Commit 30a63e1e authored by fallenstardust's avatar fallenstardust

放大消息文本选择对话框

parent 2f70c2be
...@@ -634,25 +634,25 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) { ...@@ -634,25 +634,25 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
btnSecond = env->addButton(rect<s32>(20 * xScale, 95 * yScale, 370 * xScale, 145 * yScale), wFTSelect, BUTTON_SECOND, dataManager.GetSysString(101)); btnSecond = env->addButton(rect<s32>(20 * xScale, 95 * yScale, 370 * xScale, 145 * yScale), wFTSelect, BUTTON_SECOND, dataManager.GetSysString(101));
ChangeToIGUIImageButton(btnSecond, imageManager.tButton_L, imageManager.tButton_L_pressed, titleFont); ChangeToIGUIImageButton(btnSecond, imageManager.tButton_L, imageManager.tButton_L_pressed, titleFont);
//message (370) //message (370)
wMessage = env->addWindow(rect<s32>(470 * xScale, 180 * yScale, 860 * xScale, 360 * yScale), false, dataManager.GetSysString(1216)); wMessage = env->addWindow(rect<s32>(470 * xScale, 160 * yScale, 860 * xScale, 380 * yScale), false, dataManager.GetSysString(1216));
wMessage->getCloseButton()->setVisible(false); wMessage->getCloseButton()->setVisible(false);
wMessage->setVisible(false); wMessage->setVisible(false);
ChangeToIGUIImageWindow(wMessage, &bgMessage, imageManager.tDialog_L); ChangeToIGUIImageWindow(wMessage, &bgMessage, imageManager.tDialog_L);
stMessage = env->addStaticText(L"", rect<s32>(20 * xScale, 20 * yScale, 370 * xScale, 100 * yScale), false, true, wMessage, -1, false); stMessage = env->addStaticText(L"", rect<s32>(20 * xScale, 20 * yScale, 370 * xScale, 120 * yScale), false, true, wMessage, -1, false);
stMessage->setTextAlignment(irr::gui::EGUIA_UPPERLEFT, irr::gui::EGUIA_CENTER); stMessage->setTextAlignment(irr::gui::EGUIA_UPPERLEFT, irr::gui::EGUIA_CENTER);
btnMsgOK = env->addButton(rect<s32>(130 * xScale, 120 * yScale, 260 * xScale, 170 * yScale), wMessage, BUTTON_MSG_OK, dataManager.GetSysString(1211)); btnMsgOK = env->addButton(rect<s32>(130 * xScale, 150 * yScale, 260 * xScale, 200 * yScale), wMessage, BUTTON_MSG_OK, dataManager.GetSysString(1211));
ChangeToIGUIImageButton(btnMsgOK, imageManager.tButton_S, imageManager.tButton_S_pressed); ChangeToIGUIImageButton(btnMsgOK, imageManager.tButton_S, imageManager.tButton_S_pressed);
//system message (370) //system message (370)
wSysMessage = env->addWindow(rect<s32>(315 * xScale, 180 * yScale, 705 * xScale, 360 * yScale), false, dataManager.GetSysString(1216)); wSysMessage = env->addWindow(rect<s32>(315 * xScale, 180 * yScale, 705 * xScale, 360 * yScale), false, dataManager.GetSysString(1216));
wSysMessage->getCloseButton()->setVisible(false); wSysMessage->getCloseButton()->setVisible(false);
wSysMessage->setVisible(false); wSysMessage->setVisible(false);
ChangeToIGUIImageWindow(wSysMessage, &bgSysMessage, imageManager.tDialog_L); ChangeToIGUIImageWindow(wSysMessage, &bgSysMessage, imageManager.tDialog_L);
stSysMessage = env->addStaticText(L"", rect<s32>(20 * xScale, 20 * yScale, 370 * xScale, 100 * yScale), false, true, wSysMessage, -1, false); stSysMessage = env->addStaticText(L"", rect<s32>(20 * xScale, 20 * yScale, 370 * xScale, 100 * yScale), false, true, wSysMessage, -1, false);
stSysMessage->setTextAlignment(irr::gui::EGUIA_UPPERLEFT, irr::gui::EGUIA_CENTER); stSysMessage->setTextAlignment(irr::gui::EGUIA_UPPERLEFT, irr::gui::EGUIA_CENTER);
btnSysMsgOK = env->addButton(rect<s32>(130 * xScale, 120 * yScale, 260 * xScale, 170 * yScale), wSysMessage, BUTTON_SYS_MSG_OK, dataManager.GetSysString(1211)); btnSysMsgOK = env->addButton(rect<s32>(130 * xScale, 120 * yScale, 260 * xScale, 170 * yScale), wSysMessage, BUTTON_SYS_MSG_OK, dataManager.GetSysString(1211));
ChangeToIGUIImageButton(btnSysMsgOK, imageManager.tButton_S, imageManager.tButton_S_pressed); ChangeToIGUIImageButton(btnSysMsgOK, imageManager.tButton_S, imageManager.tButton_S_pressed);
//auto fade message (370) //auto fade message (370)
wACMessage = env->addWindow(rect<s32>(490 * xScale, 240 * yScale, 840 * xScale, 300 * yScale), false, L""); wACMessage = env->addWindow(rect<s32>(470 * xScale, 240 * yScale, 860 * xScale, 300 * yScale), false, L"");
wACMessage->getCloseButton()->setVisible(false); wACMessage->getCloseButton()->setVisible(false);
wACMessage->setVisible(false); wACMessage->setVisible(false);
wACMessage->setDrawBackground(false); wACMessage->setDrawBackground(false);
...@@ -660,15 +660,15 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) { ...@@ -660,15 +660,15 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
stACMessage->setBackgroundColor(0x6011113d); stACMessage->setBackgroundColor(0x6011113d);
stACMessage->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER); stACMessage->setTextAlignment(irr::gui::EGUIA_CENTER, irr::gui::EGUIA_CENTER);
//yes/no (370) //yes/no (370)
wQuery = env->addWindow(rect<s32>(470 * xScale, 180 * yScale, 860 * xScale, 360 * yScale), false, dataManager.GetSysString(560)); wQuery = env->addWindow(rect<s32>(470 * xScale, 160 * yScale, 860 * xScale, 380 * yScale), false, dataManager.GetSysString(560));
wQuery->getCloseButton()->setVisible(false); wQuery->getCloseButton()->setVisible(false);
wQuery->setVisible(false); wQuery->setVisible(false);
ChangeToIGUIImageWindow(wQuery, &bgQuery, imageManager.tDialog_L); ChangeToIGUIImageWindow(wQuery, &bgQuery, imageManager.tDialog_L);
stQMessage = env->addStaticText(L"", rect<s32>(20 * xScale, 20 * yScale, 370 * xScale, 110 * yScale), false, true, wQuery, -1, false); stQMessage = env->addStaticText(L"", rect<s32>(20 * xScale, 20 * yScale, 370 * xScale, 140 * yScale), false, true, wQuery, -1, false);
stQMessage->setTextAlignment(irr::gui::EGUIA_UPPERLEFT, irr::gui::EGUIA_CENTER); stQMessage->setTextAlignment(irr::gui::EGUIA_UPPERLEFT, irr::gui::EGUIA_CENTER);
btnYes = env->addButton(rect<s32>(60 * xScale, 120 * yScale, 170 * xScale, 170 * yScale), wQuery, BUTTON_YES, dataManager.GetSysString(1213)); btnYes = env->addButton(rect<s32>(60 * xScale, 150 * yScale, 170 * xScale, 200 * yScale), wQuery, BUTTON_YES, dataManager.GetSysString(1213));
ChangeToIGUIImageButton(btnYes, imageManager.tButton_S, imageManager.tButton_S_pressed); ChangeToIGUIImageButton(btnYes, imageManager.tButton_S, imageManager.tButton_S_pressed);
btnNo = env->addButton(rect<s32>(210 * xScale, 120 * yScale, 320 * xScale, 170 * yScale), wQuery, BUTTON_NO, dataManager.GetSysString(1214)); btnNo = env->addButton(rect<s32>(210 * xScale, 150 * yScale, 320 * xScale, 200 * yScale), wQuery, BUTTON_NO, dataManager.GetSysString(1214));
ChangeToIGUIImageButton(btnNo, imageManager.tButton_S, imageManager.tButton_S_pressed); ChangeToIGUIImageButton(btnNo, imageManager.tButton_S, imageManager.tButton_S_pressed);
//surrender yes/no (310) //surrender yes/no (310)
wSurrender = env->addWindow(rect<s32>(470 * xScale, 180 * yScale, 860 * xScale, 360 * yScale), false, dataManager.GetSysString(560)); wSurrender = env->addWindow(rect<s32>(470 * xScale, 180 * yScale, 860 * xScale, 360 * yScale), false, dataManager.GetSysString(560));
...@@ -707,7 +707,7 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) { ...@@ -707,7 +707,7 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
scrOption->setMin(0); scrOption->setMin(0);
#endif #endif
//pos //pos
wPosSelect = env->addWindow(rect<s32>(470 * xScale, 180 * yScale, 860 * xScale, 360 * yScale), false, dataManager.GetSysString(561)); wPosSelect = env->addWindow(rect<s32>(470 * xScale, 160 * yScale, 860 * xScale, 380 * yScale), false, dataManager.GetSysString(561));
wPosSelect->getCloseButton()->setVisible(false); wPosSelect->getCloseButton()->setVisible(false);
wPosSelect->setVisible(false); wPosSelect->setVisible(false);
ChangeToIGUIImageWindow(wPosSelect, &bgPosSelect, imageManager.tDialog_L); ChangeToIGUIImageWindow(wPosSelect, &bgPosSelect, imageManager.tDialog_L);
...@@ -789,7 +789,7 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) { ...@@ -789,7 +789,7 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
btnANCardOK = env->addButton(rect<s32>(95 * xScale, 440 * yScale, 205 * xScale, 490 * yScale), wANCard, BUTTON_ANCARD_OK, dataManager.GetSysString(1211)); btnANCardOK = env->addButton(rect<s32>(95 * xScale, 440 * yScale, 205 * xScale, 490 * yScale), wANCard, BUTTON_ANCARD_OK, dataManager.GetSysString(1211));
ChangeToIGUIImageButton(btnANCardOK, imageManager.tButton_S, imageManager.tButton_S_pressed); ChangeToIGUIImageButton(btnANCardOK, imageManager.tButton_S, imageManager.tButton_S_pressed);
//announce attribute //announce attribute
wANAttribute = env->addWindow(rect<s32>(470 * xScale, 180 * yScale, 860 * xScale, 360 * yScale), false, dataManager.GetSysString(562)); wANAttribute = env->addWindow(rect<s32>(470 * xScale, 160 * yScale, 860 * xScale, 380 * yScale), false, dataManager.GetSysString(562));
wANAttribute->getCloseButton()->setVisible(false); wANAttribute->getCloseButton()->setVisible(false);
wANAttribute->setVisible(false); wANAttribute->setVisible(false);
ChangeToIGUIImageWindow(wANAttribute, &bgANAttribute, imageManager.tDialog_L); ChangeToIGUIImageWindow(wANAttribute, &bgANAttribute, imageManager.tDialog_L);
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment