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fallenstardust
YGOMobile
Commits
76f3a4dd
Commit
76f3a4dd
authored
Jul 20, 2018
by
fallenstardust
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sync ocgcore
parent
b9f72398
Changes
2
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2 changed files
with
16 additions
and
16 deletions
+16
-16
Classes/ocgcore/processor.cpp
Classes/ocgcore/processor.cpp
+15
-15
mobile/assets/data/conf/strings.conf
mobile/assets/data/conf/strings.conf
+1
-1
No files found.
Classes/ocgcore/processor.cpp
View file @
76f3a4dd
...
...
@@ -4702,19 +4702,6 @@ int32 field::solve_chain(uint16 step, uint32 chainend_arg1, uint32 chainend_arg2
oeit
->
second
=
0
;
break_effect
();
core
.
chain_solving
=
TRUE
;
card
*
pcard
=
peffect
->
get_handler
();
if
((
peffect
->
type
&
EFFECT_TYPE_ACTIVATE
)
&&
pcard
->
is_has_relation
(
*
cait
))
{
pcard
->
set_status
(
STATUS_ACTIVATED
,
TRUE
);
pcard
->
enable_field_effect
(
true
);
if
(
core
.
duel_rule
<=
2
)
{
if
(
pcard
->
data
.
type
&
TYPE_FIELD
)
{
card
*
fscard
=
player
[
1
-
pcard
->
current
.
controler
].
list_szone
[
5
];
if
(
fscard
&&
fscard
->
is_position
(
POS_FACEUP
))
fscard
->
enable_field_effect
(
false
);
}
}
adjust_instant
();
}
raise_event
((
card
*
)
0
,
EVENT_CHAIN_SOLVING
,
peffect
,
0
,
cait
->
triggering_player
,
cait
->
triggering_player
,
cait
->
chain_count
);
process_instant_event
();
return
FALSE
;
...
...
@@ -4722,19 +4709,32 @@ int32 field::solve_chain(uint16 step, uint32 chainend_arg1, uint32 chainend_arg2
case
2
:
{
core
.
spsummon_state_count_tmp
[
0
]
=
core
.
spsummon_state_count
[
0
];
core
.
spsummon_state_count_tmp
[
1
]
=
core
.
spsummon_state_count
[
1
];
card
*
pcard
=
cait
->
triggering_effect
->
get_handler
();
effect
*
peffect
=
cait
->
triggering_effect
;
card
*
pcard
=
peffect
->
get_handler
();
if
(
is_chain_disablable
(
cait
->
chain_count
))
{
if
(
is_chain_disabled
(
cait
->
chain_count
)
||
(
pcard
->
get_status
(
STATUS_DISABLED
|
STATUS_FORBIDDEN
)
&&
pcard
->
is_has_relation
(
*
cait
)))
{
if
(
!
(
cait
->
flag
&
CHAIN_DISABLE_EFFECT
))
{
pduel
->
write_buffer8
(
MSG_CHAIN_DISABLED
);
pduel
->
write_buffer8
(
cait
->
chain_count
);
}
raise_event
((
card
*
)
0
,
EVENT_CHAIN_DISABLED
,
cait
->
triggering_
effect
,
0
,
cait
->
triggering_player
,
cait
->
triggering_player
,
cait
->
chain_count
);
raise_event
((
card
*
)
0
,
EVENT_CHAIN_DISABLED
,
p
effect
,
0
,
cait
->
triggering_player
,
cait
->
triggering_player
,
cait
->
chain_count
);
process_instant_event
();
core
.
units
.
begin
()
->
step
=
3
;
return
FALSE
;
}
}
if
((
peffect
->
type
&
EFFECT_TYPE_ACTIVATE
)
&&
pcard
->
is_has_relation
(
*
cait
))
{
pcard
->
set_status
(
STATUS_ACTIVATED
,
TRUE
);
pcard
->
enable_field_effect
(
true
);
if
(
core
.
duel_rule
<=
2
)
{
if
(
pcard
->
data
.
type
&
TYPE_FIELD
)
{
card
*
fscard
=
player
[
1
-
pcard
->
current
.
controler
].
list_szone
[
5
];
if
(
fscard
&&
fscard
->
is_position
(
POS_FACEUP
))
fscard
->
enable_field_effect
(
false
);
}
}
adjust_instant
();
}
if
(
cait
->
replace_op
)
{
core
.
units
.
begin
()
->
arg4
=
cait
->
triggering_effect
->
operation
;
cait
->
triggering_effect
->
operation
=
cait
->
replace_op
;
...
...
mobile/assets/data/conf/strings.conf
View file @
76f3a4dd
...
...
@@ -466,9 +466,9 @@
!
victory
0
x1a
「魂之接力」效果胜利
!
victory
0
x1b
「鬼计惰天使」效果胜利
!
victory
0
x1c
「幻煌龙的天涡」效果胜利
!
victory
0
x20
由于「%
ls
」的效果获得比赛胜利
!
victory
0
x1d
「方程式运动员胜利团队」效果胜利
!
victory
0
x1e
「飞行象」效果胜利
!
victory
0
x20
由于「%
ls
」的效果获得比赛胜利
#counters
!
counter
0
x1
魔力指示物
!
counter
0
x1002
楔指示物
...
...
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