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fallenstardust
YGOMobile
Commits
6bacd86b
Commit
6bacd86b
authored
Aug 11, 2025
by
fallenstardust
Browse files
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Plain Diff
update gframe
sync ocgcore
parent
82c37c8d
Changes
9
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Showing
9 changed files
with
41 additions
and
47 deletions
+41
-47
Classes/gframe/config.h
Classes/gframe/config.h
+7
-15
Classes/gframe/data_manager.cpp
Classes/gframe/data_manager.cpp
+6
-3
Classes/gframe/game.cpp
Classes/gframe/game.cpp
+9
-9
Classes/gframe/image_manager.cpp
Classes/gframe/image_manager.cpp
+6
-6
Classes/gframe/menu_handler.cpp
Classes/gframe/menu_handler.cpp
+3
-3
Classes/gframe/myfilesystem.h
Classes/gframe/myfilesystem.h
+2
-2
Classes/gframe/replay.cpp
Classes/gframe/replay.cpp
+3
-8
Classes/gframe/replay_mode.cpp
Classes/gframe/replay_mode.cpp
+1
-1
Classes/ocgcore/libdebug.cpp
Classes/ocgcore/libdebug.cpp
+4
-0
No files found.
Classes/gframe/config.h
View file @
6bacd86b
...
...
@@ -53,12 +53,17 @@
#include <iostream>
#include <algorithm>
#include <string>
#include "bufferio.h"
#include "mysignal.h"
#include "../ocgcore/ocgapi.h"
template
<
size_t
N
,
typename
...
TR
>
inline
int
myswprintf
(
wchar_t
(
&
buf
)[
N
],
const
wchar_t
*
fmt
,
TR
...
args
)
{
return
std
::
swprintf
(
buf
,
N
,
fmt
,
args
...);
inline
int
myswprintf
(
wchar_t
(
&
buf
)[
N
],
const
wchar_t
*
fmt
,
TR
&&
...
args
)
{
return
std
::
swprintf
(
buf
,
N
,
fmt
,
std
::
forward
<
TR
>
(
args
)...);
}
template
<
size_t
N
,
typename
...
TR
>
inline
int
mysnprintf
(
char
(
&
buf
)[
N
],
const
char
*
fmt
,
TR
&&
...
args
)
{
return
std
::
snprintf
(
buf
,
N
,
fmt
,
std
::
forward
<
TR
>
(
args
)...);
}
inline
FILE
*
mywfopen
(
const
wchar_t
*
filename
,
const
char
*
mode
)
{
...
...
@@ -69,20 +74,7 @@ inline FILE* mywfopen(const wchar_t* filename, const char* mode) {
return
fp
;
}
#if !defined(_WIN32)
#define myfopen std::fopen
#elif defined(WDK_NTDDI_VERSION) && (WDK_NTDDI_VERSION >= 0x0A000005) // Redstone 4, Version 1803, Build 17134.
#define FOPEN_WINDOWS_SUPPORT_UTF8
#define myfopen std::fopen
#else
inline
FILE
*
myfopen
(
const
char
*
filename
,
const
char
*
mode
)
{
wchar_t
wfilename
[
256
]{};
BufferIO
::
DecodeUTF8
(
filename
,
wfilename
);
wchar_t
wmode
[
20
]{};
BufferIO
::
CopyCharArray
(
mode
,
wmode
);
return
_wfopen
(
wfilename
,
wmode
);
}
#endif
#include <irrlicht.h>
using
namespace
irr
::
io
;
...
...
Classes/gframe/data_manager.cpp
View file @
6bacd86b
...
...
@@ -10,7 +10,10 @@ irr::io::IFileSystem* DataManager::FileSystem = nullptr;
DataManager
dataManager
;
DataManager
::
DataManager
()
:
_datas
(
32768
),
_strings
(
32768
)
{
extra_setcode
=
{
{
8512558u
,
{
0x8f
,
0x54
,
0x59
,
0x82
,
0x13a
}},
};
extra_setcode
=
{
{
8512558u
,
{
0x8f
,
0x54
,
0x59
,
0x82
,
0x13a
}},
{
55088578u
,
{
0x8f
,
0x54
,
0x59
,
0x82
,
0x13a
}},
};
}
bool
DataManager
::
ReadDB
(
sqlite3
*
pDB
)
{
sqlite3_stmt
*
pStmt
=
nullptr
;
...
...
@@ -156,7 +159,7 @@ void DataManager::ReadStringConfLine(const char* linebuf) {
}
bool
DataManager
::
Error
(
sqlite3
*
pDB
,
sqlite3_stmt
*
pStmt
)
{
if
(
const
char
*
msg
=
sqlite3_errmsg
(
pDB
))
std
::
snprintf
(
errmsg
,
sizeof
errmsg
,
"%s"
,
msg
);
mysnprintf
(
errmsg
,
"%s"
,
msg
);
else
errmsg
[
0
]
=
'\0'
;
sqlite3_finalize
(
pStmt
);
...
...
@@ -374,7 +377,7 @@ unsigned char* DataManager::ScriptReaderEx(const char* script_path, int* slen) {
return
ReadScriptFromFile
(
script_path
,
slen
);
const
char
*
script_name
=
script_path
+
2
;
char
expansions_path
[
1024
]{};
std
::
snprintf
(
expansions_path
,
sizeof
expansions_path
,
"./expansions/%s"
,
script_name
);
mysnprintf
(
expansions_path
,
"./expansions/%s"
,
script_name
);
if
(
mainGame
->
gameConf
.
prefer_expansion_script
)
{
// debug script with raw file in expansions
if
(
ReadScriptFromFile
(
expansions_path
,
slen
))
return
scriptBuffer
;
...
...
Classes/gframe/game.cpp
View file @
6bacd86b
...
...
@@ -2087,16 +2087,16 @@ void Game::AddDebugMsg(const char* msg) {
fullMsg
+=
""
;
}
fullMsg
+=
message
;
if
(
enable_log
&
0x1
)
{
wchar_t
wbuf
[
1024
];
if
(
enable_log
&
0x1
)
{
wchar_t
wbuf
[
1024
];
BufferIO
::
DecodeUTF8
(
fullMsg
.
c_str
(),
wbuf
);
AddChatMsg
(
wbuf
,
9
);
}
if
(
enable_log
&
0x2
)
{
char
msgbuf
[
1040
];
std
::
snprintf
(
msgbuf
,
sizeof
msgbuf
,
"[Script Error]: %s"
,
fullMsg
.
c_str
());
ErrorLog
(
msgbuf
);
}
AddChatMsg
(
wbuf
,
9
);
}
if
(
enable_log
&
0x2
)
{
char
msgbuf
[
1040
];
mysnprintf
(
msgbuf
,
"[Script Error]: %s"
,
fullMsg
.
c_str
());
ErrorLog
(
msgbuf
);
}
}
void
Game
::
ErrorLog
(
const
char
*
msg
)
{
std
::
fprintf
(
stderr
,
"%s
\n
"
,
msg
);
...
...
Classes/gframe/image_manager.cpp
View file @
6bacd86b
...
...
@@ -191,10 +191,10 @@ irr::video::ITexture* ImageManager::GetBigPicture(int code, float zoom) {
}
irr
::
video
::
ITexture
*
texture
;
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"expansions/pics/%d.jpg"
,
code
);
mysnprintf
(
file
,
"expansions/pics/%d.jpg"
,
code
);
irr
::
video
::
IImage
*
srcimg
=
driver
->
createImageFromFile
(
file
);
if
(
srcimg
==
nullptr
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/%d.jpg"
,
code
);
srcimg
=
driver
->
createImageFromFile
(
file
);
}
if
(
srcimg
==
nullptr
)
{
...
...
@@ -222,18 +222,18 @@ irr::video::ITexture* ImageManager::GetTextureField(int code) {
auto
tit
=
tFields
.
find
(
code
);
if
(
tit
==
tFields
.
end
())
{
char
file
[
256
];
std
::
snprintf
(
file
,
sizeof
file
,
"field/%s/%d.jpg"
,
irr
::
android
::
getCardImagePath
(
mainGame
->
appMain
).
c_str
(),
code
);
mysnprintf
(
file
,
"field/%s/%d.jpg"
,
irr
::
android
::
getCardImagePath
(
mainGame
->
appMain
).
c_str
(),
code
);
irr
::
video
::
ITexture
*
img
=
driver
->
getTexture
(
file
);
if
(
img
==
nullptr
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"field/%s/%d.jpg"
,
irr
::
android
::
getCardImagePath
(
mainGame
->
appMain
).
c_str
(),
code
);
mysnprintf
(
file
,
"field/%s/%d.jpg"
,
irr
::
android
::
getCardImagePath
(
mainGame
->
appMain
).
c_str
(),
code
);
img
=
driver
->
getTexture
(
file
);
}
if
(
img
==
nullptr
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"field/%s/%d.png"
,
irr
::
android
::
getCardImagePath
(
mainGame
->
appMain
).
c_str
(),
code
);
mysnprintf
(
file
,
"field/%s/%d.png"
,
irr
::
android
::
getCardImagePath
(
mainGame
->
appMain
).
c_str
(),
code
);
img
=
driver
->
getTexture
(
file
);
}
if
(
img
==
nullptr
)
{
std
::
snprintf
(
file
,
sizeof
file
,
"pics/field/%d.jpg"
,
code
);
mysnprintf
(
file
,
"pics/field/%d.jpg"
,
code
);
img
=
driver
->
getTexture
(
file
);
if
(
img
==
nullptr
)
{
tFields
[
code
]
=
nullptr
;
...
...
Classes/gframe/menu_handler.cpp
View file @
6bacd86b
...
...
@@ -456,10 +456,10 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
char
arg2
[
32
];
arg2
[
0
]
=
0
;
if
(
mainGame
->
chkBotHand
->
isChecked
())
snprintf
(
arg2
,
sizeof
arg2
,
" Hand=1"
);
mysnprintf
(
arg2
,
" Hand=1"
);
char
arg3
[
32
];
snprintf
(
arg3
,
sizeof
arg3
,
" Port=%d"
,
mainGame
->
gameConf
.
serverport
);
snprintf
(
args
,
sizeof
args
,
"%s%s%s"
,
arg1
,
arg2
,
arg3
);
mysnprintf
(
arg3
,
" Port=%d"
,
mainGame
->
gameConf
.
serverport
);
mysnprintf
(
args
,
"%s%s%s"
,
arg1
,
arg2
,
arg3
);
irr
::
android
::
runWindbot
(
mainGame
->
appMain
,
args
);
if
(
!
NetServer
::
StartServer
(
mainGame
->
gameConf
.
serverport
))
{
mainGame
->
soundManager
->
PlaySoundEffect
(
SoundManager
::
SFX
::
INFO
);
...
...
Classes/gframe/myfilesystem.h
View file @
6bacd86b
...
...
@@ -182,7 +182,7 @@ public:
bool
success
=
true
;
TraversalDir
(
dir
,
[
dir
,
&
success
](
const
char
*
name
,
bool
isdir
)
{
char
full_path
[
1024
];
int
len
=
std
::
snprintf
(
full_path
,
sizeof
full_path
,
"%s/%s"
,
dir
,
name
);
int
len
=
mysnprintf
(
full_path
,
"%s/%s"
,
dir
,
name
);
if
(
len
<
0
||
len
>=
(
int
)(
sizeof
full_path
))
{
success
=
false
;
return
;
...
...
@@ -228,7 +228,7 @@ public:
while
((
dirp
=
readdir
(
dir
))
!=
nullptr
)
{
file_unit
funit
;
char
fname
[
1024
];
int
len
=
std
::
snprintf
(
fname
,
sizeof
fname
,
"%s/%s"
,
path
,
dirp
->
d_name
);
int
len
=
mysnprintf
(
fname
,
"%s/%s"
,
path
,
dirp
->
d_name
);
if
(
len
<
0
||
len
>=
(
int
)(
sizeof
fname
))
continue
;
stat
(
fname
,
&
fileStat
);
...
...
Classes/gframe/replay.cpp
View file @
6bacd86b
...
...
@@ -140,17 +140,12 @@ bool Replay::RenameReplay(const wchar_t* oldname, const wchar_t* newname) {
wchar_t
newfname
[
256
];
myswprintf
(
oldfname
,
L"./replay/%ls"
,
oldname
);
myswprintf
(
newfname
,
L"./replay/%ls"
,
newname
);
#ifdef _WIN32
BOOL
result
=
MoveFileW
(
oldfname
,
newfname
);
return
!!
result
;
#else
char
oldfilefn
[
256
];
char
newfilefn
[
256
];
char
oldfilefn
[
1024
];
char
newfilefn
[
1024
];
BufferIO
::
EncodeUTF8
(
oldfname
,
oldfilefn
);
BufferIO
::
EncodeUTF8
(
newfname
,
newfilefn
);
int
result
=
rename
(
oldfilefn
,
newfilefn
);
int
result
=
std
::
rename
(
oldfilefn
,
newfilefn
);
return
result
==
0
;
#endif
}
bool
Replay
::
ReadNextResponse
(
unsigned
char
resp
[])
{
unsigned
char
len
{};
...
...
Classes/gframe/replay_mode.cpp
View file @
6bacd86b
...
...
@@ -212,7 +212,7 @@ bool ReplayMode::StartDuel() {
}
}
else
{
char
filename
[
256
]{};
std
::
snprintf
(
filename
,
sizeof
filename
,
"./single/%s"
,
cur_replay
.
script_name
.
c_str
());
mysnprintf
(
filename
,
"./single/%s"
,
cur_replay
.
script_name
.
c_str
());
if
(
!
preload_script
(
pduel
,
filename
))
{
return
false
;
}
...
...
Classes/ocgcore/libdebug.cpp
View file @
6bacd86b
...
...
@@ -149,6 +149,10 @@ int32_t scriptlib::debug_reload_field_begin(lua_State *L) {
pduel
->
game_field
->
core
.
duel_rule
=
1
;
else
pduel
->
game_field
->
core
.
duel_rule
=
CURRENT_RULE
;
if
(
pduel
->
game_field
->
core
.
duel_rule
==
MASTER_RULE3
)
{
pduel
->
game_field
->
player
[
0
].
szone_size
=
8
;
pduel
->
game_field
->
player
[
1
].
szone_size
=
8
;
}
return
0
;
}
int32_t
scriptlib
::
debug_reload_field_end
(
lua_State
*
L
)
{
...
...
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