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love_飞影
Neos
Commits
6ef1cd8c
Commit
6ef1cd8c
authored
Jan 01, 2023
by
Chunchi Che
Browse files
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Plain Diff
fix op monsters rotation
parent
0b322a0a
Changes
2
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2 changed files
with
7 additions
and
5 deletions
+7
-5
src/config/ui.ts
src/config/ui.ts
+4
-2
src/ui/Duel/monsters.tsx
src/ui/Duel/monsters.tsx
+3
-3
No files found.
src/config/ui.ts
View file @
6ef1cd8c
...
@@ -26,8 +26,10 @@ export const ExclusionSlotShape = () => {
...
@@ -26,8 +26,10 @@ export const ExclusionSlotShape = () => {
export
const
FieldSlotShape
=
()
=>
{
export
const
FieldSlotShape
=
()
=>
{
return
{
width
:
0.8
,
height
:
1
,
depth
:
0.2
};
return
{
width
:
0.8
,
height
:
1
,
depth
:
0.2
};
};
};
export
const
CardSlotRotation
=
()
=>
{
export
const
CardSlotRotation
=
(
reverse
:
boolean
)
=>
{
return
new
BABYLON
.
Vector3
(
1.55
,
0
,
0
);
return
reverse
?
new
BABYLON
.
Vector3
(
1.55
,
3.1
,
0
)
:
new
BABYLON
.
Vector3
(
1.55
,
0
,
0
);
};
};
export
const
CardSlotDefenceRotation
=
()
=>
{
export
const
CardSlotDefenceRotation
=
()
=>
{
return
new
BABYLON
.
Vector3
(
1.55
,
1.55
,
0
);
return
new
BABYLON
.
Vector3
(
1.55
,
1.55
,
0
);
...
...
src/ui/Duel/monsters.tsx
View file @
6ef1cd8c
...
@@ -39,7 +39,7 @@ const Monsters = () => {
...
@@ -39,7 +39,7 @@ const Monsters = () => {
state=
{
monster
}
state=
{
monster
}
key=
{
idx
}
key=
{
idx
}
position=
{
position
}
position=
{
position
}
rotation=
{
CONFIG
.
CardSlotRotation
()
}
rotation=
{
CONFIG
.
CardSlotRotation
(
false
)
}
deffenseRotation=
{
CONFIG
.
CardSlotDefenceRotation
()
}
deffenseRotation=
{
CONFIG
.
CardSlotDefenceRotation
()
}
/>
/>
);
);
...
@@ -50,7 +50,7 @@ const Monsters = () => {
...
@@ -50,7 +50,7 @@ const Monsters = () => {
state=
{
monster
}
state=
{
monster
}
key=
{
idx
}
key=
{
idx
}
position=
{
position
}
position=
{
position
}
rotation=
{
CONFIG
.
CardSlotRotation
()
}
rotation=
{
CONFIG
.
CardSlotRotation
(
true
)
}
deffenseRotation=
{
CONFIG
.
CardSlotDefenceRotation
()
}
deffenseRotation=
{
CONFIG
.
CardSlotDefenceRotation
()
}
/>
/>
);
);
...
@@ -147,7 +147,7 @@ const ExtraMonsters = () => {
...
@@ -147,7 +147,7 @@ const ExtraMonsters = () => {
const
shape
=
CONFIG
.
CardSlotShape
();
const
shape
=
CONFIG
.
CardSlotShape
();
const
position
=
(
x
:
number
)
=>
const
position
=
(
x
:
number
)
=>
new
BABYLON
.
Vector3
(
x
,
shape
.
depth
/
2
+
CONFIG
.
Floating
,
0
);
new
BABYLON
.
Vector3
(
x
,
shape
.
depth
/
2
+
CONFIG
.
Floating
,
0
);
const
rotation
=
CONFIG
.
CardSlotRotation
();
const
rotation
=
CONFIG
.
CardSlotRotation
(
false
);
return
(
return
(
<>
<>
...
...
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