Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
W
windbot
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
HiiragiGuardians
windbot
Commits
f0cfe743
Commit
f0cfe743
authored
Mar 18, 2021
by
mercury233
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
Fix Card.Controller
parent
6e28da11
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
4 additions
and
25 deletions
+4
-25
Game/ClientCard.cs
Game/ClientCard.cs
+1
-1
Game/Duel.cs
Game/Duel.cs
+3
-24
No files found.
Game/ClientCard.cs
View file @
f0cfe743
...
...
@@ -32,7 +32,7 @@ namespace WindBot.Game
public
int
RealPower
{
get
;
set
;
}
public
List
<
int
>
Overlays
{
get
;
private
set
;
}
public
int
Owner
{
get
;
private
set
;
}
public
int
Controller
{
get
;
private
set
;
}
public
int
Controller
{
get
;
set
;
}
public
int
Disabled
{
get
;
private
set
;
}
public
int
ProcCompleted
{
get
;
private
set
;
}
public
int
SelectSeq
{
get
;
set
;
}
...
...
Game/Duel.cs
View file @
f0cfe743
...
...
@@ -96,30 +96,8 @@ namespace WindBot.Game
public
void
AddCard
(
CardLocation
loc
,
int
cardId
,
int
player
,
int
seq
,
int
pos
)
{
switch
(
loc
)
{
case
CardLocation
.
Hand
:
Fields
[
player
].
Hand
.
Add
(
new
ClientCard
(
cardId
,
loc
,
-
1
,
pos
));
break
;
case
CardLocation
.
Grave
:
Fields
[
player
].
Graveyard
.
Add
(
new
ClientCard
(
cardId
,
loc
,-
1
,
pos
));
break
;
case
CardLocation
.
Removed
:
Fields
[
player
].
Banished
.
Add
(
new
ClientCard
(
cardId
,
loc
,
-
1
,
pos
));
break
;
case
CardLocation
.
MonsterZone
:
Fields
[
player
].
MonsterZone
[
seq
]
=
new
ClientCard
(
cardId
,
loc
,
seq
,
pos
);
break
;
case
CardLocation
.
SpellZone
:
Fields
[
player
].
SpellZone
[
seq
]
=
new
ClientCard
(
cardId
,
loc
,
seq
,
pos
);
break
;
case
CardLocation
.
Deck
:
Fields
[
player
].
Deck
.
Add
(
new
ClientCard
(
cardId
,
loc
,
-
1
,
pos
));
break
;
case
CardLocation
.
Extra
:
Fields
[
player
].
ExtraDeck
.
Add
(
new
ClientCard
(
cardId
,
loc
,
-
1
,
pos
));
break
;
}
ClientCard
card
=
new
ClientCard
(
cardId
,
loc
,
seq
,
pos
);
AddCard
(
loc
,
card
,
player
,
seq
,
pos
,
cardId
);
}
public
void
AddCard
(
CardLocation
loc
,
ClientCard
card
,
int
player
,
int
seq
,
int
pos
,
int
id
)
...
...
@@ -127,6 +105,7 @@ namespace WindBot.Game
card
.
Location
=
loc
;
card
.
Sequence
=
seq
;
card
.
Position
=
pos
;
card
.
Controller
=
player
;
card
.
SetId
(
id
);
switch
(
loc
)
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment