Commit 39b14fef authored by wyykak's avatar wyykak

merge 1.999zd

parent 3f1dcf9d
Pipeline #8140 failed with stage
in 10 seconds
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......@@ -160,6 +160,8 @@
!setname 0x317 幽曲
!setname 0x334 谢库丽特
!setname 0x338 幽幽子
!setname 0x372 遗存
!setname 0x379 嫦娥
!setname 0x381
!setname 0x382 厄符
!setname 0x383 创符
......@@ -265,7 +267,6 @@
!setname 0x403 黄金拼图
!setname 0x378 飞落之羽
!setname 0x372 遗存
!setname 0xaa2 慧音
!setname 0xbad 茧墨阿座化
!setname 0xcaa 时椿之景
......
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......@@ -57,7 +57,7 @@
22200161 0 --无颜者
--呆卡
74561020 2 --女神天子
74561011 1 --暴风文
74561011 2 --暴风文
74561017 1 --盲目的贤者✿格洛丽亚
--金卡
86379706 0 --精神✿操作
......
......@@ -38,7 +38,7 @@ function cCardno.initial_effect(c)
e4:SetCountLimit(1)
e4:SetTarget(cCardno.tdtg)
e4:SetOperation(cCardno.tdop)
c:RegisterEffect(e4)
--c:RegisterEffect(e4)
end
--to deck
function cCardno.tdfilter(c)
......
......@@ -113,7 +113,7 @@ function cCardno.arop(e,tp,eg,ep,ev,re,r,rp)
end
--weapon
function cCardno.wpfilter1(c,e,tp)
return c:IsAbleToGraveAsCost() and c:IsSetCard(0x6208) and Duel.IsExistingMatchingCard(cCardno.wpfilter2,tp,LOCATION_GRAVE,0,1,nil,e,tp,c:GetLevel())
return c:IsAbleToGraveAsCost() and c:IsSetCard(0x6208) and Duel.IsExistingMatchingCard(cCardno.wpfilter2,tp,LOCATION_GRAVE,0,1,nil,e,tp,c:GetLevel()) and c:IsLevelBelow(10)
end
function cCardno.wpfilter2(c,e,tp,lv)
return c:IsCanBeSpecialSummoned(e,0,tp,false,false) and c:IsLevelBelow(4)
......
......@@ -10,11 +10,10 @@ function cCardno.initial_effect(c)
--Chain
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(Cardno,0))
e3:SetCategory(CATEGORY_DAMAGE|CATEGORY_DISABLE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
e3:SetRange(LOCATION_MZONE)
e3:SetCountLimit(1)
e3:SetCountLimit(1,Cardno)
e3:SetCondition(cCardno.condition_chain)
e3:SetCost(cCardno.cost_chain)
e3:SetTarget(cCardno.target_chain)
......@@ -73,43 +72,17 @@ end
function cCardno.target_chain(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return true end
if chk==0 then return true end
local tc=e:GetHandler()
local e1=Effect.CreateEffect(tc)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAINING)
e1:SetOperation(cCardno.op_chain_damage)
e1:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e1,tp)
e:SetLabelObject(e1)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,e:GetHandler(),0,0,0)
end
function cCardno.op_chain_damage(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetCurrentChain()
e:SetLabel(ct)
end
function cCardno.operation_chain(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabelObject() then
local ct=e:GetLabelObject():GetLabel()
if ct>0 then
Duel.Damage(1-tp,ct*200,REASON_EFFECT)
end
e:GetLabelObject():Reset()
end
local cc = Duel.GetCurrentChain()
for i=1,Duel.GetCurrentChain()-1 do
local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT)
if te:GetHandlerPlayer()~=tp then
if cc>=5 then
Duel.ChangeChainOperation(i,cCardno.repop)
else
Duel.NegateEffect(i)
end
Duel.ChangeChainOperation(i,cCardno.repop)
end
end
end
function cCardno.repop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
--local p=c:GetControler()
local g=Duel.GetFieldGroup(tp,LOCATION_HAND,0)
if not c:IsLocation(LOCATION_HAND) then g:AddCard(c) end
local num = Duel.SendtoDeck(g,nil,2,REASON_EFFECT)
......
--Null✿Existence-X
require "expansions/script/nef/darksyn"
local Cardno=74561041
local cCardno=_G["c"..Cardno]
function cCardno.initial_effect(c)
--dark synchro summon
c:EnableReviveLimit()
DS.AddDarkSynchroProcedure(c,nil,nil,nil)
--cannot xyz
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_BE_XYZ_MATERIAL)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE+EFFECT_FLAG_UNCOPYABLE)
e1:SetRange(LOCATION_MZONE)
e1:SetValue(1)
c:RegisterEffect(e1)
--cannot synchro
local e2=e1:Clone()
e2:SetCode(EFFECT_CANNOT_BE_SYNCHRO_MATERIAL)
c:RegisterEffect(e2)
--Chain
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(Cardno,0))
e3:SetCategory(CATEGORY_DAMAGE)
e3:SetType(EFFECT_TYPE_QUICK_O)
e3:SetCode(EVENT_CHAINING)
e3:SetRange(LOCATION_MZONE)
e3:SetCondition(cCardno.condition_chain)
e3:SetCost(cCardno.cost_chain)
e3:SetTarget(cCardno.target_chain)
e3:SetOperation(cCardno.operation_chain)
c:RegisterEffect(e3)
--damage
local e4=Effect.CreateEffect(c)
e4:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e4:SetCode(EVENT_TO_HAND)
e4:SetRange(LOCATION_MZONE)
e4:SetCondition(cCardno.damcon)
e4:SetOperation(cCardno.damop)
c:RegisterEffect(e4)
--atk def
local e5=Effect.CreateEffect(c)
e5:SetType(EFFECT_TYPE_SINGLE)
e5:SetCode(EFFECT_SET_ATTACK)
e5:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e5:SetRange(LOCATION_MZONE)
e5:SetValue(cCardno.atkval)
c:RegisterEffect(e5)
local e6=e5:Clone()
e6:SetCode(EFFECT_SET_DEFENSE)
e6:SetValue(cCardno.defval)
end
--atk def
function cCardno.atkval(e,c)
local tp=e:GetHandler()
local num=Duel.GetFieldGroupCount(tp,0,LOCATION_HAND)
return num*700
end
function cCardno.defval(e,c)
local tp=e:GetHandler()
local num=Duel.GetFieldGroupCount(tp,LOCATION_HAND,0)
return num*700
end
--damage
function cCardno.damcon(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(Card.IsControler,1,nil,1-tp)
end
function cCardno.damop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_CARD,0,Cardno)
local ct=eg:FilterCount(Card.IsControler,nil,1-tp)
Duel.Damage(1-tp,ct*400,REASON_EFFECT)
end
--Chain
function cCardno.condition_chain(ce,tp,eg,ep,ev,re,r,rp)
return Duel.GetCurrentChain()>=4
end
function cCardno.cost_chain(e,tp,eg,ep,ev,re,r,rp,chk)
local tc=e:GetHandler()
if chk==0 then return tc:GetFlagEffect(Cardno) < 1 end
tc:RegisterFlagEffect(Cardno,RESET_CHAIN,0,1)
end
function cCardno.target_chain(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return true end
if chk==0 then return true end
local tc=e:GetHandler()
local e1=Effect.CreateEffect(tc)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
e1:SetCode(EVENT_CHAINING)
e1:SetOperation(cCardno.op_chain_damage)
e1:SetReset(RESET_CHAIN)
Duel.RegisterEffect(e1,tp)
e:SetLabelObject(e1)
Duel.SetOperationInfo(0,CATEGORY_DAMAGE,e:GetHandler(),0,0,0)
end
function cCardno.op_chain_damage(e,tp,eg,ep,ev,re,r,rp)
local ct=Duel.GetCurrentChain()
e:SetLabel(ct)
end
function cCardno.operation_chain(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabelObject() then
local ct=e:GetLabelObject():GetLabel()
if ct>0 then
Duel.Damage(1-tp,ct*100,REASON_EFFECT)
end
e:GetLabelObject():Reset()
end
for i=1,Duel.GetCurrentChain()-1 do
local te=Duel.GetChainInfo(i,CHAININFO_TRIGGERING_EFFECT)
if te:GetHandlerPlayer()~=tp then
Duel.ChangeChainOperation(i,cCardno.repop)
end
end
end
function cCardno.repop(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.SendtoDeck(c,nil,2,REASON_EFFECT)
Duel.ShuffleDeck(c:GetControler())
Duel.Draw(tp,1,REASON_EFFECT)
end
......@@ -31,8 +31,8 @@ function c74563005.initial_effect(c)
c:RegisterEffect(e3)
end
function c74563005.setcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,1,0x128a,1,REASON_COST) end
Duel.RemoveCounter(tp,1,1,0x128a,1,REASON_COST)
if chk==0 then return Duel.IsCanRemoveCounter(tp,1,1,0x128a,4,REASON_COST) end
Duel.RemoveCounter(tp,1,1,0x128a,4,REASON_COST)
end
function c74563005.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_MZONE)>0
......
......@@ -96,18 +96,18 @@ function c74563008.rmtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
local tg=1
if Duel.IsExistingMatchingCard(c74563008.filters,tp,LOCATION_MZONE,0,1,nil) then
tg=2
if chkc then return chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and chkc:IsControler(1-tp) and c74563008.spfilter2(chkc,e,tp) and c:IsAbleToRemove() end
if chkc then return chkc:IsLocation(LOCATION_MZONE+LOCATION_GRAVE) and chkc:IsControler(1-tp) and c:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(c74563008.cfilter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,nil) and c:IsAbleToRemove() end
else
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(1-tp) and c74563008.spfilter2(chkc,e,tp) and c:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(c74563008.cfilter,tp,0,LOCATION_MZONE,1,nil) and c:IsAbleToRemove() end
if chkc then return chkc:IsLocation(LOCATION_GRAVE) and chkc:IsControler(1-tp) and c:IsAbleToRemove() end
if chk==0 then return Duel.IsExistingTarget(c74563008.cfilter,tp,0,LOCATION_GRAVE,1,nil) and c:IsAbleToRemove() end
end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
if Duel.IsExistingMatchingCard(c74563008.filters,tp,LOCATION_MZONE,0,1,nil) then
local g=Duel.SelectTarget(tp,c74563008.cfilter,tp,0,LOCATION_MZONE+LOCATION_GRAVE,1,tg,nil)
Duel.SetChainLimit(c74563008.chlimit)
else
local g=Duel.SelectTarget(tp,c74563008.cfilter,tp,0,LOCATION_MZONE,1,tg,nil)
local g=Duel.SelectTarget(tp,c74563008.cfilter,tp,0,LOCATION_GRAVE,1,tg,nil)
end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,g,tg,0,0)
end
......
--圣杖月兔妖
function c74563021.initial_effect(c)
--special summon
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(74563021,0))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DELAY)
e1:SetCode(EVENT_SUMMON_SUCCESS)
e1:SetCountLimit(1,74563021)
e1:SetCost(c74563021.spcost)
e1:SetTarget(c74563021.sptg)
e1:SetOperation(c74563021.spop)
c:RegisterEffect(e1)
local e2=e1:Clone()
e2:SetCode(EVENT_SPSUMMON_SUCCESS)
c:RegisterEffect(e2)
--mgmg
local e3=Effect.CreateEffect(c)
e3:SetDescription(aux.Stringid(74563021,1))
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_IGNITION)
e3:SetRange(LOCATION_REMOVED+LOCATION_HAND)
e3:SetCost(c74563021.cost)
e3:SetTarget(c74563021.atktg)
e3:SetOperation(c74563021.atkop)
c:RegisterEffect(e3)
end
c74563021.DescSetName=0x258
function c74563021.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return e:GetHandler():IsAbleToRemoveAsCost() end
Duel.Remove(e:GetHandler(),POS_FACEUP,REASON_COST)
end
function c74563021.filter(c)
return c:IsSetCard(0x46) and c:IsType(TYPE_SPELL) and c:IsAbleToHand()
end
function c74563021.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c74563021.filter,tp,LOCATION_DECK,0,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_TOHAND,nil,1,tp,LOCATION_DECK)
end
function c74563021.spop(e,tp,eg,ep,ev,re,r,rp,chk)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local g=Duel.SelectMatchingCard(tp,c74563021.filter,tp,LOCATION_DECK,0,1,1,nil)
if g:GetCount()>0 then
Duel.SendtoHand(g,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,g)
end
end
function c74563021.cost(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToDeckAsCost() end
Duel.SendtoDeck(c,nil,0,REASON_COST)
end
function c74563021.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
end
function c74563021.atkop(e,tp,eg,ep,ev,re,r,rp)
--half atk
local e4=Effect.CreateEffect(e:GetHandler())
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_SET_ATTACK_FINAL)
e4:SetRange(LOCATION_MZONE)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetTargetRange(0,LOCATION_MZONE)
e4:SetCondition(c74563021.condition)
e4:SetTarget(c74563021.atktg)
e4:SetValue(c74563021.atkval)
e4:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e4,tp)
local e5=e4:Clone()
e5:SetCode(EFFECT_SET_DEFENSE_FINAL)
e5:SetValue(c74563021.defval)
Duel.RegisterEffect(e5,tp)
end
function c74563021.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x258)
end
function c74563021.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c74563021.cfilter,tp,LOCATION_MZONE,0,1,nil)
end
function c74563021.atktg(e,c)
return c~=e:GetHandler()
end
function c74563021.atkval(e,c)
return math.ceil(c:GetAttack()/2)
end
function c74563021.defval(e,c)
return math.ceil(c:GetDefense()/2)
end
\ No newline at end of file
--奔月融合
function c74563022.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON+CATEGORY_FUSION_SUMMON+CATEGORY_DECKDES)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetTarget(c74563022.target)
e1:SetOperation(c74563022.activate)
c:RegisterEffect(e1)
local e12=e1:Clone()
e12:SetType(EFFECT_TYPE_IGNITION)
e12:SetRange(LOCATION_GRAVE)
e12:SetCondition(aux.exccon)
e12:SetCost(aux.bfgcost)
c:RegisterEffect(e12)
end
c74563022.DescSetName=0x258
function c74563022.filter1(c,e)
return not c:IsImmuneToEffect(e)
end
function c74563022.filter2(c,e,tp,m,f,chkf)
return c:IsType(TYPE_FUSION) and (c:IsSetCard(0x258) or c:IsSetCard(0x379)) and (not f or f(c))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_FUSION,tp,false,false) and c:CheckFusionMaterial(m,nil,chkf)
end
function c74563022.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsPlayerCanDiscardDeck(tp,1) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c74563022.activate(e,tp,eg,ep,ev,re,r,rp)
local counter=0
if not Duel.IsPlayerCanDiscardDeck(tp,1) then return end
Duel.ConfirmDecktop(tp,1)
local g=Duel.GetDecktopGroup(tp,1)
local tf=g:GetFirst()
if (tf:IsSetCard(0x258) or tf:IsSetCard(0x379)) and tf:IsType(TYPE_MONSTER) and tf:IsCanBeFusionMaterial() and tf:IsAbleToGrave() then
counter=1
end
local chkf=tp
local mg1=Duel.GetFusionMaterial(tp):Filter(c74563022.filter1,nil,e)
if counter==1 then
mg1:AddCard(tf)
end
local sg1=Duel.GetMatchingGroup(c74563022.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg1,nil,chkf)
local mg2=nil
local sg2=nil
local ce=Duel.GetChainMaterial(tp)
if ce~=nil then
local fgroup=ce:GetTarget()
mg2=fgroup(ce,e,tp)
local mf=ce:GetValue()
sg2=Duel.GetMatchingGroup(c74563022.filter2,tp,LOCATION_EXTRA,0,nil,e,tp,mg2,mf,chkf)
end
if (sg1:GetCount()>0 or (sg2~=nil and sg2:GetCount()>0)) and Duel.SelectYesNo(tp,aux.Stringid(74563022,0)) then
Duel.BreakEffect()
local sg=sg1:Clone()
if sg2 then sg:Merge(sg2) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local tg=sg:Select(tp,1,1,nil)
local tc=tg:GetFirst()
if sg1:IsContains(tc) and (sg2==nil or not sg2:IsContains(tc) or not Duel.SelectYesNo(tp,ce:GetDescription())) then
local mat1=Duel.SelectFusionMaterial(tp,tc,mg1,nil,chkf)
tc:SetMaterial(mat1)
Duel.SendtoGrave(mat1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
else
local mat2=Duel.SelectFusionMaterial(tp,tc,mg2,nil,chkf)
local fop=ce:GetOperation()
fop(ce,e,tp,tc,mat2)
end
tc:CompleteProcedure()
if tf:IsLocation(LOCATION_DECK) then
Duel.DisableShuffleCheck()
Duel.SendtoGrave(tf,REASON_EFFECT+REASON_REVEAL)
end
else
Duel.DisableShuffleCheck()
Duel.SendtoGrave(tf,REASON_EFFECT+REASON_REVEAL)
end
end
\ No newline at end of file
--红魔的契约主从✿帕秋莉&小恶魔
function c74563023.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c,aux.FilterBoolFunction(Card.IsSetCard,0x111),aux.FilterBoolFunction(Card.IsSetCard,0x811),true)
--mgmg
local e3=Effect.CreateEffect(c)
e3:SetCategory(CATEGORY_ATKCHANGE)
e3:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_CONTINUOUS)
e3:SetCode(EVENT_SPSUMMON_SUCCESS)
e3:SetCondition(c74563023.recon)
e3:SetTarget(c74563023.atktg)
e3:SetOperation(c74563023.atkop)
c:RegisterEffect(e3)
--spsummon1
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(74563023,0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1,74563023)
e1:SetHintTiming(0,TIMING_MAIN_END)
e1:SetCost(c74563023.spcost1)
e1:SetTarget(c74563023.sptg1)
e1:SetOperation(c74563023.spop1)
c:RegisterEffect(e1)
end
function c74563023.recon(e, c)
return e:GetHandler():GetSummonType() == SUMMON_TYPE_FUSION
end
function c74563023.atktg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
end
function c74563023.atkop(e,tp,eg,ep,ev,re,r,rp)
--half atk
local e4=Effect.CreateEffect(e:GetHandler())
e4:SetType(EFFECT_TYPE_FIELD)
e4:SetCode(EFFECT_SET_ATTACK_FINAL)
e4:SetRange(LOCATION_MZONE)
e4:SetProperty(EFFECT_FLAG_DELAY)
e4:SetTargetRange(0,LOCATION_MZONE)
e4:SetCondition(c74563023.condition)
e4:SetTarget(c74563023.atktg)
e4:SetValue(c74563023.atkval)
e4:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e4,tp)
local e5=e4:Clone()
e5:SetCode(EFFECT_SET_DEFENSE_FINAL)
e5:SetValue(c74563023.defval)
Duel.RegisterEffect(e5,tp)
end
function c74563023.cfilter(c)
return c:IsFaceup() and c:IsSetCard(0x177) and c:IsType(TYPE_SPELL)
end
function c74563023.condition(e,tp,eg,ep,ev,re,r,rp)
return Duel.IsExistingMatchingCard(c74563023.cfilter,tp,LOCATION_ONFIELD,0,1,nil)
end
function c74563023.atktg(e,c)
return c~=e:GetHandler()
end
function c74563023.atkval(e,c)
return math.ceil(c:GetAttack()/2)
end
function c74563023.defval(e,c)
return math.ceil(c:GetDefense()/2)
end
function c74563023.drfilter(c)
return c:IsType(TYPE_SPELL) and c:IsAbleToGraveAsCost()
end
function c74563023.spfilter1(c,e,tp,mg)
return c:IsType(TYPE_SYNCHRO) and (c:IsSetCard(0x111) or c:IsSetCard(0x811))
and c:IsCanBeSpecialSummoned(e,SUMMON_TYPE_SYNCHRO,tp,false,false) and Duel.GetLocationCountFromEx(tp,tp,mg,c)>0
end
function c74563023.spcost1(e,tp,eg,ep,ev,re,r,rp,chk)
local c=e:GetHandler()
if chk==0 then return c:IsAbleToGraveAsCost() and Duel.IsExistingMatchingCard(c74563023.drfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c74563023.drfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil)
g:AddCard(c)
Duel.SendtoGrave(g,REASON_COST)
end
function c74563023.sptg1(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_SMATERIAL) end
Duel.SetOperationInfo(0,CATEGORY_SPECIAL_SUMMON,nil,1,tp,LOCATION_EXTRA)
end
function c74563023.spop1(e,tp,eg,ep,ev,re,r,rp)
if not aux.MustMaterialCheck(nil,tp,EFFECT_MUST_BE_SMATERIAL) then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SPSUMMON)
local g=Duel.SelectMatchingCard(tp,c74563023.spfilter1,tp,LOCATION_EXTRA,0,1,1,nil,e,tp,nil)
local tc=g:GetFirst()
if tc and Duel.SpecialSummon(tc,SUMMON_TYPE_SYNCHRO,tp,tp,false,false,POS_FACEUP)~=0 then
tc:CompleteProcedure()
end
end
\ No newline at end of file
--红梦之魔女❀雾雨魔理沙
function c78900101.initial_effect(c)
--fusion material
c:EnableReviveLimit()
aux.AddFusionProcCodeFun(c,11004,aux.FilterBoolFunction(Card.IsRace,RACE_SPELLCASTER),1,true,true)
--special summon rule
local e0=Effect.CreateEffect(c)
e0:SetType(EFFECT_TYPE_FIELD)
e0:SetCode(EFFECT_SPSUMMON_PROC)
e0:SetProperty(EFFECT_FLAG_UNCOPYABLE)
e0:SetRange(LOCATION_EXTRA)
e0:SetValue(SUMMON_TYPE_FUSION)
e0:SetCondition(c78900101.spcon)
e0:SetOperation(c78900101.spop)
c:RegisterEffect(e0)
--equip
local e1=Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(78900101,1))
e1:SetCategory(CATEGORY_EQUIP)
e1:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetCode(EVENT_SPSUMMON_SUCCESS)
e1:SetCondition(c78900101.con1)
e1:SetTarget(c78900101.tg1)
e1:SetOperation(c78900101.op1)
c:RegisterEffect(e1)
--SSet=
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_IGNITION)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1)
e2:SetCost(c78900101.cost2)
e2:SetTarget(c78900101.tg2)
e2:SetOperation(c78900101.op2)
c:RegisterEffect(e2)
--indes
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetProperty(EFFECT_FLAG_SINGLE_RANGE)
e3:SetRange(LOCATION_MZONE)
e3:SetCode(EFFECT_INDESTRUCTABLE_COUNT)
e3:SetCountLimit(1)
e3:SetValue(c78900101.indct)
c:RegisterEffect(e2)
end
function c78900101.IsJuXing(c)
local m=_G["c"..c:GetCode()]
return m and m.named_with_JuXing
end
function c78900101.matfilter(c)
return c:IsSetCard(0x200) and c:IsType(TYPE_MONSTER) and c:IsAbleToRemoveAsCost() and c:IsCanBeFusionMaterial()
end
function c78900101.spcon(e,c)
if c==nil then return true end
local tp=c:GetControler()
local g1=Duel.GetMatchingGroup(c78900101.matfilter,tp,LOCATION_MZONE,0,nil)
local g2=Duel.GetMatchingGroup(c78900101.matfilter,tp,LOCATION_HAND,0,nil)
local g3=Duel.GetMatchingGroup(c78900101.matfilter,tp,LOCATION_GRAVE,0,nil)
return g1:GetCount()>0 and g2:GetCount()>0 and g3:GetCount()>0 and Duel.IsPlayerCanRemove(tp)
end
function c78900101.spop(e,tp,eg,ep,ev,re,r,rp,c)
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tc1=Duel.SelectMatchingCard(tp,c78900101.matfilter,tp,LOCATION_MZONE,0,1,1,nil):GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tc2=Duel.SelectMatchingCard(tp,c78900101.matfilter,tp,LOCATION_HAND,0,1,1,nil):GetFirst()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tc3=Duel.SelectMatchingCard(tp,c78900101.matfilter,tp,LOCATION_GRAVE,0,1,1,nil):GetFirst()
local g=Group.FromCards(tc1,tc2,tc3)
c:SetMaterial(g)
Duel.Remove(g,POS_FACEUP,REASON_COST+REASON_MATERIAL+REASON_FUSION)
end
function c78900101.con1(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsSummonType(SUMMON_TYPE_FUSION)
end
function c78900101.filter(c,e,tp)
return c:IsLocation(LOCATION_ONFIELD+LOCATION_GRAVE) and c:IsCanBeEffectTarget(e) and not c:IsForbidden()
end
function c78900101.tg1(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return c78900101.filter(chkc,e,tp) end
if chk==0 then return Duel.GetLocationCount(tp,LOCATION_SZONE)>0 and Duel.IsExistingMatchingCard(c78900101.filter,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil,e,tp) end
local g=Duel.GetMatchingGroup(c78900101.filter,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,nil,e,tp)
local tc=nil
if g:GetCount()>1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TARGET)
tc=g:Select(tp,1,1,nil):GetFirst()
else
tc=g:GetFirst()
end
Duel.SetTargetCard(tc)
if tc:IsLocation(LOCATION_GRAVE) then
Duel.SetOperationInfo(0,CATEGORY_LEAVE_GRAVE,tc,1,0,0)
end
end
function c78900101.op1(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local tc=Duel.GetFirstTarget()
if c:IsRelateToEffect(e) and c:IsFaceup() and tc:IsRelateToEffect(e) then
if not Duel.Equip(tp,tc,c,false) then return end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_EQUIP_LIMIT)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(c78900101.eqlimit)
tc:RegisterEffect(e1)
end
end
function c78900101.eqlimit(e,c)
return e:GetOwner()==c
end
function c78900101.costfilter(c)
return c:IsType(TYPE_SPELL) and c:IsAbleToGraveAsCost() and (c:IsFaceup() or c:IsLocation(LOCATION_HAND))
end
function c78900101.cost2(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(c78900101.costfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,nil) end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_TOGRAVE)
local g=Duel.SelectMatchingCard(tp,c78900101.costfilter,tp,LOCATION_HAND+LOCATION_ONFIELD,0,1,1,nil)
Duel.SendtoGrave(g,REASON_COST)
end
function c78900101.filter2(c,ignore)
return c78900101.IsJuXing(c) and c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsSSetable(ignore)
end
function c78900101.tg2(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(c78900101.filter2,tp,LOCATION_DECK,0,1,nil,false) end
end
function c78900101.op2(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_SET)
local g=Duel.SelectMatchingCard(tp,c78900101.filter2,tp,LOCATION_DECK,0,1,1,nil,false)
local tc=g:GetFirst()
if tc and Duel.SSet(tp,tc)~=0 and tc:IsType(TYPE_TRAP) then
local e1=Effect.CreateEffect(e:GetHandler())
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_TRAP_ACT_IN_SET_TURN)
e1:SetProperty(EFFECT_FLAG_SET_AVAILABLE)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
tc:RegisterEffect(e1)
end
end
function c78900101.indct(e,re,r,rp)
return bit.band(r,REASON_BATTLE+REASON_EFFECT)~=0
end
--巨星『鲸鱼座ο米拉』
function c78901001.initial_effect(c)
--Activate
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_DRAW+CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_REMOVE)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,78901001+EFFECT_COUNT_CODE_OATH)
e1:SetTarget(c78901001.target)
e1:SetOperation(c78901001.activate)
c:RegisterEffect(e1)
--buff
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(78901001,2))
e2:SetCategory(CATEGORY_ATKCHANGE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1,78901002)
e2:SetTarget(c78901001.tg)
e2:SetOperation(c78901001.op)
c:RegisterEffect(e2)
end
c78901001.named_with_JuXing=1
function c78901001.IsJuXing(c)
local m=_G["c"..c:GetCode()]
return m and m.named_with_JuXing
end
function c78901001.filter(c)
return c:IsType(TYPE_SPELL+TYPE_TRAP) and c:IsAbleToHand() and c78901001.IsJuXing(c)
end
function c78901001.target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,LOCATION_HAND,0,1,nil) and (Duel.IsExistingMatchingCard(c78901001.filter,tp,LOCATION_DECK,0,1,nil) or Duel.IsPlayerCanDraw(tp,1)) end
e:SetLabel(0)
local ct1=Duel.GetFieldGroupCount(tp,LOCATION_ONFIELD,0)
local ct2=Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)
if ct1<ct2 then
e:SetCategory(CATEGORY_DRAW+CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_REMOVE+CATEGORY_DESTROY)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,0)
Duel.SetOperationInfo(0,CATEGORY_DESTROY,nil,1,0,0)
e:SetLabel(1)
else
e:SetCategory(CATEGORY_DRAW+CATEGORY_SEARCH+CATEGORY_TOHAND+CATEGORY_REMOVE)
Duel.SetOperationInfo(0,CATEGORY_REMOVE,nil,1,0,0)
e:SetLabel(0)
end
end
function c78901001.activate(e,tp,eg,ep,ev,re,r,rp)
local a=0
if e:GetLabel()>0 then
a=1
else
a=0
end
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,LOCATION_HAND,0,nil)
if g:GetCount()<1 then return end
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tc=g:Select(tp,1,1,nil):GetFirst()
if Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)>0 then
local b1=Duel.IsExistingMatchingCard(c78901001.filter,tp,LOCATION_DECK,0,1,nil)
local b2=Duel.IsPlayerCanDraw(tp,1)
local off=1
local ops={}
local opval={}
if not (b1 or b2) then return end
if b1 then
ops[off]=aux.Stringid(78901001,0)
opval[off-1]=1
off=off+1
end
if b2 then
ops[off]=aux.Stringid(78901001,1)
opval[off-1]=2
off=off+1
end
local op=Duel.SelectOption(tp,table.unpack(ops))
local sel=opval[op]
e:SetLabel(sel)
if sel==1 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_ATOHAND)
local tg=Duel.SelectMatchingCard(tp,c78901001.filter,tp,LOCATION_DECK,0,1,1,nil)
Duel.SendtoHand(tg,nil,REASON_EFFECT)
Duel.ConfirmCards(1-tp,tg)
elseif sel==2 then
Duel.Draw(tp,1,REASON_EFFECT)
end
if a==1 and Duel.GetFieldGroupCount(tp,0,LOCATION_ONFIELD)>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_DESREPLACE)
local dg=Duel.SelectMatchingCard(tp,aux.TRUE,tp,0,LOCATION_ONFIELD,1,1,nil)
Duel.Destroy(dg,REASON_EFFECT)
end
end
end
function c78901001.tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return true end
end
function c78901001.op(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_UPDATE_ATTACK)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x200))
e1:SetValue(500)
e1:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e1,tp)
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_UPDATE_DEFENSE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x200))
e2:SetValue(500)
e2:SetReset(RESET_PHASE+PHASE_END,2)
Duel.RegisterEffect(e2,tp)
end
\ No newline at end of file
--巨星『金牛座α毕宿五』
function c78902001.initial_effect(c)
--buff
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_ACTIVATE)
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetCountLimit(1,78902001+EFFECT_COUNT_CODE_OATH)
e1:SetOperation(c78902001.operation)
c:RegisterEffect(e1)
--Remove
local e2=Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(78902001,2))
e2:SetCategory(CATEGORY_REMOVE)
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_O)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCost(c78902001.cost)
e2:SetTarget(c78902001.tg)
e2:SetOperation(c78902001.op)
c:RegisterEffect(e2)
end
c78902001.named_with_JuXing=1
function c78902001.IsJuXing(c)
local m=_G["c"..c:GetCode()]
return m and m.named_with_JuXing
end
function c78902001.operation(e,tp,eg,ep,ev,re,r,rp)
local c=e:GetHandler()
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_EFFECT)
local op=Duel.SelectOption(tp,aux.Stringid(78902001,0),aux.Stringid(78902001,1))
e:SetLabel(op)
if op==0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_FIELD)
e1:SetCode(EFFECT_INDESTRUCTABLE_EFFECT)
e1:SetTargetRange(LOCATION_MZONE,0)
e1:SetValue(1)
e1:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x200))
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1,tp)
else
local e2=Effect.CreateEffect(c)
e2:SetType(EFFECT_TYPE_FIELD)
e2:SetCode(EFFECT_CANNOT_BE_EFFECT_TARGET)
e2:SetProperty(EFFECT_FLAG_IGNORE_IMMUNE)
e2:SetTargetRange(LOCATION_MZONE,0)
e2:SetTarget(aux.TargetBoolFunction(Card.IsSetCard,0x200))
e2:SetValue(aux.tgoval)
e2:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e2,tp)
end
end
function c78902001.cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsDiscardable,tp,LOCATION_HAND,0,1,nil) end
Duel.DiscardHand(tp,Card.IsDiscardable,1,1,REASON_COST+REASON_DISCARD)
end
function c78902001.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk==0 then return Duel.IsExistingMatchingCard(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,1,nil) end
Duel.SetOperationInfo(0,CATEGORY_REMOVE,0,1,1-tp,LOCATION_GRAVE+LOCATION_ONFIELD)
end
function c78902001.op(e,tp,eg,ep,ev,re,r,rp,chk)
local g=Duel.GetMatchingGroup(Card.IsAbleToRemove,tp,0,LOCATION_ONFIELD+LOCATION_GRAVE,nil)
if g:GetCount()>0 then
Duel.Hint(HINT_SELECTMSG,tp,HINTMSG_REMOVE)
local tc=g:Select(tp,1,1,nil):GetFirst()
Duel.Remove(tc,POS_FACEUP,REASON_EFFECT)
end
end
......@@ -47,7 +47,9 @@ function M.operation(e,tp,eg,ep,ev,re,r,rp)
and Duel.IsExistingMatchingCard(M.filter, tp, LOCATION_EXTRA, 0, 1, nil, e, tp, Group.FromCards(rc, c)) then
local g = Duel.SelectMatchingCard(tp, M.filter, tp, LOCATION_EXTRA, 0, 1, 1, nil, e, tp, Group.FromCards(rc, c))
Duel.SendtoDeck(mg, nil, 2, REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(g, SUMMON_TYPE_FUSION, tp, tp, false, false, POS_FACEUP)
g:GetFirst():CompleteProcedure()
end
end
......
......@@ -57,7 +57,7 @@ end
function M.sptg(e,tp,eg,ep,ev,re,r,rp,chk)
if not e:GetHandler():IsOnField() then return false end
if not eg or eg:GetCount()==0 then return false end
if chk==0 then
if chk == 0 then
local g = eg:Filter(M.spfliter, nil, tp)
if g:GetCount() == 1 then
local chkf = Duel.GetLocationCountFromEx(tp, tp, g:GetFirst(), TYPE_FUSION) > 0 and PLAYER_NONE or tp
......@@ -82,11 +82,13 @@ function M.spop(e,tp,eg,ep,ev,re,r,rp)
Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_FMATERIAL)
local mg = Duel.SelectMatchingCard(tp, M.matfilter, tp, LOCATION_DECK+LOCATION_HAND+LOCATION_MZONE, 0, 1, 1, nil, mc, fc, chkf)
mg:Merge(g)
fc:SetMaterial(mg)
Duel.SendtoGrave(mg, REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(fc, SUMMON_TYPE_FUSION, tp, tp, false, false, POS_FACEUP)
fc:CompleteProcedure()
end
end
......
......@@ -192,7 +192,7 @@ function M.thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
end
function M.thfilter(c)
return c:IsAbleToHand() and c:IsSetCard(0x522)
return c:IsAbleToHand() and (c:IsSetCard(0x522) or c:GetCode() == 24235)
end
function M.thop(e,tp,eg,ep,ev,re,r,rp)
......
--孤火花✿濑笈叶
local M = c999015
local Mid = 999015
function M.initial_effect(c)
-- fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c, aux.FilterBoolFunction(Card.IsFusionSetCard, 0xaa6), aux.FilterBoolFunction(Card.IsFusionSetCard, 0x137), true)
M.addEff1(c)
M.addCommonEff(c)
end
function M.addEff1(c)
local function costfilter(c, tp)
return c:IsType(TYPE_MONSTER)
end
local function target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk == 0 then return Duel.CheckReleaseGroupEx(tp, costfilter, 1, nil, tp) end
local g = Duel.SelectReleaseGroupEx(tp, costfilter, 1, 1, nil, tp)
Duel.Release(g, REASON_COST)
local atk = g:GetFirst():GetAttack()
e:SetLabel(atk)
Duel.SetOperationInfo(0, CATEGORY_RECOVER, nil, 0, tp, atk)
end
local function filter(c,e,tp)
return (c:IsRace(RACE_PLANT) or c:IsRace(RACE_WINDBEAST)) and c:IsCanBeSpecialSummoned(e,0,tp,false,false)
end
local function operation(e,tp,eg,ep,ev,re,r,rp)
local atk = e:GetLabel()
Duel.Recover(tp, atk, REASON_EFFECT)
local op = {
[1] = function()
Duel.Damage(tp, atk/2, REASON_EFFECT)
Duel.Damage(1-tp, atk/2, REASON_EFFECT)
end,
[2] = function()
Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
local g = Duel.SelectMatchingCard(tp, filter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, 1, nil, e, tp)
if g:GetCount() > 0 then
Duel.SpecialSummon(g, 0, tp, tp, false, false, POS_FACEUP)
end
end,
}
local t = {}
table.insert(t, {desc = aux.Stringid(Mid, 0), op = op[1]})
if Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
and Duel.IsExistingMatchingCard(filter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil, e, tp) then
table.insert(t, {desc = aux.Stringid(Mid, 1), op = op[2]})
end
local opt = Duel.SelectOption(tp, Nef.unpackOneMember(t, "desc")) + 1
t[opt].op()
end
local e1=Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_RECOVER)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1, Mid*10+1)
e1:SetTarget(target)
e1:SetOperation(operation)
c:RegisterEffect(e1)
end
function M.addCommonEff(c)
local function thfilter(c)
return c:IsAbleToHand() and (c:IsSetCard(0x137) or c:GetCode() == 24235)
end
local function thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk == 0 then return Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil) end
Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, 0, 0)
end
local function thop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil) then return end
local g = Duel.SelectMatchingCard(tp, thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, 1, nil)
if g:GetCount() > 0 then
Duel.SendtoHand(g, nil, REASON_EFFECT)
Duel.ConfirmCards(1-tp, g)
end
end
local function thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
local function repop(e,tp,eg,ep,ev,re,r,rp)
local c = e:GetHandler()
local e1 = Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(Mid, 2))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetTarget(thtg)
e1:SetOperation(thop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1, tp)
end
local e2 = Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK)
e2:SetDescription(aux.Stringid(Mid, 2))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1, Mid*10+2)
e2:SetCondition(thcon)
e2:SetOperation(repop)
c:RegisterEffect(e2)
local e3 = e2:Clone()
e3:SetCode(EVENT_REMOVE)
c:RegisterEffect(e3)
local e4 = e2:Clone()
e4:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e4)
end
\ No newline at end of file
--剑兰✿濑笈叶
local M = c999016
local Mid = 999016
function M.initial_effect(c)
-- fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c, aux.FilterBoolFunction(Card.IsFusionSetCard, 0xaa6), aux.FilterBoolFunction(Card.IsFusionSetCard, 0x713), true)
M.addEff1(c)
M.addEff2(c)
M.addCommonEff(c)
end
function M.addEff1(c)
local function con(e,tp,eg,ep,ev,re,r,rp)
return ep == tp
end
local function tg(e,tp,eg,ep,ev,re,r,rp,chk)
if bit.band(r, REASON_BATTLE) ~= 0 then
-- battle damage
if chk == 0 then return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
and Duel.IsPlayerCanSpecialSummonMonster(tp,20047,0,0x4011,0,800,1,RACE_ZOMBIE,ATTRIBUTE_WIND) end
Duel.SetOperationInfo(0, CATEGORY_TOKEN, nil, 1, 0, 0)
Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, nil, 1, 0, 0)
e:SetLabel(1)
else
-- effect damage
if chk == 0 then return true end
Duel.SetTargetPlayer(1-tp)
Duel.SetTargetParam(ev)
Duel.SetOperationInfo(0, CATEGORY_DAMAGE, nil, 0, 1-tp, ev)
e:SetLabel(2)
end
end
local function op(e,tp,eg,ep,ev,re,r,rp)
if e:GetLabel() == 2 then
local p, d = Duel.GetChainInfo(0, CHAININFO_TARGET_PLAYER, CHAININFO_TARGET_PARAM)
Duel.Damage(p, d, REASON_EFFECT)
else
if not Duel.IsPlayerCanSpecialSummonMonster(tp,20047,0,0x4011,0,800,1,RACE_ZOMBIE,ATTRIBUTE_WIND) then return end
local token = Duel.CreateToken(tp, 20047)
Duel.SpecialSummon(token, 0, tp, tp, false, false, POS_FACEUP)
end
end
local e1 = Effect.CreateEffect(c)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e1:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1, Mid * 10 + 1)
e1:SetCode(EVENT_DAMAGE)
e1:SetCondition(con)
e1:SetTarget(tg)
e1:SetOperation(op)
c:RegisterEffect(e1)
end
function M.addEff2(c)
local function tg(e,tp,eg,ep,ev,re,r,rp,chk)
local c = e:GetHandler()
if chk == 0 then return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
and (c:IsLocation(LOCATION_GRAVE) or c:IsLocation(LOCATION_REMOVED))
end
Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, c, 1, 0, 0)
end
local function op(e,tp,eg,ep,ev,re,r,rp)
local c = e:GetHandler()
if c:IsRelateToEffect(e) and (c:IsLocation(LOCATION_GRAVE) or c:IsLocation(LOCATION_REMOVED)) then
if Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP) > 0 then
local e1 = Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_DECKSHF)
c:RegisterEffect(e1, true)
end
end
end
local e2 = Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_REMOVE)
e2:SetRange(LOCATION_GRAVE+LOCATION_REMOVED)
e2:SetCountLimit(1, Mid * 10 + 2)
e2:SetTarget(tg)
e2:SetOperation(op)
c:RegisterEffect(e2)
end
function M.addCommonEff(c)
local function thfilter(c)
return c:IsAbleToHand() and (c:IsSetCard(0x713) or c:GetCode() == 24235)
end
local function thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk == 0 then return Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil) end
Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, 0, 0)
end
local function thop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil) then return end
local g = Duel.SelectMatchingCard(tp, thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, 1, nil)
if g:GetCount() > 0 then
Duel.SendtoHand(g, nil, REASON_EFFECT)
Duel.ConfirmCards(1-tp, g)
end
end
local function thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
local function repop(e,tp,eg,ep,ev,re,r,rp)
local c = e:GetHandler()
local e1 = Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(Mid, 2))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetTarget(thtg)
e1:SetOperation(thop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1, tp)
end
local e2 = Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK)
e2:SetDescription(aux.Stringid(Mid, 2))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1, Mid*10+3)
e2:SetCondition(thcon)
e2:SetOperation(repop)
c:RegisterEffect(e2)
local e3 = e2:Clone()
e3:SetCode(EVENT_REMOVE)
c:RegisterEffect(e3)
local e4 = e2:Clone()
e4:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e4)
end
\ No newline at end of file
--绿叶之主✿濑笈叶
local M = c999017
local Mid = 999017
function M.initial_effect(c)
-- fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c, aux.FilterBoolFunction(Card.IsFusionSetCard, 0xaa6), aux.FilterBoolFunction(Card.IsFusionSetCard, 0x3208), true)
M.addEff1(c)
M.addEff2(c)
M.addCommonEff(c)
end
function M.addEff1(c)
local function filter(c, tp)
return c:IsLocation(LOCATION_MZONE) and c:IsFaceup()
and c:IsType(TYPE_FUSION) and c:IsSetCard(0xaa6) and c:GetSummonPlayer() == tp
end
local function thfilter(c)
return c:IsAbleToHand() and c:IsSetCard(0xaa6)
end
local function target(e,tp,eg,ep,ev,re,r,rp,chk)
if chk == 0 then
return eg:FilterCount(filter, nil, tp) > 0
and Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_DECK, 0, 1, nil)
end
end
local function operation(e,tp,eg,ep,ev,re,r,rp,chk)
if not Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_DECK, 0, 1, nil) then return end
local g = Duel.SelectMatchingCard(tp, thfilter, tp, LOCATION_DECK, 0, 1, 1, nil)
if g:GetCount() > 0 then
Duel.SendtoHand(g, nil, REASON_EFFECT)
Duel.ConfirmCards(1-tp, g)
end
end
local e = Effect.CreateEffect(c)
e:SetCategory(CATEGORY_TOHAND)
e:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e:SetDescription(aux.Stringid(Mid, 0))
e:SetCode(EVENT_SPSUMMON_SUCCESS)
e:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e:SetRange(LOCATION_MZONE)
e:SetCountLimit(1, Mid*10+1)
e:SetTarget(target)
e:SetOperation(operation)
c:RegisterEffect(e)
end
function M.addEff2(c)
local function discardFilter(c)
return c:IsDiscardable() and c:IsType(TYPE_SPELL)
end
local function cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk == 0 then return Duel.IsExistingMatchingCard(discardFilter, tp, LOCATION_HAND, 0, 1, nil) end
Duel.DiscardHand(tp, discardFilter, 1, 1, REASON_COST+REASON_DISCARD, nil)
end
local function tg(e,tp,eg,ep,ev,re,r,rp,chk)
local c = e:GetHandler()
if chk == 0 then return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
and c:IsCanBeSpecialSummoned(e, 0, tp, false, false) and c:IsLocation(LOCATION_GRAVE)
end
Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, c, 1, 0, 0)
end
local function op(e,tp,eg,ep,ev,re,r,rp,chk)
local c = e:GetHandler()
if c:IsRelateToEffect(e) and c:IsLocation(LOCATION_GRAVE) then
if Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP) > 0 then
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_CANNOT_TRIGGER)
e1:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e1)
local e3=Effect.CreateEffect(c)
e3:SetType(EFFECT_TYPE_SINGLE)
e3:SetCode(EFFECT_SET_ATTACK)
e3:SetValue(4000)
e3:SetReset(RESET_EVENT+RESETS_STANDARD+RESET_PHASE+PHASE_END)
c:RegisterEffect(e3)
end
end
end
local e1 = Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetDescription(aux.Stringid(Mid, 1))
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_GRAVE)
e1:SetCountLimit(1, Mid*10+2)
e1:SetCost(cost)
e1:SetTarget(tg)
e1:SetOperation(op)
c:RegisterEffect(e1)
end
function M.addCommonEff(c)
local function thfilter(c)
return c:IsAbleToHand() and (c:IsSetCard(0x3028) or c:GetCode() == 24235)
end
local function thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk == 0 then return Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil) end
Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, 0, 0)
end
local function thop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil) then return end
local g = Duel.SelectMatchingCard(tp, thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, 1, nil)
if g:GetCount() > 0 then
Duel.SendtoHand(g, nil, REASON_EFFECT)
Duel.ConfirmCards(1-tp, g)
end
end
local function thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
local function repop(e,tp,eg,ep,ev,re,r,rp)
local c = e:GetHandler()
local e1 = Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(Mid, 2))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetTarget(thtg)
e1:SetOperation(thop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1, tp)
end
local e2 = Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK)
e2:SetDescription(aux.Stringid(Mid, 2))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1, Mid*10+3)
e2:SetCondition(thcon)
e2:SetOperation(repop)
c:RegisterEffect(e2)
local e3 = e2:Clone()
e3:SetCode(EVENT_REMOVE)
c:RegisterEffect(e3)
local e4 = e2:Clone()
e4:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e4)
end
\ No newline at end of file
--遮雨荷✿濑笈叶
local M = c999018
local Mid = 999018
function M.initial_effect(c)
-- fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c, aux.FilterBoolFunction(Card.IsFusionSetCard, 0xaa6), aux.FilterBoolFunction(Card.IsFusionSetCard, 0x229), true)
M.addEff1(c)
M.addEff2(c)
M.addCommonEff(c)
end
function M.addEff1(c)
function filter(c, tp)
return c:IsPreviousLocation(LOCATION_HAND) and c:IsType(TYPE_MONSTER) and c:GetPreviousControler() == tp
end
local function cond(e,tp,eg,ep,ev,re,r,rp)
return eg:IsExists(filter, 1, nil, tp)
end
local function target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk == 0 then return e:GetHandler():GetFlagEffect(Mid) < 1 and Duel.IsPlayerCanDraw(tp, 1) end
Duel.SetOperationInfo(0, CATEGORY_DRAW, nil, 1, 0, 0)
c:RegisterFlagEffect(Mid, RESET_EVENT+0x1fe0000, 0, 1)
end
local function operation(e,tp,eg,ep,ev,re,r,rp)
Duel.Draw(tp, 1, REASON_EFFECT)
if bit.band(r, REASON_FUSION) == REASON_FUSION then
Duel.Draw(tp, 1, REASON_EFFECT)
end
end
local e2 = Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(Mid, 0))
e2:SetCategory(CATEGORY_DRAW)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetRange(LOCATION_MZONE)
e2:SetCountLimit(1, Mid*10+1)
e2:SetCondition(cond)
e2:SetTarget(target)
e2:SetOperation(operation)
c:RegisterEffect(e2)
local e3 = e2:Clone()
e3:SetCode(EVENT_REMOVE)
c:RegisterEffect(e3)
local e4 = e2:Clone()
e4:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e4)
end
function M.addEff2(c)
local function tg(e,tp,eg,ep,ev,re,r,rp,chk)
local c = e:GetHandler()
if chk == 0 then return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0
and c:IsCanBeSpecialSummoned(e, 0, tp, false, false)
and c:IsLocation(LOCATION_GRAVE)
end
Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, c, 1, 0, 0)
end
local function op(e,tp,eg,ep,ev,re,r,rp)
local c = e:GetHandler()
if c:IsRelateToEffect(e) and c:IsLocation(LOCATION_GRAVE) then
if Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP) > 0 then
local e1 = Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_LEAVE_FIELD_REDIRECT)
e1:SetProperty(EFFECT_FLAG_CANNOT_DISABLE)
e1:SetReset(RESET_EVENT+RESETS_REDIRECT)
e1:SetValue(LOCATION_DECKSHF)
c:RegisterEffect(e1, true)
end
end
end
local e2 = Effect.CreateEffect(c)
e2:SetDescription(aux.Stringid(Mid, 1))
e2:SetCategory(CATEGORY_SPECIAL_SUMMON)
e2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_O)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP+EFFECT_FLAG_DELAY)
e2:SetCode(EVENT_MSET)
e2:SetRange(LOCATION_GRAVE)
e2:SetCountLimit(1, Mid * 10 + 2)
e2:SetTarget(tg)
e2:SetOperation(op)
c:RegisterEffect(e2)
end
function M.addCommonEff(c)
local function thfilter(c)
return c:IsAbleToHand() and (c:IsSetCard(0x229) or c:GetCode() == 24235)
end
local function thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk == 0 then return Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil) end
Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, 0, 0)
end
local function thop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil) then return end
local g = Duel.SelectMatchingCard(tp, thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, 1, nil)
if g:GetCount() > 0 then
Duel.SendtoHand(g, nil, REASON_EFFECT)
Duel.ConfirmCards(1-tp, g)
end
end
local function thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
local function repop(e,tp,eg,ep,ev,re,r,rp)
local c = e:GetHandler()
local e1 = Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(Mid, 2))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetTarget(thtg)
e1:SetOperation(thop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1, tp)
end
local e2 = Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK)
e2:SetDescription(aux.Stringid(Mid, 2))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1, Mid*10+3)
e2:SetCondition(thcon)
e2:SetOperation(repop)
c:RegisterEffect(e2)
local e3 = e2:Clone()
e3:SetCode(EVENT_REMOVE)
c:RegisterEffect(e3)
local e4 = e2:Clone()
e4:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e4)
end
\ No newline at end of file
--地底蔷薇✿濑笈叶
local M = c999019
local Mid = 999019
function M.initial_effect(c)
-- fusion material
c:EnableReviveLimit()
aux.AddFusionProcFun2(c, aux.FilterBoolFunction(Card.IsFusionSetCard, 0xaa6), aux.FilterBoolFunction(Card.IsFusionSetCard, 0x514a), true)
M.addEff1(c)
M.addEff2(c)
M.addCommonEff(c)
end
function M.addEff1(c)
local function filter(c, e, tp, mg)
local chkf = Duel.GetLocationCountFromEx(tp, tp, mg, c) > 0 and PLAYER_NONE or tp
return c:IsType(TYPE_FUSION) and c:IsCanBeSpecialSummoned(e, SUMMON_TYPE_FUSION, tp, false, false)
and c:CheckFusionMaterial(mg, e:GetHandler(), chkf)
end
local function tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk == 0 then
return Duel.IsExistingMatchingCard(Card.IsType, tp, LOCATION_DECK, 0, 1, nil, TYPE_MONSTER)
end
end
local function op(e,tp,eg,ep,ev,re,r,rp)
local sg = Duel.GetMatchingGroup(Card.IsType, tp, LOCATION_DECK, 0, nil, TYPE_MONSTER)
if sg:GetCount() > 0 then
local mc = sg:RandomSelect(tp, 1)
Duel.ConfirmCards(1-tp, mc)
Duel.ConfirmCards(tp, mc)
local c = e:GetHandler()
local mg = Group.FromCards(mc, c)
local fg = Duel.GetMatchingGroup(filter, tp, LOCATION_EXTRA, 0, nil, e, tp, mg)
if fg:GetCount() > 0 and Duel.SelectYesNo(tp, aux.Stringid(Mid, 3)) then
Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_SPSUMMON)
local fc = fg:Select(tp, 1, 1, nil):GetFirst()
fc:SetMaterial(mg)
Duel.SendtoGrave(mg, REASON_EFFECT+REASON_MATERIAL+REASON_FUSION)
Duel.BreakEffect()
Duel.SpecialSummon(fc, SUMMON_TYPE_FUSION, tp, tp, false, false, POS_FACEUP)
fc:CompleteProcedure()
else
Duel.SendtoGrave(mc, REASON_EFFECT)
end
end
end
local e1 = Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetDescription(aux.Stringid(Mid, 0))
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_MZONE)
e1:SetCountLimit(1, Mid*10+1)
e1:SetTarget(tg)
e1:SetOperation(op)
c:RegisterEffect(e1)
end
function M.addEff2(c)
local function costfilter(c)
return c:IsAbleToGraveAsCost() and c:IsSetCard(0xaa6)
and bit.band(c:GetSummonType(), SUMMON_TYPE_SPECIAL) == SUMMON_TYPE_SPECIAL
end
local function cost(e,tp,eg,ep,ev,re,r,rp,chk)
if chk == 0 then return Duel.IsExistingMatchingCard(costfilter, tp, LOCATION_MZONE, 0, 1, e:GetHandler()) end
local sg = Duel.SelectMatchingCard(tp, costfilter, tp, LOCATION_MZONE, 0, 1, 1, e:GetHandler())
Duel.SendtoGrave(sg, REASON_COST)
end
local function tg(e,tp,eg,ep,ev,re,r,rp,chk)
if chk == 0 then
return Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and e:GetHandler():IsCanBeSpecialSummoned(e, 0, tp, false, false)
end
Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, e:GetHandler(), 1, tp, LOCATION_EXTRA)
end
local function op(e,tp,eg,ep,ev,re,r,rp)
local c = e:GetHandler()
if c:IsRelateToEffect(e) and c:IsLocation(LOCATION_EXTRA) then
Duel.SpecialSummon(c, 0, tp, tp, false, false,POS_FACEUP)
end
end
local e1=Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_QUICK_O)
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetDescription(aux.Stringid(Mid, 1))
e1:SetCode(EVENT_FREE_CHAIN)
e1:SetRange(LOCATION_EXTRA)
e1:SetCountLimit(1, Mid*10+2)
e1:SetCost(cost)
e1:SetTarget(tg)
e1:SetOperation(op)
c:RegisterEffect(e1)
end
function M.addCommonEff(c)
local function thfilter(c)
return c:IsAbleToHand() and (c:IsSetCard(0x514a) or c:GetCode() == 24235)
end
local function thtg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chk == 0 then return Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil) end
Duel.SetOperationInfo(0, CATEGORY_TOHAND, nil, 1, 0, 0)
end
local function thop(e,tp,eg,ep,ev,re,r,rp)
if not Duel.IsExistingMatchingCard(thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, nil) then return end
local g = Duel.SelectMatchingCard(tp, thfilter, tp, LOCATION_GRAVE+LOCATION_DECK, 0, 1, 1, nil)
if g:GetCount() > 0 then
Duel.SendtoHand(g, nil, REASON_EFFECT)
Duel.ConfirmCards(1-tp, g)
end
end
local function thcon(e,tp,eg,ep,ev,re,r,rp)
return e:GetHandler():IsPreviousPosition(POS_FACEUP) and e:GetHandler():IsPreviousLocation(LOCATION_ONFIELD)
end
local function repop(e,tp,eg,ep,ev,re,r,rp)
local c = e:GetHandler()
local e1 = Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(Mid, 2))
e1:SetCategory(CATEGORY_TOHAND+CATEGORY_SEARCH)
e1:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_TRIGGER_F)
e1:SetCode(EVENT_PHASE+PHASE_END)
e1:SetCountLimit(1)
e1:SetTarget(thtg)
e1:SetOperation(thop)
e1:SetReset(RESET_PHASE+PHASE_END)
Duel.RegisterEffect(e1, tp)
end
local e2 = Effect.CreateEffect(c)
e2:SetCategory(CATEGORY_TODECK)
e2:SetDescription(aux.Stringid(Mid, 2))
e2:SetType(EFFECT_TYPE_SINGLE+EFFECT_TYPE_TRIGGER_F)
e2:SetProperty(EFFECT_FLAG_DAMAGE_STEP)
e2:SetCode(EVENT_TO_GRAVE)
e2:SetCountLimit(1, Mid*10+3)
e2:SetCondition(thcon)
e2:SetOperation(repop)
c:RegisterEffect(e2)
local e3 = e2:Clone()
e3:SetCode(EVENT_REMOVE)
c:RegisterEffect(e3)
local e4 = e2:Clone()
e4:SetCode(EVENT_TO_DECK)
c:RegisterEffect(e4)
end
\ No newline at end of file
--圣诞型植物妖怪 濑笈叶
local M = c999020
local Mid = 999020
function M.initial_effect(c)
local e1 = Effect.CreateEffect(c)
e1:SetDescription(aux.Stringid(Mid, 0))
e1:SetCategory(CATEGORY_SPECIAL_SUMMON)
e1:SetProperty(EFFECT_FLAG_CARD_TARGET)
e1:SetType(EFFECT_TYPE_IGNITION)
e1:SetCountLimit(1, Mid)
e1:SetRange(LOCATION_GRAVE)
e1:SetTarget(M.target)
e1:SetOperation(M.operation)
c:RegisterEffect(e1)
end
function M.filter(c)
return c:IsFaceup() and c:IsLevelAbove(6) and c:IsType(TYPE_FUSION)
end
function M.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if chkc then return chkc:IsLocation(LOCATION_MZONE) and chkc:IsControler(tp) and M.filter(chkc) end
local c = e:GetHandler()
if chk == 0 then return Duel.IsExistingTarget(M.filter, tp, LOCATION_MZONE, 0, 1, nil)
and Duel.GetLocationCount(tp, LOCATION_MZONE) > 0 and c:IsCanBeSpecialSummoned(e, 0, tp, false, false) end
Duel.Hint(HINT_SELECTMSG, tp, HINTMSG_TARGET)
Duel.SelectTarget(tp, M.filter, tp, LOCATION_MZONE, 0, 1, 1, nil)
Duel.SetOperationInfo(0, CATEGORY_SPECIAL_SUMMON, c, 1, 0, 0)
end
function M.operation(e,tp,eg,ep,ev,re,r,rp)
local tc = Duel.GetFirstTarget()
if tc:IsFacedown() or not tc:IsRelateToEffect(e) or tc:IsImmuneToEffect(e) or tc:GetLevel() < 6 then return end
local c = e:GetHandler()
local e1 = Effect.CreateEffect(c)
e1:SetType(EFFECT_TYPE_SINGLE)
e1:SetCode(EFFECT_UPDATE_LEVEL)
e1:SetReset(RESET_EVENT+RESETS_STANDARD)
e1:SetValue(-2)
tc:RegisterEffect(e1)
if c:IsRelateToEffect(e) then
Duel.SpecialSummon(c, 0, tp, tp, false, false, POS_FACEUP)
local atk = tc:GetAttack()
Duel.Recover(tp, atk/2, REASON_EFFECT)
Duel.Recover(1-tp, atk/2, REASON_EFFECT)
end
end
......@@ -31,7 +31,7 @@ function M.tgfilter(c)
end
function M.thfilter(c)
return c:IsSetCard(0x46) and not c:IsCode(24235) and not c:IsCode(Mid) and c:IsAbleToHand()
return c:IsSetCard(0x46) and not c:IsCode(24235) and not c:IsCode(999111) and c:IsAbleToHand()
end
function M.target(e,tp,eg,ep,ev,re,r,rp,chk)
......@@ -73,11 +73,8 @@ function M.chain_target(e, te, tp)
if not te then return end
local c = te:GetHandler()
if not c then return end
if c:IsCode(24235) then
return Duel.GetMatchingGroup(M.filter, tp, LOCATION_MZONE+LOCATION_GRAVE+LOCATION_HAND+LOCATION_DECK, 0, nil, te)
else
return Group.CreateGroup()
end
return c:IsCode(24235) and Duel.GetMatchingGroup(M.filter, tp, LOCATION_MZONE+LOCATION_GRAVE+LOCATION_HAND+LOCATION_DECK, 0, nil, te)
end
function M.chain_operation(e,te,tp,tc,mat,sumtype)
......
......@@ -89,6 +89,7 @@ function c999310.operation(e,tp,eg,ep,ev,re,r,rp)
if Duel.SendtoGrave(g1,REASON_EFFECT+REASON_MATERIAL+REASON_FUSION) > 1 then
tc:SetMaterial(g1)
Duel.SpecialSummon(tc,SUMMON_TYPE_FUSION,tp,tp,false,false,POS_FACEUP)
tc:CompleteProcedure()
end
end
end
......
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