Commit 5a1f528c authored by fallenstardust's avatar fallenstardust

tweak wDeckmanage height

parent be1c06f6
...@@ -858,7 +858,7 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) { ...@@ -858,7 +858,7 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
btnManageDeck = env->addButton(rect<s32>(225 * xScale, 5 * yScale, 290 * xScale, 30 * yScale), wDeckEdit, BUTTON_MANAGE_DECK, dataManager.GetSysString(1460)); btnManageDeck = env->addButton(rect<s32>(225 * xScale, 5 * yScale, 290 * xScale, 30 * yScale), wDeckEdit, BUTTON_MANAGE_DECK, dataManager.GetSysString(1460));
ChangeToIGUIImageButton(btnManageDeck, imageManager.tButton_S, imageManager.tButton_S_pressed); ChangeToIGUIImageButton(btnManageDeck, imageManager.tButton_S, imageManager.tButton_S_pressed);
//deck manage //deck manage
wDeckManage = env->addWindow(rect<s32>(530 * xScale, 10 * yScale, 920 * xScale, 450 * yScale), false, dataManager.GetSysString(1460), 0, WINDOW_DECK_MANAGE); wDeckManage = env->addWindow(rect<s32>(530 * xScale, 10 * yScale, 920 * xScale, 460 * yScale), false, dataManager.GetSysString(1460), 0, WINDOW_DECK_MANAGE);
wDeckManage->setVisible(false); wDeckManage->setVisible(false);
wDeckManage->getCloseButton()->setVisible(false); wDeckManage->getCloseButton()->setVisible(false);
ChangeToIGUIImageWindow(wDeckManage, bgDeckManage, imageManager.tWindow_V); ChangeToIGUIImageWindow(wDeckManage, bgDeckManage, imageManager.tWindow_V);
......
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