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fallenstardust
YGOMobile
Commits
30a63e1e
Commit
30a63e1e
authored
Mar 26, 2023
by
fallenstardust
Browse files
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放大消息文本选择对话框
parent
2f70c2be
Changes
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Showing
1 changed file
with
12 additions
and
12 deletions
+12
-12
Classes/gframe/game.cpp
Classes/gframe/game.cpp
+12
-12
No files found.
Classes/gframe/game.cpp
View file @
30a63e1e
...
@@ -634,25 +634,25 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
...
@@ -634,25 +634,25 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
btnSecond
=
env
->
addButton
(
rect
<
s32
>
(
20
*
xScale
,
95
*
yScale
,
370
*
xScale
,
145
*
yScale
),
wFTSelect
,
BUTTON_SECOND
,
dataManager
.
GetSysString
(
101
));
btnSecond
=
env
->
addButton
(
rect
<
s32
>
(
20
*
xScale
,
95
*
yScale
,
370
*
xScale
,
145
*
yScale
),
wFTSelect
,
BUTTON_SECOND
,
dataManager
.
GetSysString
(
101
));
ChangeToIGUIImageButton
(
btnSecond
,
imageManager
.
tButton_L
,
imageManager
.
tButton_L_pressed
,
titleFont
);
ChangeToIGUIImageButton
(
btnSecond
,
imageManager
.
tButton_L
,
imageManager
.
tButton_L_pressed
,
titleFont
);
//message (370)
//message (370)
wMessage
=
env
->
addWindow
(
rect
<
s32
>
(
470
*
xScale
,
1
80
*
yScale
,
860
*
xScale
,
36
0
*
yScale
),
false
,
dataManager
.
GetSysString
(
1216
));
wMessage
=
env
->
addWindow
(
rect
<
s32
>
(
470
*
xScale
,
1
60
*
yScale
,
860
*
xScale
,
38
0
*
yScale
),
false
,
dataManager
.
GetSysString
(
1216
));
wMessage
->
getCloseButton
()
->
setVisible
(
false
);
wMessage
->
getCloseButton
()
->
setVisible
(
false
);
wMessage
->
setVisible
(
false
);
wMessage
->
setVisible
(
false
);
ChangeToIGUIImageWindow
(
wMessage
,
&
bgMessage
,
imageManager
.
tDialog_L
);
ChangeToIGUIImageWindow
(
wMessage
,
&
bgMessage
,
imageManager
.
tDialog_L
);
stMessage
=
env
->
addStaticText
(
L""
,
rect
<
s32
>
(
20
*
xScale
,
20
*
yScale
,
370
*
xScale
,
1
0
0
*
yScale
),
false
,
true
,
wMessage
,
-
1
,
false
);
stMessage
=
env
->
addStaticText
(
L""
,
rect
<
s32
>
(
20
*
xScale
,
20
*
yScale
,
370
*
xScale
,
1
2
0
*
yScale
),
false
,
true
,
wMessage
,
-
1
,
false
);
stMessage
->
setTextAlignment
(
irr
::
gui
::
EGUIA_UPPERLEFT
,
irr
::
gui
::
EGUIA_CENTER
);
stMessage
->
setTextAlignment
(
irr
::
gui
::
EGUIA_UPPERLEFT
,
irr
::
gui
::
EGUIA_CENTER
);
btnMsgOK
=
env
->
addButton
(
rect
<
s32
>
(
130
*
xScale
,
1
20
*
yScale
,
260
*
xScale
,
17
0
*
yScale
),
wMessage
,
BUTTON_MSG_OK
,
dataManager
.
GetSysString
(
1211
));
btnMsgOK
=
env
->
addButton
(
rect
<
s32
>
(
130
*
xScale
,
1
50
*
yScale
,
260
*
xScale
,
20
0
*
yScale
),
wMessage
,
BUTTON_MSG_OK
,
dataManager
.
GetSysString
(
1211
));
ChangeToIGUIImageButton
(
btnMsgOK
,
imageManager
.
tButton_S
,
imageManager
.
tButton_S_pressed
);
ChangeToIGUIImageButton
(
btnMsgOK
,
imageManager
.
tButton_S
,
imageManager
.
tButton_S_pressed
);
//system message (370)
//system message (370)
wSysMessage
=
env
->
addWindow
(
rect
<
s32
>
(
315
*
xScale
,
180
*
yScale
,
705
*
xScale
,
360
*
yScale
),
false
,
dataManager
.
GetSysString
(
1216
));
wSysMessage
=
env
->
addWindow
(
rect
<
s32
>
(
315
*
xScale
,
180
*
yScale
,
705
*
xScale
,
360
*
yScale
),
false
,
dataManager
.
GetSysString
(
1216
));
wSysMessage
->
getCloseButton
()
->
setVisible
(
false
);
wSysMessage
->
getCloseButton
()
->
setVisible
(
false
);
wSysMessage
->
setVisible
(
false
);
wSysMessage
->
setVisible
(
false
);
ChangeToIGUIImageWindow
(
wSysMessage
,
&
bgSysMessage
,
imageManager
.
tDialog_L
);
ChangeToIGUIImageWindow
(
wSysMessage
,
&
bgSysMessage
,
imageManager
.
tDialog_L
);
stSysMessage
=
env
->
addStaticText
(
L""
,
rect
<
s32
>
(
20
*
xScale
,
20
*
yScale
,
370
*
xScale
,
100
*
yScale
),
false
,
true
,
wSysMessage
,
-
1
,
false
);
stSysMessage
=
env
->
addStaticText
(
L""
,
rect
<
s32
>
(
20
*
xScale
,
20
*
yScale
,
370
*
xScale
,
100
*
yScale
),
false
,
true
,
wSysMessage
,
-
1
,
false
);
stSysMessage
->
setTextAlignment
(
irr
::
gui
::
EGUIA_UPPERLEFT
,
irr
::
gui
::
EGUIA_CENTER
);
stSysMessage
->
setTextAlignment
(
irr
::
gui
::
EGUIA_UPPERLEFT
,
irr
::
gui
::
EGUIA_CENTER
);
btnSysMsgOK
=
env
->
addButton
(
rect
<
s32
>
(
130
*
xScale
,
120
*
yScale
,
260
*
xScale
,
170
*
yScale
),
wSysMessage
,
BUTTON_SYS_MSG_OK
,
dataManager
.
GetSysString
(
1211
));
btnSysMsgOK
=
env
->
addButton
(
rect
<
s32
>
(
130
*
xScale
,
120
*
yScale
,
260
*
xScale
,
170
*
yScale
),
wSysMessage
,
BUTTON_SYS_MSG_OK
,
dataManager
.
GetSysString
(
1211
));
ChangeToIGUIImageButton
(
btnSysMsgOK
,
imageManager
.
tButton_S
,
imageManager
.
tButton_S_pressed
);
ChangeToIGUIImageButton
(
btnSysMsgOK
,
imageManager
.
tButton_S
,
imageManager
.
tButton_S_pressed
);
//auto fade message (370)
//auto fade message (370)
wACMessage
=
env
->
addWindow
(
rect
<
s32
>
(
4
90
*
xScale
,
240
*
yScale
,
84
0
*
xScale
,
300
*
yScale
),
false
,
L""
);
wACMessage
=
env
->
addWindow
(
rect
<
s32
>
(
4
70
*
xScale
,
240
*
yScale
,
86
0
*
xScale
,
300
*
yScale
),
false
,
L""
);
wACMessage
->
getCloseButton
()
->
setVisible
(
false
);
wACMessage
->
getCloseButton
()
->
setVisible
(
false
);
wACMessage
->
setVisible
(
false
);
wACMessage
->
setVisible
(
false
);
wACMessage
->
setDrawBackground
(
false
);
wACMessage
->
setDrawBackground
(
false
);
...
@@ -660,15 +660,15 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
...
@@ -660,15 +660,15 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
stACMessage
->
setBackgroundColor
(
0x6011113d
);
stACMessage
->
setBackgroundColor
(
0x6011113d
);
stACMessage
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
stACMessage
->
setTextAlignment
(
irr
::
gui
::
EGUIA_CENTER
,
irr
::
gui
::
EGUIA_CENTER
);
//yes/no (370)
//yes/no (370)
wQuery
=
env
->
addWindow
(
rect
<
s32
>
(
470
*
xScale
,
1
80
*
yScale
,
860
*
xScale
,
36
0
*
yScale
),
false
,
dataManager
.
GetSysString
(
560
));
wQuery
=
env
->
addWindow
(
rect
<
s32
>
(
470
*
xScale
,
1
60
*
yScale
,
860
*
xScale
,
38
0
*
yScale
),
false
,
dataManager
.
GetSysString
(
560
));
wQuery
->
getCloseButton
()
->
setVisible
(
false
);
wQuery
->
getCloseButton
()
->
setVisible
(
false
);
wQuery
->
setVisible
(
false
);
wQuery
->
setVisible
(
false
);
ChangeToIGUIImageWindow
(
wQuery
,
&
bgQuery
,
imageManager
.
tDialog_L
);
ChangeToIGUIImageWindow
(
wQuery
,
&
bgQuery
,
imageManager
.
tDialog_L
);
stQMessage
=
env
->
addStaticText
(
L""
,
rect
<
s32
>
(
20
*
xScale
,
20
*
yScale
,
370
*
xScale
,
1
1
0
*
yScale
),
false
,
true
,
wQuery
,
-
1
,
false
);
stQMessage
=
env
->
addStaticText
(
L""
,
rect
<
s32
>
(
20
*
xScale
,
20
*
yScale
,
370
*
xScale
,
1
4
0
*
yScale
),
false
,
true
,
wQuery
,
-
1
,
false
);
stQMessage
->
setTextAlignment
(
irr
::
gui
::
EGUIA_UPPERLEFT
,
irr
::
gui
::
EGUIA_CENTER
);
stQMessage
->
setTextAlignment
(
irr
::
gui
::
EGUIA_UPPERLEFT
,
irr
::
gui
::
EGUIA_CENTER
);
btnYes
=
env
->
addButton
(
rect
<
s32
>
(
60
*
xScale
,
1
20
*
yScale
,
170
*
xScale
,
17
0
*
yScale
),
wQuery
,
BUTTON_YES
,
dataManager
.
GetSysString
(
1213
));
btnYes
=
env
->
addButton
(
rect
<
s32
>
(
60
*
xScale
,
1
50
*
yScale
,
170
*
xScale
,
20
0
*
yScale
),
wQuery
,
BUTTON_YES
,
dataManager
.
GetSysString
(
1213
));
ChangeToIGUIImageButton
(
btnYes
,
imageManager
.
tButton_S
,
imageManager
.
tButton_S_pressed
);
ChangeToIGUIImageButton
(
btnYes
,
imageManager
.
tButton_S
,
imageManager
.
tButton_S_pressed
);
btnNo
=
env
->
addButton
(
rect
<
s32
>
(
210
*
xScale
,
1
20
*
yScale
,
320
*
xScale
,
17
0
*
yScale
),
wQuery
,
BUTTON_NO
,
dataManager
.
GetSysString
(
1214
));
btnNo
=
env
->
addButton
(
rect
<
s32
>
(
210
*
xScale
,
1
50
*
yScale
,
320
*
xScale
,
20
0
*
yScale
),
wQuery
,
BUTTON_NO
,
dataManager
.
GetSysString
(
1214
));
ChangeToIGUIImageButton
(
btnNo
,
imageManager
.
tButton_S
,
imageManager
.
tButton_S_pressed
);
ChangeToIGUIImageButton
(
btnNo
,
imageManager
.
tButton_S
,
imageManager
.
tButton_S_pressed
);
//surrender yes/no (310)
//surrender yes/no (310)
wSurrender
=
env
->
addWindow
(
rect
<
s32
>
(
470
*
xScale
,
180
*
yScale
,
860
*
xScale
,
360
*
yScale
),
false
,
dataManager
.
GetSysString
(
560
));
wSurrender
=
env
->
addWindow
(
rect
<
s32
>
(
470
*
xScale
,
180
*
yScale
,
860
*
xScale
,
360
*
yScale
),
false
,
dataManager
.
GetSysString
(
560
));
...
@@ -707,7 +707,7 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
...
@@ -707,7 +707,7 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
scrOption
->
setMin
(
0
);
scrOption
->
setMin
(
0
);
#endif
#endif
//pos
//pos
wPosSelect
=
env
->
addWindow
(
rect
<
s32
>
(
470
*
xScale
,
1
80
*
yScale
,
860
*
xScale
,
36
0
*
yScale
),
false
,
dataManager
.
GetSysString
(
561
));
wPosSelect
=
env
->
addWindow
(
rect
<
s32
>
(
470
*
xScale
,
1
60
*
yScale
,
860
*
xScale
,
38
0
*
yScale
),
false
,
dataManager
.
GetSysString
(
561
));
wPosSelect
->
getCloseButton
()
->
setVisible
(
false
);
wPosSelect
->
getCloseButton
()
->
setVisible
(
false
);
wPosSelect
->
setVisible
(
false
);
wPosSelect
->
setVisible
(
false
);
ChangeToIGUIImageWindow
(
wPosSelect
,
&
bgPosSelect
,
imageManager
.
tDialog_L
);
ChangeToIGUIImageWindow
(
wPosSelect
,
&
bgPosSelect
,
imageManager
.
tDialog_L
);
...
@@ -789,7 +789,7 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
...
@@ -789,7 +789,7 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
btnANCardOK
=
env
->
addButton
(
rect
<
s32
>
(
95
*
xScale
,
440
*
yScale
,
205
*
xScale
,
490
*
yScale
),
wANCard
,
BUTTON_ANCARD_OK
,
dataManager
.
GetSysString
(
1211
));
btnANCardOK
=
env
->
addButton
(
rect
<
s32
>
(
95
*
xScale
,
440
*
yScale
,
205
*
xScale
,
490
*
yScale
),
wANCard
,
BUTTON_ANCARD_OK
,
dataManager
.
GetSysString
(
1211
));
ChangeToIGUIImageButton
(
btnANCardOK
,
imageManager
.
tButton_S
,
imageManager
.
tButton_S_pressed
);
ChangeToIGUIImageButton
(
btnANCardOK
,
imageManager
.
tButton_S
,
imageManager
.
tButton_S_pressed
);
//announce attribute
//announce attribute
wANAttribute
=
env
->
addWindow
(
rect
<
s32
>
(
470
*
xScale
,
1
80
*
yScale
,
860
*
xScale
,
36
0
*
yScale
),
false
,
dataManager
.
GetSysString
(
562
));
wANAttribute
=
env
->
addWindow
(
rect
<
s32
>
(
470
*
xScale
,
1
60
*
yScale
,
860
*
xScale
,
38
0
*
yScale
),
false
,
dataManager
.
GetSysString
(
562
));
wANAttribute
->
getCloseButton
()
->
setVisible
(
false
);
wANAttribute
->
getCloseButton
()
->
setVisible
(
false
);
wANAttribute
->
setVisible
(
false
);
wANAttribute
->
setVisible
(
false
);
ChangeToIGUIImageWindow
(
wANAttribute
,
&
bgANAttribute
,
imageManager
.
tDialog_L
);
ChangeToIGUIImageWindow
(
wANAttribute
,
&
bgANAttribute
,
imageManager
.
tDialog_L
);
...
...
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