Commit 7f1d8857 authored by fallenstardust's avatar fallenstardust

3.7.5 LOG-O

parent db47ce91
......@@ -566,9 +566,9 @@ bool Game::Initialize(ANDROID_APP app) {
wFTSelect->setVisible(false);
ChangeToIGUIImageWindow(wFTSelect, bgFTSelect, imageManager.tDialog_L);
btnFirst = env->addButton(rect<s32>(20 * xScale, 35 * yScale, 370 * xScale, 85 * yScale), wFTSelect, BUTTON_FIRST, dataManager.GetSysString(100));
ChangeToIGUIImageButton(btnFirst, imageManager.tButton_L, imageManager.tButton_L_pressed);
ChangeToIGUIImageButton(btnFirst, imageManager.tButton_L, imageManager.tButton_L_pressed, titleFont);
btnSecond = env->addButton(rect<s32>(20 * xScale, 95 * yScale, 370 * xScale, 145 * yScale), wFTSelect, BUTTON_SECOND, dataManager.GetSysString(101));
ChangeToIGUIImageButton(btnSecond, imageManager.tButton_L, imageManager.tButton_L_pressed);
ChangeToIGUIImageButton(btnSecond, imageManager.tButton_L, imageManager.tButton_L_pressed, titleFont);
//message (370)
wMessage = env->addWindow(rect<s32>(470 * xScale, 180 * yScale, 860 * xScale, 360 * yScale), false, dataManager.GetSysString(1216));
wMessage->getCloseButton()->setVisible(false);
......
......@@ -16,16 +16,17 @@
特别感谢: 菜菜,尸体,废话多,大毛,龙道香姐,晓L,幻兽L 的支持与努力.
</pre>
<ul>
<li style="color:#ffff00">3.7.4</li>
<li style="color:#ffff00">3.7.5</li>
</ul>
<pre>
更新:
1.更新ygo内核;
2.新卡SD39
2.新卡1102+VP20+VJ
变更:
1.微调UI布局;
2.回合结束时效果结算增加对应卡图显示;
3.ygopro增加大图查看功能;
2.可通过修改图片更改的皮肤功能;
3.进入单人游戏会有随机一卡短暂显示;
4.测试一下改善文字黑块;
</pre>
<h3 style="color:#ff0000">注意</h3>
<pre>
......
......@@ -8,8 +8,8 @@ android {
applicationId "cn.garymb.ygomobile"
minSdkVersion 21
targetSdkVersion 29
versionCode 370400707
versionName "3.7.4"
versionCode 370500816
versionName "3.7.5"
flavorDimensions "versionCode"
vectorDrawables.useSupportLibrary = true
ndk {
......
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