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ygopro2
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hex
ygopro2
Commits
68130274
Commit
68130274
authored
Jul 28, 2025
by
hex
Browse files
Options
Browse Files
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Email Patches
Plain Diff
fix and optimized
parent
7be44462
Pipeline
#39619
failed
Changes
18
Pipelines
1
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Inline
Side-by-side
Showing
18 changed files
with
136 additions
and
720 deletions
+136
-720
Assets/ArtSystem/OpenCardOnClick.cs
Assets/ArtSystem/OpenCardOnClick.cs
+2
-2
Assets/ArtSystem/gameInfo/barPngLoader.cs
Assets/ArtSystem/gameInfo/barPngLoader.cs
+16
-13
Assets/ArtSystem/gameInfo/gameInfo.cs
Assets/ArtSystem/gameInfo/gameInfo.cs
+1
-516
Assets/SibylSystem/Menu/Menu.cs
Assets/SibylSystem/Menu/Menu.cs
+8
-8
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
+19
-103
Assets/SibylSystem/MonoHelpers/UIHelper.cs
Assets/SibylSystem/MonoHelpers/UIHelper.cs
+3
-3
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
+7
-7
Assets/SibylSystem/Ocgcore/Ocgcore.cs
Assets/SibylSystem/Ocgcore/Ocgcore.cs
+35
-37
Assets/SibylSystem/Program.cs
Assets/SibylSystem/Program.cs
+9
-9
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
+1
-1
Assets/SibylSystem/Servant.cs
Assets/SibylSystem/Servant.cs
+2
-2
Assets/SibylSystem/Setting/Setting.cs
Assets/SibylSystem/Setting/Setting.cs
+1
-1
Assets/SibylSystem/deckManager/DeckManager.cs
Assets/SibylSystem/deckManager/DeckManager.cs
+4
-4
Assets/SibylSystem/selectReplay/selectReplay.cs
Assets/SibylSystem/selectReplay/selectReplay.cs
+3
-3
Assets/YGOSharp/BanlistManager.cs
Assets/YGOSharp/BanlistManager.cs
+16
-10
Assets/YGOSharp/Deck.cs
Assets/YGOSharp/Deck.cs
+1
-1
Packages/manifest.json
Packages/manifest.json
+1
-0
Packages/packages-lock.json
Packages/packages-lock.json
+7
-0
No files found.
Assets/ArtSystem/OpenCardOnClick.cs
View file @
68130274
...
@@ -15,11 +15,11 @@ public class OpenCardOnClick : MonoBehaviour
...
@@ -15,11 +15,11 @@ public class OpenCardOnClick : MonoBehaviour
return
;
return
;
}
}
int
code
=
int
.
Parse
(
s
);
int
code
=
int
.
Parse
(
s
);
((
CardDescription
)(
Program
.
I
().
cardDescription
)).
setData
(
YGOSharp
.
CardsManager
.
Get
(
code
),
GameTextureManager
.
myBack
,
""
,
true
);
((
CardDescription
)(
Program
.
I
().
cardDescription
)).
setData
(
YGOSharp
.
CardsManager
.
Get
(
code
),
GameTextureManager
.
myBack
,
""
,
true
);
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
}
}
...
...
Assets/ArtSystem/gameInfo/barPngLoader.cs
View file @
68130274
using
UnityEngine
;
using
System.Collections
;
using
System.Collections
;
using
System.IO
;
using
System.IO
;
using
UnityEngine
;
public
class
barPngLoader
:
MonoBehaviour
{
public
class
barPngLoader
:
MonoBehaviour
{
public
UITexture
under
;
public
UITexture
under
;
public
UIPanel
healthBarCC
;
public
UIPanel
healthBarCC
;
public
UIPanel
timeBarCC
;
public
UIPanel
timeBarCC
;
public
UIPanel
faceCC
;
public
UIPanel
faceCC
;
public
UITexture
api_healthBar
;
public
UITexture
api_healthBar
;
public
UITexture
api_timeBar
;
public
UITexture
api_timeBar
;
public
UITexture
api_face
;
public
UITexture
api_face
;
...
@@ -14,7 +15,8 @@ public class barPngLoader : MonoBehaviour {
...
@@ -14,7 +15,8 @@ public class barPngLoader : MonoBehaviour {
public
UILabel
api_timeHint
;
public
UILabel
api_timeHint
;
public
UILabel
api_healthHint
;
public
UILabel
api_healthHint
;
// Use this for initialization
// Use this for initialization
void
Start
()
{
void
Start
()
{
under
.
mainTexture
=
GameTextureManager
.
bar
;
under
.
mainTexture
=
GameTextureManager
.
bar
;
api_healthBar
.
mainTexture
=
GameTextureManager
.
lp
;
api_healthBar
.
mainTexture
=
GameTextureManager
.
lp
;
api_timeBar
.
mainTexture
=
GameTextureManager
.
time
;
api_timeBar
.
mainTexture
=
GameTextureManager
.
time
;
...
@@ -62,7 +64,7 @@ public class barPngLoader : MonoBehaviour {
...
@@ -62,7 +64,7 @@ public class barPngLoader : MonoBehaviour {
api_name
.
height
=
int
.
Parse
(
mats
[
1
]);
api_name
.
height
=
int
.
Parse
(
mats
[
1
]);
break
;
break
;
case
"playerNameLable.color"
:
case
"playerNameLable.color"
:
ColorUtility
.
TryParseHtmlString
(
mats
[
1
],
out
c
);
ColorUtility
.
TryParseHtmlString
(
mats
[
1
],
out
c
);
api_name
.
color
=
c
;
api_name
.
color
=
c
;
api_name
.
gradientTop
=
api_name
.
color
;
api_name
.
gradientTop
=
api_name
.
color
;
break
;
break
;
...
@@ -243,14 +245,15 @@ public class barPngLoader : MonoBehaviour {
...
@@ -243,14 +245,15 @@ public class barPngLoader : MonoBehaviour {
}
}
}
}
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
Debug
.
LogError
(
e
);
//
Debug.LogError(e);
}
}
}
}
// Update is called once per frame
// Update is called once per frame
void
Update
()
{
void
Update
()
{
}
}
}
}
Assets/ArtSystem/gameInfo/gameInfo.cs
View file @
68130274
This diff is collapsed.
Click to expand it.
Assets/SibylSystem/Menu/Menu.cs
View file @
68130274
...
@@ -65,9 +65,9 @@ public class Menu : WindowServantSP
...
@@ -65,9 +65,9 @@ public class Menu : WindowServantSP
}
}
}
}
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
}
}
...
@@ -231,9 +231,9 @@ public class Menu : WindowServantSP
...
@@ -231,9 +231,9 @@ public class Menu : WindowServantSP
File
.
Create
(
"commamd.shell"
).
Close
();
File
.
Create
(
"commamd.shell"
).
Close
();
}
}
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
string
all
=
""
;
string
all
=
""
;
try
try
...
@@ -291,9 +291,9 @@ public class Menu : WindowServantSP
...
@@ -291,9 +291,9 @@ public class Menu : WindowServantSP
}
}
}
}
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
try
try
{
{
...
@@ -305,9 +305,9 @@ public class Menu : WindowServantSP
...
@@ -305,9 +305,9 @@ public class Menu : WindowServantSP
}
}
}
}
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
}
}
}
}
...
...
Assets/SibylSystem/MonoHelpers/TcpHelper.cs
View file @
68130274
...
@@ -96,7 +96,7 @@ public static class TcpHelper
...
@@ -96,7 +96,7 @@ public static class TcpHelper
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
Monitor
.
Exit
(
datas
);
Monitor
.
Exit
(
datas
);
}
}
...
@@ -224,7 +224,7 @@ public static class TcpHelper
...
@@ -224,7 +224,7 @@ public static class TcpHelper
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
LogWarning
(
"Socket cleanup failed: "
+
e
.
Message
);
//
Debug.LogWarning("Socket cleanup failed: " + e.Message);
}
}
tcpClient
=
null
;
tcpClient
=
null
;
...
@@ -475,16 +475,16 @@ public static class TcpHelper
...
@@ -475,16 +475,16 @@ public static class TcpHelper
public
static
List
<
Package
>
readPackagesInRecord
(
string
path
)
public
static
List
<
Package
>
readPackagesInRecord
(
string
path
)
{
{
UnityEngine
.
Debug
.
Log
(
path
);
//
UnityEngine.Debug.Log(path);
List
<
Package
>
re
=
null
;
List
<
Package
>
re
=
null
;
try
try
{
{
re
=
getPackages
(
File
.
ReadAllBytes
(
path
));
re
=
getPackages
(
File
.
ReadAllBytes
(
path
));
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
re
=
new
List
<
Package
>();
re
=
new
List
<
Package
>();
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
return
re
;
return
re
;
}
}
...
@@ -506,9 +506,9 @@ public static class TcpHelper
...
@@ -506,9 +506,9 @@ public static class TcpHelper
}
}
}
}
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
return
re
;
return
re
;
}
}
...
@@ -542,7 +542,7 @@ public static class TcpHelper
...
@@ -542,7 +542,7 @@ public static class TcpHelper
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
if
(
write
)
if
(
write
)
...
@@ -570,7 +570,7 @@ public static class TcpHelper
...
@@ -570,7 +570,7 @@ public static class TcpHelper
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
...
@@ -665,9 +665,9 @@ public static class BinaryExtensions
...
@@ -665,9 +665,9 @@ public static class BinaryExtensions
result
[
unicode
.
Length
+
1
]
=
0
;
result
[
unicode
.
Length
+
1
]
=
0
;
writer
.
Write
(
result
);
writer
.
Write
(
result
);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
...
@@ -898,86 +898,12 @@ public class SocketMaster
...
@@ -898,86 +898,12 @@ public class SocketMaster
}
}
}
}
// public class TcpClientWithTimeout
// {
// protected string _hostname;
// protected int _port;
// protected int _timeout_milliseconds;
// protected TcpClient connection;
// protected bool connected;
// protected Exception exception;
// public TcpClientWithTimeout(string hostname, int port, int timeout_milliseconds)
// {
// _hostname = hostname;
// _port = port;
// _timeout_milliseconds = timeout_milliseconds;
// }
// public TcpClient Connect()
// {
// // kick off the thread that tries to connect
// connected = false;
// exception = null;
// Thread thread = new Thread(new ThreadStart(BeginConnect));
// thread.IsBackground = true; // 作为后台线程处理
// // 不会占用机器太长的时间
// thread.Start();
// // 等待如下的时间
// thread.Join(_timeout_milliseconds);
// if (connected == true)
// {
// // 如果成功就返回TcpClient对象
// thread.Abort();
// return connection;
// }
// if (exception != null)
// {
// // 如果失败就抛出错误
// thread.Abort();
// TcpHelper.onDisConnected = true;
// Program.DEBUGLOG("onDisConnected 7");
// throw exception;
// }
// else
// {
// // 同样地抛出错误
// thread.Abort();
// string message = string.Format(
// "TcpClient connection to {0}:{1} timed out",
// _hostname,
// _port
// );
// TcpHelper.onDisConnected = true;
// Program.DEBUGLOG("onDisConnected 8");
// throw new TimeoutException(message);
// }
// }
// protected void BeginConnect()
// {
// try
// {
// connection = new TcpClient(_hostname, _port);
// // 标记成功,返回调用者
// connected = true;
// }
// catch (Exception ex)
// {
// // 标记失败
// exception = ex;
// }
// }
// }
public
class
TcpClientWithTimeout
public
class
TcpClientWithTimeout
{
{
protected
string
_hostname
;
protected
string
_hostname
;
protected
int
_port
;
protected
int
_port
;
protected
int
_timeout_milliseconds
;
protected
int
_timeout_milliseconds
;
// --- State variables ---
// --- State variables ---
protected
TcpClient
connection
;
protected
TcpClient
connection
;
protected
bool
connected
;
protected
bool
connected
;
...
@@ -986,7 +912,7 @@ public class TcpClientWithTimeout
...
@@ -986,7 +912,7 @@ public class TcpClientWithTimeout
// --- Cooperative Cancellation Flag ---
// --- Cooperative Cancellation Flag ---
// Use 'volatile' to ensure the latest value is read across threads.
// Use 'volatile' to ensure the latest value is read across threads.
private
volatile
bool
_isCancelled
=
false
;
private
volatile
bool
_isCancelled
=
false
;
public
TcpClientWithTimeout
(
string
hostname
,
int
port
,
int
timeout_milliseconds
)
public
TcpClientWithTimeout
(
string
hostname
,
int
port
,
int
timeout_milliseconds
)
{
{
_hostname
=
hostname
;
_hostname
=
hostname
;
...
@@ -999,7 +925,7 @@ public class TcpClientWithTimeout
...
@@ -999,7 +925,7 @@ public class TcpClientWithTimeout
connected
=
false
;
connected
=
false
;
exception
=
null
;
exception
=
null
;
_isCancelled
=
false
;
_isCancelled
=
false
;
Thread
thread
=
new
Thread
(
new
ThreadStart
(
BeginConnect
));
Thread
thread
=
new
Thread
(
new
ThreadStart
(
BeginConnect
));
thread
.
IsBackground
=
true
;
thread
.
IsBackground
=
true
;
thread
.
Start
();
thread
.
Start
();
...
@@ -1023,16 +949,11 @@ public class TcpClientWithTimeout
...
@@ -1023,16 +949,11 @@ public class TcpClientWithTimeout
{
{
// The thread did NOT finish in time (timeout occurred).
// The thread did NOT finish in time (timeout occurred).
// This is where we AVOID Thread.Abort()
// This is where we AVOID Thread.Abort()
// 1. Signal the thread to cancel itself.
// 1. Signal the thread to cancel itself.
_isCancelled
=
true
;
_isCancelled
=
true
;
// 2. The background thread still exists and is trying to connect.
// 2. The background thread still exists and is trying to connect.
// If we just throw a TimeoutException, the background thread
// might eventually connect and leave a lingering, unused socket.
// The best we can do is "let it go" and let the garbage collector
// clean it up eventually since it's a background thread.
string
message
=
string
.
Format
(
"TcpClient connection to {0}:{1} timed out"
,
_hostname
,
_port
);
string
message
=
string
.
Format
(
"TcpClient connection to {0}:{1} timed out"
,
_hostname
,
_port
);
throw
new
TimeoutException
(
message
);
throw
new
TimeoutException
(
message
);
}
}
...
@@ -1052,11 +973,11 @@ public class TcpClientWithTimeout
...
@@ -1052,11 +973,11 @@ public class TcpClientWithTimeout
client
.
Close
();
// Clean up the partially created client.
client
.
Close
();
// Clean up the partially created client.
return
;
// Exit gracefully.
return
;
// Exit gracefully.
}
}
// Now, use the async pattern available even in older .NET to check for cancellation
// Now, use the async pattern available even in older .NET to check for cancellation
// while connecting. This gives us a chance to abort more cleanly.
// while connecting. This gives us a chance to abort more cleanly.
IAsyncResult
result
=
client
.
BeginConnect
(
_hostname
,
_port
,
null
,
null
);
IAsyncResult
result
=
client
.
BeginConnect
(
_hostname
,
_port
,
null
,
null
);
// Wait for the connection to complete OR for the main thread to signal a timeout.
// Wait for the connection to complete OR for the main thread to signal a timeout.
WaitHandle
handle
=
result
.
AsyncWaitHandle
;
WaitHandle
handle
=
result
.
AsyncWaitHandle
;
if
(
handle
.
WaitOne
(
_timeout_milliseconds
))
if
(
handle
.
WaitOne
(
_timeout_milliseconds
))
...
@@ -1068,7 +989,7 @@ public class TcpClientWithTimeout
...
@@ -1068,7 +989,7 @@ public class TcpClientWithTimeout
client
.
Close
();
client
.
Close
();
return
;
return
;
}
}
// Finalize the connection. This will re-throw any connection exception.
// Finalize the connection. This will re-throw any connection exception.
client
.
EndConnect
(
result
);
client
.
EndConnect
(
result
);
connection
=
client
;
connection
=
client
;
...
@@ -1076,9 +997,6 @@ public class TcpClientWithTimeout
...
@@ -1076,9 +997,6 @@ public class TcpClientWithTimeout
}
}
else
else
{
{
// This 'else' block inside BeginConnect will rarely be hit because the
// main thread's Join timeout is usually what triggers first. But it's
// good practice for robustness.
client
.
Close
();
client
.
Close
();
if
(!
_isCancelled
)
// If it wasn't the main thread that timed out
if
(!
_isCancelled
)
// If it wasn't the main thread that timed out
{
{
...
@@ -1088,8 +1006,6 @@ public class TcpClientWithTimeout
...
@@ -1088,8 +1006,6 @@ public class TcpClientWithTimeout
}
}
catch
(
Exception
ex
)
catch
(
Exception
ex
)
{
{
// A real connection error occurred (e.g., host not found, connection refused).
// Store the exception so the main thread can throw it.
exception
=
ex
;
exception
=
ex
;
}
}
}
}
...
...
Assets/SibylSystem/MonoHelpers/UIHelper.cs
View file @
68130274
...
@@ -805,7 +805,7 @@ public static class UIHelper
...
@@ -805,7 +805,7 @@ public static class UIHelper
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
}
}
...
@@ -814,7 +814,7 @@ public static class UIHelper
...
@@ -814,7 +814,7 @@ public static class UIHelper
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
...
@@ -859,7 +859,7 @@ public static class UIHelper
...
@@ -859,7 +859,7 @@ public static class UIHelper
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
return
pic
;
return
pic
;
}
}
...
...
Assets/SibylSystem/Ocgcore/OCGobjects/gameCard.cs
View file @
68130274
...
@@ -178,7 +178,7 @@ public class gameCard : OCGobject
...
@@ -178,7 +178,7 @@ public class gameCard : OCGobject
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
gameObject
.
SetActive
(
false
);
gameObject
.
SetActive
(
false
);
}
}
...
@@ -226,7 +226,7 @@ public class gameCard : OCGobject
...
@@ -226,7 +226,7 @@ public class gameCard : OCGobject
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
}
}
}
}
...
@@ -969,7 +969,7 @@ public class gameCard : OCGobject
...
@@ -969,7 +969,7 @@ public class gameCard : OCGobject
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
destroy
(
game_object_monster_cloude
);
destroy
(
game_object_monster_cloude
);
destroy
(
game_object_verticle_drawing
);
destroy
(
game_object_verticle_drawing
);
...
@@ -996,7 +996,7 @@ public class gameCard : OCGobject
...
@@ -996,7 +996,7 @@ public class gameCard : OCGobject
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
destroy
(
game_object_monster_cloude
);
destroy
(
game_object_monster_cloude
);
destroy
(
game_object_verticle_drawing
);
destroy
(
game_object_verticle_drawing
);
...
@@ -1022,7 +1022,7 @@ public class gameCard : OCGobject
...
@@ -1022,7 +1022,7 @@ public class gameCard : OCGobject
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
loaded_verticalDrawingCode
=
0
;
loaded_verticalDrawingCode
=
0
;
loaded_verticalDrawingNumber
=
-
1
;
loaded_verticalDrawingNumber
=
-
1
;
...
@@ -1719,7 +1719,7 @@ public class gameCard : OCGobject
...
@@ -1719,7 +1719,7 @@ public class gameCard : OCGobject
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
}
}
int
special_hint
=
0
;
int
special_hint
=
0
;
...
@@ -2377,7 +2377,7 @@ public class gameCard : OCGobject
...
@@ -2377,7 +2377,7 @@ public class gameCard : OCGobject
{
{
return
;
return
;
}
}
show_off_disabled
=
disabled
;
show_off_disabled
=
disabled
;
show_off_begin_time
=
Program
.
TimePassed
();
show_off_begin_time
=
Program
.
TimePassed
();
show_off_shokewave
=
summon
;
show_off_shokewave
=
summon
;
...
...
Assets/SibylSystem/Ocgcore/Ocgcore.cs
View file @
68130274
...
@@ -587,9 +587,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -587,9 +587,9 @@ public class Ocgcore : ServantWithCardDescription
{
{
logicalizeMessage
(
Packages_ALL
[
i
]);
logicalizeMessage
(
Packages_ALL
[
i
]);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
if
(
needSwap
)
if
(
needSwap
)
{
{
...
@@ -599,9 +599,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -599,9 +599,9 @@ public class Ocgcore : ServantWithCardDescription
{
{
practicalizeMessage
(
Packages_ALL
[
i
]);
practicalizeMessage
(
Packages_ALL
[
i
]);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
clearResponse
();
clearResponse
();
}
}
...
@@ -612,9 +612,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -612,9 +612,9 @@ public class Ocgcore : ServantWithCardDescription
{
{
logicalizeMessage
(
Packages_ALL
[
i
]);
logicalizeMessage
(
Packages_ALL
[
i
]);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
}
}
...
@@ -652,7 +652,7 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -652,7 +652,7 @@ public class Ocgcore : ServantWithCardDescription
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
...
@@ -672,17 +672,17 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -672,17 +672,17 @@ public class Ocgcore : ServantWithCardDescription
{
{
logicalizeMessage
(
currentPackage
);
logicalizeMessage
(
currentPackage
);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
try
try
{
{
practicalizeMessage
(
currentPackage
);
practicalizeMessage
(
currentPackage
);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
Packages
.
Dequeue
();
Packages
.
Dequeue
();
}
}
...
@@ -702,9 +702,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -702,9 +702,9 @@ public class Ocgcore : ServantWithCardDescription
{
{
logicalizeMessage
(
currentPackage
);
logicalizeMessage
(
currentPackage
);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
if
(
Packages
.
Count
==
1
)
if
(
Packages
.
Count
==
1
)
{
{
...
@@ -714,9 +714,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -714,9 +714,9 @@ public class Ocgcore : ServantWithCardDescription
realize
();
realize
();
toNearest
();
toNearest
();
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
Packages
.
Dequeue
();
Packages
.
Dequeue
();
...
@@ -1070,17 +1070,17 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -1070,17 +1070,17 @@ public class Ocgcore : ServantWithCardDescription
{
{
logicalizeMessage
(
currentPackage
);
logicalizeMessage
(
currentPackage
);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
try
try
{
{
practicalizeMessage
(
currentPackage
);
practicalizeMessage
(
currentPackage
);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
Packages
.
Dequeue
();
Packages
.
Dequeue
();
}
}
...
@@ -1099,9 +1099,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -1099,9 +1099,9 @@ public class Ocgcore : ServantWithCardDescription
}
}
}
}
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
...
@@ -1655,9 +1655,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -1655,9 +1655,9 @@ public class Ocgcore : ServantWithCardDescription
r
.
BaseStream
.
Position
=
pos
+
len
-
4
;
r
.
BaseStream
.
Position
=
pos
+
len
-
4
;
}
}
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
//
UnityEngine.
Debug.Log(e);
// Debug.Log(e);
}
}
break
;
break
;
case
GameMessage
.
UpdateCard
:
case
GameMessage
.
UpdateCard
:
...
@@ -3010,7 +3010,7 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -3010,7 +3010,7 @@ public class Ocgcore : ServantWithCardDescription
showCaculator
();
showCaculator
();
break
;
break
;
case
GameMessage
.
Retry
:
case
GameMessage
.
Retry
:
Debug
.
Log
(
"Retry"
);
//
Debug.Log("Retry");
break
;
break
;
//case GameMessage.sibyl_delay:
//case GameMessage.sibyl_delay:
// if (inIgnoranceReplay())
// if (inIgnoranceReplay())
...
@@ -6252,9 +6252,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -6252,9 +6252,9 @@ public class Ocgcore : ServantWithCardDescription
cardsInSelectAnimation
[
i
].
del_all_decoration_by_string
(
"selected"
);
cardsInSelectAnimation
[
i
].
del_all_decoration_by_string
(
"selected"
);
cardsInSelectAnimation
[
i
].
currentKuang
=
gameCard
.
kuangType
.
none
;
cardsInSelectAnimation
[
i
].
currentKuang
=
gameCard
.
kuangType
.
none
;
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
cardsInSelectAnimation
.
Clear
();
cardsInSelectAnimation
.
Clear
();
...
@@ -7975,7 +7975,6 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -7975,7 +7975,6 @@ public class Ocgcore : ServantWithCardDescription
{
{
if
(
my_p_cards
.
Count
==
2
)
if
(
my_p_cards
.
Count
==
2
)
{
{
Debug
.
Log
(
"oh"
);
gameField
gameField
.
me_left_p_num
.
GetComponent
<
number_loader
>()
.
me_left_p_num
.
GetComponent
<
number_loader
>()
.
set_number
((
int
)
my_p_cards
[
0
].
get_data
().
LScale
,
3
);
.
set_number
((
int
)
my_p_cards
[
0
].
get_data
().
LScale
,
3
);
...
@@ -8296,7 +8295,6 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -8296,7 +8295,6 @@ public class Ocgcore : ServantWithCardDescription
{
{
gameInfo
.
removeHashedButton
(
"swap"
);
gameInfo
.
removeHashedButton
(
"swap"
);
}
}
animation_count
(
gameField
.
LOCATION_DECK_0
,
CardLocation
.
Deck
,
0
);
animation_count
(
gameField
.
LOCATION_DECK_0
,
CardLocation
.
Deck
,
0
);
animation_count
(
gameField
.
LOCATION_EXTRA_0
,
CardLocation
.
Extra
,
0
);
animation_count
(
gameField
.
LOCATION_EXTRA_0
,
CardLocation
.
Extra
,
0
);
animation_count
(
gameField
.
LOCATION_GRAVE_0
,
CardLocation
.
Grave
,
0
);
animation_count
(
gameField
.
LOCATION_GRAVE_0
,
CardLocation
.
Grave
,
0
);
...
@@ -8751,9 +8749,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -8751,9 +8749,9 @@ public class Ocgcore : ServantWithCardDescription
}
}
}
}
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
//to card
//to card
...
@@ -9778,9 +9776,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -9778,9 +9776,9 @@ public class Ocgcore : ServantWithCardDescription
binaryMaster
.
writer
.
Write
(
Int32
.
Parse
(
result
[
0
].
value
));
binaryMaster
.
writer
.
Write
(
Int32
.
Parse
(
result
[
0
].
value
));
sendReturn
(
binaryMaster
.
get
());
sendReturn
(
binaryMaster
.
get
());
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
break
;
break
;
...
@@ -9811,9 +9809,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -9811,9 +9809,9 @@ public class Ocgcore : ServantWithCardDescription
binaryMaster
.
writer
.
Write
(
answer
>=
0
?
answer
:
0
);
binaryMaster
.
writer
.
Write
(
answer
>=
0
?
answer
:
0
);
sendReturn
(
binaryMaster
.
get
());
sendReturn
(
binaryMaster
.
get
());
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
if
(
result
[
0
].
value
==
"no"
)
if
(
result
[
0
].
value
==
"no"
)
...
@@ -9831,9 +9829,9 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -9831,9 +9829,9 @@ public class Ocgcore : ServantWithCardDescription
{
{
res
|=
UInt32
.
Parse
(
item
.
value
);
res
|=
UInt32
.
Parse
(
item
.
value
);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
binaryMaster
.
writer
.
Write
(
res
);
binaryMaster
.
writer
.
Write
(
res
);
...
@@ -9922,7 +9920,7 @@ public class Ocgcore : ServantWithCardDescription
...
@@ -9922,7 +9920,7 @@ public class Ocgcore : ServantWithCardDescription
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
break
;
break
;
...
...
Assets/SibylSystem/Program.cs
View file @
68130274
...
@@ -169,9 +169,9 @@ public class Program : MonoBehaviour
...
@@ -169,9 +169,9 @@ public class Program : MonoBehaviour
obj
.
SetActive
(
false
);
obj
.
SetActive
(
false
);
allObjects
.
Add
(
obj
);
allObjects
.
Add
(
obj
);
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
}
}
...
@@ -672,9 +672,9 @@ public class Program : MonoBehaviour
...
@@ -672,9 +672,9 @@ public class Program : MonoBehaviour
Resources
.
UnloadUnusedAssets
();
Resources
.
UnloadUnusedAssets
();
GC
.
Collect
();
GC
.
Collect
();
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
}
}
}
}
...
@@ -977,9 +977,9 @@ public class Program : MonoBehaviour
...
@@ -977,9 +977,9 @@ public class Program : MonoBehaviour
}
}
}
}
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
...
@@ -1413,7 +1413,7 @@ public class Program : MonoBehaviour
...
@@ -1413,7 +1413,7 @@ public class Program : MonoBehaviour
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
processedTasks
++;
processedTasks
++;
break
;
break
;
...
@@ -1521,9 +1521,9 @@ public class Program : MonoBehaviour
...
@@ -1521,9 +1521,9 @@ public class Program : MonoBehaviour
{
{
TcpHelper
.
tcpClient
.
Close
();
TcpHelper
.
tcpClient
.
Close
();
}
}
catch
(
System
.
Exception
e
)
catch
(
Exception
e
)
{
{
//
adeUnityEngine.
Debug.Log(e);
//
Debug.Log(e);
}
}
Menu
.
deleteShell
();
Menu
.
deleteShell
();
}
}
...
...
Assets/SibylSystem/ResourceManagers/GameTextureManager.cs
View file @
68130274
...
@@ -214,7 +214,7 @@ public class GameTextureManager
...
@@ -214,7 +214,7 @@ public class GameTextureManager
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
LogWarning
(
"Get card type failed for code "
+
resourceToProcess
.
code
+
": "
+
e
.
Message
);
//
Debug.LogWarning("Get card type failed for code " + resourceToProcess.code + ": " + e.Message);
}
}
ProcessResourceRequest
(
resourceToProcess
);
ProcessResourceRequest
(
resourceToProcess
);
...
...
Assets/SibylSystem/Servant.cs
View file @
68130274
...
@@ -962,7 +962,7 @@ public class Servant
...
@@ -962,7 +962,7 @@ public class Servant
{
{
url
=
inputUrl
.
value
;
url
=
inputUrl
.
value
;
}
}
Debug
.
Log
(
"开始异步下载头像: "
+
url
);
//
Debug.Log("开始异步下载头像: " + url);
// [核心修改] 使用我们新的、异步的 UnityFileDownloader
// [核心修改] 使用我们新的、异步的 UnityFileDownloader
// 启动一个协程来执行异步下载任务
// 启动一个协程来执行异步下载任务
Program
Program
...
@@ -976,7 +976,7 @@ public class Servant
...
@@ -976,7 +976,7 @@ public class Servant
// 这个部分是回调函数,只会在下载完成后执行
// 这个部分是回调函数,只会在下载完成后执行
if
(
success
)
if
(
success
)
{
{
Debug
.
Log
(
"头像下载成功,路径: "
+
facePath
);
//
Debug.Log("头像下载成功,路径: " + facePath);
Program
.
PrintToChat
(
"头像下载成功!"
);
Program
.
PrintToChat
(
"头像下载成功!"
);
// 将原来同步执行的刷新逻辑移动到这里
// 将原来同步执行的刷新逻辑移动到这里
// 确保文件确实存在并且已经被下载完毕
// 确保文件确实存在并且已经被下载完毕
...
...
Assets/SibylSystem/Setting/Setting.cs
View file @
68130274
...
@@ -136,7 +136,7 @@ public class Setting : WindowServant2D
...
@@ -136,7 +136,7 @@ public class Setting : WindowServant2D
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
...
...
Assets/SibylSystem/deckManager/DeckManager.cs
View file @
68130274
...
@@ -444,7 +444,7 @@ public class DeckManager : ServantWithCardDescription
...
@@ -444,7 +444,7 @@ public class DeckManager : ServantWithCardDescription
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
}
}
deckDirty
=
true
;
deckDirty
=
true
;
...
@@ -2087,7 +2087,7 @@ public class DeckManager : ServantWithCardDescription
...
@@ -2087,7 +2087,7 @@ public class DeckManager : ServantWithCardDescription
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
}
}
...
@@ -2304,7 +2304,7 @@ public class DeckManager : ServantWithCardDescription
...
@@ -2304,7 +2304,7 @@ public class DeckManager : ServantWithCardDescription
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
if
(
side
)
if
(
side
)
{
{
...
@@ -2338,7 +2338,7 @@ public class DeckManager : ServantWithCardDescription
...
@@ -2338,7 +2338,7 @@ public class DeckManager : ServantWithCardDescription
else
else
{
{
UIInput_search
.
value
=
""
;
UIInput_search
.
value
=
""
;
UIInput_search
.
isSelected
=
tru
e
;
UIInput_search
.
isSelected
=
fals
e
;
}
}
}
}
}
}
Assets/SibylSystem/selectReplay/selectReplay.cs
View file @
68130274
...
@@ -154,7 +154,7 @@ public class selectReplay : WindowServantSP
...
@@ -154,7 +154,7 @@ public class selectReplay : WindowServantSP
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
// Debug.Log(returnValue);
// Debug.Log(returnValue);
return
returnValue
;
return
returnValue
;
...
@@ -264,7 +264,7 @@ public class selectReplay : WindowServantSP
...
@@ -264,7 +264,7 @@ public class selectReplay : WindowServantSP
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
Debug
.
Log
(
e
);
//
Debug.Log(e);
}
}
return
returnValue
;
return
returnValue
;
}
}
...
@@ -310,7 +310,7 @@ public class selectReplay : WindowServantSP
...
@@ -310,7 +310,7 @@ public class selectReplay : WindowServantSP
}
}
catch
(
Exception
e
)
catch
(
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
RMSshow_none
(
InterString
.
Get
(
"录像没有录制完整。"
));
RMSshow_none
(
InterString
.
Get
(
"录像没有录制完整。"
));
}
}
}
}
...
...
Assets/YGOSharp/BanlistManager.cs
View file @
68130274
...
@@ -33,24 +33,29 @@ namespace YGOSharp
...
@@ -33,24 +33,29 @@ namespace YGOSharp
continue
;
continue
;
if
(
current
==
null
)
if
(
current
==
null
)
continue
;
continue
;
string
[]
data
=
line
.
Split
(
new
char
[]
{
' '
},
System
.
StringSplitOptions
.
RemoveEmptyEntries
);
string
[]
data
=
line
.
Split
(
new
char
[]
{
' '
},
System
.
StringSplitOptions
.
RemoveEmptyEntries
);
int
id
=
int
.
Parse
(
data
[
0
]);
int
id
=
int
.
Parse
(
data
[
0
]);
int
count
=
int
.
Parse
(
data
[
1
]);
int
count
=
int
.
Parse
(
data
[
1
]);
current
.
Add
(
id
,
count
);
current
.
Add
(
id
,
count
);
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
success
=
false
;
success
=
false
;
UnityEngine
.
Debug
.
Log
(
line
);
//
UnityEngine.Debug.Log(line);
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
}
}
reader
.
Close
();
reader
.
Close
();
if
(!
test
)
{
if
(!
test
)
if
(
Banlists
==
null
)
{
{
if
(
Banlists
==
null
)
{
Banlists
=
new_list
;
Banlists
=
new_list
;
}
else
{
}
foreach
(
var
item
in
new_list
)
{
else
{
foreach
(
var
item
in
new_list
)
{
Banlists
.
Add
(
item
);
Banlists
.
Add
(
item
);
}
}
}
}
...
@@ -58,7 +63,8 @@ namespace YGOSharp
...
@@ -58,7 +63,8 @@ namespace YGOSharp
return
(
success
&&
new_list
.
Count
>
1
);
return
(
success
&&
new_list
.
Count
>
1
);
}
}
public
static
void
initializeComplete
()
{
public
static
void
initializeComplete
()
{
Banlist
blank
=
new
Banlist
();
Banlist
blank
=
new
Banlist
();
blank
.
Name
=
"N/A"
;
blank
.
Name
=
"N/A"
;
Banlists
.
Add
(
blank
);
Banlists
.
Add
(
blank
);
...
@@ -71,7 +77,7 @@ namespace YGOSharp
...
@@ -71,7 +77,7 @@ namespace YGOSharp
return
0
;
return
0
;
}
}
public
static
string
GetName
(
uint
hash
)
public
static
string
GetName
(
uint
hash
)
{
{
for
(
int
i
=
0
;
i
<
Banlists
.
Count
;
i
++)
for
(
int
i
=
0
;
i
<
Banlists
.
Count
;
i
++)
if
(
Banlists
[
i
].
Hash
==
hash
)
if
(
Banlists
[
i
].
Hash
==
hash
)
...
...
Assets/YGOSharp/Deck.cs
View file @
68130274
...
@@ -109,7 +109,7 @@ namespace YGOSharp
...
@@ -109,7 +109,7 @@ namespace YGOSharp
}
}
catch
(
System
.
Exception
e
)
catch
(
System
.
Exception
e
)
{
{
UnityEngine
.
Debug
.
Log
(
e
);
//
UnityEngine.Debug.Log(e);
}
}
}
}
...
...
Packages/manifest.json
View file @
68130274
...
@@ -4,6 +4,7 @@
...
@@ -4,6 +4,7 @@
"com.unity.2d.tilemap"
:
"1.0.0"
,
"com.unity.2d.tilemap"
:
"1.0.0"
,
"com.unity.analytics"
:
"3.6.12"
,
"com.unity.analytics"
:
"3.6.12"
,
"com.unity.burst"
:
"1.8.18"
,
"com.unity.burst"
:
"1.8.18"
,
"com.unity.ide.vscode"
:
"1.2.5"
,
"com.unity.postprocessing"
:
"3.4.0"
,
"com.unity.postprocessing"
:
"3.4.0"
,
"com.unity.test-framework"
:
"1.1.33"
,
"com.unity.test-framework"
:
"1.1.33"
,
"com.unity.timeline"
:
"1.6.5"
,
"com.unity.timeline"
:
"1.6.5"
,
...
...
Packages/packages-lock.json
View file @
68130274
...
@@ -38,6 +38,13 @@
...
@@ -38,6 +38,13 @@
"dependencies"
:
{},
"dependencies"
:
{},
"url"
:
"https://packages.unity.com"
"url"
:
"https://packages.unity.com"
},
},
"com.unity.ide.vscode"
:
{
"version"
:
"1.2.5"
,
"depth"
:
0
,
"source"
:
"registry"
,
"dependencies"
:
{},
"url"
:
"https://packages.unity.com"
},
"com.unity.mathematics"
:
{
"com.unity.mathematics"
:
{
"version"
:
"1.2.6"
,
"version"
:
"1.2.6"
,
"depth"
:
1
,
"depth"
:
1
,
...
...
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