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love_飞影
Neos
Commits
6ab710fe
Commit
6ab710fe
authored
May 13, 2023
by
Chunchi Che
Browse files
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optimize
parent
9eea2046
Changes
7
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7 changed files
with
25 additions
and
6 deletions
+25
-6
neos.config.json
neos.config.json
+3
-1
neos.config.prod.json
neos.config.prod.json
+3
-1
src/service/duel/chaining.ts
src/service/duel/chaining.ts
+3
-1
src/service/duel/gameMsg.ts
src/service/duel/gameMsg.ts
+10
-2
src/stores/matStore/store.ts
src/stores/matStore/store.ts
+1
-0
src/stores/matStore/types.ts
src/stores/matStore/types.ts
+2
-0
src/ui/Duel/PlayMat/Card.tsx
src/ui/Duel/PlayMat/Card.tsx
+3
-1
No files found.
neos.config.json
View file @
6ab710fe
...
@@ -71,7 +71,9 @@
...
@@ -71,7 +71,9 @@
"hint"
:{
"hint"
:{
"waitingDuration"
:
1.5
,
"waitingDuration"
:
1.5
,
"maxCount"
:
1
"maxCount"
:
1
}
},
"moveDelay"
:
500
,
"chainingDelay"
:
800
},
},
"unimplementedWhiteList"
:[
"unimplementedWhiteList"
:[
1
,
1
,
...
...
neos.config.prod.json
View file @
6ab710fe
...
@@ -71,7 +71,9 @@
...
@@ -71,7 +71,9 @@
"hint"
:{
"hint"
:{
"waitingDuration"
:
1.5
,
"waitingDuration"
:
1.5
,
"maxCount"
:
1
"maxCount"
:
1
}
},
"moveDelay"
:
500
,
"chainingDelay"
:
800
},
},
"unimplementedWhiteList"
:[
"unimplementedWhiteList"
:[
1
,
1
,
...
...
src/service/duel/chaining.ts
View file @
6ab710fe
import
{
ygopro
}
from
"
@/api
"
;
import
{
ygopro
}
from
"
@/api
"
;
import
{
useConfig
}
from
"
@/config
"
;
import
{
fetchEsHintMeta
,
matStore
}
from
"
@/stores
"
;
import
{
fetchEsHintMeta
,
matStore
}
from
"
@/stores
"
;
export
default
(
chaining
:
ygopro
.
StocGameMessage
.
MsgChaining
)
=>
{
export
default
(
chaining
:
ygopro
.
StocGameMessage
.
MsgChaining
)
=>
{
fetchEsHintMeta
({
fetchEsHintMeta
({
originMsg
:
"
「[?]」被发动时
"
,
originMsg
:
"
「[?]」被发动时
"
,
...
@@ -11,5 +13,5 @@ export default (chaining: ygopro.StocGameMessage.MsgChaining) => {
...
@@ -11,5 +13,5 @@ export default (chaining: ygopro.StocGameMessage.MsgChaining) => {
setTimeout
(()
=>
{
setTimeout
(()
=>
{
matStore
.
setChaining
(
chaining
.
location
,
chaining
.
code
,
false
);
matStore
.
setChaining
(
chaining
.
location
,
chaining
.
code
,
false
);
// TODO: set chained
// TODO: set chained
},
500
);
},
useConfig
().
ui
.
chainingDelay
);
};
};
src/service/duel/gameMsg.ts
View file @
6ab710fe
import
{
ygopro
}
from
"
@/api
"
;
import
{
ygopro
}
from
"
@/api
"
;
import
{
useConfig
}
from
"
@/config
"
;
import
{
matStore
}
from
"
@/stores
"
;
import
{
matStore
}
from
"
@/stores
"
;
import
onMsgAttack
from
"
./attack
"
;
import
onMsgAttack
from
"
./attack
"
;
...
@@ -56,7 +57,7 @@ const ActiveList = [
...
@@ -56,7 +57,7 @@ const ActiveList = [
"
select_yes_no
"
,
"
select_yes_no
"
,
];
];
const
TIME_GAP
=
200
;
const
NeosConfig
=
useConfig
()
;
export
default
function
handleGameMsg
(
pb
:
ygopro
.
YgoStocMsg
)
{
export
default
function
handleGameMsg
(
pb
:
ygopro
.
YgoStocMsg
)
{
// 防止MSG更新太频繁,做下控频
// 防止MSG更新太频繁,做下控频
...
@@ -69,6 +70,9 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
...
@@ -69,6 +70,9 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
matStore
.
waiting
=
false
;
matStore
.
waiting
=
false
;
}
}
// 先重置`delay`
matStore
.
delay
=
0
;
switch
(
msg
.
gameMsg
)
{
switch
(
msg
.
gameMsg
)
{
case
"
start
"
:
{
case
"
start
"
:
{
onMsgStart
(
msg
.
start
);
onMsgStart
(
msg
.
start
);
...
@@ -108,6 +112,8 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
...
@@ -108,6 +112,8 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
case
"
move
"
:
{
case
"
move
"
:
{
onMsgMove
(
msg
.
move
);
onMsgMove
(
msg
.
move
);
matStore
.
delay
=
NeosConfig
.
ui
.
moveDelay
;
break
;
break
;
}
}
case
"
select_card
"
:
{
case
"
select_card
"
:
{
...
@@ -233,6 +239,8 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
...
@@ -233,6 +239,8 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
case
"
chaining
"
:
{
case
"
chaining
"
:
{
onMsgChaining
(
msg
.
chaining
);
onMsgChaining
(
msg
.
chaining
);
matStore
.
delay
=
NeosConfig
.
ui
.
chainingDelay
;
break
;
break
;
}
}
case
"
chain_solved
"
:
{
case
"
chain_solved
"
:
{
...
@@ -279,5 +287,5 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
...
@@ -279,5 +287,5 @@ export default function handleGameMsg(pb: ygopro.YgoStocMsg) {
break
;
break
;
}
}
}
}
},
TIME_GAP
);
},
matStore
.
delay
);
}
}
src/stores/matStore/store.ts
View file @
6ab710fe
...
@@ -255,6 +255,7 @@ export const matStore: MatState = proxy<MatState>({
...
@@ -255,6 +255,7 @@ export const matStore: MatState = proxy<MatState>({
result
:
ygopro
.
StocGameMessage
.
MsgWin
.
ActionType
.
UNKNOWN
,
result
:
ygopro
.
StocGameMessage
.
MsgWin
.
ActionType
.
UNKNOWN
,
waiting
:
false
,
waiting
:
false
,
unimplemented
:
0
,
unimplemented
:
0
,
delay
:
0
,
// methods
// methods
in
:
getZone
,
in
:
getZone
,
isMe
,
isMe
,
...
...
src/stores/matStore/types.ts
View file @
6ab710fe
...
@@ -94,6 +94,8 @@ export interface MatState {
...
@@ -94,6 +94,8 @@ export interface MatState {
unimplemented
:
number
;
// 未处理的`Message`
unimplemented
:
number
;
// 未处理的`Message`
delay
:
number
;
// MSG处理的延迟时间,目的时为了让一些动画处理完后再开始处理下一个MSG
// >>> methods >>>
// >>> methods >>>
/** 根据zone获取hands/masters/magics... */
/** 根据zone获取hands/masters/magics... */
in
:
(
zone
:
ygopro
.
CardZone
)
=>
BothSide
<
DuelFieldState
>
;
in
:
(
zone
:
ygopro
.
CardZone
)
=>
BothSide
<
DuelFieldState
>
;
...
...
src/ui/Duel/PlayMat/Card.tsx
View file @
6ab710fe
...
@@ -59,7 +59,9 @@ export const Card: React.FC<{
...
@@ -59,7 +59,9 @@ export const Card: React.FC<{
"
--shadow
"
:
hight
>
0
?
1
:
0
,
"
--shadow
"
:
hight
>
0
?
1
:
0
,
"
--opponent-deg
"
:
opponent
?
"
180deg
"
:
"
0deg
"
,
"
--opponent-deg
"
:
opponent
?
"
180deg
"
:
"
0deg
"
,
"
--vertical
"
:
vertical
?
1
:
0
,
"
--vertical
"
:
vertical
?
1
:
0
,
"
--trans-time
"
:
`${transTime}s`
,
"
--trans-time
"
:
`${
chaining ? NeosConfig.ui.chainingDelay / 1000 : transTime
}s`
,
"
--highlight-on
"
:
highlight
?
1
:
0
,
"
--highlight-on
"
:
highlight
?
1
:
0
,
"
--scale-focus
"
:
focus
?
FOCUS_SCALE
:
1
,
"
--scale-focus
"
:
focus
?
FOCUS_SCALE
:
1
,
"
--card-img
"
:
facedown
"
--card-img
"
:
facedown
...
...
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