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fallenstardust
YGOMobile
Commits
f9b63108
Commit
f9b63108
authored
Nov 14, 2019
by
Unicorn369
Committed by
fallenstardust
Dec 08, 2019
Browse files
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Plain Diff
add sound_openal (by kevinlul)
parent
b538dc43
Changes
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6 changed files
with
1173 additions
and
0 deletions
+1173
-0
Classes/gframe/sound_manager.cpp
Classes/gframe/sound_manager.cpp
+211
-0
Classes/gframe/sound_manager.h
Classes/gframe/sound_manager.h
+92
-0
Classes/gframe/sound_openal.cpp
Classes/gframe/sound_openal.cpp
+219
-0
Classes/gframe/sound_openal.h
Classes/gframe/sound_openal.h
+55
-0
Classes/gframe/utils.cpp
Classes/gframe/utils.cpp
+540
-0
Classes/gframe/utils.h
Classes/gframe/utils.h
+56
-0
No files found.
Classes/gframe/sound_manager.cpp
0 → 100644
View file @
f9b63108
#include "sound_manager.h"
#include "config.h"
#ifdef IRRKLANG_STATIC
#include "../ikpmp3/ikpMP3.h"
#endif
namespace
ygo
{
bool
SoundManager
::
Init
(
double
sounds_volume
,
double
music_volume
,
bool
sounds_enabled
,
bool
music_enabled
,
void
*
payload
)
{
soundsEnabled
=
sounds_enabled
;
musicEnabled
=
music_enabled
;
rnd
.
seed
(
time
(
0
));
bgm_scene
=
-
1
;
RefreshBGMList
();
RefreshChantsList
();
#ifdef YGOPRO_USE_IRRKLANG
soundEngine
=
irrklang
::
createIrrKlangDevice
();
if
(
!
soundEngine
)
{
return
soundsEnabled
=
musicEnabled
=
false
;
}
else
{
#ifdef IRRKLANG_STATIC
irrklang
::
ikpMP3Init
(
soundEngine
);
#endif
sfxVolume
=
sounds_volume
;
bgmVolume
=
music_volume
;
return
true
;
}
#else
try
{
openal
=
std
::
make_unique
<
YGOpen
::
OpenALSingleton
>
();
sfx
=
std
::
make_unique
<
YGOpen
::
OpenALSoundLayer
>
(
openal
);
bgm
=
std
::
make_unique
<
YGOpen
::
OpenALSoundLayer
>
(
openal
);
sfx
->
setVolume
(
sounds_volume
);
bgm
->
setVolume
(
music_volume
);
return
true
;
}
catch
(
std
::
runtime_error
&
e
)
{
return
soundsEnabled
=
musicEnabled
=
false
;
}
#endif // YGOPRO_USE_IRRKLANG
}
SoundManager
::~
SoundManager
()
{
#ifdef YGOPRO_USE_IRRKLANG
if
(
soundBGM
)
soundBGM
->
drop
();
if
(
soundEngine
)
soundEngine
->
drop
();
#endif
}
void
SoundManager
::
RefreshBGMList
()
{
Utils
::
Makedirectory
(
TEXT
(
"./sound/BGM/"
));
Utils
::
Makedirectory
(
TEXT
(
"./sound/BGM/duel"
));
Utils
::
Makedirectory
(
TEXT
(
"./sound/BGM/menu"
));
Utils
::
Makedirectory
(
TEXT
(
"./sound/BGM/deck"
));
Utils
::
Makedirectory
(
TEXT
(
"./sound/BGM/advantage"
));
Utils
::
Makedirectory
(
TEXT
(
"./sound/BGM/disadvantage"
));
Utils
::
Makedirectory
(
TEXT
(
"./sound/BGM/win"
));
Utils
::
Makedirectory
(
TEXT
(
"./sound/BGM/lose"
));
Utils
::
Makedirectory
(
TEXT
(
"./sound/chants"
));
RefreshBGMDir
(
TEXT
(
""
),
BGM
::
DUEL
);
RefreshBGMDir
(
TEXT
(
"duel"
),
BGM
::
DUEL
);
RefreshBGMDir
(
TEXT
(
"menu"
),
BGM
::
MENU
);
RefreshBGMDir
(
TEXT
(
"deck"
),
BGM
::
DECK
);
RefreshBGMDir
(
TEXT
(
"advantage"
),
BGM
::
ADVANTAGE
);
RefreshBGMDir
(
TEXT
(
"disadvantage"
),
BGM
::
DISADVANTAGE
);
RefreshBGMDir
(
TEXT
(
"win"
),
BGM
::
WIN
);
RefreshBGMDir
(
TEXT
(
"lose"
),
BGM
::
LOSE
);
}
void
SoundManager
::
RefreshBGMDir
(
path_string
path
,
BGM
scene
)
{
for
(
auto
&
file
:
Utils
::
FindfolderFiles
(
TEXT
(
"./sound/BGM/"
)
+
path
,
{
TEXT
(
"mp3"
),
TEXT
(
"ogg"
),
TEXT
(
"wav"
)
}))
{
auto
conv
=
Utils
::
ToUTF8IfNeeded
(
path
+
TEXT
(
"/"
)
+
file
);
BGMList
[
BGM
::
ALL
].
push_back
(
conv
);
BGMList
[
scene
].
push_back
(
conv
);
}
}
void
SoundManager
::
RefreshChantsList
()
{
for
(
auto
&
file
:
Utils
::
FindfolderFiles
(
TEXT
(
"./sound/chants"
),
{
TEXT
(
"mp3"
),
TEXT
(
"ogg"
),
TEXT
(
"wav"
)
}))
{
auto
scode
=
Utils
::
GetFileName
(
TEXT
(
"./sound/chants/"
)
+
file
);
unsigned
int
code
=
std
::
stoi
(
scode
);
if
(
code
&&
!
ChantsList
.
count
(
code
))
ChantsList
[
code
]
=
Utils
::
ToUTF8IfNeeded
(
file
);
}
}
void
SoundManager
::
PlaySoundEffect
(
SFX
sound
)
{
static
const
std
::
map
<
SFX
,
const
char
*>
fx
=
{
{
SUMMON
,
"./sound/summon.wav"
},
{
SPECIAL_SUMMON
,
"./sound/specialsummon.wav"
},
{
ACTIVATE
,
"./sound/activate.wav"
},
{
SET
,
"./sound/set.wav"
},
{
FLIP
,
"./sound/flip.wav"
},
{
REVEAL
,
"./sound/reveal.wav"
},
{
EQUIP
,
"./sound/equip.wav"
},
{
DESTROYED
,
"./sound/destroyed.wav"
},
{
BANISHED
,
"./sound/banished.wav"
},
{
TOKEN
,
"./sound/token.wav"
},
{
ATTACK
,
"./sound/attack.wav"
},
{
DIRECT_ATTACK
,
"./sound/directattack.wav"
},
{
DRAW
,
"./sound/draw.wav"
},
{
SHUFFLE
,
"./sound/shuffle.wav"
},
{
DAMAGE
,
"./sound/damage.wav"
},
{
RECOVER
,
"./sound/gainlp.wav"
},
{
COUNTER_ADD
,
"./sound/addcounter.wav"
},
{
COUNTER_REMOVE
,
"./sound/removecounter.wav"
},
{
COIN
,
"./sound/coinflip.wav"
},
{
DICE
,
"./sound/diceroll.wav"
},
{
NEXT_TURN
,
"./sound/nextturn.wav"
},
{
PHASE
,
"./sound/phase.wav"
},
{
PLAYER_ENTER
,
"./sound/playerenter.wav"
},
{
CHAT
,
"./sound/chatmessage.wav"
}
};
if
(
!
soundsEnabled
)
return
;
#ifdef YGOPRO_USE_IRRKLANG
if
(
soundEngine
)
{
auto
sfx
=
soundEngine
->
play2D
(
fx
.
at
(
sound
),
false
,
true
);
sfx
->
setVolume
(
sfxVolume
);
sfx
->
setIsPaused
(
false
);
}
#else
if
(
sfx
)
sfx
->
play
(
fx
.
at
(
sound
),
false
);
#endif
}
void
SoundManager
::
PlayMusic
(
const
std
::
string
&
song
,
bool
loop
)
{
if
(
!
musicEnabled
)
return
;
#ifdef YGOPRO_USE_IRRKLANG
if
(
!
soundBGM
||
soundBGM
->
getSoundSource
()
->
getName
()
!=
song
)
{
StopBGM
();
if
(
soundEngine
)
{
soundBGM
=
soundEngine
->
play2D
(
song
.
c_str
(),
loop
,
false
,
true
);
soundBGM
->
setVolume
(
bgmVolume
);
}
}
#else
StopBGM
();
if
(
bgm
)
bgmCurrent
=
bgm
->
play
(
song
,
loop
);
#endif
}
void
SoundManager
::
PlayBGM
(
BGM
scene
)
{
auto
&
list
=
BGMList
[
scene
];
int
count
=
list
.
size
();
#ifdef YGOPRO_USE_IRRKLANG
if
(
musicEnabled
&&
(
scene
!=
bgm_scene
||
(
soundBGM
&&
soundBGM
->
isFinished
())
||
!
soundBGM
)
&&
count
>
0
)
{
#else
if
(
musicEnabled
&&
(
scene
!=
bgm_scene
||
!
bgm
->
exists
(
bgmCurrent
))
&&
count
>
0
)
{
#endif
bgm_scene
=
scene
;
int
bgm
=
(
std
::
uniform_int_distribution
<>
(
0
,
count
-
1
))(
rnd
);
std
::
string
BGMName
=
"./sound/BGM/"
+
list
[
bgm
];
PlayMusic
(
BGMName
,
true
);
}
}
void
SoundManager
::
StopBGM
()
{
#ifdef YGOPRO_USE_IRRKLANG
if
(
soundBGM
)
{
soundBGM
->
stop
();
soundBGM
->
drop
();
soundBGM
=
nullptr
;
}
#else
bgm
->
stopAll
();
#endif
}
bool
SoundManager
::
PlayChant
(
unsigned
int
code
)
{
if
(
ChantsList
.
count
(
code
))
{
#ifdef YGOPRO_USE_IRRKLANG
if
(
soundEngine
&&
!
soundEngine
->
isCurrentlyPlaying
((
"./sound/chants/"
+
ChantsList
[
code
]).
c_str
()))
{
auto
chant
=
soundEngine
->
play2D
((
"./sound/chants/"
+
ChantsList
[
code
]).
c_str
());
chant
->
setVolume
(
sfxVolume
);
chant
->
setIsPaused
(
false
);
}
#else
if
(
bgm
)
bgm
->
play
(
"./sound/chants/"
+
ChantsList
[
code
],
false
);
#endif
return
true
;
}
return
false
;
}
void
SoundManager
::
SetSoundVolume
(
double
volume
)
{
#ifdef YGOPRO_USE_IRRKLANG
sfxVolume
=
volume
;
#else
if
(
sfx
)
sfx
->
setVolume
(
volume
);
#endif
}
void
SoundManager
::
SetMusicVolume
(
double
volume
)
{
#ifdef YGOPRO_USE_IRRKLANG
if
(
soundBGM
)
soundBGM
->
setVolume
(
volume
);
bgmVolume
=
volume
;
#else
if
(
bgm
)
bgm
->
setVolume
(
volume
);
#endif
}
void
SoundManager
::
EnableSounds
(
bool
enable
)
{
soundsEnabled
=
enable
;
}
void
SoundManager
::
EnableMusic
(
bool
enable
)
{
musicEnabled
=
enable
;
if
(
!
musicEnabled
)
{
#ifdef YGOPRO_USE_IRRKLANG
if
(
soundBGM
){
if
(
!
soundBGM
->
isFinished
())
soundBGM
->
stop
();
soundBGM
->
drop
();
soundBGM
=
nullptr
;
}
#else
StopBGM
();
#endif
}
}
}
// namespace ygo
Classes/gframe/sound_manager.h
0 → 100644
View file @
f9b63108
#ifndef SOUNDMANAGER_H
#define SOUNDMANAGER_H
#include <random>
#ifdef YGOPRO_USE_IRRKLANG
#include <irrKlang.h>
#else
#include "sound_openal.h"
#endif
#include "utils.h"
namespace
ygo
{
class
SoundManager
{
public:
enum
SFX
{
SUMMON
,
SPECIAL_SUMMON
,
ACTIVATE
,
SET
,
FLIP
,
REVEAL
,
EQUIP
,
DESTROYED
,
BANISHED
,
TOKEN
,
ATTACK
,
DIRECT_ATTACK
,
DRAW
,
SHUFFLE
,
DAMAGE
,
RECOVER
,
COUNTER_ADD
,
COUNTER_REMOVE
,
COIN
,
DICE
,
NEXT_TURN
,
PHASE
,
PLAYER_ENTER
,
CHAT
};
enum
BGM
{
ALL
,
DUEL
,
MENU
,
DECK
,
ADVANTAGE
,
DISADVANTAGE
,
WIN
,
LOSE
};
#ifndef YGOPRO_USE_IRRKLANG
SoundManager
()
:
openal
(
nullptr
),
sfx
(
nullptr
)
{}
#endif
~
SoundManager
();
bool
Init
(
double
sounds_volume
,
double
music_volume
,
bool
sounds_enabled
,
bool
music_enabled
,
void
*
payload
=
nullptr
);
void
RefreshBGMList
();
void
PlaySoundEffect
(
SFX
sound
);
void
PlayMusic
(
const
std
::
string
&
song
,
bool
loop
);
void
PlayBGM
(
BGM
scene
);
void
StopBGM
();
bool
PlayChant
(
unsigned
int
code
);
void
SetSoundVolume
(
double
volume
);
void
SetMusicVolume
(
double
volume
);
void
EnableSounds
(
bool
enable
);
void
EnableMusic
(
bool
enable
);
private:
std
::
vector
<
std
::
string
>
BGMList
[
8
];
std
::
map
<
unsigned
int
,
std
::
string
>
ChantsList
;
int
bgm_scene
=
-
1
;
std
::
mt19937
rnd
;
#ifdef YGOPRO_USE_IRRKLANG
irrklang
::
ISoundEngine
*
soundEngine
;
irrklang
::
ISound
*
soundBGM
;
double
sfxVolume
=
1.0
;
double
bgmVolume
=
1.0
;
#else
std
::
unique_ptr
<
YGOpen
::
OpenALSingleton
>
openal
;
std
::
unique_ptr
<
YGOpen
::
OpenALSoundLayer
>
sfx
;
std
::
unique_ptr
<
YGOpen
::
OpenALSoundLayer
>
bgm
;
int
bgmCurrent
=
-
1
;
#endif
void
RefreshBGMDir
(
path_string
path
,
BGM
scene
);
void
RefreshChantsList
();
bool
soundsEnabled
=
false
;
bool
musicEnabled
=
false
;
};
}
#endif //SOUNDMANAGER_H
\ No newline at end of file
Classes/gframe/sound_openal.cpp
0 → 100644
View file @
f9b63108
#include "sound_openal.h"
#include <array>
#include <iterator>
#include <mpg123.h>
#include <sndfile.h>
#include "utils.h"
namespace
YGOpen
{
static
void
delete_ALCdevice
(
ALCdevice
*
ptr
)
{
if
(
ptr
)
{
alcCloseDevice
(
ptr
);
}
}
static
void
delete_ALCcontext
(
ALCcontext
*
ptr
)
{
if
(
ptr
)
{
alcMakeContextCurrent
(
nullptr
);
alcDestroyContext
(
ptr
);
}
}
OpenALSingleton
::
OpenALSingleton
()
:
device
(
nullptr
,
delete_ALCdevice
),
context
(
nullptr
,
delete_ALCcontext
)
{
device
.
reset
(
alcOpenDevice
(
nullptr
));
if
(
!
device
)
{
throw
std
::
runtime_error
(
"Failed to create OpenAL audio device!"
);
}
context
.
reset
(
alcCreateContext
(
device
.
get
(),
nullptr
));
if
(
!
alcMakeContextCurrent
(
context
.
get
()))
{
throw
std
::
runtime_error
(
"Failed to set OpenAL audio context!"
);
}
mpg123_init
();
}
OpenALSingleton
::~
OpenALSingleton
()
{
mpg123_exit
();
}
OpenALSoundLayer
::
OpenALSoundLayer
(
const
std
::
unique_ptr
<
OpenALSingleton
>&
openal
)
:
openal
(
openal
),
buffers
(),
playing
()
{}
OpenALSoundLayer
::~
OpenALSoundLayer
()
{
stopAll
();
for
(
const
auto
&
iter
:
buffers
)
{
alDeleteBuffers
(
1
,
&
iter
.
second
->
id
);
}
}
static
inline
bool
alUtilInitBuffer
(
std
::
shared_ptr
<
OpenALSoundBuffer
>
data
)
{
alGetError
();
alGenBuffers
(
1
,
&
data
->
id
);
ALenum
error
=
alGetError
();
if
(
error
!=
AL_NO_ERROR
)
return
false
;
alBufferData
(
data
->
id
,
data
->
format
,
data
->
buffer
.
data
(),
data
->
buffer
.
size
(),
data
->
frequency
);
error
=
alGetError
();
if
(
error
!=
AL_NO_ERROR
)
return
false
;
return
true
;
}
static
inline
ALenum
alUtilFormatFromMp3
(
const
int
channels
,
const
int
encoding
)
{
if
(
channels
&
MPG123_STEREO
)
{
if
(
encoding
&
MPG123_ENC_SIGNED_16
)
{
return
AL_FORMAT_STEREO16
;
}
else
{
return
AL_FORMAT_STEREO8
;
}
}
else
{
if
(
encoding
&
MPG123_ENC_SIGNED_16
)
{
return
AL_FORMAT_MONO16
;
}
else
{
return
AL_FORMAT_MONO8
;
}
}
}
static
std
::
shared_ptr
<
OpenALSoundBuffer
>
loadMp3
(
const
std
::
string
&
filename
)
{
auto
data
=
std
::
make_shared
<
OpenALSoundBuffer
>
();
std
::
vector
<
unsigned
char
>
buffer
;
size_t
bufferSize
;
int
mpgError
,
channels
,
encoding
;
long
rate
;
auto
mpgHandle
=
mpg123_new
(
nullptr
,
&
mpgError
);
if
(
!
mpgHandle
)
return
nullptr
;
if
(
mpg123_open
(
mpgHandle
,
filename
.
c_str
())
!=
MPG123_OK
||
mpg123_getformat
(
mpgHandle
,
&
rate
,
&
channels
,
&
encoding
)
!=
MPG123_OK
)
{
mpg123_delete
(
mpgHandle
);
return
nullptr
;
}
mpg123_format_none
(
mpgHandle
);
mpg123_format
(
mpgHandle
,
rate
,
channels
,
encoding
);
bufferSize
=
mpg123_outblock
(
mpgHandle
);
buffer
.
resize
(
bufferSize
);
for
(
size_t
read
=
1
;
read
!=
0
&&
mpgError
==
MPG123_OK
;
)
{
mpgError
=
mpg123_read
(
mpgHandle
,
buffer
.
data
(),
bufferSize
,
&
read
);
data
->
buffer
.
insert
(
data
->
buffer
.
end
(),
buffer
.
begin
(),
buffer
.
end
());
}
mpg123_close
(
mpgHandle
);
mpg123_delete
(
mpgHandle
);
if
(
mpgError
!=
MPG123_DONE
)
return
nullptr
;
data
->
format
=
alUtilFormatFromMp3
(
channels
,
encoding
);
data
->
frequency
=
rate
;
return
alUtilInitBuffer
(
data
)
?
data
:
nullptr
;
}
static
std
::
shared_ptr
<
OpenALSoundBuffer
>
loadSnd
(
const
std
::
string
&
filename
)
{
auto
data
=
std
::
make_shared
<
OpenALSoundBuffer
>
();
SF_INFO
info
;
std
::
unique_ptr
<
SNDFILE
,
std
::
function
<
void
(
SNDFILE
*
)
>>
file
(
sf_open
(
filename
.
c_str
(),
SFM_READ
,
&
info
),
[](
SNDFILE
*
ptr
)
{
sf_close
(
ptr
);
});
if
(
!
file
)
return
nullptr
;
data
->
frequency
=
info
.
samplerate
;
data
->
format
=
info
.
channels
==
1
?
AL_FORMAT_MONO16
:
AL_FORMAT_STEREO16
;
data
->
buffer
.
resize
(
info
.
frames
*
info
.
channels
*
sizeof
(
short
));
if
(
sf_readf_short
(
file
.
get
(),
reinterpret_cast
<
short
*>
(
data
->
buffer
.
data
()),
info
.
frames
)
!=
info
.
frames
)
return
nullptr
;
return
alUtilInitBuffer
(
data
)
?
data
:
nullptr
;
}
bool
OpenALSoundLayer
::
load
(
const
std
::
string
&
filename
)
{
std
::
shared_ptr
<
OpenALSoundBuffer
>
data
(
nullptr
);
auto
ext
=
ygo
::
Utils
::
GetFileExtension
(
filename
);
if
(
ext
==
"mp3"
)
{
data
=
loadMp3
(
filename
);
}
else
{
data
=
loadSnd
(
filename
);
}
if
(
!
data
)
return
false
;
buffers
[
filename
]
=
data
;
return
true
;
}
int
OpenALSoundLayer
::
play
(
const
std
::
string
&
filename
,
bool
loop
)
{
maintain
();
if
(
buffers
.
find
(
filename
)
==
buffers
.
end
())
{
if
(
!
load
(
filename
))
return
-
1
;
}
ALuint
buffer
=
buffers
.
at
(
filename
)
->
id
;
ALuint
source
;
alGetError
();
alGenSources
(
1
,
&
source
);
ALenum
error
=
alGetError
();
if
(
error
!=
AL_NO_ERROR
)
return
-
1
;
alSourcei
(
source
,
AL_BUFFER
,
buffer
);
alSourcei
(
source
,
AL_LOOPING
,
loop
?
AL_TRUE
:
AL_FALSE
);
alSourcef
(
source
,
AL_GAIN
,
volume
);
alSourcePlay
(
source
);
error
=
alGetError
();
if
(
error
!=
AL_NO_ERROR
)
{
alDeleteSources
(
1
,
&
source
);
return
-
1
;
}
playing
.
insert
(
source
);
return
source
;
}
bool
OpenALSoundLayer
::
exists
(
int
sound
)
{
maintain
();
return
playing
.
find
(
sound
)
!=
playing
.
end
();
}
void
OpenALSoundLayer
::
stop
(
int
sound
)
{
maintain
();
const
auto
iter
=
playing
.
find
(
sound
);
if
(
playing
.
find
(
sound
)
!=
playing
.
end
())
{
alSourceStop
(
sound
);
alDeleteSources
(
1
,
&*
iter
);
playing
.
erase
(
iter
);
}
}
void
OpenALSoundLayer
::
stopAll
()
{
for
(
const
auto
&
iter
:
playing
)
{
alSourceStop
(
iter
);
alDeleteSources
(
1
,
&
iter
);
}
playing
.
clear
();
}
void
OpenALSoundLayer
::
setVolume
(
float
gain
)
{
volume
=
gain
;
for
(
const
auto
&
iter
:
playing
)
{
alSourcef
(
iter
,
AL_GAIN
,
volume
);
}
}
void
OpenALSoundLayer
::
maintain
()
{
std
::
unordered_set
<
ALuint
>
toDelete
;
for
(
const
auto
&
iter
:
playing
)
{
ALint
state
;
alGetSourcei
(
iter
,
AL_SOURCE_STATE
,
&
state
);
if
(
state
!=
AL_PLAYING
)
{
toDelete
.
insert
(
iter
);
}
}
for
(
const
auto
&
iter
:
toDelete
)
{
alSourceStop
(
iter
);
alDeleteSources
(
1
,
&
iter
);
playing
.
erase
(
iter
);
}
}
}
// namespace YGOpen
Classes/gframe/sound_openal.h
0 → 100644
View file @
f9b63108
#ifndef YGOPEN_SOUND_OPENAL_H
#define YGOPEN_SOUND_OPENAL_H
#include <memory>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <vector>
#include <AL/al.h>
#include <AL/alc.h>
namespace
YGOpen
{
/* Modified from minetest: src/client/sound.h, src/client/sound_openal.cpp
* https://github.com/minetest/minetest
* Licensed under GNU LGPLv2.1
*/
struct
OpenALSoundBuffer
{
ALenum
format
;
ALsizei
frequency
;
ALuint
id
;
std
::
vector
<
char
>
buffer
;
};
class
OpenALSingleton
{
public:
OpenALSingleton
();
~
OpenALSingleton
();
std
::
unique_ptr
<
ALCdevice
,
void
(
*
)(
ALCdevice
*
ptr
)
>
device
;
std
::
unique_ptr
<
ALCcontext
,
void
(
*
)(
ALCcontext
*
ptr
)
>
context
;
};
class
OpenALSoundLayer
{
public:
OpenALSoundLayer
(
const
std
::
unique_ptr
<
OpenALSingleton
>&
openal
);
~
OpenALSoundLayer
();
bool
load
(
const
std
::
string
&
filename
);
int
play
(
const
std
::
string
&
filename
,
bool
loop
);
bool
exists
(
int
sound
);
void
stop
(
int
sound
);
void
stopAll
();
void
setVolume
(
float
gain
);
private:
void
maintain
();
const
std
::
unique_ptr
<
OpenALSingleton
>&
openal
;
std
::
unordered_map
<
std
::
string
,
std
::
shared_ptr
<
OpenALSoundBuffer
>>
buffers
;
std
::
unordered_set
<
ALuint
>
playing
;
float
volume
=
1.0
f
;
};
}
#endif //YGOPEN_SOUND_OPENAL_H
Classes/gframe/utils.cpp
0 → 100644
View file @
f9b63108
This diff is collapsed.
Click to expand it.
Classes/gframe/utils.h
0 → 100644
View file @
f9b63108
#ifndef UTILS_H
#define UTILS_H
#include <irrlicht.h>
#include <string>
#include <vector>
#include <functional>
#include <fstream>
#include <map>
#ifndef _WIN32
#include <dirent.h>
#include <sys/stat.h>
#endif
using
path_string
=
std
::
basic_string
<
irr
::
fschar_t
>
;
namespace
ygo
{
class
Utils
{
public:
class
IrrArchiveHelper
{
public:
irr
::
io
::
IFileArchive
*
archive
;
std
::
map
<
path_string
/*folder name*/
,
std
::
pair
<
std
::
pair
<
int
/*begin folder offset*/
,
int
/*end folder offset*/
>
,
std
::
pair
<
int
/*begin file offset*/
,
int
/*end file offset*/
>>>
folderindexes
;
IrrArchiveHelper
(
irr
::
io
::
IFileArchive
*
archive
)
{
ParseList
(
archive
);
};
void
ParseList
(
irr
::
io
::
IFileArchive
*
archive
);
};
static
bool
Makedirectory
(
const
path_string
&
path
);
static
bool
Movefile
(
const
path_string
&
source
,
const
path_string
&
destination
);
static
path_string
ParseFilename
(
const
std
::
wstring
&
input
);
static
path_string
ParseFilename
(
const
std
::
string
&
input
);
static
std
::
string
ToUTF8IfNeeded
(
const
path_string
&
input
);
static
std
::
wstring
ToUnicodeIfNeeded
(
const
path_string
&
input
);
static
bool
Deletefile
(
const
path_string
&
source
);
static
bool
ClearDirectory
(
const
path_string
&
path
);
static
bool
Deletedirectory
(
const
path_string
&
source
);
static
void
CreateResourceFolders
();
static
void
takeScreenshot
(
irr
::
IrrlichtDevice
*
device
);
static
void
ToggleFullscreen
();
static
void
changeCursor
(
irr
::
gui
::
ECURSOR_ICON
icon
);
static
void
FindfolderFiles
(
const
path_string
&
path
,
const
std
::
function
<
void
(
path_string
,
bool
,
void
*
)
>&
cb
,
void
*
payload
=
nullptr
);
static
std
::
vector
<
path_string
>
FindfolderFiles
(
const
path_string
&
path
,
std
::
vector
<
path_string
>
extensions
,
int
subdirectorylayers
=
0
);
static
void
FindfolderFiles
(
IrrArchiveHelper
&
archive
,
const
path_string
&
path
,
const
std
::
function
<
bool
(
int
,
path_string
,
bool
,
void
*
)
>&
cb
,
void
*
payload
=
nullptr
);
static
std
::
vector
<
int
>
FindfolderFiles
(
IrrArchiveHelper
&
archive
,
const
path_string
&
path
,
std
::
vector
<
path_string
>
extensions
,
int
subdirectorylayers
=
0
);
static
irr
::
io
::
IReadFile
*
FindandOpenFileFromArchives
(
const
path_string
&
path
,
const
path_string
&
name
);
static
std
::
wstring
NormalizePath
(
std
::
wstring
path
,
bool
trailing_slash
=
true
);
static
std
::
wstring
GetFileExtension
(
std
::
wstring
file
);
static
std
::
wstring
GetFilePath
(
std
::
wstring
file
);
static
std
::
wstring
GetFileName
(
std
::
wstring
file
);
static
std
::
string
NormalizePath
(
std
::
string
path
,
bool
trailing_slash
=
true
);
static
std
::
string
GetFileExtension
(
std
::
string
file
);
static
std
::
string
GetFilePath
(
std
::
string
file
);
static
std
::
string
GetFileName
(
std
::
string
file
);
};
}
#endif //UTILS_H
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