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fallenstardust
YGOMobile
Commits
81ead749
Commit
81ead749
authored
Aug 13, 2018
by
fallenstardust
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'master' of
https://github.com/fallenstardust/YGOMobile-cn-ko-en
parents
00aae056
f1f672ce
Changes
22
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Showing
22 changed files
with
107 additions
and
55 deletions
+107
-55
Classes/gframe/client_field.cpp
Classes/gframe/client_field.cpp
+3
-3
Classes/gframe/game.cpp
Classes/gframe/game.cpp
+1
-1
Classes/gframe/replay_mode.cpp
Classes/gframe/replay_mode.cpp
+11
-2
Classes/gframe/replay_mode.h
Classes/gframe/replay_mode.h
+1
-0
Classes/gframe/single_duel.cpp
Classes/gframe/single_duel.cpp
+10
-1
Classes/gframe/single_duel.h
Classes/gframe/single_duel.h
+2
-1
Classes/gframe/single_mode.cpp
Classes/gframe/single_mode.cpp
+10
-1
Classes/gframe/single_mode.h
Classes/gframe/single_mode.h
+1
-0
Classes/gframe/tag_duel.cpp
Classes/gframe/tag_duel.cpp
+10
-1
Classes/gframe/tag_duel.h
Classes/gframe/tag_duel.h
+2
-1
Classes/ocgcore/effect.cpp
Classes/ocgcore/effect.cpp
+3
-0
Classes/ocgcore/effect.h
Classes/ocgcore/effect.h
+2
-1
Classes/ocgcore/field.cpp
Classes/ocgcore/field.cpp
+1
-1
Classes/ocgcore/interpreter.cpp
Classes/ocgcore/interpreter.cpp
+12
-8
Classes/ocgcore/interpreter.h
Classes/ocgcore/interpreter.h
+1
-0
Classes/ocgcore/libeffect.cpp
Classes/ocgcore/libeffect.cpp
+19
-12
mobile/assets/changelog.html
mobile/assets/changelog.html
+2
-1
mobile/assets/serverlist.xml
mobile/assets/serverlist.xml
+2
-16
mobile/assets_en/data/conf/strings.conf
mobile/assets_en/data/conf/strings.conf
+6
-1
mobile/assets_ko/data/conf/strings.conf
mobile/assets_ko/data/conf/strings.conf
+6
-1
mobile/assets_ko/serverlist.xml
mobile/assets_ko/serverlist.xml
+1
-1
mobile/build.gradle
mobile/build.gradle
+1
-2
No files found.
Classes/gframe/client_field.cpp
View file @
81ead749
...
...
@@ -619,7 +619,7 @@ void ClientField::ShowSelectOption(int select_hint) {
for
(
int
i
=
0
;
i
<
5
;
i
++
)
mainGame
->
btnOption
[
i
]
->
setVisible
(
i
<
count
);
recti
pos
=
mainGame
->
wOptions
->
getRelativePosition
();
int
newheight
=
30
+
40
*
count
;
int
newheight
=
(
30
+
60
*
count
)
*
mainGame
->
yScale
;
int
oldheight
=
pos
.
LowerRightCorner
.
Y
-
pos
.
UpperLeftCorner
.
Y
;
pos
.
UpperLeftCorner
.
Y
=
pos
.
UpperLeftCorner
.
Y
+
(
oldheight
-
newheight
)
/
2
;
pos
.
LowerRightCorner
.
Y
=
pos
.
UpperLeftCorner
.
Y
+
newheight
;
...
...
@@ -634,7 +634,7 @@ void ClientField::ShowSelectOption(int select_hint) {
for
(
int
i
=
0
;
i
<
5
;
i
++
)
mainGame
->
btnOption
[
i
]
->
setVisible
(
false
);
recti
pos
=
mainGame
->
wOptions
->
getRelativePosition
();
pos
.
LowerRightCorner
.
Y
=
pos
.
UpperLeftCorner
.
Y
+
140
;
pos
.
LowerRightCorner
.
Y
=
((
pos
.
UpperLeftCorner
.
Y
/
mainGame
->
yScale
)
+
140
)
*
mainGame
->
yScale
;
mainGame
->
wOptions
->
setRelativePosition
(
pos
);
}
if
(
select_hint
)
...
...
@@ -1513,4 +1513,4 @@ void ClientField::RefreshCardCountDisplay() {
mainGame
->
dInfo
.
card_count_color
[
1
]
=
0xffffffff
;
}
}
}
\ No newline at end of file
}
Classes/gframe/game.cpp
View file @
81ead749
...
...
@@ -610,7 +610,7 @@ bool Game::Initialize() {
btnOptionp
=
env
->
addButton
(
rect
<
s32
>
(
20
*
xScale
,
115
*
yScale
,
100
*
xScale
,
165
*
yScale
),
wOptions
,
BUTTON_OPTION_PREV
,
L"<<<"
);
btnOptionn
=
env
->
addButton
(
rect
<
s32
>
(
290
*
xScale
,
115
*
yScale
,
370
*
xScale
,
165
*
yScale
),
wOptions
,
BUTTON_OPTION_NEXT
,
L">>>"
);
for
(
int
i
=
0
;
i
<
5
;
++
i
)
{
btnOption
[
i
]
=
env
->
addButton
(
rect
<
s32
>
(
10
*
xScale
,
(
30
+
40
*
i
)
*
yScale
,
340
*
xScale
,
(
60
+
4
0
*
i
)
*
yScale
),
wOptions
,
BUTTON_OPTION_0
+
i
,
L""
);
btnOption
[
i
]
=
env
->
addButton
(
rect
<
s32
>
(
10
*
xScale
,
(
30
+
50
*
i
)
*
yScale
,
360
*
xScale
,
(
80
+
5
0
*
i
)
*
yScale
),
wOptions
,
BUTTON_OPTION_0
+
i
,
L""
);
}
#endif
//pos select
...
...
Classes/gframe/replay_mode.cpp
View file @
81ead749
...
...
@@ -65,13 +65,13 @@ int ReplayMode::ReplayThread(void* param) {
mainGame
->
dInfo
.
tag_player
[
1
]
=
false
;
if
(
mainGame
->
dInfo
.
isSingleMode
)
{
#ifdef _IRR_ANDROID_PLATFORM_
set_script_reader
(
irr
::
android
::
android_script_reader
);
set_script_reader
(
(
script_reader
)
SingleMode
::
ScriptReaderEx
);
#endif
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
MessageHandler
);
}
else
{
#ifdef _IRR_ANDROID_PLATFORM_
set_script_reader
(
irr
::
android
::
android_script_reader
);
set_script_reader
(
(
script_reader
)
ScriptReaderEx
);
#endif
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
MessageHandler
);
...
...
@@ -939,6 +939,15 @@ void ReplayMode::ReplayReload() {
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
}
byte
*
ReplayMode
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
]
=
"./expansions"
;
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
byte
*
buffer
=
irr
::
android
::
android_script_reader
(
sname
,
slen
);
if
(
buffer
)
return
buffer
;
else
return
irr
::
android
::
android_script_reader
(
script_name
,
slen
);
}
int
ReplayMode
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
return
0
;
...
...
Classes/gframe/replay_mode.h
View file @
81ead749
...
...
@@ -47,6 +47,7 @@ public:
static
void
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
ReplayReload
();
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
};
...
...
Classes/gframe/single_duel.cpp
View file @
81ead749
...
...
@@ -407,7 +407,7 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
#ifdef _IRR_ANDROID_PLATFORM_
set_script_reader
(
irr
::
android
::
android_script_reader
);
set_script_reader
(
(
script_reader
)
ScriptReaderEx
);
#endif
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
SingleDuel
::
MessageHandler
);
...
...
@@ -1547,6 +1547,15 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
NetServer
::
ReSendToPlayer
(
*
pit
);
}
}
byte
*
SingleDuel
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
]
=
"./expansions"
;
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
byte
*
buffer
=
irr
::
android
::
android_script_reader
(
sname
,
slen
);
if
(
buffer
)
return
buffer
;
else
return
irr
::
android
::
android_script_reader
(
script_name
,
slen
);
}
int
SingleDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
return
0
;
...
...
Classes/gframe/single_duel.h
View file @
81ead749
...
...
@@ -37,7 +37,8 @@ public:
void
RefreshGrave
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
SingleTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
...
...
Classes/gframe/single_mode.cpp
View file @
81ead749
...
...
@@ -39,7 +39,7 @@ int SingleMode::SinglePlayThread(void* param) {
time_t
seed
=
time
(
0
);
rnd
.
reset
(
seed
);
#ifdef _IRR_ANDROID_PLATFORM_
set_script_reader
(
irr
::
android
::
android_script_reader
);
set_script_reader
(
(
script_reader
)
ScriptReaderEx
);
#endif
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
MessageHandler
);
...
...
@@ -845,6 +845,15 @@ void SingleMode::SinglePlayReload() {
/*len = */
query_field_card
(
pduel
,
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
,
0
);
mainGame
->
dField
.
UpdateFieldCard
(
mainGame
->
LocalPlayer
(
1
),
LOCATION_REMOVED
,
(
char
*
)
queryBuffer
);
}
byte
*
SingleMode
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
]
=
"./expansions"
;
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
byte
*
buffer
=
irr
::
android
::
android_script_reader
(
sname
,
slen
);
if
(
buffer
)
return
buffer
;
else
return
irr
::
android
::
android_script_reader
(
script_name
,
slen
);
}
byte
*
SingleMode
::
ScriptReader
(
const
char
*
script_name
,
int
*
slen
)
{
FILE
*
fp
;
#ifdef _WIN32
...
...
Classes/gframe/single_mode.h
View file @
81ead749
...
...
@@ -26,6 +26,7 @@ public:
static
void
SinglePlayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
SinglePlayReload
();
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
byte
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
...
...
Classes/gframe/tag_duel.cpp
View file @
81ead749
...
...
@@ -382,7 +382,7 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
time_limit
[
0
]
=
host_info
.
time_limit
;
time_limit
[
1
]
=
host_info
.
time_limit
;
#ifdef _IRR_ANDROID_PLATFORM_
set_script_reader
(
irr
::
android
::
android_script_reader
);
set_script_reader
(
(
script_reader
)
ScriptReaderEx
);
#endif
set_card_reader
((
card_reader
)
DataManager
::
CardReader
);
set_message_handler
((
message_handler
)
TagDuel
::
MessageHandler
);
...
...
@@ -1664,6 +1664,15 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
}
}
}
byte
*
TagDuel
::
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
)
{
char
sname
[
256
]
=
"./expansions"
;
strcat
(
sname
,
script_name
+
1
);
//default script name: ./script/c%d.lua
byte
*
buffer
=
irr
::
android
::
android_script_reader
(
sname
,
slen
);
if
(
buffer
)
return
buffer
;
else
return
irr
::
android
::
android_script_reader
(
script_name
,
slen
);
}
int
TagDuel
::
MessageHandler
(
long
fduel
,
int
type
)
{
if
(
!
enable_log
)
return
0
;
...
...
Classes/gframe/tag_duel.h
View file @
81ead749
...
...
@@ -37,7 +37,8 @@ public:
void
RefreshGrave
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshExtra
(
int
player
,
int
flag
=
0x81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
byte
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
int
MessageHandler
(
long
fduel
,
int
type
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
...
...
Classes/ocgcore/effect.cpp
View file @
81ead749
...
...
@@ -672,6 +672,9 @@ int32 effect::check_value_condition(uint32 extraargs) {
return
(
int32
)
value
;
}
}
void
*
effect
::
get_label_object
()
{
return
pduel
->
lua
->
get_ref_object
(
label_object
);
}
int32
effect
::
get_speed
()
{
if
(
!
(
type
&
EFFECT_TYPE_ACTIONS
))
return
0
;
...
...
Classes/ocgcore/effect.h
View file @
81ead749
...
...
@@ -55,7 +55,7 @@ public:
card
*
active_handler
;
uint16
status
;
uint32
label
;
void
*
label_object
;
int32
label_object
;
int32
condition
;
int32
cost
;
int32
target
;
...
...
@@ -90,6 +90,7 @@ public:
void
get_value
(
card
*
pcard
,
uint32
extraargs
,
std
::
vector
<
int32
>*
result
);
void
get_value
(
effect
*
peffect
,
uint32
extraargs
,
std
::
vector
<
int32
>*
result
);
int32
check_value_condition
(
uint32
extraargs
=
0
);
void
*
get_label_object
();
int32
get_speed
();
effect
*
clone
();
card
*
get_owner
()
const
;
...
...
Classes/ocgcore/field.cpp
View file @
81ead749
...
...
@@ -2031,7 +2031,7 @@ int32 field::adjust_grant_effect() {
}
for
(
auto
cit
=
add_set
.
begin
();
cit
!=
add_set
.
end
();
++
cit
)
{
card
*
pcard
=
*
cit
;
effect
*
geffect
=
(
effect
*
)
peffect
->
label_object
;
effect
*
geffect
=
(
effect
*
)
peffect
->
get_label_object
()
;
effect
*
ceffect
=
geffect
->
clone
();
ceffect
->
owner
=
pcard
;
pcard
->
add_effect
(
ceffect
);
...
...
Classes/ocgcore/interpreter.cpp
View file @
81ead749
...
...
@@ -744,14 +744,10 @@ int32 interpreter::load_card_script(uint32 code) {
lua_pushstring
(
current_state
,
"__index"
);
lua_pushvalue
(
current_state
,
-
2
);
lua_rawset
(
current_state
,
-
3
);
//load extra scripts
sprintf
(
script_name
,
"./expansions/script/c%d.lua"
,
code
);
if
(
!
load_script
(
script_name
))
{
sprintf
(
script_name
,
"./script/c%d.lua"
,
code
);
if
(
!
load_script
(
script_name
))
{
return
OPERATION_FAIL
;
}
}
sprintf
(
script_name
,
"./script/c%d.lua"
,
code
);
if
(
!
load_script
(
script_name
))
{
return
OPERATION_FAIL
;
}
}
return
OPERATION_SUCCESS
;
}
...
...
@@ -1179,6 +1175,14 @@ int32 interpreter::clone_function_ref(int32 func_ref) {
int32
ref
=
luaL_ref
(
current_state
,
LUA_REGISTRYINDEX
);
return
ref
;
}
void
*
interpreter
::
get_ref_object
(
int32
ref_handler
)
{
if
(
ref_handler
==
0
)
return
nullptr
;
lua_rawgeti
(
current_state
,
LUA_REGISTRYINDEX
,
ref_handler
);
void
*
p
=
*
(
void
**
)
lua_touserdata
(
current_state
,
-
1
);
lua_pop
(
current_state
,
1
);
return
p
;
}
//Convert a pointer to a lua value, +1 -0
void
interpreter
::
card2value
(
lua_State
*
L
,
card
*
pcard
)
{
if
(
!
pcard
||
pcard
->
ref_handle
==
0
)
...
...
Classes/ocgcore/interpreter.h
View file @
81ead749
...
...
@@ -69,6 +69,7 @@ public:
int32
get_function_value
(
int32
f
,
uint32
param_count
,
std
::
vector
<
int32
>*
result
);
int32
call_coroutine
(
int32
f
,
uint32
param_count
,
uint32
*
yield_value
,
uint16
step
);
int32
clone_function_ref
(
int32
func_ref
);
void
*
get_ref_object
(
int32
ref_handler
);
static
void
card2value
(
lua_State
*
L
,
card
*
pcard
);
static
void
group2value
(
lua_State
*
L
,
group
*
pgroup
);
...
...
Classes/ocgcore/libeffect.cpp
View file @
81ead749
...
...
@@ -10,6 +10,7 @@
#include "field.h"
#include "card.h"
#include "effect.h"
#include "group.h"
int32
scriptlib
::
effect_new
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
...
...
@@ -186,10 +187,17 @@ int32 scriptlib::effect_set_label_object(lua_State *L) {
peffect
->
label_object
=
0
;
return
0
;
}
if
(
!
lua_isuserdata
(
L
,
2
))
if
(
check_param
(
L
,
PARAM_TYPE_CARD
,
2
,
TRUE
))
{
card
*
p
=
*
(
card
**
)
lua_touserdata
(
L
,
2
);
peffect
->
label_object
=
p
->
ref_handle
;
}
else
if
(
check_param
(
L
,
PARAM_TYPE_EFFECT
,
2
,
TRUE
))
{
effect
*
p
=
*
(
effect
**
)
lua_touserdata
(
L
,
2
);
peffect
->
label_object
=
p
->
ref_handle
;
}
else
if
(
check_param
(
L
,
PARAM_TYPE_GROUP
,
2
,
TRUE
))
{
group
*
p
=
*
(
group
**
)
lua_touserdata
(
L
,
2
);
peffect
->
label_object
=
p
->
ref_handle
;
}
else
luaL_error
(
L
,
"Parameter 2 should be
\"
Card
\"
or
\"
Effect
\"
or
\"
Group
\"
."
);
void
*
p
=
*
(
void
**
)
lua_touserdata
(
L
,
2
);
peffect
->
label_object
=
p
;
return
0
;
}
int32
scriptlib
::
effect_set_category
(
lua_State
*
L
)
{
...
...
@@ -342,15 +350,14 @@ int32 scriptlib::effect_get_label_object(lua_State *L) {
lua_pushnil
(
L
);
return
1
;
}
int32
type
=
*
(
int32
*
)
peffect
->
label_object
;
if
(
type
==
1
)
interpreter
::
card2value
(
L
,
(
card
*
)
peffect
->
label_object
);
else
if
(
type
==
2
)
interpreter
::
group2value
(
L
,
(
group
*
)
peffect
->
label_object
);
else
if
(
type
==
3
)
interpreter
::
effect2value
(
L
,
(
effect
*
)
peffect
->
label_object
);
else
lua_pushnil
(
L
);
return
1
;
lua_rawgeti
(
L
,
LUA_REGISTRYINDEX
,
peffect
->
label_object
);
if
(
lua_isuserdata
(
L
,
-
1
))
return
1
;
else
{
lua_pop
(
L
,
1
);
lua_pushnil
(
L
);
return
1
;
}
}
int32
scriptlib
::
effect_get_category
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
...
...
mobile/assets/changelog.html
View file @
81ead749
...
...
@@ -22,11 +22,12 @@
<pre>
更新:
1.更新ygo内核;
4.新卡T1005;
4.新卡T1005
+DBHS
;
优化:
1.卡密搜索可以搜到它规则上的同名卡和异画卡;
2.筛选效果怪兽分类不显示其他种类;
3.调整部分UI适应新机型屏幕;
4.移除失效服务器;
</pre>
</body>
</html>
\ No newline at end of file
mobile/assets/serverlist.xml
View file @
81ead749
...
...
@@ -2,13 +2,6 @@
<servers>
<version>
2
</version>
<!--server>
<player-name>Knight of Hanoi</player-name>
<name>娱乐决斗与宇宙首发群452384460</name>
<ip>s1.ygo233.com</ip>
<port>233</port>
<keep>true</keep>
</server-->
<server>
<player-name>
Knight of Hanoi
</player-name>
<name>
233正式服务器
</name>
...
...
@@ -17,19 +10,12 @@
<keep>
true
</keep>
</server>
<!--server>
<player-name>
fresh chicken
</player-name>
<name>233在线
人机
练习</name>
<player-name>
Knight of Hanoi
</player-name>
<name>233在线
OT混先行卡AI
练习</name>
<ip>s1.ygo233.com</ip>
<port>9999</port>
<keep>true</keep>
</server-->
<server>
<player-name>
Knight of Hanoi
</player-name>
<name>
阔以Shi正式卡服
</name>
<ip>
koishi.ygopro.cn
</ip>
<port>
7210
</port>
<keep>
true
</keep>
</server>
<server>
<player-name>
Knight of Hanoi
</player-name>
<name>
C萌约战
</name>
...
...
mobile/assets_en/data/conf/strings.conf
View file @
81ead749
...
...
@@ -896,4 +896,9 @@
!
setname
0
x11a
Dinowrestler
!
setname
0
x11b
Orphegel
!
setname
0
x11c
Thunder
Dragon
!
setname
0
x11d
Forbidden
\ No newline at end of file
!
setname
0
x11d
Forbidden
!
setname
0
x11e
Danger
!
!
setname
0
x11f
Nephthys
!
setname
0
x120
Prankids
!
setname
0
x121
Mayakashi
!
setname
0
x228
Valkyrie
\ No newline at end of file
mobile/assets_ko/data/conf/strings.conf
View file @
81ead749
...
...
@@ -904,4 +904,9 @@
!
setname
0
x11a
다이너슬레이어
!
setname
0
x11b
오르페골
!
setname
0
x11c
싼다드래곤
!
setname
0
x11d
금기된(?)
\ No newline at end of file
!
setname
0
x11d
금기된(?)
!
setname
0
x11e
Danger
!(단절!)
!
setname
0
x11f
네프티스
!
setname
0
x120
프랑키즈
!
setname
0
x121
마요카시
!
setname
0
x228
발키리
\ No newline at end of file
mobile/assets_ko/serverlist.xml
View file @
81ead749
...
...
@@ -18,7 +18,7 @@
</server>
<server>
<player-name>
fresh_meat
</player-name>
<name>
YGOPRO WindBot Online
</name>
<name>
YGOPRO WindBot O
/T Prerelease O
nline
</name>
<ip>
s1.ygo233.com
</ip>
<port>
9999
</port>
<keep>
true
</keep>
...
...
mobile/build.gradle
View file @
81ead749
...
...
@@ -8,7 +8,7 @@ android {
applicationId
"cn.garymb.ygomobile"
minSdkVersion
16
targetSdkVersion
22
versionCode
3303081
0
versionCode
3303081
2
versionName
"3.3.4"
flavorDimensions
"versionCode"
vectorDrawables
.
useSupportLibrary
=
true
...
...
@@ -46,7 +46,6 @@ android {
assets
.
srcDirs
=
[
'assets'
]
jniLibs
.
srcDirs
=
[
'libs'
]
}
cn
{}
en
{
assets
.
srcDirs
=
[
'assets_en'
]
}
...
...
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