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fallenstardust
YGOMobile
Commits
375f17d9
Commit
375f17d9
authored
Jul 09, 2018
by
fallenstardust
Browse files
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Email Patches
Plain Diff
更改血条&添加默认头像
parent
6e42828d
Changes
10
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Inline
Side-by-side
Showing
10 changed files
with
22 additions
and
20 deletions
+22
-20
Classes/gframe/drawing.cpp
Classes/gframe/drawing.cpp
+17
-17
Classes/gframe/game.cpp
Classes/gframe/game.cpp
+1
-1
Classes/gframe/image_manager.cpp
Classes/gframe/image_manager.cpp
+1
-1
mobile/assets/changelog.html
mobile/assets/changelog.html
+2
-0
mobile/assets/data/textures/lp.png
mobile/assets/data/textures/lp.png
+0
-0
mobile/assets/data/textures/lp2.png
mobile/assets/data/textures/lp2.png
+0
-0
mobile/assets/data/textures/lpf.png
mobile/assets/data/textures/lpf.png
+0
-0
mobile/assets/data/textures/me.jpg
mobile/assets/data/textures/me.jpg
+0
-0
mobile/assets/data/textures/opponent.jpg
mobile/assets/data/textures/opponent.jpg
+0
-0
mobile/build.gradle
mobile/build.gradle
+1
-1
No files found.
Classes/gframe/drawing.cpp
View file @
375f17d9
...
@@ -521,11 +521,11 @@ void Game::DrawMisc() {
...
@@ -521,11 +521,11 @@ void Game::DrawMisc() {
//driver->draw2DImage(imageManager.tLPFrame, recti(400 * mainGame->xScale, 10 * mainGame->yScale, 629 * mainGame->xScale, 30 * mainGame->yScale), recti(0, 0, 200, 20), 0, 0, true);
//driver->draw2DImage(imageManager.tLPFrame, recti(400 * mainGame->xScale, 10 * mainGame->yScale, 629 * mainGame->xScale, 30 * mainGame->yScale), recti(0, 0, 200, 20), 0, 0, true);
//driver->draw2DImage(imageManager.tLPFrame, recti(691 * mainGame->xScale, 10 * mainGame->yScale, 920 * mainGame->xScale, 30 * mainGame->yScale), recti(0, 0, 200, 20), 0, 0, true);
//driver->draw2DImage(imageManager.tLPFrame, recti(691 * mainGame->xScale, 10 * mainGame->yScale, 920 * mainGame->xScale, 30 * mainGame->yScale), recti(0, 0, 200, 20), 0, 0, true);
if
(
dInfo
.
lp
[
0
]
>=
8000
)
if
(
dInfo
.
lp
[
0
]
>=
8000
)
driver
->
draw2DImage
(
imageManager
.
tLPBar
,
recti
(
400
*
mainGame
->
xScale
,
12
*
mainGame
->
yScale
,
625
*
mainGame
->
xScale
,
56
*
mainGame
->
yScale
),
recti
(
0
,
0
,
44
,
44
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tLPBar
,
recti
(
390
*
mainGame
->
xScale
,
12
*
mainGame
->
yScale
,
625
*
mainGame
->
xScale
,
74
*
mainGame
->
yScale
),
recti
(
0
,
0
,
60
,
60
),
0
,
0
,
true
);
else
driver
->
draw2DImage
(
imageManager
.
tLPBar
,
recti
(
400
*
mainGame
->
xScale
,
12
*
mainGame
->
yScale
,
(
400
+
225
*
dInfo
.
lp
[
0
]
/
8000
)
*
mainGame
->
xScale
,
56
*
mainGame
->
yScale
),
recti
(
0
,
0
,
44
,
44
),
0
,
0
,
true
);
else
driver
->
draw2DImage
(
imageManager
.
tLPBar
,
recti
(
390
*
mainGame
->
xScale
,
12
*
mainGame
->
yScale
,
(
390
+
235
*
dInfo
.
lp
[
0
]
/
8000
)
*
mainGame
->
xScale
,
74
*
mainGame
->
yScale
),
recti
(
0
,
0
,
60
,
60
),
0
,
0
,
true
);
if
(
dInfo
.
lp
[
1
]
>=
8000
)
if
(
dInfo
.
lp
[
1
]
>=
8000
)
driver
->
draw2DImage
(
imageManager
.
tLPBar
,
recti
(
696
*
mainGame
->
xScale
,
12
*
mainGame
->
yScale
,
9
20
*
mainGame
->
xScale
,
56
*
mainGame
->
yScale
),
recti
(
0
,
0
,
44
,
44
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tLPBar
,
recti
(
696
*
mainGame
->
xScale
,
12
*
mainGame
->
yScale
,
9
30
*
mainGame
->
xScale
,
74
*
mainGame
->
yScale
),
recti
(
0
,
0
,
60
,
60
),
0
,
0
,
true
);
else
driver
->
draw2DImage
(
imageManager
.
tLPBar
,
recti
((
9
20
-
225
*
dInfo
.
lp
[
1
]
/
8000
)
*
mainGame
->
xScale
,
12
*
mainGame
->
yScale
,
920
*
mainGame
->
xScale
,
56
*
mainGame
->
yScale
),
recti
(
0
,
0
,
44
,
44
),
0
,
0
,
true
);
else
driver
->
draw2DImage
(
imageManager
.
tLPBar
,
recti
((
9
30
-
235
*
dInfo
.
lp
[
1
]
/
8000
)
*
mainGame
->
xScale
,
12
*
mainGame
->
yScale
,
930
*
mainGame
->
xScale
,
74
*
mainGame
->
yScale
),
recti
(
0
,
0
,
60
,
60
),
0
,
0
,
true
);
if
(
lpframe
)
{
if
(
lpframe
)
{
dInfo
.
lp
[
lpplayer
]
-=
lpd
;
dInfo
.
lp
[
lpplayer
]
-=
lpd
;
myswprintf
(
dInfo
.
strLP
[
lpplayer
],
L"%d"
,
dInfo
.
lp
[
lpplayer
]);
myswprintf
(
dInfo
.
strLP
[
lpplayer
],
L"%d"
,
dInfo
.
lp
[
lpplayer
]);
...
@@ -540,10 +540,10 @@ void Game::DrawMisc() {
...
@@ -540,10 +540,10 @@ void Game::DrawMisc() {
lpcFont
->
draw
(
lpcstring
,
recti
(
400
*
mainGame
->
xScale
,
160
*
mainGame
->
yScale
,
920
*
mainGame
->
xScale
,
210
*
mainGame
->
yScale
),
lpccolor
|
0x00ffffff
,
true
,
false
,
0
);
lpcFont
->
draw
(
lpcstring
,
recti
(
400
*
mainGame
->
xScale
,
160
*
mainGame
->
yScale
,
920
*
mainGame
->
xScale
,
210
*
mainGame
->
yScale
),
lpccolor
|
0x00ffffff
,
true
,
false
,
0
);
lpcFont
->
draw
(
lpcstring
,
recti
(
400
*
mainGame
->
xScale
,
162
*
mainGame
->
yScale
,
922
*
mainGame
->
xScale
,
210
*
mainGame
->
yScale
),
lpccolor
,
true
,
false
,
0
);
lpcFont
->
draw
(
lpcstring
,
recti
(
400
*
mainGame
->
xScale
,
162
*
mainGame
->
yScale
,
922
*
mainGame
->
xScale
,
210
*
mainGame
->
yScale
),
lpccolor
,
true
,
false
,
0
);
}
}
}
//avatar image
//avatar image
driver
->
draw2DImage
(
imageManager
.
tAvatar
[
0
],
recti
(
33
0
*
mainGame
->
xScale
,
10
*
mainGame
->
yScale
,
398
*
mainGame
->
xScale
,
78
*
mainGame
->
yScale
),
recti
(
0
,
0
,
68
,
68
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tAvatar
[
0
],
recti
(
33
2
*
mainGame
->
xScale
,
10
*
mainGame
->
yScale
,
387
*
mainGame
->
xScale
,
65
*
mainGame
->
yScale
),
recti
(
0
,
0
,
55
,
55
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tAvatar
[
1
],
recti
(
9
22
*
mainGame
->
xScale
,
10
*
mainGame
->
yScale
,
990
*
mainGame
->
xScale
,
78
*
mainGame
->
yScale
),
recti
(
0
,
0
,
68
,
68
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tAvatar
[
1
],
recti
(
9
33
*
mainGame
->
xScale
,
10
*
mainGame
->
yScale
,
988
*
mainGame
->
xScale
,
65
*
mainGame
->
yScale
),
recti
(
0
,
0
,
55
,
55
),
0
,
0
,
true
);
if
((
dInfo
.
turn
%
2
&&
dInfo
.
isFirst
)
||
(
!
(
dInfo
.
turn
%
2
)
&&
!
dInfo
.
isFirst
))
{
if
((
dInfo
.
turn
%
2
&&
dInfo
.
isFirst
)
||
(
!
(
dInfo
.
turn
%
2
)
&&
!
dInfo
.
isFirst
))
{
driver
->
draw2DImage
(
imageManager
.
tLPBarFrame
,
recti
(
327
*
mainGame
->
xScale
,
8
*
mainGame
->
yScale
,
630
*
mainGame
->
xScale
,
78
*
mainGame
->
yScale
),
recti
(
0
,
0
,
305
,
70
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tLPBarFrame
,
recti
(
327
*
mainGame
->
xScale
,
8
*
mainGame
->
yScale
,
630
*
mainGame
->
xScale
,
78
*
mainGame
->
yScale
),
recti
(
0
,
0
,
305
,
70
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tLPBarFrame
,
recti
(
689
*
mainGame
->
xScale
,
8
*
mainGame
->
yScale
,
991
*
mainGame
->
xScale
,
78
*
mainGame
->
yScale
),
recti
(
0
,
210
,
305
,
280
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tLPBarFrame
,
recti
(
689
*
mainGame
->
xScale
,
8
*
mainGame
->
yScale
,
991
*
mainGame
->
xScale
,
78
*
mainGame
->
yScale
),
recti
(
0
,
210
,
305
,
280
),
0
,
0
,
true
);
...
@@ -578,27 +578,27 @@ void Game::DrawMisc() {
...
@@ -578,27 +578,27 @@ void Game::DrawMisc() {
*/
*/
}
}
else
{
else
{
driver
->
draw2DImage
(
imageManager
.
tCover
[
0
],
recti
(
588
*
mainGame
->
xScale
,
4
9
*
mainGame
->
yScale
,
601
*
mainGame
->
xScale
,
68
*
mainGame
->
yScale
),
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tCover
[
0
],
recti
(
588
*
mainGame
->
xScale
,
4
8
*
mainGame
->
yScale
,
601
*
mainGame
->
xScale
,
68
*
mainGame
->
yScale
),
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tCover
[
1
],
recti
(
697
*
mainGame
->
xScale
,
4
9
*
mainGame
->
yScale
,
710
*
mainGame
->
xScale
,
68
*
mainGame
->
yScale
),
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
),
0
,
0
,
true
);
driver
->
draw2DImage
(
imageManager
.
tCover
[
1
],
recti
(
697
*
mainGame
->
xScale
,
4
8
*
mainGame
->
yScale
,
710
*
mainGame
->
xScale
,
68
*
mainGame
->
yScale
),
rect
<
s32
>
(
0
,
0
,
CARD_IMG_WIDTH
,
CARD_IMG_HEIGHT
),
0
,
0
,
true
);
DrawShadowText
(
numFont
,
dInfo
.
str_card_count
[
0
],
recti
(
600
*
mainGame
->
xScale
,
51
*
mainGame
->
yScale
,
625
*
mainGame
->
xScale
,
70
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
dInfo
.
card_count_color
[
0
],
0xff000000
,
true
,
false
,
0
);
DrawShadowText
(
numFont
,
dInfo
.
str_card_count
[
0
],
recti
(
600
*
mainGame
->
xScale
,
51
*
mainGame
->
yScale
,
625
*
mainGame
->
xScale
,
70
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
dInfo
.
card_count_color
[
0
],
0xff000000
,
true
,
false
,
0
);
DrawShadowText
(
numFont
,
dInfo
.
str_card_count
[
1
],
recti
(
710
*
mainGame
->
xScale
,
51
*
mainGame
->
yScale
,
735
*
mainGame
->
xScale
,
70
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
dInfo
.
card_count_color
[
1
],
0xff000000
,
true
,
false
,
0
);
DrawShadowText
(
numFont
,
dInfo
.
str_card_count
[
1
],
recti
(
710
*
mainGame
->
xScale
,
51
*
mainGame
->
yScale
,
735
*
mainGame
->
xScale
,
70
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
dInfo
.
card_count_color
[
1
],
0xff000000
,
true
,
false
,
0
);
}
}
numFont
->
draw
(
dInfo
.
strLP
[
0
],
recti
(
3
65
*
mainGame
->
xScale
,
21
*
mainGame
->
yScale
,
674
*
mainGame
->
xScale
,
40
*
mainGame
->
yScale
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dInfo
.
strLP
[
0
],
recti
(
3
05
*
mainGame
->
xScale
,
49
*
mainGame
->
yScale
,
614
*
mainGame
->
xScale
,
68
*
mainGame
->
yScale
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dInfo
.
strLP
[
0
],
recti
(
3
65
*
mainGame
->
xScale
,
22
*
mainGame
->
yScale
,
676
*
mainGame
->
xScale
,
40
*
mainGame
->
yScale
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dInfo
.
strLP
[
0
],
recti
(
3
05
*
mainGame
->
xScale
,
50
*
mainGame
->
yScale
,
616
*
mainGame
->
xScale
,
69
*
mainGame
->
yScale
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dInfo
.
strLP
[
1
],
recti
(
651
*
mainGame
->
xScale
,
21
*
mainGame
->
yScale
,
950
*
mainGame
->
xScale
,
40
*
mainGame
->
yScale
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dInfo
.
strLP
[
1
],
recti
(
711
*
mainGame
->
xScale
,
49
*
mainGame
->
yScale
,
1010
*
mainGame
->
xScale
,
68
*
mainGame
->
yScale
),
0xff000000
,
true
,
false
,
0
);
numFont
->
draw
(
dInfo
.
strLP
[
1
],
recti
(
651
*
mainGame
->
xScale
,
22
*
mainGame
->
yScale
,
952
*
mainGame
->
xScale
,
40
*
mainGame
->
yScale
),
0xffffff00
,
true
,
false
,
0
);
numFont
->
draw
(
dInfo
.
strLP
[
1
],
recti
(
711
*
mainGame
->
xScale
,
50
*
mainGame
->
yScale
,
1012
*
mainGame
->
xScale
,
69
*
mainGame
->
yScale
),
0xffffff00
,
true
,
false
,
0
);
if
(
!
dInfo
.
isTag
||
!
dInfo
.
tag_player
[
0
])
if
(
!
dInfo
.
isTag
||
!
dInfo
.
tag_player
[
0
])
textFont
->
draw
(
dInfo
.
hostname
,
recti
(
400
*
mainGame
->
xScale
,
55
*
mainGame
->
yScale
,
629
*
mainGame
->
xScale
,
74
*
mainGame
->
yScale
),
0xffffffff
,
false
,
false
,
0
);
textFont
->
draw
(
dInfo
.
hostname
,
recti
(
400
*
mainGame
->
xScale
,
18
*
mainGame
->
yScale
,
629
*
mainGame
->
xScale
,
37
*
mainGame
->
yScale
),
0xffffffff
,
false
,
false
,
0
);
else
else
textFont
->
draw
(
dInfo
.
hostname_tag
,
recti
(
400
*
mainGame
->
xScale
,
55
*
mainGame
->
yScale
,
629
*
mainGame
->
xScale
,
74
*
mainGame
->
yScale
),
0xffffffff
,
false
,
false
,
0
);
textFont
->
draw
(
dInfo
.
hostname_tag
,
recti
(
400
*
mainGame
->
xScale
,
18
*
mainGame
->
yScale
,
629
*
mainGame
->
xScale
,
37
*
mainGame
->
yScale
),
0xffffffff
,
false
,
false
,
0
);
if
(
!
dInfo
.
isTag
||
!
dInfo
.
tag_player
[
1
])
{
if
(
!
dInfo
.
isTag
||
!
dInfo
.
tag_player
[
1
])
{
auto
cld
=
textFont
->
getDimension
(
dInfo
.
clientname
);
auto
cld
=
textFont
->
getDimension
(
dInfo
.
clientname
);
textFont
->
draw
(
dInfo
.
clientname
,
recti
(
920
*
mainGame
->
xScale
-
cld
.
Width
,
55
*
mainGame
->
yScale
,
986
*
mainGame
->
xScale
,
74
*
mainGame
->
yScale
),
0xffffffff
,
false
,
false
,
0
);
textFont
->
draw
(
dInfo
.
clientname
,
recti
(
920
*
mainGame
->
xScale
-
cld
.
Width
,
18
*
mainGame
->
yScale
,
986
*
mainGame
->
xScale
,
37
*
mainGame
->
yScale
),
0xffffffff
,
false
,
false
,
0
);
}
else
{
}
else
{
auto
cld
=
textFont
->
getDimension
(
dInfo
.
clientname_tag
);
auto
cld
=
textFont
->
getDimension
(
dInfo
.
clientname_tag
);
textFont
->
draw
(
dInfo
.
clientname_tag
,
recti
(
920
*
mainGame
->
xScale
-
cld
.
Width
,
55
*
mainGame
->
yScale
,
986
*
mainGame
->
xScale
,
74
*
mainGame
->
yScale
),
0xffffffff
,
false
,
false
,
0
);
textFont
->
draw
(
dInfo
.
clientname_tag
,
recti
(
920
*
mainGame
->
xScale
-
cld
.
Width
,
18
*
mainGame
->
yScale
,
986
*
mainGame
->
xScale
,
37
*
mainGame
->
yScale
),
0xffffffff
,
false
,
false
,
0
);
}
}
driver
->
draw2DRectangle
(
recti
(
632
*
mainGame
->
xScale
,
10
*
mainGame
->
yScale
,
688
*
mainGame
->
xScale
,
30
*
mainGame
->
yScale
),
0x00000000
,
0x00000000
,
0xffffffff
,
0xffffffff
);
driver
->
draw2DRectangle
(
recti
(
632
*
mainGame
->
xScale
,
10
*
mainGame
->
yScale
,
688
*
mainGame
->
xScale
,
30
*
mainGame
->
yScale
),
0x00000000
,
0x00000000
,
0xffffffff
,
0xffffffff
);
driver
->
draw2DRectangle
(
recti
(
632
*
mainGame
->
xScale
,
30
*
mainGame
->
yScale
,
688
*
mainGame
->
xScale
,
50
*
mainGame
->
yScale
),
0xffffffff
,
0xffffffff
,
0x00000000
,
0x00000000
);
driver
->
draw2DRectangle
(
recti
(
632
*
mainGame
->
xScale
,
30
*
mainGame
->
yScale
,
688
*
mainGame
->
xScale
,
50
*
mainGame
->
yScale
),
0xffffffff
,
0xffffffff
,
0x00000000
,
0x00000000
);
...
...
Classes/gframe/game.cpp
View file @
375f17d9
...
@@ -222,7 +222,7 @@ bool Game::Initialize() {
...
@@ -222,7 +222,7 @@ bool Game::Initialize() {
ebNickName
=
CAndroidGUIEditBox
::
addAndroidEditBox
(
gameConf
.
nickname
,
true
,
env
,
rect
<
s32
>
(
110
*
xScale
,
25
*
yScale
,
450
*
xScale
,
65
*
yScale
),
wLanWindow
);
ebNickName
=
CAndroidGUIEditBox
::
addAndroidEditBox
(
gameConf
.
nickname
,
true
,
env
,
rect
<
s32
>
(
110
*
xScale
,
25
*
yScale
,
450
*
xScale
,
65
*
yScale
),
wLanWindow
);
ebNickName
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
ebNickName
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
lstHostList
=
CAndroidGUIListBox
::
addAndroidGUIListBox
(
env
,
rect
<
s32
>
(
20
*
xScale
,
75
*
yScale
,
600
*
xScale
,
320
*
yScale
),
wLanWindow
,
LISTBOX_LAN_HOST
,
true
,
40
*
xScale
);
lstHostList
=
CAndroidGUIListBox
::
addAndroidGUIListBox
(
env
,
rect
<
s32
>
(
20
*
xScale
,
75
*
yScale
,
600
*
xScale
,
320
*
yScale
),
wLanWindow
,
LISTBOX_LAN_HOST
,
true
,
40
*
xScale
);
lstHostList
->
setItemHeight
(
22
*
yScale
);
lstHostList
->
setItemHeight
(
40
*
yScale
);
btnLanRefresh
=
env
->
addButton
(
rect
<
s32
>
(
250
*
xScale
,
330
*
yScale
,
350
*
xScale
,
370
*
yScale
),
wLanWindow
,
BUTTON_LAN_REFRESH
,
dataManager
.
GetSysString
(
1217
));
btnLanRefresh
=
env
->
addButton
(
rect
<
s32
>
(
250
*
xScale
,
330
*
yScale
,
350
*
xScale
,
370
*
yScale
),
wLanWindow
,
BUTTON_LAN_REFRESH
,
dataManager
.
GetSysString
(
1217
));
env
->
addStaticText
(
dataManager
.
GetSysString
(
1221
),
rect
<
s32
>
(
35
*
xScale
,
390
*
yScale
,
220
*
xScale
,
410
*
yScale
),
false
,
false
,
wLanWindow
);
env
->
addStaticText
(
dataManager
.
GetSysString
(
1221
),
rect
<
s32
>
(
35
*
xScale
,
390
*
yScale
,
220
*
xScale
,
410
*
yScale
),
false
,
false
,
wLanWindow
);
ebJoinHost
=
CAndroidGUIEditBox
::
addAndroidEditBox
(
gameConf
.
lasthost
,
true
,
env
,
rect
<
s32
>
(
110
*
xScale
,
380
*
yScale
,
270
*
xScale
,
420
*
yScale
),
wLanWindow
);
ebJoinHost
=
CAndroidGUIEditBox
::
addAndroidEditBox
(
gameConf
.
lasthost
,
true
,
env
,
rect
<
s32
>
(
110
*
xScale
,
380
*
yScale
,
270
*
xScale
,
420
*
yScale
),
wLanWindow
);
...
...
Classes/gframe/image_manager.cpp
View file @
375f17d9
...
@@ -16,7 +16,7 @@ bool ImageManager::Initial(const path dir) {
...
@@ -16,7 +16,7 @@ bool ImageManager::Initial(const path dir) {
tChain
=
driver
->
getTexture
((
dir
+
path
(
"/textures/chain.png"
)).
c_str
());
tChain
=
driver
->
getTexture
((
dir
+
path
(
"/textures/chain.png"
)).
c_str
());
tNegated
=
driver
->
getTexture
((
dir
+
path
(
"/textures/negated.png"
)).
c_str
());
tNegated
=
driver
->
getTexture
((
dir
+
path
(
"/textures/negated.png"
)).
c_str
());
tNumber
=
driver
->
getTexture
((
dir
+
path
(
"/textures/number.png"
)).
c_str
());
tNumber
=
driver
->
getTexture
((
dir
+
path
(
"/textures/number.png"
)).
c_str
());
tLPBar
=
driver
->
getTexture
((
dir
+
path
(
"/textures/lp.png"
)).
c_str
());
tLPBar
=
driver
->
getTexture
((
dir
+
path
(
"/textures/lp
2
.png"
)).
c_str
());
tLPFrame
=
driver
->
getTexture
((
dir
+
path
(
"/textures/lpf.png"
)).
c_str
());
tLPFrame
=
driver
->
getTexture
((
dir
+
path
(
"/textures/lpf.png"
)).
c_str
());
tMask
=
driver
->
getTexture
((
dir
+
path
(
"/textures/mask.png"
)).
c_str
());
tMask
=
driver
->
getTexture
((
dir
+
path
(
"/textures/mask.png"
)).
c_str
());
tEquip
=
driver
->
getTexture
((
dir
+
path
(
"/textures/equip.png"
)).
c_str
());
tEquip
=
driver
->
getTexture
((
dir
+
path
(
"/textures/equip.png"
)).
c_str
());
...
...
mobile/assets/changelog.html
View file @
375f17d9
...
@@ -22,6 +22,8 @@
...
@@ -22,6 +22,8 @@
<pre>
<pre>
更新:
更新:
1.更新ygo内核;
1.更新ygo内核;
2.更新LP显示;
3.自定义头像;
优化:
优化:
1.把过去的更新日志删了加快初启动速度;
1.把过去的更新日志删了加快初启动速度;
</pre>
</pre>
...
...
mobile/assets/data/textures/lp.png
deleted
100644 → 0
View file @
6e42828d
203 Bytes
mobile/assets/data/textures/lp2.png
0 → 100644
View file @
375f17d9
4.23 KB
mobile/assets/data/textures/lpf.png
deleted
100644 → 0
View file @
6e42828d
347 Bytes
mobile/assets/data/textures/me.jpg
0 → 100644
View file @
375f17d9
8.37 KB
mobile/assets/data/textures/opponent.jpg
0 → 100644
View file @
375f17d9
6.65 KB
mobile/build.gradle
View file @
375f17d9
...
@@ -8,7 +8,7 @@ android {
...
@@ -8,7 +8,7 @@ android {
applicationId
"cn.garymb.ygomobile"
applicationId
"cn.garymb.ygomobile"
minSdkVersion
16
minSdkVersion
16
targetSdkVersion
22
targetSdkVersion
22
versionCode
330307
06
versionCode
330307
10
versionName
"3.3.3"
versionName
"3.3.3"
flavorDimensions
"versionCode"
flavorDimensions
"versionCode"
vectorDrawables
.
useSupportLibrary
=
true
vectorDrawables
.
useSupportLibrary
=
true
...
...
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