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HiiragiGuardians
ygopro-THC-cards
Commits
876b63c2
Commit
876b63c2
authored
Aug 13, 2024
by
GuGu
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993361a9
--Princess Lucia·Alice Margatroid
function
c19500043
.
initial_effect
(
c
)
-- c:SetSPSummonOnce(19500043)
--link summon
c
:
EnableReviveLimit
()
aux
.
AddLinkProcedure
(
c
,
nil
,
3
,
5
,
c19500043
.
lcheck
)
--spsummon condition
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
+
EFFECT_FLAG_UNCOPYABLE
)
e1
:
SetCode
(
EFFECT_SPSUMMON_CONDITION
)
e1
:
SetValue
(
aux
.
linklimit
)
c
:
RegisterEffect
(
e1
)
--equip
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetCategory
(
CATEGORY_EQUIP
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_F
)
e2
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e2
:
SetTarget
(
c19500043
.
eqtg
)
e2
:
SetOperation
(
c19500043
.
eqop
)
c
:
RegisterEffect
(
e2
)
--to hand
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
19500043
,
0
))
e3
:
SetCategory
(
CATEGORY_TOHAND
+
CATEGORY_SEARCH
+
CATEGORY_REMOVE
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetHintTiming
(
0
,
TIMINGS_CHECK_MONSTER
+
TIMING_END_PHASE
)
e3
:
SetCountLimit
(
1
,
19500043
)
e3
:
SetTarget
(
c19500043
.
thtg
)
e3
:
SetOperation
(
c19500043
.
thop
)
c
:
RegisterEffect
(
e3
)
--special summon
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetDescription
(
aux
.
Stringid
(
19500043
,
2
))
e4
:
SetCategory
(
CATEGORY_TODECK
+
CATEGORY_DESTROY
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e4
:
SetCode
(
EVENT_BATTLE_DESTROYING
)
e4
:
SetProperty
(
EFFECT_FLAG_DELAY
+
EFFECT_FLAG_DAMAGE_STEP
)
e4
:
SetCondition
(
aux
.
bdocon
)
e4
:
SetTarget
(
c19500043
.
tdtg
)
e4
:
SetOperation
(
c19500043
.
tdop
)
c
:
RegisterEffect
(
e4
)
if
not
c19500043
.
global_check
then
c19500043
.
global_check
=
true
c19500043
[
0
]
=
0
local
ge2
=
Effect
.
CreateEffect
(
c
)
ge2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
ge2
:
SetCode
(
EVENT_TURN_END
+
PHASE_END
)
ge2
:
SetOperation
(
c19500043
.
clear
)
Duel
.
RegisterEffect
(
ge2
,
0
)
end
end
function
c19500043
.
clear
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
c19500043
[
0
]
=
0
end
function
c19500043
.
lcfilter1
(
c
)
return
c
:
IsSetCard
(
0x186
)
and
c
:
IsRace
(
RACE_MACHINE
)
end
function
c19500043
.
lcheck
(
g
,
lc
)
return
g
:
IsExists
(
Card
.
IsLinkSetCard
,
1
,
nil
,
0x186
)
and
g
:
IsExists
(
c19500043
.
lcfilter1
,
1
,
nil
)
end
function
c19500043
.
filter
(
c
)
return
c
:
IsSetCard
(
0x186
)
and
c
:
IsRace
(
RACE_MACHINE
)
and
c
:
IsType
(
TYPE_MONSTER
)
and
not
c
:
IsForbidden
()
end
function
c19500043
.
eqtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetFlagEffect
(
tp
,
19500043
)
==
0
and
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c19500043
.
filter
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_LEAVE_GRAVE
,
nil
,
1
,
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
)
Duel
.
RegisterFlagEffect
(
tp
,
19500043
,
RESET_PHASE
+
PHASE_END
,
EFFECT_FLAG_OATH
,
1
)
end
function
c19500043
.
eqop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_SZONE
)
<=
0
then
return
end
if
c
:
IsFacedown
()
or
not
c
:
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_EQUIP
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
c19500043
.
filter
),
tp
,
LOCATION_GRAVE
+
LOCATION_DECK
,
0
,
1
,
1
,
nil
)
local
tc
=
g
:
GetFirst
()
if
tc
then
if
not
Duel
.
Equip
(
tp
,
tc
,
c
)
then
return
end
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_COPY_INHERIT
+
EFFECT_FLAG_OWNER_RELATE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_EQUIP_LIMIT
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
e1
:
SetValue
(
c19500043
.
eqlimit
)
tc
:
RegisterEffect
(
e1
)
end
end
function
c19500043
.
eqlimit
(
e
,
c
)
return
e
:
GetOwner
()
==
c
end
function
c19500043
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
e
:
GetHandler
():
GetEquipCount
()
>
0
and
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
>=
3
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
0
,
LOCATION_DECK
)
end
function
c19500043
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetFieldGroupCount
(
tp
,
LOCATION_DECK
,
0
)
<
3
then
return
end
Duel
.
ConfirmDecktop
(
tp
,
3
)
local
g
=
Duel
.
GetDecktopGroup
(
tp
,
3
)
Duel
.
DisableShuffleCheck
()
local
dest
=
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
if
dest
>
0
then
local
og
=
Duel
.
GetOperatedGroup
()
local
ct
=
og
:
FilterCount
(
Card
.
IsSetCard
,
nil
,
0x186
)
if
ct
>
0
then
--atkup
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetValue
(
ct
*
700
)
c
:
RegisterEffect
(
e1
)
--pierce
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_PIERCE
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
c
:
RegisterEffect
(
e2
)
--end
-- if ct>1 then
--extra attack
-- local e3=Effect.CreateEffect(c)
-- e3:SetType(EFFECT_TYPE_SINGLE)
-- e3:SetCode(EFFECT_EXTRA_ATTACK)
-- e3:SetValue(dest)
-- c:RegisterEffect(e3)
-- end
--if ct>0 then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DISABLE
)
local
dis
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
disfilter1
,
tp
,
0
,
LOCATION_ONFIELD
,
1
,
ct
,
nil
)
local
sg
=
Group
.
CreateGroup
()
for
tc
in
aux
.
Next
(
dis
)
do
--disable
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_DISABLE
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e4
)
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e5
:
SetValue
(
RESET_TURN_SET
)
e5
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e5
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e6
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e6
)
end
end
Duel
.
BreakEffect
()
Duel
.
ShuffleDeck
(
tp
)
Duel
.
BreakEffect
()
for
tc
in
aux
.
Next
(
dis
)
do
--battle damage
if
tc
:
IsType
(
TYPE_MONSTER
)
and
tc
:
IsFaceup
()
then
Duel
.
CalculateDamage
(
c
,
tc
,
true
)
if
c
:
GetAttack
()
>
tc
:
GetAttack
()
then
Duel
.
Destroy
(
tc
,
REASON_BATTLE
)
elseif
c
:
GetAttack
()
==
tc
:
GetAttack
()
then
local
gr
=
Group
.
FromCards
(
c
,
tc
)
Duel
.
Destroy
(
gr
,
REASON_BATTLE
)
else
Duel
.
Destroy
(
c
,
REASON_BATTLE
)
end
end
Duel
.
BreakEffect
()
end
end
end
end
function
c19500043
.
tdtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
not
(
c19500043
[
0
]
>
0
)
and
Duel
.
IsExistingMatchingCard
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
nil
)
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsAbleToDeck
,
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TODECK
,
g
,
1
,
0
,
0
)
c19500043
[
0
]
=
c19500043
[
0
]
+
1
end
function
c19500043
.
tdop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TODECK
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
aux
.
NecroValleyFilter
(
Card
.
IsAbleToDeck
),
tp
,
LOCATION_GRAVE
,
LOCATION_GRAVE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
HintSelection
(
g
)
if
Duel
.
SendtoDeck
(
g
,
nil
,
1
,
REASON_EFFECT
)
~=
0
then
local
des
=
Duel
.
GetMatchingGroup
(
nil
,
tp
,
LOCATION_DECK
,
0
,
nil
)
if
des
:
GetCount
()
>
0
then
local
sg
=
des
:
RandomSelect
(
tp
,
1
)
Duel
.
Destroy
(
sg
,
REASON_EFFECT
)
end
end
end
end
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