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love_飞影
Neos
Commits
0739c158
Commit
0739c158
authored
Nov 27, 2022
by
Chunchi Che
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Plain Diff
rander deck
parent
3a6c9638
Changes
3
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3 changed files
with
61 additions
and
0 deletions
+61
-0
src/ui/Duel/simpleDuel/config.ts
src/ui/Duel/simpleDuel/config.ts
+19
-0
src/ui/Duel/simpleDuel/deck.ts
src/ui/Duel/simpleDuel/deck.ts
+38
-0
src/ui/Duel/simpleDuel/mod.tsx
src/ui/Duel/simpleDuel/mod.tsx
+4
-0
No files found.
src/ui/Duel/simpleDuel/config.ts
View file @
0739c158
...
...
@@ -11,9 +11,18 @@ export const GroundShape = () => {
export
const
CardSlotShape
=
()
=>
{
return
{
width
:
0.8
,
height
:
1
,
depth
:
0.05
};
};
export
const
DeckSlotShape
=
()
=>
{
return
{
width
:
0.8
,
height
:
1
,
depth
:
0.5
};
};
export
const
ExtraDeckSlotShape
=
()
=>
{
return
{
width
:
0.8
,
height
:
1
,
depth
:
0.2
};
};
export
const
CardSlotRotation
=
()
=>
{
return
new
BABYLON
.
Vector3
(
1.5
,
0
,
0
);
};
export
const
DeckSlotRotation
=
()
=>
{
return
new
BABYLON
.
Vector3
(
1.5
,
0
,
0
);
};
// 手牌
export
const
HandShape
=
()
=>
{
...
...
@@ -37,3 +46,13 @@ export const extraMonsterColor = () => {
export
const
MagicColor
=
()
=>
{
return
BABYLON
.
Color3
.
Blue
();
};
// 卡组
export
const
DeckColor
=
()
=>
{
return
BABYLON
.
Color3
.
Gray
();
};
// 额外卡组
export
const
ExtraDeckColor
=
()
=>
{
return
BABYLON
.
Color3
.
Purple
();
};
src/ui/Duel/simpleDuel/deck.ts
0 → 100644
View file @
0739c158
import
*
as
BABYLON
from
"
@babylonjs/core
"
;
import
*
as
CONFIG
from
"
./config
"
;
export
default
(
scene
:
BABYLON
.
Scene
)
=>
{
// 卡组
const
deck
=
BABYLON
.
MeshBuilder
.
CreateBox
(
"
deck
"
,
CONFIG
.
DeckSlotShape
(),
scene
);
// 位置
deck
.
position
=
new
BABYLON
.
Vector3
(
3.2
,
0.5
,
-
3.2
);
// 旋转
deck
.
rotation
=
CONFIG
.
DeckSlotRotation
();
// 材质
const
deckMaterial
=
new
BABYLON
.
StandardMaterial
(
"
deckMaterial
"
,
scene
);
deckMaterial
.
diffuseColor
=
CONFIG
.
DeckColor
();
deck
.
material
=
deckMaterial
;
// 额外卡组
const
extraDeck
=
BABYLON
.
MeshBuilder
.
CreateBox
(
"
exraDeck
"
,
CONFIG
.
ExtraDeckSlotShape
(),
scene
);
// 位置
extraDeck
.
position
=
new
BABYLON
.
Vector3
(
-
3.3
,
0.5
,
-
3.2
);
// 旋转
extraDeck
.
rotation
=
CONFIG
.
DeckSlotRotation
();
// 材质
const
extraDeckMaterial
=
new
BABYLON
.
StandardMaterial
(
"
extraDeckMaterial
"
,
scene
);
extraDeckMaterial
.
diffuseColor
=
CONFIG
.
ExtraDeckColor
();
extraDeck
.
material
=
extraDeckMaterial
;
};
src/ui/Duel/simpleDuel/mod.tsx
View file @
0739c158
...
...
@@ -12,6 +12,7 @@ import renderHands from "./hands";
import
renderMonsters
from
"
./monsters
"
;
import
renderExtraMonsters
from
"
./extraMonsters
"
;
import
renderMagics
from
"
./magics
"
;
import
renderDeck
from
"
./deck
"
;
import
*
as
CONFIG
from
"
./config
"
;
import
{
CardMeta
}
from
"
../../../api/cards
"
;
...
...
@@ -69,6 +70,9 @@ export default class SimpleDuelPlateImpl implements IDuelPlate {
// 创建手牌
renderHands
(
hands
,
scene
);
// 创建卡组
renderDeck
(
scene
);
// 创建地板
const
ground
=
BABYLON
.
MeshBuilder
.
CreateGround
(
"
ground
"
,
...
...
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