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ygopro-THC-cards
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HiiragiGuardians
ygopro-THC-cards
Commits
b506b2d7
Commit
b506b2d7
authored
Feb 05, 2025
by
tsubaki
Browse files
Options
Browse Files
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Plain Diff
2.0prepsilon update
parent
4d7f7a0f
Pipeline
#32963
passed with stage
in 10 seconds
Changes
13
Pipelines
1
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Showing
13 changed files
with
37 additions
and
32 deletions
+37
-32
expansions/AI.cdb
expansions/AI.cdb
+0
-0
expansions/thc.cdb
expansions/thc.cdb
+0
-0
lflist.conf
lflist.conf
+1
-1
script/c20050.lua
script/c20050.lua
+3
-3
script/c22056.lua
script/c22056.lua
+2
-1
script/c22060.lua
script/c22060.lua
+2
-1
script/c22130.lua
script/c22130.lua
+1
-1
script/c23099.lua
script/c23099.lua
+6
-6
script/c24044.lua
script/c24044.lua
+1
-1
script/c27064.lua
script/c27064.lua
+3
-3
script/c29501.lua
script/c29501.lua
+1
-1
script/c34040.lua
script/c34040.lua
+16
-13
script/c60218.lua
script/c60218.lua
+1
-1
No files found.
expansions/AI.cdb
View file @
b506b2d7
No preview for this file type
expansions/thc.cdb
View file @
b506b2d7
No preview for this file type
lflist.conf
View file @
b506b2d7
...
...
@@ -73,7 +73,7 @@
86379752
0
--花咲爷『对华丽的仁者之嫉妒』
86379692
0
--隙间妖怪✿八云紫
86379013
0
--梦符『刈安色的错综迷梦』
86379702
0
--就在你的身后✿古明地恋
86379702
1
--就在你的身后✿古明地恋
--花草卡?
99677001
0
--茨歌仙✿
99677002
1
--茨华仙✿神仙思想喜爱动物的仙人
...
...
script/c20050.lua
View file @
b506b2d7
...
...
@@ -133,15 +133,15 @@ function c20050.cost3(e,tp,eg,ep,ev,re,r,rp,chk)
end
function
c20050
.
tg3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c20050
.
filter3
,
tp
,
LOCATION_
DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_
DECK
)
and
Duel
.
IsExistingMatchingCard
(
c20050
.
filter3
,
tp
,
LOCATION_
GRAVE
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_
GRAVE
)
end
function
c20050
.
op3
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
<=
0
then
return
end
local
ct
=
e
:
GetLabel
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c20050
.
filter3
,
tp
,
LOCATION_
DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c20050
.
filter3
,
tp
,
LOCATION_
GRAVE
,
0
,
1
,
1
,
nil
,
e
,
tp
)
if
g
:
GetCount
()
>
0
then
Duel
.
SpecialSummon
(
g
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
end
...
...
script/c22056.lua
View file @
b506b2d7
...
...
@@ -26,13 +26,14 @@ function c22056.initial_effect(c)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetCode
(
EVENT_BATTLE_DESTROYED
)
e4
:
SetRange
(
LOCATION_HAND
)
e4
:
SetCountLimit
(
1
,
22056
)
e4
:
SetCondition
(
c22056
.
spcon
)
e4
:
SetTarget
(
c22056
.
sptg
)
e4
:
SetOperation
(
c22056
.
spop
)
c
:
RegisterEffect
(
e4
)
local
e6
=
e4
:
Clone
()
e6
:
SetRange
(
LOCATION_GRAVE
)
e6
:
SetCountLimit
(
1
,
22056
+
EFFECT_COUNT_CODE_DUEL
)
e6
:
SetCountLimit
(
1
,
22056
)
c
:
RegisterEffect
(
e6
)
--Scarlet Destiny
local
e5
=
Effect
.
CreateEffect
(
c
)
...
...
script/c22060.lua
View file @
b506b2d7
...
...
@@ -25,13 +25,14 @@ function c22060.initial_effect(c)
e4
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetCode
(
EVENT_DESTROY
)
e4
:
SetRange
(
LOCATION_HAND
)
e4
:
SetCountLimit
(
1
,
22060
)
e4
:
SetCondition
(
c22060
.
spcon
)
e4
:
SetTarget
(
c22060
.
sptg
)
e4
:
SetOperation
(
c22060
.
spop
)
c
:
RegisterEffect
(
e4
)
local
e6
=
e4
:
Clone
()
e6
:
SetRange
(
LOCATION_GRAVE
)
e6
:
SetCountLimit
(
1
,
22060
+
EFFECT_COUNT_CODE_DUEL
)
e6
:
SetCountLimit
(
1
,
22060
)
c
:
RegisterEffect
(
e6
)
--maintain
local
e5
=
Effect
.
CreateEffect
(
c
)
...
...
script/c22130.lua
View file @
b506b2d7
...
...
@@ -20,7 +20,7 @@ function c22130.initial_effect(c)
c
:
RegisterEffect
(
e5
)
end
function
c22130
.
cffilter
(
c
)
return
((
c
:
IsSetCard
(
0x177
)
and
c
:
IsType
(
TYPE_SPELL
))
or
c
:
Is
Code
(
22017
))
and
not
c
:
IsPublic
()
return
((
c
:
IsSetCard
(
0x177
)
and
c
:
IsType
(
TYPE_SPELL
))
or
c
:
Is
SetCard
(
0x811
,
0x111
))
and
not
c
:
IsPublic
()
end
function
c22130
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsSetCard
(
0x111
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
...
...
script/c23099.lua
View file @
b506b2d7
...
...
@@ -30,7 +30,7 @@ function c23099.initial_effect(c)
c
:
RegisterEffect
(
e3
)
end
function
c23099
.
cfilter
(
c
)
return
c
:
Is
Faceup
()
and
c
:
Is
AbleToHandAsCost
()
and
c
:
IsSetCard
(
0x817
)
and
c
:
IsType
(
TYPE_TUNER
)
return
c
:
IsAbleToHandAsCost
()
and
c
:
IsSetCard
(
0x817
)
and
c
:
IsType
(
TYPE_TUNER
)
end
function
c23099
.
filter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsDestructable
()
and
c
:
IsType
(
TYPE_SPELL
+
TYPE_TRAP
)
...
...
@@ -41,7 +41,7 @@ function c23099.allfilter(c)
end
function
c23099
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
a
=
Duel
.
IsExistingMatchingCard
(
c23099
.
cfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>-
1
local
b
=
Duel
.
IsExistingMatchingCard
(
c23099
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
2
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
local
b
=
Duel
.
IsExistingMatchingCard
(
c23099
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
nil
)
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
if
chk
==
0
then
return
(
a
)
or
(
b
)
end
if
a
and
b
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
...
...
@@ -49,9 +49,9 @@ function c23099.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if
c23099
.
cfilter
(
g1
:
GetFirst
())
then
Duel
.
SendtoHand
(
g1
,
nil
,
REASON_COST
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g2
=
Duel
.
SelectMatchingCard
(
tp
,
c23099
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
g1
:
GetFirst
())
g1
:
Merge
(
g2
)
--
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
--
local g2=Duel.SelectMatchingCard(tp,c23099.filter,tp,LOCATION_ONFIELD,0,1,1,g1:GetFirst())
--
g1:Merge(g2)
Duel
.
Destroy
(
g1
,
REASON_COST
)
end
elseif
a
then
...
...
@@ -60,7 +60,7 @@ function c23099.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SendtoHand
(
g
,
nil
,
REASON_COST
)
else
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c23099
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
2
,
2
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c23099
.
filter
,
tp
,
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
)
Duel
.
Destroy
(
g
,
REASON_COST
)
end
end
...
...
script/c24044.lua
View file @
b506b2d7
...
...
@@ -27,7 +27,7 @@ function c24044.initial_effect(c)
e4
:
SetDescription
(
aux
.
Stringid
(
24044
,
1
))
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_DAMAGE_STEP_END
)
e4
:
SetCountLimit
(
1
,
2404
4
)
e4
:
SetCountLimit
(
1
,
2404
5
)
e4
:
SetTarget
(
c24044
.
settg2
)
e4
:
SetOperation
(
c24044
.
setop2
)
c
:
RegisterEffect
(
e4
)
...
...
script/c27064.lua
View file @
b506b2d7
...
...
@@ -13,14 +13,14 @@ function c27064.initial_effect(c)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_TO_GRAVE
)
e2
:
SetCountLimit
(
1
,
27064
)
e2
:
SetCondition
(
c27064
.
condition
)
--
e2:SetCondition(c27064.condition)
e2
:
SetTarget
(
c27064
.
target
)
e2
:
SetOperation
(
c27064
.
operation
)
c
:
RegisterEffect
(
e2
)
local
e5
=
e2
:
Clone
()
e5
:
SetCondition
(
c27064
.
condition5
)
e5
:
SetOperation
(
c27064
.
operation5
)
c
:
RegisterEffect
(
e5
)
--
c:RegisterEffect(e5)
--cannot attack
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
...
...
@@ -53,7 +53,7 @@ function c27064.target(e,tp,eg,ep,ev,re,r,rp,chk)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c27064
.
filter
(
c
)
return
c
:
IsSetCard
(
0x240
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x240
,
0x168
)
and
c
:
IsAbleToHand
()
end
function
c27064
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
...
...
script/c29501.lua
View file @
b506b2d7
...
...
@@ -39,7 +39,7 @@ end
c29501
.
DescSetName
=
0x826
function
c29501
.
matfilter
(
c
)
return
c
:
IsSetCard
(
0x208
)
return
c
:
IsSetCard
(
0x208
)
and
not
c
:
IsLinkType
(
TYPE_TOKEN
)
end
function
c29501
.
cost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetAttack
()
>=
1000
end
...
...
script/c34040.lua
View file @
b506b2d7
...
...
@@ -4,20 +4,20 @@ local s,id=GetID()
function
s
.
initial_effect
(
c
)
-- ①效果:无效+额外效果
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
id
,
0
))
e1
:
SetCategory
(
CATEGORY_DISABLE
+
CATEGORY_DESTROY
+
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_ACTIVATE
)
e1
:
SetCode
(
EVENT_FREE_CHAIN
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e1
:
SetCountLimit
(
1
,
id
)
e1
:
SetTarget
(
s
.
target
)
e1
:
SetOperation
(
s
.
operation
)
c
:
RegisterEffect
(
e1
)
end
function
s
.
nbfilter
(
c
)
return
c
:
IsFaceup
()
and
aux
.
NegateAnyFilter
(
c
)
return
aux
.
NegateAnyFilter
(
c
)
end
function
s
.
ngefilter
(
c
,
e
)
return
aux
.
NegateAnyFilter
(
c
)
and
c
:
IsRelateToEffect
(
e
)
end
-- ①效果目标:选择对方场上1张卡
...
...
@@ -25,15 +25,17 @@ function s.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
chkc
:
IsOnField
()
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsFaceup
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
s
.
nbfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEUP
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
nbfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
1
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
1
,
0
,
0
)
local
g
=
Duel
.
SelectTarget
(
tp
,
s
.
nbfilter
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
2
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DISABLE
,
g
,
#
g
,
0
,
LOCATION_ONFIELD
)
end
-- ①效果操作:无效+额外效果
function
s
.
operation
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
and
tc
:
IsRelateToEffect
(
e
)
and
tc
:
IsFaceup
()
and
tc
:
IsCanBeDisabledByEffect
(
e
)
then
local
g
=
Duel
.
GetChainInfo
(
0
,
CHAININFO_TARGET_CARDS
):
Filter
(
s
.
ngefilter
,
nil
,
e
)
if
#
g
>
0
then
local
tc
=
g
:
GetFirst
()
while
tc
do
-- 无效效果
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
...
...
@@ -49,18 +51,19 @@ function s.operation(e,tp,eg,ep,ev,re,r,rp)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
end
tc
=
g
:
GetNext
()
end
Duel
.
AdjustInstantly
()
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
--Duel.NegateRelatedChain(tc,RESET_TURN_SET)
-- 额外效果1:卡组更多时破坏
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>
Duel
.
GetFieldGroupCount
(
1
-
tp
,
LOCATION_DECK
,
0
)
then
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
-- 额外效果2:场上有0x833怪兽时加入手卡
if
Duel
.
IsExistingMatchingCard
(
s
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
then
Duel
.
SendtoHand
(
tc
,
nil
,
REASON_EFFECT
)
Duel
.
SendtoHand
(
g
,
tp
,
REASON_EFFECT
)
end
end
end
...
...
script/c60218.lua
View file @
b506b2d7
...
...
@@ -53,7 +53,7 @@ function c60218.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
function
c60218
.
tg
(
e
,
c
)
return
c
:
IsFaceup
()
and
c
:
IsPreviousLocation
(
0x51
)
return
c
:
IsFaceup
()
and
c
:
Is
SummonType
(
SUMMON_TYPE_SPECIAL
)
--and c:Is
PreviousLocation(0x51)
end
function
c60218
.
adval1
(
e
,
c
)
return
c
:
GetAttack
()
/
2
...
...
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