Commit 7bae5076 authored by fallenstardust's avatar fallenstardust

fix 保存设置

parent cedabcf7
......@@ -488,7 +488,7 @@ bool Game::Initialize() {
chkQuickAnimation = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260 * xScale, posY + 30 * yScale), tabSystem, CHECKBOX_QUICK_ANIMATION, dataManager.GetSysString(1299));
chkQuickAnimation->setChecked(gameConf.quick_animation != 0);
posY += 60;
chkDrawSingleChain = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260 * xScale, posY + 30 * yScale), tabHelper, CHECKBOX_DRAW_SINGLE_CHAIN, dataManager.GetSysString(1287));
chkDrawSingleChain = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260 * xScale, posY + 30 * yScale), tabSystem, CHECKBOX_DRAW_SINGLE_CHAIN, dataManager.GetSysString(1287));
chkDrawSingleChain->setChecked(gameConf.draw_single_chain != 0);
posY += 60;
chkPreferExpansionScript = env->addCheckBox(false, rect<s32>(posX, posY, posX + 260 * xScale, posY + 30 * yScale), tabSystem, CHECKBOX_PREFER_EXPANSION, dataManager.GetSysString(1379));
......@@ -1474,6 +1474,7 @@ void Game::LoadConfig() {
gameConf.chkIgnoreDeckChanges = android::getIntSetting(appMain, "chkIgnoreDeckChanges", 0);
gameConf.auto_save_replay = android::getIntSetting(appMain, "auto_save_replay", 0);
gameConf.quick_animation = android::getIntSetting(appMain, "quick_animation", 0);
gameConf.draw_single_chain = android::getIntSetting(appMain, "draw_single_chain", 0);
gameConf.prefer_expansion_script = android::getIntSetting(appMain, "prefer_expansion_script", 0);
gameConf.enable_sound = android::getIntSetting(appMain, "enable_sound", 1);
gameConf.sound_volume = android::getIntSetting(appMain, "sound_volume", 50);
......@@ -1520,6 +1521,8 @@ void Game::SaveConfig() {
android::saveIntSetting(appMain, "draw_field_spell", gameConf.draw_field_spell);
gameConf.quick_animation = chkQuickAnimation->isChecked() ? 1 : 0;
android::saveIntSetting(appMain, "quick_animation", gameConf.quick_animation);
gameConf.quick_animation = chkDrawSingleChain->isChecked() ? 1 : 0;
android::saveIntSetting(appMain, "draw_single_chain", gameConf.draw_single_chain);
gameConf.prefer_expansion_script = chkPreferExpansionScript->isChecked() ? 1 : 0;
android::saveIntSetting(appMain, "prefer_expansion_script", gameConf.prefer_expansion_script);
gameConf.enable_sound = chkEnableSound->isChecked() ? 1 : 0;
......
......@@ -8,7 +8,7 @@ android {
applicationId "cn.garymb.ygomobile"
minSdkVersion 21
targetSdkVersion 28
versionCode 370100525
versionCode 370100526
versionName "3.7.1"
flavorDimensions "versionCode"
vectorDrawables.useSupportLibrary = true
......
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