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fallenstardust
YGOMobile
Commits
d6fff911
Commit
d6fff911
authored
Dec 15, 2018
by
mercury233
Browse files
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Plain Diff
add settings scrollbar
parent
851bf27e
Changes
3
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Inline
Side-by-side
Showing
3 changed files
with
69 additions
and
9 deletions
+69
-9
Classes/gframe/event_handler.cpp
Classes/gframe/event_handler.cpp
+12
-0
Classes/gframe/game.cpp
Classes/gframe/game.cpp
+46
-6
Classes/gframe/game.h
Classes/gframe/game.h
+11
-3
No files found.
Classes/gframe/event_handler.cpp
View file @
d6fff911
...
@@ -1880,6 +1880,18 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
...
@@ -1880,6 +1880,18 @@ bool ClientField::OnCommonEvent(const irr::SEvent& event) {
return
true
;
return
true
;
break
;
break
;
}
}
case
SCROLL_TAB_HELPER
:
{
rect
<
s32
>
pos
=
mainGame
->
tabHelper
->
getRelativePosition
();
mainGame
->
tabHelper
->
setRelativePosition
(
recti
(
0
,
mainGame
->
scrTabHelper
->
getPos
()
*
-
1
,
pos
.
LowerRightCorner
.
X
,
pos
.
LowerRightCorner
.
Y
));
return
true
;
break
;
}
case
SCROLL_TAB_SYSTEM
:
{
rect
<
s32
>
pos
=
mainGame
->
tabSystem
->
getRelativePosition
();
mainGame
->
tabSystem
->
setRelativePosition
(
recti
(
0
,
mainGame
->
scrTabSystem
->
getPos
()
*
-
1
,
pos
.
LowerRightCorner
.
X
,
pos
.
LowerRightCorner
.
Y
));
return
true
;
break
;
}
}
}
break
;
break
;
}
}
...
...
Classes/gframe/game.cpp
View file @
d6fff911
...
@@ -433,9 +433,19 @@ bool Game::Initialize() {
...
@@ -433,9 +433,19 @@ bool Game::Initialize() {
lstLog
->
setItemHeight
(
22
*
yScale
);
lstLog
->
setItemHeight
(
22
*
yScale
);
btnClearLog
=
env
->
addButton
(
rect
<
s32
>
(
160
*
xScale
,
300
*
yScale
,
260
*
xScale
,
325
*
yScale
),
tabLog
,
BUTTON_CLEAR_LOG
,
dataManager
.
GetSysString
(
1272
));
btnClearLog
=
env
->
addButton
(
rect
<
s32
>
(
160
*
xScale
,
300
*
yScale
,
260
*
xScale
,
325
*
yScale
),
tabLog
,
BUTTON_CLEAR_LOG
,
dataManager
.
GetSysString
(
1272
));
//helper
//helper
irr
::
gui
::
IGUITab
*
tabHelper
=
wInfos
->
addTab
(
dataManager
.
GetSysString
(
1298
));
irr
::
gui
::
IGUITab
*
_tabHelper
=
wInfos
->
addTab
(
dataManager
.
GetSysString
(
1298
));
int
posX
=
20
*
xScale
;
_tabHelper
->
setRelativePosition
(
recti
(
16
*
xScale
,
49
*
yScale
,
299
*
xScale
,
362
*
yScale
));
int
posY
=
20
*
yScale
;
tabHelper
=
env
->
addWindow
(
recti
(
0
,
0
,
250
*
xScale
,
300
*
yScale
),
false
,
L""
,
_tabHelper
);
tabHelper
->
setDrawTitlebar
(
false
);
tabHelper
->
getCloseButton
()
->
setVisible
(
false
);
tabHelper
->
setDrawBackground
(
false
);
tabHelper
->
setDraggable
(
false
);
scrTabHelper
=
env
->
addScrollBar
(
false
,
rect
<
s32
>
(
242
*
xScale
,
0
*
yScale
,
272
*
xScale
,
300
*
yScale
),
_tabHelper
,
SCROLL_TAB_HELPER
);
scrTabHelper
->
setLargeStep
(
1
);
scrTabHelper
->
setSmallStep
(
1
);
scrTabHelper
->
setVisible
(
false
);
int
posX
=
0
;
int
posY
=
0
;
chkMAutoPos
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
*
xScale
,
posY
+
30
*
yScale
),
tabHelper
,
-
1
,
dataManager
.
GetSysString
(
1274
));
chkMAutoPos
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
*
xScale
,
posY
+
30
*
yScale
),
tabHelper
,
-
1
,
dataManager
.
GetSysString
(
1274
));
chkMAutoPos
->
setChecked
(
gameConf
.
chkMAutoPos
!=
0
);
chkMAutoPos
->
setChecked
(
gameConf
.
chkMAutoPos
!=
0
);
posY
+=
60
;
posY
+=
60
;
...
@@ -450,10 +460,30 @@ bool Game::Initialize() {
...
@@ -450,10 +460,30 @@ bool Game::Initialize() {
posY
+=
60
;
posY
+=
60
;
chkWaitChain
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
*
xScale
,
posY
+
30
*
yScale
),
tabHelper
,
-
1
,
dataManager
.
GetSysString
(
1277
));
chkWaitChain
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
*
xScale
,
posY
+
30
*
yScale
),
tabHelper
,
-
1
,
dataManager
.
GetSysString
(
1277
));
chkWaitChain
->
setChecked
(
gameConf
.
chkWaitChain
!=
0
);
chkWaitChain
->
setChecked
(
gameConf
.
chkWaitChain
!=
0
);
elmTabHelperLast
=
chkWaitChain
;
//show scroll
s32
tabHelperLastY
=
elmTabHelperLast
->
getRelativePosition
().
LowerRightCorner
.
Y
;
s32
tabHelperHeight
=
300
*
yScale
;
if
(
tabHelperLastY
>
tabHelperHeight
)
{
scrTabHelper
->
setMax
(
tabHelperLastY
-
tabHelperHeight
+
5
);
scrTabHelper
->
setPos
(
0
);
scrTabHelper
->
setVisible
(
true
);
}
else
scrTabHelper
->
setVisible
(
false
);
//system
//system
irr
::
gui
::
IGUITab
*
tabSystem
=
wInfos
->
addTab
(
dataManager
.
GetSysString
(
1273
));
irr
::
gui
::
IGUITab
*
_tabSystem
=
wInfos
->
addTab
(
dataManager
.
GetSysString
(
1273
));
posY
=
20
*
xScale
;
_tabSystem
->
setRelativePosition
(
recti
(
16
*
xScale
,
49
*
yScale
,
299
*
xScale
,
362
*
yScale
));
tabSystem
=
env
->
addWindow
(
recti
(
0
,
0
,
250
*
xScale
,
300
*
yScale
),
false
,
L""
,
_tabSystem
);
tabSystem
->
setDrawTitlebar
(
false
);
tabSystem
->
getCloseButton
()
->
setVisible
(
false
);
tabSystem
->
setDrawBackground
(
false
);
tabSystem
->
setDraggable
(
false
);
scrTabSystem
=
env
->
addScrollBar
(
false
,
rect
<
s32
>
(
242
*
xScale
,
0
,
272
*
xScale
,
300
*
yScale
),
_tabSystem
,
SCROLL_TAB_SYSTEM
);
scrTabSystem
->
setLargeStep
(
1
);
scrTabSystem
->
setSmallStep
(
1
);
scrTabSystem
->
setVisible
(
false
);
posY
=
0
;
chkIgnore1
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
30
*
yScale
),
tabSystem
,
CHECKBOX_DISABLE_CHAT
,
dataManager
.
GetSysString
(
1290
));
chkIgnore1
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
,
posY
+
30
*
yScale
),
tabSystem
,
CHECKBOX_DISABLE_CHAT
,
dataManager
.
GetSysString
(
1290
));
chkIgnore1
->
setChecked
(
gameConf
.
chkIgnore1
!=
0
);
chkIgnore1
->
setChecked
(
gameConf
.
chkIgnore1
!=
0
);
posY
+=
60
;
posY
+=
60
;
...
@@ -474,6 +504,16 @@ bool Game::Initialize() {
...
@@ -474,6 +504,16 @@ bool Game::Initialize() {
posY
+=
60
;
posY
+=
60
;
chkPreferExpansionScript
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
*
xScale
,
posY
+
30
*
yScale
),
tabSystem
,
CHECKBOX_PREFER_EXPANSION
,
dataManager
.
GetSysString
(
1379
));
chkPreferExpansionScript
=
env
->
addCheckBox
(
false
,
rect
<
s32
>
(
posX
,
posY
,
posX
+
260
*
xScale
,
posY
+
30
*
yScale
),
tabSystem
,
CHECKBOX_PREFER_EXPANSION
,
dataManager
.
GetSysString
(
1379
));
chkPreferExpansionScript
->
setChecked
(
gameConf
.
prefer_expansion_script
!=
0
);
chkPreferExpansionScript
->
setChecked
(
gameConf
.
prefer_expansion_script
!=
0
);
elmTabSystemLast
=
chkPreferExpansionScript
;
//show scroll
s32
tabSystemLastY
=
elmTabSystemLast
->
getRelativePosition
().
LowerRightCorner
.
Y
;
s32
tabSystemHeight
=
300
*
yScale
;
if
(
tabSystemLastY
>
tabSystemHeight
)
{
scrTabSystem
->
setMax
(
tabSystemLastY
-
tabSystemHeight
+
5
);
scrTabSystem
->
setPos
(
0
);
scrTabSystem
->
setVisible
(
true
);
}
else
scrTabSystem
->
setVisible
(
false
);
//
//
wHand
=
env
->
addWindow
(
rect
<
s32
>
(
500
*
xScale
,
450
*
yScale
,
825
*
xScale
,
605
*
yScale
),
false
,
L""
);
wHand
=
env
->
addWindow
(
rect
<
s32
>
(
500
*
xScale
,
450
*
yScale
,
825
*
xScale
,
605
*
yScale
),
false
,
L""
);
wHand
->
getCloseButton
()
->
setVisible
(
false
);
wHand
->
getCloseButton
()
->
setVisible
(
false
);
...
...
Classes/gframe/game.h
View file @
d6fff911
...
@@ -240,11 +240,17 @@ public:
...
@@ -240,11 +240,17 @@ public:
irr
::
gui
::
IGUIListBox
*
lstLog
;
irr
::
gui
::
IGUIListBox
*
lstLog
;
irr
::
gui
::
IGUIButton
*
btnClearLog
;
irr
::
gui
::
IGUIButton
*
btnClearLog
;
irr
::
gui
::
IGUIButton
*
btnSaveLog
;
irr
::
gui
::
IGUIButton
*
btnSaveLog
;
irr
::
gui
::
IGUIWindow
*
tabHelper
;
irr
::
gui
::
IGUIElement
*
elmTabHelperLast
;
irr
::
gui
::
IGUIScrollBar
*
scrTabHelper
;
irr
::
gui
::
IGUICheckBox
*
chkMAutoPos
;
irr
::
gui
::
IGUICheckBox
*
chkMAutoPos
;
irr
::
gui
::
IGUICheckBox
*
chkSTAutoPos
;
irr
::
gui
::
IGUICheckBox
*
chkSTAutoPos
;
irr
::
gui
::
IGUICheckBox
*
chkRandomPos
;
irr
::
gui
::
IGUICheckBox
*
chkRandomPos
;
irr
::
gui
::
IGUICheckBox
*
chkAutoChain
;
irr
::
gui
::
IGUICheckBox
*
chkAutoChain
;
irr
::
gui
::
IGUICheckBox
*
chkWaitChain
;
irr
::
gui
::
IGUICheckBox
*
chkWaitChain
;
irr
::
gui
::
IGUIWindow
*
tabSystem
;
irr
::
gui
::
IGUIElement
*
elmTabSystemLast
;
irr
::
gui
::
IGUIScrollBar
*
scrTabSystem
;
irr
::
gui
::
IGUICheckBox
*
chkDrawFieldSpell
;
irr
::
gui
::
IGUICheckBox
*
chkDrawFieldSpell
;
irr
::
gui
::
IGUICheckBox
*
chkQuickAnimation
;
irr
::
gui
::
IGUICheckBox
*
chkQuickAnimation
;
irr
::
gui
::
IGUICheckBox
*
chkAutoSaveReplay
;
irr
::
gui
::
IGUICheckBox
*
chkAutoSaveReplay
;
...
@@ -642,9 +648,11 @@ extern Game* mainGame;
...
@@ -642,9 +648,11 @@ extern Game* mainGame;
#define BUTTON_BOT_START 340
#define BUTTON_BOT_START 340
#define LISTBOX_BOT_LIST 341
#define LISTBOX_BOT_LIST 341
#define CHECKBOX_BOT_OLD_RULE 342
#define CHECKBOX_BOT_OLD_RULE 342
#define LISTBOX_SINGLEPLAY_LIST 350
#define LISTBOX_SINGLEPLAY_LIST 343
#define BUTTON_LOAD_SINGLEPLAY 351
#define BUTTON_LOAD_SINGLEPLAY 344
#define BUTTON_CANCEL_SINGLEPLAY 352
#define BUTTON_CANCEL_SINGLEPLAY 345
#define SCROLL_TAB_HELPER 350
#define SCROLL_TAB_SYSTEM 351
#define CHECKBOX_AUTO_SEARCH 360
#define CHECKBOX_AUTO_SEARCH 360
#define CHECKBOX_MULTI_KEYWORDS 372
#define CHECKBOX_MULTI_KEYWORDS 372
#define CHECKBOX_PREFER_EXPANSION 373
#define CHECKBOX_PREFER_EXPANSION 373
...
...
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