Commit 177baa53 authored by GuGu's avatar GuGu

Update c10069.lua

parent 25282909
Pipeline #29187 passed with stage
in 12 seconds
......@@ -33,8 +33,8 @@ function c10069.tg1(e,tp,eg,ep,ev,re,r,rp,chk)
if e:GetLabel()~=100 then return false end
e:SetLabel(0)
return Duel.IsExistingMatchingCard(c10069.tfilter1,tp,LOCATION_MZONE,0,1,nil,e,tp)
and Duel.IsPlayerCanSpecialSummonMonster(tp,10070,0,0x4011,0,0,1,RACE_FAIRY,ATTRIBUTE_WIND)
and Duel.IsPlayerCanSpecialSummonMonster(tp,10070,0,0x4011,0,0,1,RACE_FAIRY,ATTRIBUTE_WIND,POS_FACEUP,1-tp)
and Duel.IsPlayerCanSpecialSummonMonster(tp,10070,0x208,0x4011,0,0,1,RACE_FAIRY,ATTRIBUTE_LIGHT)
and Duel.IsPlayerCanSpecialSummonMonster(tp,10070,0x208,0x4011,0,0,1,RACE_FAIRY,ATTRIBUTE_LIGHT,POS_FACEUP,1-tp)
and Duel.GetLocationCount(1-tp,LOCATION_MZONE)>0
and not Duel.IsPlayerAffectedByEffect(tp,59822133)
end
......@@ -61,8 +61,8 @@ function c10069.op1(e,tp,eg,ep,ev,re,r,rp)
if g:GetCount()<1 then return end
local sc=g:GetFirst()
if not sc:IsCanBeSpecialSummoned(e,0,tp,false,false) then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,10070,0,0x4011,0,0,1,RACE_FAIRY,ATTRIBUTE_WIND) then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,10070,0,0x4011,0,0,1,RACE_FAIRY,ATTRIBUTE_WIND,POS_FACEUP,1-tp) then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,10070,0x208,0x4011,0,0,1,RACE_FAIRY,ATTRIBUTE_LIGHT) then return end
if not Duel.IsPlayerCanSpecialSummonMonster(tp,10070,0x208,0x4011,0,0,1,RACE_FAIRY,ATTRIBUTE_LIGHT,POS_FACEUP,1-tp) then return end
Duel.SpecialSummonStep(sc,0,tp,tp,false,false,POS_FACEUP)
local e1_2=Effect.CreateEffect(c)
e1_2:SetType(EFFECT_TYPE_FIELD+EFFECT_TYPE_CONTINUOUS)
......
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