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fallenstardust
YGOMobile
Commits
8cfcc0d2
Commit
8cfcc0d2
authored
Feb 03, 2025
by
fallenstardust
Browse files
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Browse Files
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Email Patches
Plain Diff
update signature of ClientCard::SetCode
parent
7e5bf3da
Changes
6
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Side-by-side
Showing
6 changed files
with
51 additions
and
71 deletions
+51
-71
Classes/gframe/client_card.cpp
Classes/gframe/client_card.cpp
+8
-8
Classes/gframe/client_card.h
Classes/gframe/client_card.h
+1
-1
Classes/gframe/client_field.cpp
Classes/gframe/client_field.cpp
+34
-54
Classes/gframe/deck_con.cpp
Classes/gframe/deck_con.cpp
+1
-1
Classes/gframe/drawing.cpp
Classes/gframe/drawing.cpp
+1
-1
Classes/gframe/duelclient.cpp
Classes/gframe/duelclient.cpp
+6
-6
No files found.
Classes/gframe/client_card.cpp
View file @
8cfcc0d2
...
@@ -31,8 +31,8 @@ ClientCard::~ClientCard() {
...
@@ -31,8 +31,8 @@ ClientCard::~ClientCard() {
}
}
overlayed
.
clear
();
overlayed
.
clear
();
}
}
void
ClientCard
::
SetCode
(
int
x
)
{
void
ClientCard
::
SetCode
(
unsigned
int
x
)
{
if
((
location
==
LOCATION_HAND
)
&&
(
code
!=
(
unsigned
int
)
x
))
{
if
((
location
==
LOCATION_HAND
)
&&
(
code
!=
x
))
{
code
=
x
;
code
=
x
;
mainGame
->
dField
.
MoveCard
(
this
,
5
);
mainGame
->
dField
.
MoveCard
(
this
,
5
);
}
else
}
else
...
@@ -175,13 +175,13 @@ void ClientCard::UpdateInfo(unsigned char* buf) {
...
@@ -175,13 +175,13 @@ void ClientCard::UpdateInfo(unsigned char* buf) {
}
}
}
}
void
ClientCard
::
ClearTarget
()
{
void
ClientCard
::
ClearTarget
()
{
for
(
auto
cit
=
cardTarget
.
begin
();
cit
!=
cardTarget
.
end
();
++
ci
t
)
{
for
(
auto
&
pcard
:
cardTarge
t
)
{
(
*
cit
)
->
is_showtarget
=
false
;
pcard
->
is_showtarget
=
false
;
(
*
cit
)
->
ownerTarget
.
erase
(
this
);
pcard
->
ownerTarget
.
erase
(
this
);
}
}
for
(
auto
cit
=
ownerTarget
.
begin
();
cit
!=
ownerTarget
.
end
();
++
ci
t
)
{
for
(
auto
&
pcard
:
ownerTarge
t
)
{
(
*
cit
)
->
is_showtarget
=
false
;
pcard
->
is_showtarget
=
false
;
(
*
cit
)
->
cardTarget
.
erase
(
this
);
pcard
->
cardTarget
.
erase
(
this
);
}
}
cardTarget
.
clear
();
cardTarget
.
clear
();
ownerTarget
.
clear
();
ownerTarget
.
clear
();
...
...
Classes/gframe/client_card.h
View file @
8cfcc0d2
...
@@ -75,7 +75,7 @@ public:
...
@@ -75,7 +75,7 @@ public:
ClientCard
()
=
default
;
ClientCard
()
=
default
;
~
ClientCard
();
~
ClientCard
();
void
SetCode
(
int
x
);
void
SetCode
(
unsigned
int
x
);
void
UpdateInfo
(
unsigned
char
*
buf
);
void
UpdateInfo
(
unsigned
char
*
buf
);
void
ClearTarget
();
void
ClearTarget
();
void
ClearData
();
void
ClearData
();
...
...
Classes/gframe/client_field.cpp
View file @
8cfcc0d2
...
@@ -209,12 +209,9 @@ void ClientField::AddCard(ClientCard* pcard, int controler, int location, int se
...
@@ -209,12 +209,9 @@ void ClientField::AddCard(ClientCard* pcard, int controler, int location, int se
deck
[
controler
].
push_back
(
pcard
);
deck
[
controler
].
push_back
(
pcard
);
pcard
->
sequence
=
(
unsigned
char
)(
deck
[
controler
].
size
()
-
1
);
pcard
->
sequence
=
(
unsigned
char
)(
deck
[
controler
].
size
()
-
1
);
}
else
{
}
else
{
deck
[
controler
].
push_back
(
0
);
for
(
auto
&
pcard
:
deck
[
controler
])
for
(
int
i
=
deck
[
controler
].
size
()
-
1
;
i
>
0
;
--
i
)
{
pcard
->
sequence
++
;
deck
[
controler
][
i
]
=
deck
[
controler
][
i
-
1
];
deck
[
controler
].
insert
(
deck
[
controler
].
begin
(),
pcard
);
deck
[
controler
][
i
]
->
sequence
++
;
}
deck
[
controler
][
0
]
=
pcard
;
pcard
->
sequence
=
0
;
pcard
->
sequence
=
0
;
}
}
pcard
->
is_reversed
=
false
;
pcard
->
is_reversed
=
false
;
...
@@ -248,15 +245,13 @@ void ClientField::AddCard(ClientCard* pcard, int controler, int location, int se
...
@@ -248,15 +245,13 @@ void ClientField::AddCard(ClientCard* pcard, int controler, int location, int se
extra
[
controler
].
push_back
(
pcard
);
extra
[
controler
].
push_back
(
pcard
);
pcard
->
sequence
=
(
unsigned
char
)(
extra
[
controler
].
size
()
-
1
);
pcard
->
sequence
=
(
unsigned
char
)(
extra
[
controler
].
size
()
-
1
);
}
else
{
}
else
{
extra
[
controler
].
push_back
(
0
);
int
p
=
extra
[
controler
].
size
()
-
extra_p_count
[
controler
]
-
1
;
int
p
=
extra
[
controler
].
size
()
-
extra_p_count
[
controler
]
-
1
;
for
(
int
i
=
extra
[
controler
].
size
()
-
1
;
i
>
p
;
--
i
)
{
for
(
int
i
=
extra
[
controler
].
size
()
-
1
;
i
>
p
;
--
i
)
{
extra
[
controler
][
i
]
=
extra
[
controler
][
i
-
1
];
extra
[
controler
][
i
]
->
sequence
++
;
extra
[
controler
][
i
]
->
sequence
++
;
extra
[
controler
][
i
]
->
curPos
+=
irr
::
core
::
vector3df
(
0
,
0
,
0.01
f
);
extra
[
controler
][
i
]
->
curPos
+=
irr
::
core
::
vector3df
(
0
,
0
,
0.01
f
);
extra
[
controler
][
i
]
->
mTransform
.
setTranslation
(
extra
[
controler
][
i
]
->
curPos
);
extra
[
controler
][
i
]
->
mTransform
.
setTranslation
(
extra
[
controler
][
i
]
->
curPos
);
}
}
extra
[
controler
]
[
p
]
=
pcard
;
extra
[
controler
]
.
insert
(
extra
[
controler
].
begin
()
+
p
,
pcard
)
;
pcard
->
sequence
=
p
;
pcard
->
sequence
=
p
;
}
}
if
(
pcard
->
position
&
POS_FACEUP
)
if
(
pcard
->
position
&
POS_FACEUP
)
...
@@ -267,69 +262,54 @@ void ClientField::AddCard(ClientCard* pcard, int controler, int location, int se
...
@@ -267,69 +262,54 @@ void ClientField::AddCard(ClientCard* pcard, int controler, int location, int se
RefreshCardCountDisplay
();
RefreshCardCountDisplay
();
}
}
ClientCard
*
ClientField
::
RemoveCard
(
int
controler
,
int
location
,
int
sequence
)
{
ClientCard
*
ClientField
::
RemoveCard
(
int
controler
,
int
location
,
int
sequence
)
{
ClientCard
*
pcard
=
0
;
ClientCard
*
pcard
=
nullptr
;
auto
erase_card
=
[](
std
::
vector
<
ClientCard
*>&
lst
,
int
seq
)
{
for
(
int
i
=
seq
;
i
<
(
int
)
lst
.
size
()
-
1
;
++
i
)
{
lst
[
i
]
=
lst
[
i
+
1
];
lst
[
i
]
->
sequence
--
;
lst
[
i
]
->
curPos
-=
irr
::
core
::
vector3df
(
0
,
0
,
0.01
f
);
lst
[
i
]
->
mTransform
.
setTranslation
(
lst
[
i
]
->
curPos
);
}
lst
.
pop_back
();
};
switch
(
location
)
{
switch
(
location
)
{
case
LOCATION_DECK
:
{
case
LOCATION_DECK
:
{
pcard
=
deck
[
controler
][
sequence
];
pcard
=
deck
[
controler
][
sequence
];
for
(
size_t
i
=
sequence
;
i
<
deck
[
controler
].
size
()
-
1
;
++
i
)
{
erase_card
(
deck
[
controler
],
sequence
);
deck
[
controler
][
i
]
=
deck
[
controler
][
i
+
1
];
deck
[
controler
][
i
]
->
sequence
--
;
deck
[
controler
][
i
]
->
curPos
-=
irr
::
core
::
vector3df
(
0
,
0
,
0.01
f
);
deck
[
controler
][
i
]
->
mTransform
.
setTranslation
(
deck
[
controler
][
i
]
->
curPos
);
}
deck
[
controler
].
erase
(
deck
[
controler
].
end
()
-
1
);
break
;
break
;
}
}
case
LOCATION_HAND
:
{
case
LOCATION_HAND
:
{
pcard
=
hand
[
controler
][
sequence
];
pcard
=
hand
[
controler
][
sequence
];
for
(
size_t
i
=
sequence
;
i
<
hand
[
controler
].
size
()
-
1
;
++
i
)
{
for
(
int
i
=
sequence
;
i
<
(
int
)
hand
[
controler
].
size
()
-
1
;
++
i
)
{
hand
[
controler
][
i
]
=
hand
[
controler
][
i
+
1
];
hand
[
controler
][
i
]
=
hand
[
controler
][
i
+
1
];
hand
[
controler
][
i
]
->
sequence
--
;
hand
[
controler
][
i
]
->
sequence
--
;
}
}
hand
[
controler
].
erase
(
hand
[
controler
].
end
()
-
1
);
hand
[
controler
].
pop_back
(
);
break
;
break
;
}
}
case
LOCATION_MZONE
:
{
case
LOCATION_MZONE
:
{
pcard
=
mzone
[
controler
][
sequence
];
pcard
=
mzone
[
controler
][
sequence
];
mzone
[
controler
][
sequence
]
=
0
;
mzone
[
controler
][
sequence
]
=
nullptr
;
break
;
break
;
}
}
case
LOCATION_SZONE
:
{
case
LOCATION_SZONE
:
{
pcard
=
szone
[
controler
][
sequence
];
pcard
=
szone
[
controler
][
sequence
];
szone
[
controler
][
sequence
]
=
0
;
szone
[
controler
][
sequence
]
=
nullptr
;
break
;
break
;
}
}
case
LOCATION_GRAVE
:
{
case
LOCATION_GRAVE
:
{
pcard
=
grave
[
controler
][
sequence
];
pcard
=
grave
[
controler
][
sequence
];
for
(
size_t
i
=
sequence
;
i
<
grave
[
controler
].
size
()
-
1
;
++
i
)
{
erase_card
(
grave
[
controler
],
sequence
);
grave
[
controler
][
i
]
=
grave
[
controler
][
i
+
1
];
grave
[
controler
][
i
]
->
sequence
--
;
grave
[
controler
][
i
]
->
curPos
-=
irr
::
core
::
vector3df
(
0
,
0
,
0.01
f
);
grave
[
controler
][
i
]
->
mTransform
.
setTranslation
(
grave
[
controler
][
i
]
->
curPos
);
}
grave
[
controler
].
erase
(
grave
[
controler
].
end
()
-
1
);
break
;
break
;
}
}
case
LOCATION_REMOVED
:
{
case
LOCATION_REMOVED
:
{
pcard
=
remove
[
controler
][
sequence
];
pcard
=
remove
[
controler
][
sequence
];
for
(
size_t
i
=
sequence
;
i
<
remove
[
controler
].
size
()
-
1
;
++
i
)
{
erase_card
(
remove
[
controler
],
sequence
);
remove
[
controler
][
i
]
=
remove
[
controler
][
i
+
1
];
remove
[
controler
][
i
]
->
sequence
--
;
remove
[
controler
][
i
]
->
curPos
-=
irr
::
core
::
vector3df
(
0
,
0
,
0.01
f
);
remove
[
controler
][
i
]
->
mTransform
.
setTranslation
(
remove
[
controler
][
i
]
->
curPos
);
}
remove
[
controler
].
erase
(
remove
[
controler
].
end
()
-
1
);
break
;
break
;
}
}
case
LOCATION_EXTRA
:
{
case
LOCATION_EXTRA
:
{
pcard
=
extra
[
controler
][
sequence
];
pcard
=
extra
[
controler
][
sequence
];
for
(
size_t
i
=
sequence
;
i
<
extra
[
controler
].
size
()
-
1
;
++
i
)
{
erase_card
(
extra
[
controler
],
sequence
);
extra
[
controler
][
i
]
=
extra
[
controler
][
i
+
1
];
extra
[
controler
][
i
]
->
sequence
--
;
extra
[
controler
][
i
]
->
curPos
-=
irr
::
core
::
vector3df
(
0
,
0
,
0.01
f
);
extra
[
controler
][
i
]
->
mTransform
.
setTranslation
(
extra
[
controler
][
i
]
->
curPos
);
}
extra
[
controler
].
erase
(
extra
[
controler
].
end
()
-
1
);
if
(
pcard
->
position
&
POS_FACEUP
)
if
(
pcard
->
position
&
POS_FACEUP
)
extra_p_count
[
controler
]
--
;
extra_p_count
[
controler
]
--
;
break
;
break
;
...
@@ -442,8 +422,8 @@ void ClientField::ClearChainSelect() {
...
@@ -442,8 +422,8 @@ void ClientField::ClearChainSelect() {
void
ClientField
::
ShowSelectCard
(
bool
buttonok
,
bool
chain
)
{
void
ClientField
::
ShowSelectCard
(
bool
buttonok
,
bool
chain
)
{
if
(
cant_check_grave
)
{
if
(
cant_check_grave
)
{
bool
has_card_in_grave
=
false
;
bool
has_card_in_grave
=
false
;
for
(
size_t
i
=
0
;
i
<
selectable_cards
.
size
();
++
i
)
{
for
(
auto
&
pcard
:
selectable_cards
)
{
if
(
selectable_cards
[
i
]
->
location
==
LOCATION_GRAVE
)
{
if
(
pcard
->
location
==
LOCATION_GRAVE
)
{
has_card_in_grave
=
true
;
has_card_in_grave
=
true
;
break
;
break
;
}
}
...
@@ -453,7 +433,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
...
@@ -453,7 +433,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
}
}
}
}
int
startpos
;
int
startpos
;
size_
t
ct
;
in
t
ct
;
if
(
selectable_cards
.
size
()
<=
5
)
{
if
(
selectable_cards
.
size
()
<=
5
)
{
startpos
=
30
+
125
*
(
5
-
selectable_cards
.
size
())
/
2
;
startpos
=
30
+
125
*
(
5
-
selectable_cards
.
size
())
/
2
;
ct
=
selectable_cards
.
size
();
ct
=
selectable_cards
.
size
();
...
@@ -461,7 +441,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
...
@@ -461,7 +441,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
startpos
=
30
;
startpos
=
30
;
ct
=
5
;
ct
=
5
;
}
}
for
(
size_
t
i
=
0
;
i
<
ct
;
++
i
)
{
for
(
in
t
i
=
0
;
i
<
ct
;
++
i
)
{
mainGame
->
stCardPos
[
i
]
->
enableOverrideColor
(
false
);
mainGame
->
stCardPos
[
i
]
->
enableOverrideColor
(
false
);
// image
// image
if
(
selectable_cards
[
i
]
->
code
)
if
(
selectable_cards
[
i
]
->
code
)
...
@@ -545,7 +525,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
...
@@ -545,7 +525,7 @@ void ClientField::ShowSelectCard(bool buttonok, bool chain) {
}
}
void
ClientField
::
ShowChainCard
()
{
void
ClientField
::
ShowChainCard
()
{
int
startpos
;
int
startpos
;
size_
t
ct
;
in
t
ct
;
if
(
selectable_cards
.
size
()
<=
5
)
{
if
(
selectable_cards
.
size
()
<=
5
)
{
startpos
=
30
+
125
*
(
5
-
selectable_cards
.
size
())
/
2
;
startpos
=
30
+
125
*
(
5
-
selectable_cards
.
size
())
/
2
;
ct
=
selectable_cards
.
size
();
ct
=
selectable_cards
.
size
();
...
@@ -553,11 +533,11 @@ void ClientField::ShowChainCard() {
...
@@ -553,11 +533,11 @@ void ClientField::ShowChainCard() {
startpos
=
30
;
startpos
=
30
;
ct
=
5
;
ct
=
5
;
}
}
for
(
size_
t
i
=
0
;
i
<
ct
;
++
i
)
{
for
(
in
t
i
=
0
;
i
<
ct
;
++
i
)
{
if
(
selectable_cards
[
i
]
->
code
)
if
(
selectable_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardSelect
[
i
],
selectable_cards
[
i
]
->
code
));
else
else
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
selectable_cards
[
i
]
->
controler
]);
mainGame
->
btnCardSelect
[
i
]
->
setImage
(
imageManager
.
tCover
[
selectable_cards
[
i
]
->
controler
+
2
]);
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
mainGame
->
Resize_Y
(
startpos
+
125
*
i
,
65
,
startpos
+
120
+
125
*
i
,
65
+
170
));
mainGame
->
btnCardSelect
[
i
]
->
setRelativePosition
(
mainGame
->
Resize_Y
(
startpos
+
125
*
i
,
65
,
startpos
+
120
+
125
*
i
,
65
+
170
));
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setPressed
(
false
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
mainGame
->
btnCardSelect
[
i
]
->
setVisible
(
true
);
...
@@ -599,7 +579,7 @@ void ClientField::ShowChainCard() {
...
@@ -599,7 +579,7 @@ void ClientField::ShowChainCard() {
}
}
void
ClientField
::
ShowLocationCard
()
{
void
ClientField
::
ShowLocationCard
()
{
int
startpos
;
int
startpos
;
size_
t
ct
;
in
t
ct
;
if
(
display_cards
.
size
()
<=
5
)
{
if
(
display_cards
.
size
()
<=
5
)
{
startpos
=
30
+
125
*
(
5
-
display_cards
.
size
())
/
2
;
startpos
=
30
+
125
*
(
5
-
display_cards
.
size
())
/
2
;
ct
=
display_cards
.
size
();
ct
=
display_cards
.
size
();
...
@@ -607,7 +587,7 @@ void ClientField::ShowLocationCard() {
...
@@ -607,7 +587,7 @@ void ClientField::ShowLocationCard() {
startpos
=
30
;
startpos
=
30
;
ct
=
5
;
ct
=
5
;
}
}
for
(
size_
t
i
=
0
;
i
<
ct
;
++
i
)
{
for
(
in
t
i
=
0
;
i
<
ct
;
++
i
)
{
mainGame
->
stDisplayPos
[
i
]
->
enableOverrideColor
(
false
);
mainGame
->
stDisplayPos
[
i
]
->
enableOverrideColor
(
false
);
if
(
display_cards
[
i
]
->
code
)
if
(
display_cards
[
i
]
->
code
)
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
mainGame
->
imageLoading
.
insert
(
std
::
make_pair
(
mainGame
->
btnCardDisplay
[
i
],
display_cards
[
i
]
->
code
));
...
@@ -1206,8 +1186,8 @@ bool ClientField::CheckSelectSum() {
...
@@ -1206,8 +1186,8 @@ bool ClientField::CheckSelectSum() {
(
*
sit
)
->
is_selected
=
false
;
(
*
sit
)
->
is_selected
=
false
;
selable
.
insert
(
*
sit
);
selable
.
insert
(
*
sit
);
}
}
for
(
size_t
i
=
0
;
i
<
selected_cards
.
size
();
++
i
)
{
for
(
int
i
=
0
;
i
<
(
int
)
selected_cards
.
size
();
++
i
)
{
if
(
(
int
)
i
<
must_select_count
)
if
(
i
<
must_select_count
)
selected_cards
[
i
]
->
is_selectable
=
false
;
selected_cards
[
i
]
->
is_selectable
=
false
;
else
else
selected_cards
[
i
]
->
is_selectable
=
true
;
selected_cards
[
i
]
->
is_selectable
=
true
;
...
@@ -1293,7 +1273,7 @@ bool ClientField::CheckSelectTribute() {
...
@@ -1293,7 +1273,7 @@ bool ClientField::CheckSelectTribute() {
(
*
sit
)
->
is_selected
=
false
;
(
*
sit
)
->
is_selected
=
false
;
selable
.
insert
(
*
sit
);
selable
.
insert
(
*
sit
);
}
}
for
(
size_t
i
=
0
;
i
<
selected_cards
.
size
();
++
i
)
{
for
(
int
i
=
0
;
i
<
(
int
)
selected_cards
.
size
();
++
i
)
{
selected_cards
[
i
]
->
is_selectable
=
true
;
selected_cards
[
i
]
->
is_selectable
=
true
;
selected_cards
[
i
]
->
is_selected
=
true
;
selected_cards
[
i
]
->
is_selected
=
true
;
selable
.
erase
(
selected_cards
[
i
]);
selable
.
erase
(
selected_cards
[
i
]);
...
...
Classes/gframe/deck_con.cpp
View file @
8cfcc0d2
...
@@ -213,7 +213,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -213,7 +213,7 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if
(
*
dname
==
0
)
if
(
*
dname
==
0
)
break
;
break
;
int
sel
=
-
1
;
int
sel
=
-
1
;
for
(
size_t
i
=
0
;
i
<
mainGame
->
cbDBDecks
->
getItemCount
();
++
i
)
{
for
(
int
i
=
0
;
i
<
(
int
)
mainGame
->
cbDBDecks
->
getItemCount
();
++
i
)
{
if
(
!
std
::
wcscmp
(
dname
,
mainGame
->
cbDBDecks
->
getItem
(
i
)))
{
if
(
!
std
::
wcscmp
(
dname
,
mainGame
->
cbDBDecks
->
getItem
(
i
)))
{
sel
=
i
;
sel
=
i
;
break
;
break
;
...
...
Classes/gframe/drawing.cpp
View file @
8cfcc0d2
...
@@ -1323,7 +1323,7 @@ void Game::DrawDeckBd() {
...
@@ -1323,7 +1323,7 @@ void Game::DrawDeckBd() {
driver
->
draw2DRectangle
(
Resize
(
806
,
160
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangle
(
Resize
(
806
,
160
,
1020
,
630
),
0x400000ff
,
0x400000ff
,
0x40000000
,
0x40000000
);
driver
->
draw2DRectangleOutline
(
Resize
(
805
,
159
,
1020
,
630
));
driver
->
draw2DRectangleOutline
(
Resize
(
805
,
159
,
1020
,
630
));
}
}
for
(
size_t
i
=
0
;
i
<
7
&&
i
+
scrFilter
->
getPos
()
<
deckBuilder
.
results
.
size
();
++
i
)
{
for
(
int
i
=
0
;
i
<
9
&&
i
+
scrFilter
->
getPos
()
<
(
int
)
deckBuilder
.
results
.
size
();
++
i
)
{
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
if
(
deckBuilder
.
hovered_pos
==
4
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
if
(
deckBuilder
.
hovered_pos
==
4
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
driver
->
draw2DRectangle
(
0x80000000
,
Resize
(
806
,
164
+
i
*
66
,
1019
,
230
+
i
*
66
));
driver
->
draw2DRectangle
(
0x80000000
,
Resize
(
806
,
164
+
i
*
66
,
1019
,
230
+
i
*
66
));
...
...
Classes/gframe/duelclient.cpp
View file @
8cfcc0d2
...
@@ -1596,7 +1596,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
...
@@ -1596,7 +1596,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
l
=
BufferIO
::
ReadUInt8
(
pbuf
);
l
=
BufferIO
::
ReadUInt8
(
pbuf
);
s
=
BufferIO
::
ReadUInt8
(
pbuf
);
s
=
BufferIO
::
ReadUInt8
(
pbuf
);
ss
=
BufferIO
::
ReadUInt8
(
pbuf
);
ss
=
BufferIO
::
ReadUInt8
(
pbuf
);
if
(
(
l
&
LOCATION_OVERLAY
)
>
0
)
if
(
l
&
LOCATION_OVERLAY
)
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
&
0x7f
,
s
)
->
overlayed
[
ss
];
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
&
0x7f
,
s
)
->
overlayed
[
ss
];
else
else
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
...
@@ -1661,7 +1661,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
...
@@ -1661,7 +1661,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
l
=
BufferIO
::
ReadUInt8
(
pbuf
);
l
=
BufferIO
::
ReadUInt8
(
pbuf
);
s
=
BufferIO
::
ReadUInt8
(
pbuf
);
s
=
BufferIO
::
ReadUInt8
(
pbuf
);
ss
=
BufferIO
::
ReadUInt8
(
pbuf
);
ss
=
BufferIO
::
ReadUInt8
(
pbuf
);
if
(
(
l
&
LOCATION_OVERLAY
)
>
0
)
if
(
l
&
LOCATION_OVERLAY
)
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
&
0x7f
,
s
)
->
overlayed
[
ss
];
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
&
0x7f
,
s
)
->
overlayed
[
ss
];
else
else
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
...
@@ -1685,7 +1685,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
...
@@ -1685,7 +1685,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
l
=
BufferIO
::
ReadUInt8
(
pbuf
);
l
=
BufferIO
::
ReadUInt8
(
pbuf
);
s
=
BufferIO
::
ReadUInt8
(
pbuf
);
s
=
BufferIO
::
ReadUInt8
(
pbuf
);
ss
=
BufferIO
::
ReadUInt8
(
pbuf
);
ss
=
BufferIO
::
ReadUInt8
(
pbuf
);
if
(
(
l
&
LOCATION_OVERLAY
)
>
0
)
if
(
l
&
LOCATION_OVERLAY
)
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
&
0x7f
,
s
)
->
overlayed
[
ss
];
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
&
0x7f
,
s
)
->
overlayed
[
ss
];
else
else
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
pcard
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
...
@@ -2237,7 +2237,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
...
@@ -2237,7 +2237,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
}
}
if
(
field_confirm
.
size
()
>
0
)
{
if
(
field_confirm
.
size
()
>
0
)
{
mainGame
->
WaitFrameSignal
(
5
);
mainGame
->
WaitFrameSignal
(
5
);
for
(
size_t
i
=
0
;
i
<
field_confirm
.
size
();
++
i
)
{
for
(
int
i
=
0
;
i
<
(
int
)
field_confirm
.
size
();
++
i
)
{
pcard
=
field_confirm
[
i
];
pcard
=
field_confirm
[
i
];
c
=
pcard
->
controler
;
c
=
pcard
->
controler
;
l
=
pcard
->
location
;
l
=
pcard
->
location
;
...
@@ -2267,7 +2267,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
...
@@ -2267,7 +2267,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
mainGame
->
WaitFrameSignal
(
30
);
mainGame
->
WaitFrameSignal
(
30
);
else
else
mainGame
->
WaitFrameSignal
(
90
);
mainGame
->
WaitFrameSignal
(
90
);
for
(
size_t
i
=
0
;
i
<
field_confirm
.
size
();
++
i
)
{
for
(
int
i
=
0
;
i
<
(
int
)
field_confirm
.
size
();
++
i
)
{
pcard
=
field_confirm
[
i
];
pcard
=
field_confirm
[
i
];
mainGame
->
dField
.
MoveCard
(
pcard
,
5
);
mainGame
->
dField
.
MoveCard
(
pcard
,
5
);
pcard
->
is_highlighting
=
false
;
pcard
->
is_highlighting
=
false
;
...
@@ -3124,7 +3124,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
...
@@ -3124,7 +3124,7 @@ bool DuelClient::ClientAnalyze(unsigned char* msg, int len) {
unsigned
int
l
=
BufferIO
::
ReadUInt8
(
pbuf
);
unsigned
int
l
=
BufferIO
::
ReadUInt8
(
pbuf
);
int
s
=
BufferIO
::
ReadUInt8
(
pbuf
);
int
s
=
BufferIO
::
ReadUInt8
(
pbuf
);
int
ss
=
BufferIO
::
ReadUInt8
(
pbuf
);
int
ss
=
BufferIO
::
ReadUInt8
(
pbuf
);
if
(
(
l
&
LOCATION_OVERLAY
)
>
0
)
if
(
l
&
LOCATION_OVERLAY
)
pcards
[
i
]
=
mainGame
->
dField
.
GetCard
(
c
,
l
&
0x7f
,
s
)
->
overlayed
[
ss
];
pcards
[
i
]
=
mainGame
->
dField
.
GetCard
(
c
,
l
&
0x7f
,
s
)
->
overlayed
[
ss
];
else
else
pcards
[
i
]
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
pcards
[
i
]
=
mainGame
->
dField
.
GetCard
(
c
,
l
,
s
);
...
...
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