Commit 92aae885 authored by kenan's avatar kenan

reset manager

parent 9d6c5c2c
......@@ -288,8 +288,8 @@ bool ClientCard::deck_sort_def(code_pointer p1, code_pointer p2) {
return p1->first < p2->first;
}
bool ClientCard::deck_sort_name(code_pointer p1, code_pointer p2) {
const wchar_t* name1 = mainGame->dataManager->GetName(p1->first);
const wchar_t* name2 = mainGame->dataManager->GetName(p2->first);
const wchar_t* name1 = dataManager.GetName(p1->first);
const wchar_t* name2 = dataManager.GetName(p2->first);
int res = wcscmp(name1, name2);
if(res != 0)
return res < 0;
......
......@@ -447,7 +447,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
else if(conti_selecting)
mainGame->imageLoading.insert(std::make_pair(mainGame->btnCardSelect[i], selectable_cards[i]->chain_code));
else
mainGame->btnCardSelect[i]->setImage(mainGame->imageManager->tCover[selectable_cards[i]->controler]);
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i]->controler]);
mainGame->btnCardSelect[i]->setRelativePosition(rect<s32>((startpos + i * 125) * mainGame->xScale, 65 * mainGame->yScale, (startpos + 120 + i * 125) * mainGame->xScale, 235 * mainGame->yScale));
mainGame->btnCardSelect[i]->setPressed(false);
mainGame->btnCardSelect[i]->setVisible(true);
......@@ -457,13 +457,13 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
if(conti_selecting)
myswprintf(formatBuffer, L"%ls", DataManager::unknown_string);
else if(cant_check_grave && selectable_cards[i]->location == LOCATION_GRAVE)
myswprintf(formatBuffer, L"%ls", mainGame->dataManager->FormatLocation(selectable_cards[i]->location, 0));
myswprintf(formatBuffer, L"%ls", dataManager.FormatLocation(selectable_cards[i]->location, 0));
else if(selectable_cards[i]->location == LOCATION_OVERLAY)
myswprintf(formatBuffer, L"%ls[%d](%d)",
mainGame->dataManager->FormatLocation(selectable_cards[i]->overlayTarget->location, selectable_cards[i]->overlayTarget->sequence),
dataManager.FormatLocation(selectable_cards[i]->overlayTarget->location, selectable_cards[i]->overlayTarget->sequence),
selectable_cards[i]->overlayTarget->sequence + 1, selectable_cards[i]->sequence + 1);
else
myswprintf(formatBuffer, L"%ls[%d]", mainGame->dataManager->FormatLocation(selectable_cards[i]->location, selectable_cards[i]->sequence),
myswprintf(formatBuffer, L"%ls[%d]", dataManager.FormatLocation(selectable_cards[i]->location, selectable_cards[i]->sequence),
selectable_cards[i]->sequence + 1);
mainGame->stCardPos[i]->setText(formatBuffer);
// color
......@@ -535,12 +535,12 @@ void ClientField::ShowChainCard() {
if(selectable_cards[i]->code)
mainGame->imageLoading.insert(std::make_pair(mainGame->btnCardSelect[i], selectable_cards[i]->code));
else
mainGame->btnCardSelect[i]->setImage(mainGame->imageManager->tCover[selectable_cards[i]->controler]);
mainGame->btnCardSelect[i]->setImage(imageManager.tCover[selectable_cards[i]->controler]);
mainGame->btnCardSelect[i]->setRelativePosition(rect<s32>((startpos + i * 125) * mainGame->xScale, 65 * mainGame->yScale, (startpos + 120 + i * 125) * mainGame->xScale, 235 * mainGame->yScale));
mainGame->btnCardSelect[i]->setPressed(false);
mainGame->btnCardSelect[i]->setVisible(true);
wchar_t formatBuffer[2048];
myswprintf(formatBuffer, L"%ls[%d]", mainGame->dataManager->FormatLocation(selectable_cards[i]->location, selectable_cards[i]->sequence),
myswprintf(formatBuffer, L"%ls[%d]", dataManager.FormatLocation(selectable_cards[i]->location, selectable_cards[i]->sequence),
selectable_cards[i]->sequence + 1);
mainGame->stCardPos[i]->setText(formatBuffer);
if(selectable_cards[i]->location == LOCATION_OVERLAY) {
......@@ -592,17 +592,17 @@ void ClientField::ShowLocationCard() {
if(display_cards[i]->code)
mainGame->imageLoading.insert(std::make_pair(mainGame->btnCardDisplay[i], display_cards[i]->code));
else
mainGame->btnCardDisplay[i]->setImage(mainGame->imageManager->tCover[display_cards[i]->controler]);
mainGame->btnCardDisplay[i]->setImage(imageManager.tCover[display_cards[i]->controler]);
mainGame->btnCardDisplay[i]->setRelativePosition(rect<s32>((startpos + i * 125) * mainGame->xScale, 65 * mainGame->yScale, (startpos + 120 + i * 125) * mainGame->xScale, 235 * mainGame->yScale));
mainGame->btnCardDisplay[i]->setPressed(false);
mainGame->btnCardDisplay[i]->setVisible(true);
wchar_t formatBuffer[2048];
if(display_cards[i]->location == LOCATION_OVERLAY)
myswprintf(formatBuffer, L"%ls[%d](%d)",
mainGame->dataManager->FormatLocation(display_cards[i]->overlayTarget->location, display_cards[i]->overlayTarget->sequence),
dataManager.FormatLocation(display_cards[i]->overlayTarget->location, display_cards[i]->overlayTarget->sequence),
display_cards[i]->overlayTarget->sequence + 1, display_cards[i]->sequence + 1);
else
myswprintf(formatBuffer, L"%ls[%d]", mainGame->dataManager->FormatLocation(display_cards[i]->location, display_cards[i]->sequence),
myswprintf(formatBuffer, L"%ls[%d]", dataManager.FormatLocation(display_cards[i]->location, display_cards[i]->sequence),
display_cards[i]->sequence + 1);
mainGame->stDisplayPos[i]->setText(formatBuffer);
if(display_cards[i]->location == LOCATION_OVERLAY) {
......@@ -651,13 +651,13 @@ void ClientField::ShowSelectOption(int select_hint) {
bool quickmode = true;
mainGame->gMutex.lock();
for(auto option : select_options) {
if(mainGame->guiFont->getDimension(mainGame->dataManager->GetDesc(option)).Width > 370 * mainGame->xScale) {
if(mainGame->guiFont->getDimension(dataManager.GetDesc(option)).Width > 370 * mainGame->xScale) {
quickmode = false;
break;
}
}
for(int i = 0; (i < count) && (i < 5) && quickmode; i++) {
const wchar_t* option = mainGame->dataManager->GetDesc(select_options[i]);
const wchar_t* option = dataManager.GetDesc(select_options[i]);
mainGame->btnOption[i]->setText(option);
}
if(quickmode) {
......@@ -681,7 +681,7 @@ void ClientField::ShowSelectOption(int select_hint) {
mainGame->bgOptions->setRelativePosition(rect<s32>(0, 0, (scrollbar ? 405 : 390) * mainGame->xScale, pos.LowerRightCorner.Y - pos.UpperLeftCorner.Y));
} else {
mainGame->SetStaticText(mainGame->stOptions, 350 * mainGame->xScale, mainGame->guiFont,
(wchar_t*)mainGame->dataManager->GetDesc(select_options[0]));
(wchar_t*)dataManager.GetDesc(select_options[0]));
mainGame->stOptions->setVisible(true);
mainGame->btnOptionp->setVisible(false);
mainGame->btnOptionn->setVisible(count > 1);
......@@ -693,9 +693,9 @@ void ClientField::ShowSelectOption(int select_hint) {
mainGame->wOptions->setRelativePosition(pos);
}
if(select_hint)
myswprintf(textBuffer, L"%ls", mainGame->dataManager->GetDesc(select_hint));
myswprintf(textBuffer, L"%ls", dataManager.GetDesc(select_hint));
else
myswprintf(textBuffer, mainGame->dataManager->GetSysString(555));
myswprintf(textBuffer, dataManager.GetSysString(555));
mainGame->stOptions->setText(textBuffer);
mainGame->PopupElement(mainGame->wOptions);
mainGame->gMutex.unlock();
......@@ -1139,9 +1139,9 @@ bool ClientField::ShowSelectSum(bool panelmode) {
select_ready = true;
mainGame->wCardSelect->setVisible(false);
wchar_t wbuf[256], *pwbuf = wbuf;
BufferIO::CopyWStrRef(mainGame->dataManager->GetSysString(209), pwbuf, 256);
BufferIO::CopyWStrRef(dataManager.GetSysString(209), pwbuf, 256);
*pwbuf++ = L'\n';
BufferIO::CopyWStrRef(mainGame->dataManager->GetSysString(210), pwbuf, 256);
BufferIO::CopyWStrRef(dataManager.GetSysString(210), pwbuf, 256);
mainGame->stQMessage->setText(wbuf);
mainGame->PopupElement(mainGame->wQuery);
}
......@@ -1160,9 +1160,9 @@ bool ClientField::ShowSelectSum(bool panelmode) {
} else {
select_ready = true;
wchar_t wbuf[256], *pwbuf = wbuf;
BufferIO::CopyWStrRef(mainGame->dataManager->GetSysString(209), pwbuf, 256);
BufferIO::CopyWStrRef(dataManager.GetSysString(209), pwbuf, 256);
*pwbuf++ = L'\n';
BufferIO::CopyWStrRef(mainGame->dataManager->GetSysString(210), pwbuf, 256);
BufferIO::CopyWStrRef(dataManager.GetSysString(210), pwbuf, 256);
mainGame->stQMessage->setText(wbuf);
mainGame->PopupElement(mainGame->wQuery);
}
......@@ -1539,7 +1539,7 @@ void ClientField::UpdateDeclarableList() {
int trycode = BufferIO::GetVal(pname);
CardString cstr;
CardData cd;
if(mainGame->dataManager->GetString(trycode, &cstr) && mainGame->dataManager->GetData(trycode, &cd) && is_declarable(cd, declare_opcodes)) {
if(dataManager.GetString(trycode, &cstr) && dataManager.GetData(trycode, &cd) && is_declarable(cd, declare_opcodes)) {
mainGame->lstANCard->clear();
ancard.clear();
mainGame->lstANCard->addItem(cstr.name.c_str());
......@@ -1553,7 +1553,7 @@ void ClientField::UpdateDeclarableList() {
int selcode = (sel == -1) ? 0 : cache[sel];
mainGame->lstANCard->clear();
for(const auto& trycode : cache) {
if(mainGame->dataManager->GetString(trycode, &cstr) && mainGame->dataManager->GetData(trycode, &cd) && is_declarable(cd, declare_opcodes)) {
if(dataManager.GetString(trycode, &cstr) && dataManager.GetData(trycode, &cd) && is_declarable(cd, declare_opcodes)) {
ancard.push_back(trycode);
mainGame->lstANCard->addItem(cstr.name.c_str());
if(trycode == selcode)
......@@ -1565,9 +1565,9 @@ void ClientField::UpdateDeclarableList() {
}
mainGame->lstANCard->clear();
ancard.clear();
for(auto cit = mainGame->dataManager->_strings.begin(); cit != mainGame->dataManager->_strings.end(); ++cit) {
for(auto cit = dataManager._strings.begin(); cit != dataManager._strings.end(); ++cit) {
if(cit->second.name.find(pname) != std::wstring::npos) {
auto cp = mainGame->dataManager->GetCodePointer(cit->first); //verified by _strings
auto cp = dataManager.GetCodePointer(cit->first); //verified by _strings
//datas.alias can be double card names or alias
if(is_declarable(cp->second, declare_opcodes)) {
if(pname == cit->second.name) { //exact match
......
......@@ -7,6 +7,7 @@ namespace ygo {
const wchar_t* DataManager::unknown_string = L"???";
byte DataManager::scriptBuffer[0x20000];
IFileSystem* DataManager::FileSystem;
DataManager dataManager;
bool DataManager::LoadDB(const wchar_t* wfile) {
char file[256];
......@@ -357,7 +358,7 @@ const wchar_t* DataManager::FormatLinkMarker(int link_marker) {
return lmBuffer;
}
int DataManager::CardReader(int code, void* pData) {
if(!mainGame->dataManager->GetData(code, (CardData*)pData))
if(!dataManager.GetData(code, (CardData*)pData))
memset(pData, 0, sizeof(CardData));
return 0;
}
......
......@@ -64,6 +64,8 @@ public:
static IFileSystem* FileSystem;
};
extern DataManager dataManager;
}
#endif // DATAMANAGER_H
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......@@ -6,6 +6,8 @@
namespace ygo {
DeckManager deckManager;
void DeckManager::LoadLFListSingle(const char* path) {
LFList* cur = nullptr;
FILE* fp = fopen(path, "r");
......@@ -61,7 +63,7 @@ const wchar_t* DeckManager::GetLFListName(int lfhash) {
});
if(lit != _lfList.end())
return lit->listName.c_str();
return mainGame->dataManager->unknown_string;
return dataManager.unknown_string;
}
std::unordered_map<int, int>* DeckManager::GetLFListContent(int lfhash) {
auto lit = std::find_if(_lfList.begin(), _lfList.end(), [lfhash](const ygo::LFList& list) {
......@@ -147,7 +149,7 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) {
CardData cd;
for(int i = 0; i < mainc; ++i) {
code = dbuf[i];
if(!mainGame->dataManager->GetData(code, &cd)) {
if(!dataManager.GetData(code, &cd)) {
errorcode = code;
continue;
}
......@@ -156,21 +158,21 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) {
else if(cd.type & (TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK)) {
if(deck.extra.size() >= 15)
continue;
deck.extra.push_back(mainGame->dataManager->GetCodePointer(code)); //verified by GetData()
deck.extra.push_back(dataManager.GetCodePointer(code)); //verified by GetData()
} else if(deck.main.size() < 60) {
deck.main.push_back(mainGame->dataManager->GetCodePointer(code));
deck.main.push_back(dataManager.GetCodePointer(code));
}
}
for(int i = 0; i < sidec; ++i) {
code = dbuf[mainc + i];
if(!mainGame->dataManager->GetData(code, &cd)) {
if(!dataManager.GetData(code, &cd)) {
errorcode = code;
continue;
}
if(cd.type & TYPE_TOKEN)
continue;
if(deck.side.size() < 15)
deck.side.push_back(mainGame->dataManager->GetCodePointer(code)); //verified by GetData()
deck.side.push_back(dataManager.GetCodePointer(code)); //verified by GetData()
}
return errorcode;
}
......
......@@ -54,6 +54,9 @@ public:
bool DeleteCategory(const wchar_t* name);
int TypeCount(std::vector<code_pointer> list, unsigned int ctype);
};
extern DeckManager deckManager;
}
#endif //DECKMANAGER_H
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......@@ -184,9 +184,9 @@ public:
void CloseGameButtons();
void CloseGameWindow();
void CloseDuelWindow();
void OnGameClose();
void OnGameClose() const;
void ChangeToIGUIImageWindow(irr::gui::IGUIWindow* window, irr::gui::IGUIImage* bgwindow, irr::video::ITexture* image);
void ChangeToIGUIImageButton(irr::gui::IGUIButton* button, irr::video::ITexture* image, irr::video::ITexture* pressedImage, irr::gui::CGUITTFont* font=0);
static void ChangeToIGUIImageButton(irr::gui::IGUIButton* button, irr::video::ITexture* image, irr::video::ITexture* pressedImage, irr::gui::CGUITTFont* font=0);
int LocalPlayer(int player);
const wchar_t* LocalName(int local_player);
......@@ -208,9 +208,6 @@ public:
// don't merge
std::unique_ptr<SoundManager> soundManager;
std::unique_ptr<DeckManager> deckManager;
std::unique_ptr<ImageManager> imageManager;
std::unique_ptr<DataManager> dataManager;
std::mutex gMutex;
Signal frameSignal;
Signal actionSignal;
......
......@@ -80,7 +80,7 @@ int main(int argc, char* argv[]) {
wchar_t fname[1024];
char* tmp = sub_string(arg, 2);
BufferIO::DecodeUTF8(tmp, fname);
game->dataManager->LoadDB(fname);
ygo::dataManager.LoadDB(fname);
delete tmp;
} else if(!strcmp(arg, "-k")) { // Keep on return
exit_on_return = false;
......
......@@ -3,6 +3,8 @@
namespace ygo {
ImageManager imageManager;
bool ImageManager::Initial(const path dir) {
tCover[0] = driver->getTexture((dir + path("/textures/cover.jpg")).c_str());
tCover[1] = driver->getTexture((dir + path("/textures/cover2.jpg")).c_str());
......
......@@ -80,6 +80,8 @@ public:
std::list<std::string> support_types;
};
extern ImageManager imageManager;
}
#endif // IMAGEMANAGER_H
......@@ -23,14 +23,14 @@ void UpdateDeck() {
char deckbuf[1024];
char* pdeck = deckbuf;
BufferIO::WriteInt32(pdeck, mainGame->deckManager->current_deck.main.size() + mainGame->deckManager->current_deck.extra.size());
BufferIO::WriteInt32(pdeck, mainGame->deckManager->current_deck.side.size());
for(size_t i = 0; i < mainGame->deckManager->current_deck.main.size(); ++i)
BufferIO::WriteInt32(pdeck, mainGame->deckManager->current_deck.main[i]->first);
for(size_t i = 0; i < mainGame->deckManager->current_deck.extra.size(); ++i)
BufferIO::WriteInt32(pdeck, mainGame->deckManager->current_deck.extra[i]->first);
for(size_t i = 0; i < mainGame->deckManager->current_deck.side.size(); ++i)
BufferIO::WriteInt32(pdeck, mainGame->deckManager->current_deck.side[i]->first);
BufferIO::WriteInt32(pdeck, deckManager.current_deck.main.size() + deckManager.current_deck.extra.size());
BufferIO::WriteInt32(pdeck, deckManager.current_deck.side.size());
for(size_t i = 0; i < deckManager.current_deck.main.size(); ++i)
BufferIO::WriteInt32(pdeck, deckManager.current_deck.main[i]->first);
for(size_t i = 0; i < deckManager.current_deck.extra.size(); ++i)
BufferIO::WriteInt32(pdeck, deckManager.current_deck.extra[i]->first);
for(size_t i = 0; i < deckManager.current_deck.side.size(); ++i)
BufferIO::WriteInt32(pdeck, deckManager.current_deck.side[i]->first);
DuelClient::SendBufferToServer(CTOS_UPDATE_DECK, deckbuf, pdeck - deckbuf);
}
bool MenuHandler::OnEvent(const irr::SEvent& event) {
......@@ -99,7 +99,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(status != 0) {
mainGame->gMutex.lock();
mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::INFO);
mainGame->addMessageBox(L"", mainGame->dataManager->GetSysString(1412));
mainGame->addMessageBox(L"", dataManager.GetSysString(1412));
mainGame->gMutex.unlock();
break;
} else {
......@@ -181,7 +181,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
case BUTTON_HP_READY: {
if(mainGame->cbCategorySelect->getSelected() == -1 || mainGame->cbDeckSelect->getSelected() == -1 ||
!mainGame->deckManager->LoadDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect)) {
!deckManager.LoadDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect)) {
break;
}
UpdateDeck();
......@@ -266,7 +266,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
break;
mainGame->gMutex.lock();
wchar_t textBuffer[256];
myswprintf(textBuffer, L"%ls\n%ls", mainGame->lstReplayList->getListItem(sel), mainGame->dataManager->GetSysString(1363));
myswprintf(textBuffer, L"%ls\n%ls", mainGame->lstReplayList->getListItem(sel), dataManager.GetSysString(1363));
mainGame->SetStaticText(mainGame->stQMessage, 370 * mainGame->xScale, mainGame->textFont, textBuffer);
mainGame->PopupElement(mainGame->wQuery);
mainGame->gMutex.unlock();
......@@ -296,7 +296,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(sel == -1)
break;
mainGame->gMutex.lock();
mainGame->wReplaySave->setText(mainGame->dataManager->GetSysString(1364));
mainGame->wReplaySave->setText(dataManager.GetSysString(1364));
mainGame->ebRSName->setText(mainGame->lstReplayList->getListItem(sel));
mainGame->PopupElement(mainGame->wReplaySave);
mainGame->gMutex.unlock();
......@@ -334,15 +334,15 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
int main = replay.ReadInt32();
Deck tmp_deck;
for(int j = 0; j < main; ++j)
tmp_deck.main.push_back(mainGame->dataManager->GetCodePointer(replay.ReadInt32()));
tmp_deck.main.push_back(dataManager.GetCodePointer(replay.ReadInt32()));
int extra = replay.ReadInt32();
for(int j = 0; j < extra; ++j)
tmp_deck.extra.push_back(mainGame->dataManager->GetCodePointer(replay.ReadInt32()));
tmp_deck.extra.push_back(dataManager.GetCodePointer(replay.ReadInt32()));
FileSystem::SafeFileName(namebuf[i]);
myswprintf(filename, L"deck/%ls-%d %ls.ydk", ex_filename, i + 1, namebuf[i]);
mainGame->deckManager->SaveDeck(tmp_deck, filename);
deckManager.SaveDeck(tmp_deck, filename);
}
mainGame->stACMessage->setText(mainGame->dataManager->GetSysString(1335));
mainGame->stACMessage->setText(dataManager.GetSysString(1335));
mainGame->PopupElement(mainGame->wACMessage, 20);
break;
}
......@@ -367,7 +367,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t arg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
mainGame->deckManager->GetDeckFile(botdeck, mainGame->cbBotDeckCategory, mainGame->cbBotDeck);
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory, mainGame->cbBotDeck);
myswprintf(arg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
......@@ -385,7 +385,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t warg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
mainGame->deckManager->GetDeckFile(botdeck, mainGame->cbBotDeckCategory, mainGame->cbBotDeck);
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory, mainGame->cbBotDeck);
myswprintf(warg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
......@@ -412,7 +412,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
wchar_t warg1[512];
if(mainGame->botInfo[sel].select_deckfile) {
wchar_t botdeck[256];
mainGame->deckManager->GetDeckFile(botdeck, mainGame->cbBotDeckCategory, mainGame->cbBotDeck);
deckManager.GetDeckFile(botdeck, mainGame->cbBotDeckCategory, mainGame->cbBotDeck);
myswprintf(warg1, L"%ls DeckFile='%ls'", mainGame->botInfo[sel].command, botdeck);
}
else
......@@ -456,7 +456,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
case BUTTON_DECK_EDIT: {
mainGame->RefreshCategoryDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
if(mainGame->cbDBCategory->getSelected() != -1 && mainGame->cbDBDecks->getSelected() != -1) {
mainGame->deckManager->LoadDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
deckManager.LoadDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
mainGame->ebDeckname->setText(L"");
}
mainGame->HideElement(mainGame->wMainMenu);
......@@ -492,7 +492,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
if(Replay::RenameReplay(mainGame->lstReplayList->getListItem(prev_sel), newname)) {
mainGame->lstReplayList->setItem(prev_sel, newname, -1);
} else {
mainGame->addMessageBox(L"", mainGame->dataManager->GetSysString(1365));
mainGame->addMessageBox(L"", dataManager.GetSysString(1365));
}
}
prev_operation = 0;
......@@ -635,7 +635,7 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
mainGame->env->setFocus(mainGame->wHostPrepare);
if(static_cast<irr::gui::IGUICheckBox*>(caller)->isChecked()) {
if(mainGame->cbCategorySelect->getSelected() == -1 || mainGame->cbDeckSelect->getSelected() == -1 ||
!mainGame->deckManager->LoadDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect)) {
!deckManager.LoadDeck(mainGame->cbCategorySelect, mainGame->cbDeckSelect)) {
static_cast<irr::gui::IGUICheckBox*>(caller)->setChecked(false);
break;
}
......
......@@ -239,14 +239,14 @@ void NetServer::HandleCTOSPacket(DuelPlayer* dp, char* data, unsigned int len) {
if(pkt->info.mode > 2)
pkt->info.mode = 0;
unsigned int hash = 1;
for(auto lfit = mainGame->deckManager->_lfList.begin(); lfit != mainGame->deckManager->_lfList.end(); ++lfit) {
for(auto lfit = deckManager._lfList.begin(); lfit != deckManager._lfList.end(); ++lfit) {
if(pkt->info.lflist == lfit->hash) {
hash = pkt->info.lflist;
break;
}
}
if(hash == 1)
pkt->info.lflist = mainGame->deckManager->_lfList[0].hash;
pkt->info.lflist = deckManager._lfList[0].hash;
#ifdef _IRR_ANDROID_PLATFORM_
HostInfo tmp;
memcpy(&tmp, &pkt->info, sizeof(struct HostInfo));
......
......@@ -244,7 +244,7 @@ void ReplayMode::EndDuel() {
if(!is_closing) {
mainGame->actionSignal.Reset();
mainGame->gMutex.lock();
mainGame->stMessage->setText(mainGame->dataManager->GetSysString(1501));
mainGame->stMessage->setText(dataManager.GetSysString(1501));
mainGame->HideElement(mainGame->wCardSelect);
mainGame->PopupElement(mainGame->wMessage);
mainGame->gMutex.unlock();
......
......@@ -251,7 +251,7 @@ void SingleDuel::PlayerReady(DuelPlayer* dp, bool is_ready) {
if(deck_error[dp->type]) {
deckerror = (DECKERROR_UNKNOWNCARD << 28) + deck_error[dp->type];
} else {
deckerror = mainGame->deckManager->CheckDeck(pdeck[dp->type], host_info.lflist, host_info.rule);
deckerror = deckManager.CheckDeck(pdeck[dp->type], host_info.lflist, host_info.rule);
}
}
if(deckerror) {
......@@ -295,9 +295,9 @@ void SingleDuel::UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len) {
return;
}
if(duel_count == 0) {
deck_error[dp->type] = mainGame->deckManager->LoadDeck(pdeck[dp->type], (int*)deckbuf, mainc, sidec);
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], (int*)deckbuf, mainc, sidec);
} else {
if(mainGame->deckManager->LoadSide(pdeck[dp->type], (int*)deckbuf, mainc, sidec)) {
if(deckManager.LoadSide(pdeck[dp->type], (int*)deckbuf, mainc, sidec)) {
ready[dp->type] = true;
NetServer::SendPacketToPlayer(dp, STOC_DUEL_START);
if(ready[0] && ready[1]) {
......
......@@ -75,7 +75,7 @@ int SingleMode::SinglePlayThread() {
mainGame->wInfos->setVisible(true);
mainGame->wPallet->setVisible(true);
mainGame->btnLeaveGame->setVisible(true);
mainGame->btnLeaveGame->setText(mainGame->dataManager->GetSysString(1210));
mainGame->btnLeaveGame->setText(dataManager.GetSysString(1210));
mainGame->wPhase->setVisible(true);
mainGame->dField.Clear();
mainGame->dInfo.isFirst = true;
......@@ -122,7 +122,7 @@ int SingleMode::SinglePlayThread() {
wcsftime(timetext, 40, L"%Y-%m-%d %H-%M-%S", localedtime);
mainGame->ebRSName->setText(timetext);
if(!mainGame->chkAutoSaveReplay->isChecked()) {
mainGame->wReplaySave->setText(mainGame->dataManager->GetSysString(1340));
mainGame->wReplaySave->setText(dataManager.GetSysString(1340));
mainGame->PopupElement(mainGame->wReplaySave);
mainGame->gMutex.unlock();
mainGame->replaySignal.Reset();
......@@ -130,7 +130,7 @@ int SingleMode::SinglePlayThread() {
} else {
mainGame->actionParam = 1;
wchar_t msgbuf[256];
myswprintf(msgbuf, mainGame->dataManager->GetSysString(1367), timetext);
myswprintf(msgbuf, dataManager.GetSysString(1367), timetext);
mainGame->SetStaticText(mainGame->stACMessage, 310, mainGame->guiFont, msgbuf);
mainGame->PopupElement(mainGame->wACMessage, 20);
mainGame->gMutex.unlock();
......
......@@ -151,7 +151,7 @@ void SoundManager::StopBGM() {
}
bool SoundManager::PlayChant(unsigned int code) {
CardData cd;
if(mainGame->dataManager->GetData(code, &cd) && (cd.alias != 0))
if(dataManager.GetData(code, &cd) && (cd.alias != 0))
code = cd.alias;
if(ChantsList.count(code) && bgm_PlayingName != ChantsList[code]) {
......
......@@ -85,6 +85,8 @@ private:
bool musicEnabled = false;
};
//extern SoundManager soundManager;
}
#endif //SOUNDMANAGER_H
\ No newline at end of file
......@@ -226,7 +226,7 @@ void TagDuel::PlayerReady(DuelPlayer* dp, bool is_ready) {
if(deck_error[dp->type]) {
deckerror = (DECKERROR_UNKNOWNCARD << 28) + deck_error[dp->type];
} else {
deckerror = mainGame->deckManager->CheckDeck(pdeck[dp->type], host_info.lflist, host_info.rule);
deckerror = deckManager.CheckDeck(pdeck[dp->type], host_info.lflist, host_info.rule);
}
}
if(deckerror) {
......@@ -269,7 +269,7 @@ void TagDuel::UpdateDeck(DuelPlayer* dp, void* pdata, unsigned int len) {
NetServer::SendPacketToPlayer(dp, STOC_ERROR_MSG, scem);
return;
}
deck_error[dp->type] = mainGame->deckManager->LoadDeck(pdeck[dp->type], (int*)deckbuf, mainc, sidec);
deck_error[dp->type] = deckManager.LoadDeck(pdeck[dp->type], (int*)deckbuf, mainc, sidec);
}
void TagDuel::StartDuel(DuelPlayer* dp) {
if(dp != host_player)
......
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