Commit c5ec8e32 authored by fallenstardust's avatar fallenstardust

修复使用超过177*254卡图showcard不完整的问题

parent d41d8204
...@@ -866,9 +866,13 @@ void Game::DrawGUI() { ...@@ -866,9 +866,13 @@ void Game::DrawGUI() {
} }
void Game::DrawSpec() { void Game::DrawSpec() {
if(showcard) { if(showcard) {
irr::video::ITexture* showimg = imageManager.GetTexture(showcardcode);
if(showimg == NULL)
return;
dimension2d<u32> orisize = showimg->getOriginalSize();
switch(showcard) { switch(showcard) {
case 1: { case 1: {
driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574 * mainGame->xScale, 150 * mainGame->yScale, (574 + CARD_IMG_WIDTH) * mainGame->xScale, (150 + CARD_IMG_HEIGHT) * mainGame->yScale), recti(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, 0, true); driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574 * mainGame->xScale, 150 * mainGame->yScale, (574 + CARD_IMG_WIDTH) * mainGame->xScale, (150 + CARD_IMG_HEIGHT) * mainGame->yScale), recti(0, 0, orisize.Width, orisize.Height), 0, 0, true);
driver->draw2DImage(imageManager.tMask, recti(574 * mainGame->xScale, 150 * mainGame->yScale, (574 + (showcarddif > CARD_IMG_WIDTH ? CARD_IMG_WIDTH : showcarddif)) * mainGame->xScale, 404 * mainGame->yScale), driver->draw2DImage(imageManager.tMask, recti(574 * mainGame->xScale, 150 * mainGame->yScale, (574 + (showcarddif > CARD_IMG_WIDTH ? CARD_IMG_WIDTH : showcarddif)) * mainGame->xScale, 404 * mainGame->yScale),
recti(CARD_IMG_HEIGHT - showcarddif, 0, CARD_IMG_HEIGHT - (showcarddif > CARD_IMG_WIDTH ? showcarddif - CARD_IMG_WIDTH : 0), CARD_IMG_HEIGHT), 0, 0, true); recti(CARD_IMG_HEIGHT - showcarddif, 0, CARD_IMG_HEIGHT - (showcarddif > CARD_IMG_WIDTH ? showcarddif - CARD_IMG_WIDTH : 0), CARD_IMG_HEIGHT), 0, 0, true);
showcarddif += 15; showcarddif += 15;
...@@ -879,7 +883,7 @@ void Game::DrawSpec() { ...@@ -879,7 +883,7 @@ void Game::DrawSpec() {
break; break;
} }
case 2: { case 2: {
driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574 * mainGame->xScale, 150 * mainGame->yScale, (574 + CARD_IMG_WIDTH) * mainGame->xScale, (150 + CARD_IMG_HEIGHT) * mainGame->yScale), recti(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, 0, true); driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574 * mainGame->xScale, 150 * mainGame->yScale, (574 + CARD_IMG_WIDTH) * mainGame->xScale, (150 + CARD_IMG_HEIGHT) * mainGame->yScale), recti(0, 0, orisize.Width, orisize.Height), 0, 0, true);
driver->draw2DImage(imageManager.tMask, recti((574 + showcarddif) * mainGame->xScale, 150 * mainGame->yScale, 751 * mainGame->xScale, 404 * mainGame->yScale), recti(0, 0, (CARD_IMG_WIDTH - showcarddif), CARD_IMG_HEIGHT), 0, 0, true); driver->draw2DImage(imageManager.tMask, recti((574 + showcarddif) * mainGame->xScale, 150 * mainGame->yScale, 751 * mainGame->xScale, 404 * mainGame->yScale), recti(0, 0, (CARD_IMG_WIDTH - showcarddif), CARD_IMG_HEIGHT), 0, 0, true);
showcarddif += 15; showcarddif += 15;
if(showcarddif >= CARD_IMG_WIDTH) { if(showcarddif >= CARD_IMG_WIDTH) {
...@@ -888,7 +892,7 @@ void Game::DrawSpec() { ...@@ -888,7 +892,7 @@ void Game::DrawSpec() {
break; break;
} }
case 3: { case 3: {
driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574 * mainGame->xScale, 150 * mainGame->yScale, (574 + CARD_IMG_WIDTH) * mainGame->xScale, (150 + CARD_IMG_HEIGHT) * mainGame->yScale), recti(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, 0, true); driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574 * mainGame->xScale, 150 * mainGame->yScale, (574 + CARD_IMG_WIDTH) * mainGame->xScale, (150 + CARD_IMG_HEIGHT) * mainGame->yScale), recti(0, 0, orisize.Width, orisize.Height), 0, 0, true);
driver->draw2DImage(imageManager.tNegated, recti((536 + showcarddif) * mainGame->xScale, (141 + showcarddif) * mainGame->yScale, (793 - showcarddif) * mainGame->xScale, (397 - showcarddif) * mainGame->yScale), recti(0, 0, 128, 128), 0, 0, true); driver->draw2DImage(imageManager.tNegated, recti((536 + showcarddif) * mainGame->xScale, (141 + showcarddif) * mainGame->yScale, (793 - showcarddif) * mainGame->xScale, (397 - showcarddif) * mainGame->yScale), recti(0, 0, 128, 128), 0, 0, true);
if(showcarddif < 64) if(showcarddif < 64)
showcarddif += 4; showcarddif += 4;
...@@ -900,7 +904,7 @@ void Game::DrawSpec() { ...@@ -900,7 +904,7 @@ void Game::DrawSpec() {
matManager.c2d[2] = (showcarddif << 24) | 0xffffff; matManager.c2d[2] = (showcarddif << 24) | 0xffffff;
matManager.c2d[3] = (showcarddif << 24) | 0xffffff; matManager.c2d[3] = (showcarddif << 24) | 0xffffff;
driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574 * mainGame->xScale, 154 * mainGame->yScale, 751 * mainGame->xScale, 404 * mainGame->yScale), driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574 * mainGame->xScale, 154 * mainGame->yScale, 751 * mainGame->xScale, 404 * mainGame->yScale),
recti(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, matManager.c2d, true); recti(0, 0, orisize.Width, orisize.Height), 0, matManager.c2d, true);
if(showcarddif < 255) if(showcarddif < 255)
showcarddif += 17; showcarddif += 17;
break; break;
...@@ -911,13 +915,13 @@ void Game::DrawSpec() { ...@@ -911,13 +915,13 @@ void Game::DrawSpec() {
matManager.c2d[2] = (showcarddif << 25) | 0xffffff; matManager.c2d[2] = (showcarddif << 25) | 0xffffff;
matManager.c2d[3] = (showcarddif << 25) | 0xffffff; matManager.c2d[3] = (showcarddif << 25) | 0xffffff;
driver->draw2DImage(imageManager.GetTexture(showcardcode), recti((662 - showcarddif * 0.69685f) * mainGame->xScale, (277 - showcarddif) * mainGame->yScale, (662 + showcarddif * 0.69685f) * mainGame->xScale, (277 + showcarddif) * mainGame->yScale), driver->draw2DImage(imageManager.GetTexture(showcardcode), recti((662 - showcarddif * 0.69685f) * mainGame->xScale, (277 - showcarddif) * mainGame->yScale, (662 + showcarddif * 0.69685f) * mainGame->xScale, (277 + showcarddif) * mainGame->yScale),
recti(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, matManager.c2d, true); recti(0, 0, orisize.Width, orisize.Height), 0, matManager.c2d, true);
if(showcarddif < 127) if(showcarddif < 127)
showcarddif += 9; showcarddif += 9;
break; break;
} }
case 6: { case 6: {
driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574 * mainGame->xScale, 150 * mainGame->yScale, (574 + CARD_IMG_WIDTH) * mainGame->xScale, (150 + CARD_IMG_HEIGHT) * mainGame->yScale), recti(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), 0, 0, true); driver->draw2DImage(imageManager.GetTexture(showcardcode), recti(574 * mainGame->xScale, 150 * mainGame->yScale, (574 + CARD_IMG_WIDTH) * mainGame->xScale, (150 + CARD_IMG_HEIGHT) * mainGame->yScale), recti(0, 0, orisize.Width, orisize.Height), 0, 0, true);
driver->draw2DImage(imageManager.tNumber, recti((536 + showcarddif) * mainGame->xScale, (141 + showcarddif) * mainGame->yScale, (793 - showcarddif) * mainGame->xScale, (397 - showcarddif) * mainGame->yScale), driver->draw2DImage(imageManager.tNumber, recti((536 + showcarddif) * mainGame->xScale, (141 + showcarddif) * mainGame->yScale, (793 - showcarddif) * mainGame->xScale, (397 - showcarddif) * mainGame->yScale),
recti((showcardp % 5) * 64, (showcardp / 5) * 64, (showcardp % 5 + 1) * 64, (showcardp / 5 + 1) * 64), 0, 0, true); recti((showcardp % 5) * 64, (showcardp / 5) * 64, (showcardp % 5 + 1) * 64, (showcardp / 5 + 1) * 64), 0, 0, true);
if(showcarddif < 64) if(showcarddif < 64)
...@@ -931,7 +935,7 @@ void Game::DrawSpec() { ...@@ -931,7 +935,7 @@ void Game::DrawSpec() {
corner[1] = core::position2d<s32>(751 * mainGame->xScale + (CARD_IMG_HEIGHT * mainGame->yScale - y) * 0.3f , 404 * mainGame->yScale - y); corner[1] = core::position2d<s32>(751 * mainGame->xScale + (CARD_IMG_HEIGHT * mainGame->yScale - y) * 0.3f , 404 * mainGame->yScale - y);
corner[2] = core::position2d<s32>(574 * mainGame->xScale, 404 * mainGame->yScale); corner[2] = core::position2d<s32>(574 * mainGame->xScale, 404 * mainGame->yScale);
corner[3] = core::position2d<s32>(751 * mainGame->xScale, 404 * mainGame->yScale); corner[3] = core::position2d<s32>(751 * mainGame->xScale, 404 * mainGame->yScale);
irr::gui::Draw2DImageQuad(driver, imageManager.GetTexture(showcardcode), rect<s32>(0, 0, CARD_IMG_WIDTH, CARD_IMG_HEIGHT), corner); irr::gui::Draw2DImageQuad(driver, imageManager.GetTexture(showcardcode), rect<s32>(0, 0, orisize.Width, orisize.Height), corner);
showcardp++; showcardp++;
showcarddif += 9; showcarddif += 9;
if(showcarddif >= 90) if(showcarddif >= 90)
......
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