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fallenstardust
YGOMobile
Commits
a2ce02ca
Commit
a2ce02ca
authored
Nov 09, 2020
by
fallenstardust
Browse files
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Plain Diff
sync ocgcore
parent
c10d687d
Changes
4
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Showing
4 changed files
with
67 additions
and
5 deletions
+67
-5
Classes/ocgcore/card.cpp
Classes/ocgcore/card.cpp
+2
-2
Classes/ocgcore/libduel.cpp
Classes/ocgcore/libduel.cpp
+60
-0
Classes/ocgcore/operations.cpp
Classes/ocgcore/operations.cpp
+3
-3
Classes/ocgcore/scriptlib.h
Classes/ocgcore/scriptlib.h
+2
-0
No files found.
Classes/ocgcore/card.cpp
View file @
a2ce02ca
...
...
@@ -2079,9 +2079,9 @@ int32 card::leave_field_redirect(uint32 reason) {
return
LOCATION_REMOVED
;
// the ruling for the priority of the following redirects can't be confirmed for now
if
(
redirects
&
LOCATION_DECK
)
{
if
(
redirects
&
LOCATION_DECKBOT
)
if
(
(
redirects
&
LOCATION_DECKBOT
)
==
LOCATION_DECKBOT
)
return
LOCATION_DECKBOT
;
if
(
redirects
&
LOCATION_DECKSHF
)
if
(
(
redirects
&
LOCATION_DECKSHF
)
==
LOCATION_DECKSHF
)
return
LOCATION_DECKSHF
;
return
LOCATION_DECK
;
}
...
...
Classes/ocgcore/libduel.cpp
View file @
a2ce02ca
...
...
@@ -1487,6 +1487,14 @@ int32 scriptlib::duel_disable_shuffle_check(lua_State *L) {
pduel
->
game_field
->
core
.
shuffle_check_disabled
=
disable
;
return
0
;
}
int32
scriptlib
::
duel_disable_self_destroy_check
(
lua_State
*
L
)
{
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
uint8
disable
=
TRUE
;
if
(
lua_gettop
(
L
)
>
0
)
disable
=
lua_toboolean
(
L
,
1
);
pduel
->
game_field
->
core
.
selfdes_disabled
=
disable
;
return
0
;
}
int32
scriptlib
::
duel_shuffle_deck
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
uint32
playerid
=
(
uint32
)
lua_tointeger
(
L
,
1
);
...
...
@@ -3598,6 +3606,56 @@ int32 scriptlib::duel_select_disable_field(lua_State * L) {
return
1
;
});
}
int32
scriptlib
::
duel_select_field
(
lua_State
*
L
)
{
check_action_permission
(
L
);
check_param_count
(
L
,
5
);
int32
playerid
=
(
int32
)
lua_tointeger
(
L
,
1
);
if
(
playerid
!=
0
&&
playerid
!=
1
)
return
0
;
uint32
count
=
(
uint32
)
lua_tointeger
(
L
,
2
);
uint32
location1
=
(
uint32
)
lua_tointeger
(
L
,
3
);
uint32
location2
=
(
uint32
)
lua_tointeger
(
L
,
4
);
uint32
filter
=
(
uint32
)
lua_tointeger
(
L
,
5
);
duel
*
pduel
=
interpreter
::
get_duel_info
(
L
);
uint32
flag
=
0xffffffff
;
if
(
location1
&
LOCATION_MZONE
)
{
flag
&=
0xffffffe0
;
}
if
(
location1
&
LOCATION_SZONE
)
{
flag
&=
pduel
->
game_field
->
core
.
duel_rule
==
3
?
0xffff00ff
:
0xffffc0ff
;
}
if
(
location2
&
LOCATION_MZONE
)
{
flag
&=
0xffe0ffff
;
}
if
(
location2
&
LOCATION_SZONE
)
{
flag
&=
pduel
->
game_field
->
core
.
duel_rule
==
3
?
0x00ffffff
:
0xc0ffffff
;
}
if
((
location1
&
LOCATION_MZONE
)
&&
(
location2
&
LOCATION_MZONE
)
&&
pduel
->
game_field
->
core
.
duel_rule
>=
4
)
{
flag
&=
0xffffff9f
;
}
flag
|=
filter
|
0x00800080
;
pduel
->
game_field
->
add_process
(
PROCESSOR_SELECT_DISFIELD
,
0
,
0
,
0
,
playerid
,
flag
,
count
);
return
lua_yieldk
(
L
,
0
,
(
lua_KContext
)
pduel
,
[](
lua_State
*
L
,
int32
status
,
lua_KContext
ctx
)
{
duel
*
pduel
=
(
duel
*
)
ctx
;
int32
playerid
=
(
int32
)
lua_tointeger
(
L
,
1
);
uint32
count
=
(
uint32
)
lua_tointeger
(
L
,
2
);
int32
dfflag
=
0
;
uint8
pa
=
0
;
for
(
uint32
i
=
0
;
i
<
count
;
++
i
)
{
uint8
p
=
pduel
->
game_field
->
returns
.
bvalue
[
pa
];
uint8
l
=
pduel
->
game_field
->
returns
.
bvalue
[
pa
+
1
];
uint8
s
=
pduel
->
game_field
->
returns
.
bvalue
[
pa
+
2
];
dfflag
|=
0x1u
<<
(
s
+
(
p
==
playerid
?
0
:
16
)
+
(
l
==
LOCATION_MZONE
?
0
:
8
));
pa
+=
3
;
}
if
(
dfflag
&
(
0x1
<<
5
))
dfflag
|=
0x1
<<
(
16
+
6
);
if
(
dfflag
&
(
0x1
<<
6
))
dfflag
|=
0x1
<<
(
16
+
5
);
lua_pushinteger
(
L
,
dfflag
);
return
1
;
});
}
int32
scriptlib
::
duel_announce_race
(
lua_State
*
L
)
{
check_action_permission
(
L
);
check_param_count
(
L
,
3
);
...
...
@@ -4505,6 +4563,7 @@ static const struct luaL_Reg duellib[] = {
{
"DiscardDeck"
,
scriptlib
::
duel_discard_deck
},
{
"DiscardHand"
,
scriptlib
::
duel_discard_hand
},
{
"DisableShuffleCheck"
,
scriptlib
::
duel_disable_shuffle_check
},
{
"DisableSelfDestroyCheck"
,
scriptlib
::
duel_disable_self_destroy_check
},
{
"ShuffleDeck"
,
scriptlib
::
duel_shuffle_deck
},
{
"ShuffleExtra"
,
scriptlib
::
duel_shuffle_extra
},
{
"ShuffleHand"
,
scriptlib
::
duel_shuffle_hand
},
...
...
@@ -4605,6 +4664,7 @@ static const struct luaL_Reg duellib[] = {
{
"SelectOption"
,
scriptlib
::
duel_select_option
},
{
"SelectSequence"
,
scriptlib
::
duel_select_sequence
},
{
"SelectPosition"
,
scriptlib
::
duel_select_position
},
{
"SelectField"
,
scriptlib
::
duel_select_field
},
{
"SelectDisableField"
,
scriptlib
::
duel_select_disable_field
},
{
"AnnounceRace"
,
scriptlib
::
duel_announce_race
},
{
"AnnounceAttribute"
,
scriptlib
::
duel_announce_attribute
},
...
...
Classes/ocgcore/operations.cpp
View file @
a2ce02ca
...
...
@@ -861,12 +861,12 @@ int32 field::get_control(uint16 step, effect* reason_effect, uint8 reason_player
change
=
false
;
if
(
!
pcard
->
is_affect_by_effect
(
reason_effect
))
change
=
false
;
if
(
core
.
duel_rule
<=
4
&&
(
pcard
->
get_type
()
&
TYPE_TRAPMONSTER
)
&&
get_useable_count
(
pcard
,
playerid
,
LOCATION_SZONE
,
playerid
,
LOCATION_REASON_CONTROL
)
<=
0
)
if
(
core
.
duel_rule
<=
4
&&
(
pcard
->
get_type
()
&
TYPE_TRAPMONSTER
)
&&
get_useable_count
(
pcard
,
playerid
,
LOCATION_SZONE
,
reason_player
,
LOCATION_REASON_CONTROL
)
<=
0
)
change
=
false
;
if
(
!
change
)
targets
->
container
.
erase
(
pcard
);
}
int32
fcount
=
get_useable_count
(
NULL
,
playerid
,
LOCATION_MZONE
,
playerid
,
LOCATION_REASON_CONTROL
,
zone
);
int32
fcount
=
get_useable_count
(
NULL
,
playerid
,
LOCATION_MZONE
,
reason_player
,
LOCATION_REASON_CONTROL
,
zone
);
if
(
fcount
<=
0
)
{
destroy_set
->
swap
(
targets
->
container
);
core
.
units
.
begin
()
->
step
=
5
;
...
...
@@ -910,7 +910,7 @@ int32 field::get_control(uint16 step, effect* reason_effect, uint8 reason_player
return
FALSE
;
}
card
*
pcard
=
*
targets
->
it
;
move_to_field
(
pcard
,
playerid
,
playerid
,
LOCATION_MZONE
,
pcard
->
current
.
position
,
FALSE
,
0
,
FALSE
,
zone
);
move_to_field
(
pcard
,
(
reason_player
!=
PLAYER_NONE
)
?
reason_player
:
playerid
,
playerid
,
LOCATION_MZONE
,
pcard
->
current
.
position
,
FALSE
,
0
,
FALSE
,
zone
);
return
FALSE
;
}
case
4
:
{
...
...
Classes/ocgcore/scriptlib.h
View file @
a2ce02ca
...
...
@@ -433,6 +433,7 @@ public:
static
int32
duel_discard_deck
(
lua_State
*
L
);
static
int32
duel_discard_hand
(
lua_State
*
L
);
static
int32
duel_disable_shuffle_check
(
lua_State
*
L
);
static
int32
duel_disable_self_destroy_check
(
lua_State
*
L
);
static
int32
duel_shuffle_deck
(
lua_State
*
L
);
static
int32
duel_shuffle_extra
(
lua_State
*
L
);
static
int32
duel_shuffle_hand
(
lua_State
*
L
);
...
...
@@ -536,6 +537,7 @@ public:
static
int32
duel_select_sequence
(
lua_State
*
L
);
static
int32
duel_select_position
(
lua_State
*
L
);
static
int32
duel_select_disable_field
(
lua_State
*
L
);
static
int32
duel_select_field
(
lua_State
*
L
);
static
int32
duel_announce_race
(
lua_State
*
L
);
static
int32
duel_announce_attribute
(
lua_State
*
L
);
static
int32
duel_announce_level
(
lua_State
*
L
);
...
...
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