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fallenstardust
YGOMobile
Commits
7624c5c7
Commit
7624c5c7
authored
Jan 10, 2024
by
Dark Zane
Committed by
GitHub
Jan 10, 2024
Browse files
Options
Browse Files
Download
Plain Diff
Merge branch 'fallenstardust:master' into master
parents
11121cbb
51cfd16c
Changes
9
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Side-by-side
Showing
9 changed files
with
92 additions
and
92 deletions
+92
-92
Classes/ocgcore/card.cpp
Classes/ocgcore/card.cpp
+44
-26
Classes/ocgcore/card.h
Classes/ocgcore/card.h
+15
-6
Classes/ocgcore/common.h
Classes/ocgcore/common.h
+0
-4
Classes/ocgcore/duel.cpp
Classes/ocgcore/duel.cpp
+1
-1
Classes/ocgcore/effect.cpp
Classes/ocgcore/effect.cpp
+0
-2
Classes/ocgcore/field.cpp
Classes/ocgcore/field.cpp
+3
-3
Classes/ocgcore/libcard.cpp
Classes/ocgcore/libcard.cpp
+17
-35
Classes/ocgcore/operations.cpp
Classes/ocgcore/operations.cpp
+8
-15
Classes/ocgcore/scriptlib.h
Classes/ocgcore/scriptlib.h
+4
-0
No files found.
Classes/ocgcore/card.cpp
View file @
7624c5c7
...
...
@@ -14,6 +14,14 @@
#include "ocgapi.h"
#include <algorithm>
const
std
::
unordered_map
<
uint32
,
uint32
>
card
::
second_code
=
{
{
CARD_MARINE_DOLPHIN
,
17955766u
},
{
CARD_TWINKLE_MOSS
,
17732278u
},
{
CARD_TIMAEUS
,
10000050u
},
{
CARD_CRITIAS
,
10000060u
},
{
CARD_HERMOS
,
10000070u
}
};
bool
card_sort
::
operator
()(
void
*
const
&
p1
,
void
*
const
&
p2
)
const
{
card
*
c1
=
(
card
*
)
p1
;
card
*
c2
=
(
card
*
)
p2
;
...
...
@@ -411,55 +419,60 @@ uint32 card::get_info_location() {
return
c
+
(
l
<<
8
)
+
(
s
<<
16
)
+
(
ss
<<
24
);
}
}
// mapping of double-name cards
uint32
card
::
second_code
(
uint32
code
){
switch
(
code
){
case
CARD_MARINE_DOLPHIN
:
return
17955766u
;
case
CARD_TWINKLE_MOSS
:
return
17732278u
;
default:
return
0
;
// get the printed code on card
uint32
card
::
get_original_code
()
const
{
if
(
data
.
alias
&&
(
data
.
alias
<
data
.
code
+
CARD_ARTWORK_VERSIONS_OFFSET
)
&&
(
data
.
code
<
data
.
alias
+
CARD_ARTWORK_VERSIONS_OFFSET
))
return
data
.
alias
;
else
return
data
.
code
;
}
// get the original code in duel (can be different from printed code)
std
::
tuple
<
uint32
,
uint32
>
card
::
get_original_code_rule
()
const
{
auto
it
=
second_code
.
find
(
data
.
code
);
if
(
it
!=
second_code
.
end
())
{
return
std
::
make_tuple
(
data
.
code
,
it
->
second
);
}
else
{
if
(
data
.
alias
)
return
std
::
make_tuple
(
data
.
alias
,
0
);
else
return
std
::
make_tuple
(
data
.
code
,
0
);
}
}
// return: the current card name
// for double-name card, it returns printed name
// for double-name card
s
, it returns printed name
uint32
card
::
get_code
()
{
if
(
assume_type
==
ASSUME_CODE
)
return
assume_value
;
if
(
temp
.
code
!=
0xffffffff
)
return
temp
.
code
;
effect_set
effects
;
uint32
code
=
data
.
code
;
temp
.
code
=
data
.
code
;
uint32
code
=
std
::
get
<
0
>
(
get_original_code_rule
())
;
temp
.
code
=
code
;
filter_effect
(
EFFECT_CHANGE_CODE
,
&
effects
);
if
(
effects
.
size
())
code
=
effects
.
get_last
()
->
get_value
(
this
);
temp
.
code
=
0xffffffff
;
if
(
code
==
data
.
code
)
{
if
(
data
.
alias
&&
!
is_affected_by_effect
(
EFFECT_ADD_CODE
))
code
=
data
.
alias
;
}
else
{
card_data
dat
;
read_card
(
code
,
&
dat
);
if
(
dat
.
alias
&&
!
second_code
(
code
))
code
=
dat
.
alias
;
}
return
code
;
}
// return: the current second card name
// for double-name cards, it returns the name in description
uint32
card
::
get_another_code
()
{
uint32
code
=
get_code
();
if
(
code
!=
data
.
code
){
return
second_code
(
code
);
uint32
code1
=
get_code
();
if
(
is_affected_by_effect
(
EFFECT_CHANGE_CODE
))
{
auto
it
=
second_code
.
find
(
code1
);
if
(
it
!=
second_code
.
end
())
return
it
->
second
;
else
return
0
;
}
uint32
code2
=
std
::
get
<
1
>
(
get_original_code_rule
());
effect_set
eset
;
filter_effect
(
EFFECT_ADD_CODE
,
&
eset
);
if
(
!
eset
.
size
())
return
0
;
return
code2
;
uint32
otcode
=
eset
.
get_last
()
->
get_value
(
this
);
if
(
code
!=
otcode
)
if
(
code
1
!=
otcode
)
return
otcode
;
return
0
;
}
...
...
@@ -2578,6 +2591,7 @@ void card::set_special_summon_status(effect* peffect) {
spsummon
.
defense
=
0
;
spsummon
.
setcode
.
clear
();
spsummon
.
reason_effect
=
nullptr
;
spsummon
.
reason_player
=
PLAYER_NONE
;
return
;
}
card
*
pcard
=
peffect
->
get_handler
();
...
...
@@ -2600,6 +2614,7 @@ void card::set_special_summon_status(effect* peffect) {
spsummon
.
setcode
.
push_back
((
uint32
)
eset
[
i
]
->
get_value
(
pcard
));
}
spsummon
.
reason_effect
=
peffect
;
spsummon
.
reason_player
=
peffect
->
get_handler_player
();
}
else
{
pcard
=
cait
->
triggering_effect
->
get_handler
();
spsummon
.
code
=
cait
->
triggering_state
.
code
;
...
...
@@ -2618,6 +2633,7 @@ void card::set_special_summon_status(effect* peffect) {
spsummon
.
setcode
.
push_back
((
uint32
)
eset
[
i
]
->
get_value
(
pcard
));
}
spsummon
.
reason_effect
=
cait
->
triggering_effect
;
spsummon
.
reason_player
=
cait
->
triggering_player
;
}
}
void
card
::
filter_effect
(
int32
code
,
effect_set
*
eset
,
uint8
sort
)
{
...
...
@@ -3312,6 +3328,8 @@ int32 card::is_spsummonable_card() {
int32
card
::
is_fusion_summonable_card
(
uint32
summon_type
)
{
if
(
!
(
data
.
type
&
TYPE_FUSION
))
return
FALSE
;
if
((
data
.
type
&
TYPE_PENDULUM
)
&&
current
.
location
==
LOCATION_EXTRA
&&
(
current
.
position
&
POS_FACEUP
))
return
FALSE
;
summon_type
|=
SUMMON_TYPE_FUSION
;
effect_set
eset
;
filter_effect
(
EFFECT_SPSUMMON_CONDITION
,
&
eset
);
...
...
Classes/ocgcore/card.h
View file @
7624c5c7
...
...
@@ -99,6 +99,12 @@ struct material_info {
};
const
material_info
null_info
;
constexpr
uint32
CARD_MARINE_DOLPHIN
=
78734254
;
constexpr
uint32
CARD_TWINKLE_MOSS
=
13857930
;
constexpr
uint32
CARD_TIMAEUS
=
1784686
;
constexpr
uint32
CARD_CRITIAS
=
11082056
;
constexpr
uint32
CARD_HERMOS
=
46232525
;
class
card
{
public:
struct
effect_relation_hash
{
...
...
@@ -137,6 +143,8 @@ public:
uint8
location
{
0
};
uint8
sequence
{
0
};
};
static
const
std
::
unordered_map
<
uint32
,
uint32
>
second_code
;
int32
ref_handle
;
duel
*
pduel
;
card_data
data
;
...
...
@@ -206,7 +214,8 @@ public:
int32
get_infos
(
byte
*
buf
,
uint32
query_flag
,
int32
use_cache
=
TRUE
);
uint32
get_info_location
();
uint32
second_code
(
uint32
code
);
uint32
get_original_code
()
const
;
std
::
tuple
<
uint32
,
uint32
>
get_original_code_rule
()
const
;
uint32
get_code
();
uint32
get_another_code
();
int32
is_set_card
(
uint32
set_code
);
...
...
@@ -389,6 +398,9 @@ public:
#define SUMMON_TYPE_PENDULUM 0x4a000000
#define SUMMON_TYPE_LINK 0x4c000000
#define SUMMON_TYPE_MAIN 0xf0000000
#define SUMMON_TYPE_LOCATION 0x00ff0000
//Counter
#define COUNTER_WITHOUT_PERMIT 0x1000
//#define COUNTER_NEED_ENABLE 0x2000
...
...
@@ -403,7 +415,7 @@ public:
#define ASSUME_ATTACK 7
#define ASSUME_DEFENSE 8
//S
ummon
info
//S
pecial Summon effect
info
#define SUMMON_INFO_CODE 0x01
#define SUMMON_INFO_CODE2 0x02
#define SUMMON_INFO_TYPE 0x04
...
...
@@ -414,10 +426,7 @@ public:
#define SUMMON_INFO_ATTACK 0x80
#define SUMMON_INFO_DEFENSE 0x100
#define SUMMON_INFO_REASON_EFFECT 0x200
//double-name cards
#define CARD_MARINE_DOLPHIN 78734254
#define CARD_TWINKLE_MOSS 13857930
#define SUMMON_INFO_REASON_PLAYER 0x400
#define CARD_ARTWORK_VERSIONS_OFFSET 10
...
...
Classes/ocgcore/common.h
View file @
7624c5c7
...
...
@@ -24,10 +24,6 @@ typedef signed char int8;
#define ADD_BIT(x,y) ((x)|=(y))
#define REMOVE_BIT(x,y) ((x)&=~(y))
constexpr
bool
match_all
(
uint32
x
,
uint32
y
)
{
return
(
x
&
y
)
==
y
;
}
#define OPERATION_SUCCESS 1
#define OPERATION_FAIL 0
#define OPERATION_CANCELED -1
...
...
Classes/ocgcore/duel.cpp
View file @
7624c5c7
...
...
@@ -14,7 +14,7 @@
#include "group.h"
#include "ocgapi.h"
inline
void
write_buffer_vector
(
std
::
vector
<
byte
>&
buffer
,
const
void
*
data
,
int
size
)
{
inline
void
write_buffer_vector
(
std
::
vector
<
byte
>&
buffer
,
const
void
*
&
data
,
int
size
)
{
if
(
size
>
0
)
{
const
auto
len
=
buffer
.
size
();
buffer
.
resize
(
len
+
size
);
...
...
Classes/ocgcore/effect.cpp
View file @
7624c5c7
...
...
@@ -43,8 +43,6 @@ int32 effect::is_self_destroy_related() {
int32
effect
::
is_can_be_forbidden
()
{
if
(
is_flag
(
EFFECT_FLAG_CANNOT_DISABLE
)
&&
!
is_flag
(
EFFECT_FLAG_CANNOT_NEGATE
))
return
FALSE
;
if
(
code
==
EFFECT_CHANGE_CODE
)
return
FALSE
;
return
TRUE
;
}
// check if a single/field/equip effect is available
...
...
Classes/ocgcore/field.cpp
View file @
7624c5c7
...
...
@@ -533,10 +533,10 @@ card* field::get_field_card(uint32 playerid, uint32 location, uint32 sequence) {
case
LOCATION_PZONE
:
{
if
(
sequence
==
0
)
{
card
*
pcard
=
player
[
playerid
].
list_szone
[
core
.
duel_rule
>=
4
?
0
:
6
];
return
pcard
&&
pcard
->
current
.
pzone
?
pcard
:
0
;
return
(
pcard
&&
pcard
->
current
.
pzone
)
?
pcard
:
0
;
}
else
if
(
sequence
==
1
)
{
card
*
pcard
=
player
[
playerid
].
list_szone
[
core
.
duel_rule
>=
4
?
4
:
7
];
return
pcard
&&
pcard
->
current
.
pzone
?
pcard
:
0
;
return
(
pcard
&&
pcard
->
current
.
pzone
)
?
pcard
:
0
;
}
else
return
nullptr
;
break
;
...
...
@@ -1894,7 +1894,7 @@ void field::get_ritual_material(uint8 playerid, effect* peffect, card_set* mater
void
field
::
get_fusion_material
(
uint8
playerid
,
card_set
*
material_all
,
card_set
*
material_base
,
uint32
location
)
{
if
(
location
&
LOCATION_MZONE
)
{
for
(
auto
&
pcard
:
player
[
playerid
].
list_mzone
)
{
if
(
pcard
)
if
(
pcard
&&
!
pcard
->
is_status
(
STATUS_SUMMONING
)
)
material_base
->
insert
(
pcard
);
}
}
...
...
Classes/ocgcore/libcard.cpp
View file @
7624c5c7
...
...
@@ -24,40 +24,29 @@ int32 scriptlib::card_get_code(lua_State *L) {
}
return
1
;
}
// GetOriginalCode(): get the original code printed on card
// return: 1 int
int32
scriptlib
::
card_get_origin_code
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
if
(
pcard
->
data
.
alias
)
{
if
((
pcard
->
data
.
alias
<
pcard
->
data
.
code
+
CARD_ARTWORK_VERSIONS_OFFSET
)
&&
(
pcard
->
data
.
code
<
pcard
->
data
.
alias
+
CARD_ARTWORK_VERSIONS_OFFSET
))
lua_pushinteger
(
L
,
pcard
->
data
.
alias
);
else
lua_pushinteger
(
L
,
pcard
->
data
.
code
);
}
else
lua_pushinteger
(
L
,
pcard
->
data
.
code
);
lua_pushinteger
(
L
,
pcard
->
get_original_code
());
return
1
;
}
// GetOriginalCodeRule(): get the original code in duel (can be different from printed code)
// return: 1-2 int
int32
scriptlib
::
card_get_origin_code_rule
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
effect_set
eset
;
pcard
->
filter_effect
(
EFFECT_ADD_CODE
,
&
eset
);
if
(
pcard
->
data
.
alias
&&
!
eset
.
size
())
lua_pushinteger
(
L
,
pcard
->
data
.
alias
);
auto
codes
=
pcard
->
get_original_code_rule
();
uint32
code1
=
std
::
get
<
0
>
(
codes
);
uint32
code2
=
std
::
get
<
1
>
(
codes
);
if
(
code2
)
{
lua_pushinteger
(
L
,
code1
);
lua_pushinteger
(
L
,
code2
);
return
2
;
}
else
{
lua_pushinteger
(
L
,
pcard
->
data
.
code
);
if
(
eset
.
size
())
{
uint32
otcode
=
eset
.
get_last
()
->
get_value
(
pcard
);
lua_pushinteger
(
L
,
otcode
);
return
2
;
}
lua_pushinteger
(
L
,
code1
);
return
1
;
}
return
1
;
}
int32
scriptlib
::
card_get_fusion_code
(
lua_State
*
L
)
{
check_param_count
(
L
,
1
);
...
...
@@ -921,6 +910,9 @@ int32 scriptlib::card_get_special_summon_info(lua_State *L) {
case
SUMMON_INFO_REASON_EFFECT
:
interpreter
::
effect2value
(
L
,
pcard
->
spsummon
.
reason_effect
);
break
;
case
SUMMON_INFO_REASON_PLAYER
:
lua_pushinteger
(
L
,
pcard
->
spsummon
.
reason_player
);
break
;
default:
lua_pushnil
(
L
);
break
;
...
...
@@ -967,19 +959,9 @@ int32 scriptlib::card_is_origin_code_rule(lua_State *L) {
check_param_count
(
L
,
2
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
uint32
code1
=
0
;
uint32
code2
=
0
;
effect_set
eset
;
pcard
->
filter_effect
(
EFFECT_ADD_CODE
,
&
eset
);
if
(
pcard
->
data
.
alias
&&
!
eset
.
size
()){
code1
=
pcard
->
data
.
alias
;
code2
=
0
;
}
else
{
code1
=
pcard
->
data
.
code
;
if
(
eset
.
size
())
code2
=
eset
.
get_last
()
->
get_value
(
pcard
);
}
auto
codes
=
pcard
->
get_original_code_rule
();
uint32
code1
=
std
::
get
<
0
>
(
codes
);
uint32
code2
=
std
::
get
<
1
>
(
codes
);
uint32
count
=
lua_gettop
(
L
)
-
1
;
uint32
result
=
FALSE
;
for
(
uint32
i
=
0
;
i
<
count
;
++
i
)
{
...
...
Classes/ocgcore/operations.cpp
View file @
7624c5c7
...
...
@@ -1913,7 +1913,7 @@ int32 field::summon(uint16 step, uint8 sumplayer, card* target, effect* proc, ui
core
.
units
.
begin
()
->
ptr2
=
0
;
}
if
(
target
->
current
.
location
==
LOCATION_MZONE
)
send_to
(
target
,
0
,
REASON_RULE
,
sumplayer
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
send_to
(
target
,
0
,
REASON_RULE
,
PLAYER_NONE
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
adjust_instant
();
add_process
(
PROCESSOR_POINT_EVENT
,
0
,
0
,
0
,
FALSE
,
0
);
return
TRUE
;
...
...
@@ -2020,7 +2020,7 @@ int32 field::flip_summon(uint16 step, uint8 sumplayer, card * target) {
core
.
units
.
begin
()
->
ptr1
=
0
;
}
if
(
target
->
current
.
location
==
LOCATION_MZONE
)
send_to
(
target
,
0
,
REASON_RULE
,
sumplayer
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
send_to
(
target
,
0
,
REASON_RULE
,
PLAYER_NONE
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
add_process
(
PROCESSOR_POINT_EVENT
,
0
,
0
,
0
,
FALSE
,
0
);
return
TRUE
;
}
...
...
@@ -2902,7 +2902,7 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card* target, uin
core
.
units
.
begin
()
->
ptr1
=
0
;
}
if
(
target
->
current
.
location
==
LOCATION_MZONE
)
send_to
(
target
,
0
,
REASON_RULE
,
sumplayer
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
send_to
(
target
,
0
,
REASON_RULE
,
PLAYER_NONE
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
adjust_instant
();
add_process
(
PROCESSOR_POINT_EVENT
,
0
,
0
,
0
,
FALSE
,
0
);
return
TRUE
;
...
...
@@ -2981,7 +2981,7 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card* target, uin
||
check_unique_onfield
(
pcard
,
sumplayer
,
LOCATION_MZONE
)
||
pcard
->
is_affected_by_effect
(
EFFECT_CANNOT_SPECIAL_SUMMON
))
{
cit
=
pgroup
->
container
.
erase
(
cit
);
continue
;
continue
;
}
effect_set
eset
;
pcard
->
filter_effect
(
EFFECT_SPSUMMON_COST
,
&
eset
);
...
...
@@ -3091,7 +3091,7 @@ int32 field::special_summon_rule(uint16 step, uint8 sumplayer, card* target, uin
++
cit
;
}
if
(
cset
.
size
())
{
send_to
(
&
cset
,
0
,
REASON_RULE
,
sumplayer
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
send_to
(
&
cset
,
0
,
REASON_RULE
,
PLAYER_NONE
,
sumplayer
,
LOCATION_GRAVE
,
0
,
0
);
adjust_instant
();
}
if
(
pgroup
->
container
.
size
()
==
0
)
{
...
...
@@ -3931,16 +3931,9 @@ int32 field::send_to(uint16 step, group * targets, effect * reason_effect, uint3
pcard
->
previous
.
defense
=
atk_def
.
second
;
}
}
else
{
effect_set
eset
;
pcard
->
filter_effect
(
EFFECT_ADD_CODE
,
&
eset
);
if
(
pcard
->
data
.
alias
&&
!
eset
.
size
())
pcard
->
previous
.
code
=
pcard
->
data
.
alias
;
else
pcard
->
previous
.
code
=
pcard
->
data
.
code
;
if
(
eset
.
size
())
pcard
->
previous
.
code2
=
eset
.
get_last
()
->
get_value
(
pcard
);
else
pcard
->
previous
.
code2
=
0
;
auto
codes
=
pcard
->
get_original_code_rule
();
pcard
->
previous
.
code
=
std
::
get
<
0
>
(
codes
);
pcard
->
previous
.
code2
=
std
::
get
<
1
>
(
codes
);
pcard
->
previous
.
type
=
pcard
->
data
.
type
;
pcard
->
previous
.
level
=
pcard
->
data
.
level
;
pcard
->
previous
.
rank
=
pcard
->
data
.
level
;
...
...
Classes/ocgcore/scriptlib.h
View file @
7624c5c7
...
...
@@ -11,6 +11,10 @@
#include "common.h"
#include "interpreter.h"
constexpr
bool
match_all
(
uint32
x
,
uint32
y
)
{
return
(
x
&
y
)
==
y
;
}
class
scriptlib
{
public:
static
int32
check_param
(
lua_State
*
L
,
int32
param_type
,
int32
index
,
int32
retfalse
=
FALSE
);
...
...
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