Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
YGOMobile
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
fallenstardust
YGOMobile
Commits
f6580ca9
Commit
f6580ca9
authored
Apr 13, 2019
by
fallenstardust
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
sync ocgcore
parent
2dfd49cc
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
14 additions
and
32 deletions
+14
-32
Classes/ocgcore/card.cpp
Classes/ocgcore/card.cpp
+12
-30
Classes/ocgcore/effect.h
Classes/ocgcore/effect.h
+2
-2
No files found.
Classes/ocgcore/card.cpp
View file @
f6580ca9
...
@@ -509,7 +509,7 @@ int32 card::get_base_attack() {
...
@@ -509,7 +509,7 @@ int32 card::get_base_attack() {
if
(
swap
)
if
(
swap
)
filter_effect
(
EFFECT_SET_BASE_DEFENSE
,
&
eset
,
FALSE
);
filter_effect
(
EFFECT_SET_BASE_DEFENSE
,
&
eset
,
FALSE
);
eset
.
sort
();
eset
.
sort
();
// calculate continous effects of this first
// calculate contin
u
ous effects of this first
for
(
int32
i
=
0
;
i
<
eset
.
size
();)
{
for
(
int32
i
=
0
;
i
<
eset
.
size
();)
{
if
((
eset
[
i
]
->
type
&
EFFECT_TYPE_SINGLE
)
&&
eset
[
i
]
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
{
if
((
eset
[
i
]
->
type
&
EFFECT_TYPE_SINGLE
)
&&
eset
[
i
]
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
{
switch
(
eset
[
i
]
->
code
)
{
switch
(
eset
[
i
]
->
code
)
{
...
@@ -896,31 +896,22 @@ uint32 card::get_level() {
...
@@ -896,31 +896,22 @@ uint32 card::get_level() {
effect_set
effects
;
effect_set
effects
;
int32
level
=
data
.
level
;
int32
level
=
data
.
level
;
temp
.
level
=
level
;
temp
.
level
=
level
;
int32
up
=
0
,
upc
=
0
;
int32
up
=
0
;
filter_effect
(
EFFECT_UPDATE_LEVEL
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_UPDATE_LEVEL
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_LEVEL
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_LEVEL
,
&
effects
);
filter_effect
(
EFFECT_CHANGE_LEVEL_FINAL
,
&
effects
);
for
(
int32
i
=
0
;
i
<
effects
.
size
();
++
i
)
{
for
(
int32
i
=
0
;
i
<
effects
.
size
();
++
i
)
{
switch
(
effects
[
i
]
->
code
)
{
switch
(
effects
[
i
]
->
code
)
{
case
EFFECT_UPDATE_LEVEL
:
case
EFFECT_UPDATE_LEVEL
:
if
((
effects
[
i
]
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
effects
[
i
]
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
up
+=
effects
[
i
]
->
get_value
(
this
);
up
+=
effects
[
i
]
->
get_value
(
this
);
else
upc
+=
effects
[
i
]
->
get_value
(
this
);
break
;
break
;
case
EFFECT_CHANGE_LEVEL
:
case
EFFECT_CHANGE_LEVEL
:
level
=
effects
[
i
]
->
get_value
(
this
);
level
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
up
=
0
;
break
;
break
;
case
EFFECT_CHANGE_LEVEL_FINAL
:
level
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
upc
=
0
;
break
;
}
}
temp
.
level
=
level
+
up
+
upc
;
temp
.
level
=
level
+
up
;
}
}
level
+=
up
+
upc
;
level
+=
up
;
if
(
level
<
1
&&
(
get_type
()
&
TYPE_MONSTER
))
if
(
level
<
1
&&
(
get_type
()
&
TYPE_MONSTER
))
level
=
1
;
level
=
1
;
temp
.
level
=
0xffffffff
;
temp
.
level
=
0xffffffff
;
...
@@ -938,31 +929,22 @@ uint32 card::get_rank() {
...
@@ -938,31 +929,22 @@ uint32 card::get_rank() {
effect_set
effects
;
effect_set
effects
;
int32
rank
=
data
.
level
;
int32
rank
=
data
.
level
;
temp
.
level
=
rank
;
temp
.
level
=
rank
;
int32
up
=
0
,
upc
=
0
;
int32
up
=
0
;
filter_effect
(
EFFECT_UPDATE_RANK
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_UPDATE_RANK
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_RANK
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_RANK
,
&
effects
);
filter_effect
(
EFFECT_CHANGE_RANK_FINAL
,
&
effects
);
for
(
int32
i
=
0
;
i
<
effects
.
size
();
++
i
)
{
for
(
int32
i
=
0
;
i
<
effects
.
size
();
++
i
)
{
switch
(
effects
[
i
]
->
code
)
{
switch
(
effects
[
i
]
->
code
)
{
case
EFFECT_UPDATE_RANK
:
case
EFFECT_UPDATE_RANK
:
if
((
effects
[
i
]
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
effects
[
i
]
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
up
+=
effects
[
i
]
->
get_value
(
this
);
up
+=
effects
[
i
]
->
get_value
(
this
);
else
upc
+=
effects
[
i
]
->
get_value
(
this
);
break
;
break
;
case
EFFECT_CHANGE_RANK
:
case
EFFECT_CHANGE_RANK
:
rank
=
effects
[
i
]
->
get_value
(
this
);
rank
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
up
=
0
;
break
;
break
;
case
EFFECT_CHANGE_RANK_FINAL
:
rank
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
upc
=
0
;
break
;
}
}
temp
.
level
=
rank
+
up
+
upc
;
temp
.
level
=
rank
+
up
;
}
}
rank
+=
up
+
upc
;
rank
+=
up
;
if
(
rank
<
1
&&
(
get_type
()
&
TYPE_MONSTER
))
if
(
rank
<
1
&&
(
get_type
()
&
TYPE_MONSTER
))
rank
=
1
;
rank
=
1
;
temp
.
level
=
0xffffffff
;
temp
.
level
=
0xffffffff
;
...
@@ -2749,7 +2731,7 @@ effect* card::is_affected_by_effect(int32 code, card* target) {
...
@@ -2749,7 +2731,7 @@ effect* card::is_affected_by_effect(int32 code, card* target) {
}
}
return
0
;
return
0
;
}
}
// return the last control-changing continous effect
// return the last control-changing contin
u
ous effect
effect
*
card
::
check_control_effect
()
{
effect
*
card
::
check_control_effect
()
{
effect
*
ret_effect
=
0
;
effect
*
ret_effect
=
0
;
for
(
auto
&
pcard
:
equiping_cards
)
{
for
(
auto
&
pcard
:
equiping_cards
)
{
...
...
Classes/ocgcore/effect.h
View file @
f6580ca9
...
@@ -407,8 +407,8 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
...
@@ -407,8 +407,8 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
#define EFFECT_QP_ACT_IN_NTPHAND 311
#define EFFECT_QP_ACT_IN_NTPHAND 311
#define EFFECT_MUST_BE_SMATERIAL 312
#define EFFECT_MUST_BE_SMATERIAL 312
#define EFFECT_TO_GRAVE_REDIRECT_CB 313
#define EFFECT_TO_GRAVE_REDIRECT_CB 313
#define EFFECT_CHANGE_LEVEL_FINAL 314
//
#define EFFECT_CHANGE_LEVEL_FINAL 314
#define EFFECT_CHANGE_RANK_FINAL 315
//
#define EFFECT_CHANGE_RANK_FINAL 315
#define EFFECT_MUST_BE_FMATERIAL 316
#define EFFECT_MUST_BE_FMATERIAL 316
#define EFFECT_MUST_BE_XMATERIAL 317
#define EFFECT_MUST_BE_XMATERIAL 317
#define EFFECT_MUST_BE_LMATERIAL 318
#define EFFECT_MUST_BE_LMATERIAL 318
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment