Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
YGOMobile
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
fallenstardust
YGOMobile
Commits
d2d00690
Commit
d2d00690
authored
Jul 28, 2019
by
fallenstardust
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
sync string & ocgcore
parent
3eea1e05
Changes
2
Hide whitespace changes
Inline
Side-by-side
Showing
2 changed files
with
9 additions
and
2 deletions
+9
-2
Classes/ocgcore/field.cpp
Classes/ocgcore/field.cpp
+2
-2
mobile/assets/data/conf/strings.conf
mobile/assets/data/conf/strings.conf
+7
-0
No files found.
Classes/ocgcore/field.cpp
View file @
d2d00690
...
@@ -2332,7 +2332,7 @@ int32 field::get_attack_target(card* pcard, card_vector* v, uint8 chain_attack,
...
@@ -2332,7 +2332,7 @@ int32 field::get_attack_target(card* pcard, card_vector* v, uint8 chain_attack,
continue
;
continue
;
if
(
atype
>=
2
&&
atarget
->
is_affected_by_effect
(
EFFECT_IGNORE_BATTLE_TARGET
))
if
(
atype
>=
2
&&
atarget
->
is_affected_by_effect
(
EFFECT_IGNORE_BATTLE_TARGET
))
continue
;
continue
;
if
(
select_target
&&
atype
==
4
)
{
if
(
select_target
&&
(
atype
==
2
||
atype
==
4
)
)
{
if
(
atarget
->
is_affected_by_effect
(
EFFECT_CANNOT_BE_BATTLE_TARGET
,
pcard
))
if
(
atarget
->
is_affected_by_effect
(
EFFECT_CANNOT_BE_BATTLE_TARGET
,
pcard
))
continue
;
continue
;
if
(
pcard
->
is_affected_by_effect
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
,
atarget
))
if
(
pcard
->
is_affected_by_effect
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
,
atarget
))
...
@@ -2353,7 +2353,7 @@ int32 field::get_attack_target(card* pcard, card_vector* v, uint8 chain_attack,
...
@@ -2353,7 +2353,7 @@ int32 field::get_attack_target(card* pcard, card_vector* v, uint8 chain_attack,
mcount
++
;
mcount
++
;
if
(
chain_attack
&&
core
.
chain_attack_target
&&
atarget
!=
core
.
chain_attack_target
)
if
(
chain_attack
&&
core
.
chain_attack_target
&&
atarget
!=
core
.
chain_attack_target
)
continue
;
continue
;
if
(
select_target
&&
atype
==
4
)
{
if
(
select_target
&&
(
atype
==
2
||
atype
==
4
)
)
{
if
(
atarget
->
is_affected_by_effect
(
EFFECT_CANNOT_BE_BATTLE_TARGET
,
pcard
))
if
(
atarget
->
is_affected_by_effect
(
EFFECT_CANNOT_BE_BATTLE_TARGET
,
pcard
))
continue
;
continue
;
if
(
pcard
->
is_affected_by_effect
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
,
atarget
))
if
(
pcard
->
is_affected_by_effect
(
EFFECT_CANNOT_SELECT_BATTLE_TARGET
,
atarget
))
...
...
mobile/assets/data/conf/strings.conf
View file @
d2d00690
...
@@ -599,6 +599,10 @@
...
@@ -599,6 +599,10 @@
!
counter
0
x104f
蛊指示物
!
counter
0
x104f
蛊指示物
!
counter
0
x50
指示物(娱乐伙伴 掉头跑骑兵)
!
counter
0
x50
指示物(娱乐伙伴 掉头跑骑兵)
!
counter
0
x51
指示物(蜂军巢)
!
counter
0
x51
指示物(蜂军巢)
!
counter
0
x52
指示物(防火龙·暗流体)
!
counter
0
x53
指示物(炽天蝶)
!
counter
0
x54
指示物(星遗物引导的前路)
!
counter
0
x55
指示物(隐居者的大釜)
#setnames, using tab for comment
#setnames, using tab for comment
!
setname
0
x1
正义盟军
A
・
O
・
J
!
setname
0
x1
正义盟军
A
・
O
・
J
!
setname
0
x2
次世代 ジェネクス
!
setname
0
x2
次世代 ジェネクス
...
@@ -987,3 +991,6 @@
...
@@ -987,3 +991,6 @@
!
setname
0
x12d
斯摩夫 シムルグ
!
setname
0
x12d
斯摩夫 シムルグ
!
setname
0
x12e
占卜魔女 占い魔女
!
setname
0
x12e
占卜魔女 占い魔女
!
setname
0
x12f
蜂军
B
・
F
(ビー・フォース)
!
setname
0
x12f
蜂军
B
・
F
(ビー・フォース)
!
setname
0
x130
破械
!
setname
0
x1130
破械神
!
setname
0
x131
梦镜
Dream
Mirror
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment