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fallenstardust
YGOMobile
Commits
aa92e564
Commit
aa92e564
authored
Dec 30, 2024
by
fallenstardust
Browse files
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Plain Diff
sync ocgcore
parent
a01e2206
Changes
4
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Side-by-side
Showing
4 changed files
with
20 additions
and
14 deletions
+20
-14
Classes/ocgcore/card.cpp
Classes/ocgcore/card.cpp
+2
-6
Classes/ocgcore/common.h
Classes/ocgcore/common.h
+1
-1
Classes/ocgcore/operations.cpp
Classes/ocgcore/operations.cpp
+10
-4
Classes/ocgcore/processor.cpp
Classes/ocgcore/processor.cpp
+7
-3
No files found.
Classes/ocgcore/card.cpp
View file @
aa92e564
...
...
@@ -3419,9 +3419,7 @@ int32_t card::get_set_tribute_count() {
return
min
+
(
max
<<
16
);
}
int32_t
card
::
is_can_be_flip_summoned
(
uint8_t
playerid
)
{
if
(
is_status
(
STATUS_SUMMON_TURN
)
||
is_status
(
STATUS_FLIP_SUMMON_TURN
)
||
is_status
(
STATUS_SPSUMMON_TURN
)
||
is_status
(
STATUS_FORM_CHANGED
))
return
FALSE
;
if
(
announce_count
>
0
)
if
(
is_status
(
STATUS_CANNOT_CHANGE_FORM
))
return
FALSE
;
if
(
current
.
location
!=
LOCATION_MZONE
)
return
FALSE
;
...
...
@@ -3949,12 +3947,10 @@ int32_t card::is_capable_attack_announce(uint8_t playerid) {
return
TRUE
;
}
int32_t
card
::
is_capable_change_position
(
uint8_t
playerid
)
{
if
(
get_status
(
STATUS_SUMMON_TURN
|
STATUS_FLIP_SUMMON_TURN
|
STATUS_SPSUMMON_TURN
|
STATUS_FORM_CHANGED
))
if
(
is_status
(
STATUS_CANNOT_CHANGE_FORM
))
return
FALSE
;
if
(
data
.
type
&
TYPE_LINK
)
return
FALSE
;
if
(
announce_count
>
0
)
return
FALSE
;
if
(
is_status
(
STATUS_FORBIDDEN
))
return
FALSE
;
if
(
is_affected_by_effect
(
EFFECT_CANNOT_CHANGE_POSITION
))
...
...
Classes/ocgcore/common.h
View file @
aa92e564
...
...
@@ -189,7 +189,7 @@ inline bool check_playerid(int32_t playerid) {
#define STATUS_NO_LEVEL 0x0020
#define STATUS_BATTLE_RESULT 0x0040
#define STATUS_SPSUMMON_STEP 0x0080
#define STATUS_
FORM_CHANGED
0x0100
#define STATUS_
CANNOT_CHANGE_FORM
0x0100
#define STATUS_SUMMONING 0x0200
#define STATUS_EFFECT_ENABLED 0x0400
#define STATUS_SUMMON_TURN 0x0800
...
...
Classes/ocgcore/operations.cpp
View file @
aa92e564
...
...
@@ -1938,6 +1938,7 @@ int32_t field::summon(uint16_t step, uint8_t sumplayer, card* target, effect* pr
target
->
set_status
(
STATUS_SUMMONING
,
FALSE
);
target
->
set_status
(
STATUS_FLIP_SUMMONING
,
FALSE
);
target
->
set_status
(
STATUS_SUMMON_TURN
,
TRUE
);
target
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
target
->
enable_field_effect
(
true
);
if
(
target
->
is_status
(
STATUS_DISABLED
))
target
->
reset
(
RESET_DISABLE
,
RESET_EVENT
);
...
...
@@ -2048,6 +2049,7 @@ int32_t field::flip_summon(uint16_t step, uint8_t sumplayer, card * target, uint
if
(
target
->
is_status
(
STATUS_DISABLED
))
target
->
reset
(
RESET_DISABLE
,
RESET_EVENT
);
target
->
set_status
(
STATUS_FLIP_SUMMON_TURN
,
TRUE
);
target
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
return
FALSE
;
}
case
4
:
{
...
...
@@ -2395,6 +2397,7 @@ int32_t field::mset(uint16_t step, uint8_t setplayer, card* target, effect* proc
++
core
.
normalsummon_state_count
[
setplayer
];
check_card_counter
(
target
,
ACTIVITY_NORMALSUMMON
,
setplayer
);
target
->
set_status
(
STATUS_SUMMON_TURN
,
TRUE
);
target
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
pduel
->
write_buffer8
(
MSG_SET
);
pduel
->
write_buffer32
(
target
->
data
.
code
);
pduel
->
write_buffer32
(
target
->
get_info_location
());
...
...
@@ -2929,6 +2932,7 @@ int32_t field::special_summon_rule(uint16_t step, uint8_t sumplayer, card* targe
}
target
->
set_status
(
STATUS_SUMMONING
,
FALSE
);
target
->
set_status
(
STATUS_PROC_COMPLETE
|
STATUS_SPSUMMON_TURN
,
TRUE
);
target
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
target
->
enable_field_effect
(
true
);
if
(
target
->
is_status
(
STATUS_DISABLED
))
target
->
reset
(
RESET_DISABLE
,
RESET_EVENT
);
...
...
@@ -3136,6 +3140,7 @@ int32_t field::special_summon_rule(uint16_t step, uint8_t sumplayer, card* targe
for
(
auto
&
pcard
:
pgroup
->
container
)
{
pcard
->
set_status
(
STATUS_SUMMONING
,
FALSE
);
pcard
->
set_status
(
STATUS_SPSUMMON_TURN
,
TRUE
);
pcard
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
pcard
->
enable_field_effect
(
true
);
if
(
pcard
->
is_status
(
STATUS_DISABLED
))
pcard
->
reset
(
RESET_DISABLE
,
RESET_EVENT
);
...
...
@@ -3352,6 +3357,7 @@ int32_t field::special_summon(uint16_t step, effect* reason_effect, uint8_t reas
for
(
auto
&
pcard
:
targets
->
container
)
{
pcard
->
set_status
(
STATUS_SPSUMMON_STEP
,
FALSE
);
pcard
->
set_status
(
STATUS_SPSUMMON_TURN
,
TRUE
);
pcard
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
if
(
pcard
->
is_position
(
POS_FACEUP
))
pcard
->
enable_field_effect
(
true
);
}
...
...
@@ -4645,15 +4651,15 @@ int32_t field::move_to_field(uint16_t step, card* target, uint32_t enable, uint3
}
if
(
!
(
target
->
current
.
location
&
LOCATION_ONFIELD
))
target
->
clear_relate_effect
();
if
(
ret
==
RETURN_TEMP_REMOVE_TO_FIELD
)
if
(
ret
==
RETURN_TEMP_REMOVE_TO_FIELD
)
{
target
->
current
.
reason
&=
~
REASON_TEMPORARY
;
if
(
ret
==
0
&&
location
!=
target
->
current
.
location
||
ret
==
RETURN_TEMP_REMOVE_TO_FIELD
&&
target
->
turnid
!=
infos
.
turn_id
)
{
}
if
(
ret
==
0
&&
location
!=
target
->
current
.
location
||
ret
==
RETURN_TEMP_REMOVE_TO_FIELD
)
{
target
->
set_status
(
STATUS_SUMMON_TURN
,
FALSE
);
target
->
set_status
(
STATUS_FLIP_SUMMON_TURN
,
FALSE
);
target
->
set_status
(
STATUS_SPSUMMON_TURN
,
FALSE
);
target
->
set_status
(
STATUS_SET_TURN
,
FALSE
);
target
->
set_status
(
STATUS_
FORM_CHANGED
,
FALSE
);
target
->
set_status
(
STATUS_
CANNOT_CHANGE_FORM
,
FALSE
);
}
target
->
temp
.
sequence
=
seq
;
if
(
location
!=
LOCATION_MZONE
)
{
...
...
Classes/ocgcore/processor.cpp
View file @
aa92e564
...
...
@@ -2316,7 +2316,7 @@ int32_t field::process_idle_command(uint16_t step) {
return
FALSE
;
}
else
add_process
(
PROCESSOR_FLIP_SUMMON
,
0
,
0
,
(
group
*
)
target
,
target
->
current
.
controler
,
0
);
target
->
set_status
(
STATUS_
FORM_CHANGED
,
TRUE
);
target
->
set_status
(
STATUS_
CANNOT_CHANGE_FORM
,
TRUE
);
core
.
units
.
begin
()
->
step
=
-
1
;
return
FALSE
;
}
...
...
@@ -2375,7 +2375,7 @@ int32_t field::process_idle_command(uint16_t step) {
adjust_all
();
add_process
(
PROCESSOR_POINT_EVENT
,
0
,
0
,
0
,
FALSE
,
0
);
}
target
->
set_status
(
STATUS_
FORM_CHANGED
,
TRUE
);
target
->
set_status
(
STATUS_
CANNOT_CHANGE_FORM
,
TRUE
);
core
.
units
.
begin
()
->
step
=
-
1
;
return
FALSE
;
}
...
...
@@ -2665,6 +2665,7 @@ int32_t field::process_battle_command(uint16_t step) {
}
if
(
core
.
units
.
begin
()
->
arg3
)
{
//attack announce failed
++
core
.
attacker
->
announce_count
;
core
.
attacker
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
core
.
chain_attack
=
FALSE
;
core
.
units
.
begin
()
->
step
=
-
1
;
}
...
...
@@ -2739,6 +2740,7 @@ int32_t field::process_battle_command(uint16_t step) {
// go to damage step
if
(
!
core
.
attack_rollback
)
{
++
core
.
attacker
->
announce_count
;
core
.
attacker
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
core
.
attacker
->
announced_cards
.
addcard
(
core
.
attack_target
);
attack_all_target_check
();
core
.
units
.
begin
()
->
step
=
18
;
...
...
@@ -2771,6 +2773,7 @@ int32_t field::process_battle_command(uint16_t step) {
case
13
:
{
if
(
core
.
attacker
->
fieldid_r
==
core
.
pre_field
[
0
])
{
++
core
.
attacker
->
announce_count
;
core
.
attacker
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
core
.
attacker
->
announced_cards
.
addcard
(
core
.
attack_target
);
attack_all_target_check
();
}
...
...
@@ -3323,6 +3326,7 @@ int32_t field::process_damage_step(uint16_t step, uint32_t new_attack) {
if
(
core
.
attacker
)
{
core
.
attacker
->
set_status
(
STATUS_ATTACK_CANCELED
,
TRUE
);
++
core
.
attacker
->
announce_count
;
core
.
attacker
->
set_status
(
STATUS_CANNOT_CHANGE_FORM
,
TRUE
);
core
.
attacker
->
announced_cards
.
addcard
(
core
.
attack_target
);
attack_all_target_check
();
}
...
...
@@ -3674,7 +3678,7 @@ int32_t field::process_turn(uint16_t step, uint8_t turn_player) {
pcard
->
set_status
(
STATUS_FLIP_SUMMON_TURN
,
FALSE
);
pcard
->
set_status
(
STATUS_SPSUMMON_TURN
,
FALSE
);
pcard
->
set_status
(
STATUS_SET_TURN
,
FALSE
);
pcard
->
set_status
(
STATUS_
FORM_CHANGED
,
FALSE
);
pcard
->
set_status
(
STATUS_
CANNOT_CHANGE_FORM
,
FALSE
);
pcard
->
indestructable_effects
.
clear
();
pcard
->
attack_announce_count
=
0
;
pcard
->
announce_count
=
0
;
...
...
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