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fallenstardust
YGOMobile
Commits
2dfd49cc
Commit
2dfd49cc
authored
Apr 13, 2019
by
fallenstardust
Browse files
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卡组,录像,残局排序
parent
96844913
Changes
2
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Showing
2 changed files
with
181 additions
and
61 deletions
+181
-61
Classes/gframe/game.cpp
Classes/gframe/game.cpp
+17
-61
Classes/gframe/myfilesystem.h
Classes/gframe/myfilesystem.h
+164
-0
No files found.
Classes/gframe/game.cpp
View file @
2dfd49cc
...
...
@@ -8,11 +8,8 @@
#include "duelclient.h"
#include "netserver.h"
#include "single_mode.h"
#include "myfilesystem.h"
#ifndef _WIN32
#include <sys/types.h>
#include <dirent.h>
#endif
#ifdef _IRR_ANDROID_PLATFORM_
#include <android/AndroidSoundEffectPlayer.h>
#include <android/CAndroidGUIEditBox.h>
...
...
@@ -1305,37 +1302,15 @@ void Game::LoadExpansions() {
}
void
Game
::
RefreshDeck
(
irr
::
gui
::
IGUIComboBox
*
cbDeck
)
{
cbDeck
->
clear
();
#ifdef _WIN32
WIN32_FIND_DATAW
fdataw
;
HANDLE
fh
=
FindFirstFileW
(
L"./deck/*.ydk"
,
&
fdataw
);
if
(
fh
==
INVALID_HANDLE_VALUE
)
return
;
do
{
if
(
!
(
fdataw
.
dwFileAttributes
&
FILE_ATTRIBUTE_DIRECTORY
))
{
wchar_t
*
pf
=
fdataw
.
cFileName
;
while
(
*
pf
)
pf
++
;
while
(
*
pf
!=
L'.'
)
pf
--
;
*
pf
=
0
;
cbDeck
->
addItem
(
fdataw
.
cFileName
);
FileSystem
::
TraversalDir
(
L"./deck"
,
[
cbDeck
](
const
wchar_t
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
wcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".ydk"
,
4
))
{
size_t
len
=
wcslen
(
name
);
wchar_t
deckname
[
256
];
wcsncpy
(
deckname
,
name
,
len
-
4
);
deckname
[
len
-
4
]
=
0
;
cbDeck
->
addItem
(
deckname
);
}
}
while
(
FindNextFileW
(
fh
,
&
fdataw
));
FindClose
(
fh
);
#else
DIR
*
dir
;
struct
dirent
*
dirp
;
if
((
dir
=
opendir
(
"./deck/"
))
==
NULL
)
return
;
while
((
dirp
=
readdir
(
dir
))
!=
NULL
)
{
size_t
len
=
strlen
(
dirp
->
d_name
);
if
(
len
<
5
||
strcasecmp
(
dirp
->
d_name
+
len
-
4
,
".ydk"
)
!=
0
)
continue
;
dirp
->
d_name
[
len
-
4
]
=
0
;
wchar_t
wname
[
256
];
BufferIO
::
DecodeUTF8
(
dirp
->
d_name
,
wname
);
cbDeck
->
addItem
(
wname
);
}
closedir
(
dir
);
#endif
});
for
(
size_t
i
=
0
;
i
<
cbDeck
->
getItemCount
();
++
i
)
{
if
(
!
wcscmp
(
cbDeck
->
getItem
(
i
),
gameConf
.
lastdeck
))
{
cbDeck
->
setSelected
(
i
);
...
...
@@ -1345,37 +1320,18 @@ void Game::RefreshDeck(irr::gui::IGUIComboBox* cbDeck) {
}
void
Game
::
RefreshReplay
()
{
lstReplayList
->
clear
();
DIR
*
dir
;
struct
dirent
*
dirp
;
if
((
dir
=
opendir
(
"./replay/"
))
==
NULL
)
return
;
while
((
dirp
=
readdir
(
dir
))
!=
NULL
)
{
size_t
len
=
strlen
(
dirp
->
d_name
);
if
(
len
<
5
||
strcasecmp
(
dirp
->
d_name
+
len
-
4
,
".yrp"
)
!=
0
)
continue
;
wchar_t
wname
[
256
];
BufferIO
::
DecodeUTF8
(
dirp
->
d_name
,
wname
);
if
(
Replay
::
CheckReplay
(
wname
))
lstReplayList
->
addItem
(
wname
);
}
closedir
(
dir
);
FileSystem
::
TraversalDir
(
L"./replay"
,
[
this
](
const
wchar_t
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
wcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".yrp"
,
4
)
&&
Replay
::
CheckReplay
(
name
))
lstReplayList
->
addItem
(
name
);
});
}
void
Game
::
RefreshSingleplay
()
{
lstSinglePlayList
->
clear
();
stSinglePlayInfo
->
setText
(
L""
);
DIR
*
dir
;
struct
dirent
*
dirp
;
if
((
dir
=
opendir
(
"./single/"
))
==
NULL
)
return
;
while
((
dirp
=
readdir
(
dir
))
!=
NULL
)
{
size_t
len
=
strlen
(
dirp
->
d_name
);
if
(
len
<
5
||
strcasecmp
(
dirp
->
d_name
+
len
-
4
,
".lua"
)
!=
0
)
continue
;
wchar_t
wname
[
256
];
BufferIO
::
DecodeUTF8
(
dirp
->
d_name
,
wname
);
lstSinglePlayList
->
addItem
(
wname
);
}
closedir
(
dir
);
FileSystem
::
TraversalDir
(
L"./single"
,
[
this
](
const
wchar_t
*
name
,
bool
isdir
)
{
if
(
!
isdir
&&
wcsrchr
(
name
,
'.'
)
&&
!
wcsncasecmp
(
wcsrchr
(
name
,
'.'
),
L".lua"
,
4
))
lstSinglePlayList
->
addItem
(
name
);
});
}
void
Game
::
RefreshBot
()
{
if
(
!
gameConf
.
enable_bot_mode
)
...
...
Classes/gframe/myfilesystem.h
0 → 100644
View file @
2dfd49cc
#ifndef FILESYSTEM_H
#define FILESYSTEM_H
#include <string.h>
#include <functional>
#include "bufferio.h"
#ifndef _WIN32
#include <dirent.h>
#include <sys/stat.h>
#include <vector>
#include <algorithm>
#endif
#ifdef _WIN32
#include <Windows.h>
class
FileSystem
{
public:
static
bool
IsFileExists
(
const
wchar_t
*
wfile
)
{
DWORD
attr
=
GetFileAttributesW
(
wfile
);
return
attr
!=
INVALID_FILE_ATTRIBUTES
&&
!
(
attr
&
FILE_ATTRIBUTE_DIRECTORY
);
}
static
bool
IsFileExists
(
const
char
*
file
)
{
wchar_t
wfile
[
1024
];
BufferIO
::
DecodeUTF8
(
file
,
wfile
);
return
IsFileExists
(
wfile
);
}
static
bool
IsDirExists
(
const
wchar_t
*
wdir
)
{
DWORD
attr
=
GetFileAttributesW
(
wdir
);
return
attr
!=
INVALID_FILE_ATTRIBUTES
&&
(
attr
&
FILE_ATTRIBUTE_DIRECTORY
);
}
static
bool
IsDirExists
(
const
char
*
dir
)
{
wchar_t
wdir
[
1024
];
BufferIO
::
DecodeUTF8
(
dir
,
wdir
);
return
IsDirExists
(
wdir
);
}
static
bool
MakeDir
(
const
wchar_t
*
wdir
)
{
return
CreateDirectoryW
(
wdir
,
NULL
);
}
static
bool
MakeDir
(
const
char
*
dir
)
{
wchar_t
wdir
[
1024
];
BufferIO
::
DecodeUTF8
(
dir
,
wdir
);
return
MakeDir
(
wdir
);
}
static
void
TraversalDir
(
const
wchar_t
*
wpath
,
const
std
::
function
<
void
(
const
wchar_t
*
,
bool
)
>&
cb
)
{
wchar_t
findstr
[
1024
];
wcscpy
(
findstr
,
wpath
);
wcscat
(
findstr
,
L"/*"
);
WIN32_FIND_DATAW
fdataw
;
HANDLE
fh
=
FindFirstFileW
(
findstr
,
&
fdataw
);
if
(
fh
==
INVALID_HANDLE_VALUE
)
return
;
do
{
cb
(
fdataw
.
cFileName
,
(
fdataw
.
dwFileAttributes
&
FILE_ATTRIBUTE_DIRECTORY
));
}
while
(
FindNextFileW
(
fh
,
&
fdataw
));
FindClose
(
fh
);
}
static
void
TraversalDir
(
const
char
*
path
,
const
std
::
function
<
void
(
const
char
*
,
bool
)
>&
cb
)
{
wchar_t
wpath
[
1024
];
BufferIO
::
DecodeUTF8
(
path
,
wpath
);
TraversalDir
(
wpath
,
[
&
cb
](
const
wchar_t
*
wname
,
bool
isdir
)
{
char
name
[
1024
];
BufferIO
::
EncodeUTF8
(
wname
,
name
);
cb
(
name
,
isdir
);
});
}
};
#else
class
FileSystem
{
public:
static
bool
IsFileExists
(
const
char
*
file
)
{
struct
stat
fileStat
;
return
(
stat
(
file
,
&
fileStat
)
==
0
)
&&
!
S_ISDIR
(
fileStat
.
st_mode
);
}
static
bool
IsFileExists
(
const
wchar_t
*
wfile
)
{
char
file
[
1024
];
BufferIO
::
EncodeUTF8
(
wfile
,
file
);
return
IsFileExists
(
file
);
}
static
bool
IsDirExists
(
const
char
*
dir
)
{
struct
stat
fileStat
;
return
(
stat
(
dir
,
&
fileStat
)
==
0
)
&&
S_ISDIR
(
fileStat
.
st_mode
);
}
static
bool
IsDirExists
(
const
wchar_t
*
wdir
)
{
char
dir
[
1024
];
BufferIO
::
EncodeUTF8
(
wdir
,
dir
);
return
IsDirExists
(
dir
);
}
static
bool
MakeDir
(
const
char
*
dir
)
{
return
mkdir
(
dir
,
0775
)
==
0
;
}
static
bool
MakeDir
(
const
wchar_t
*
wdir
)
{
char
dir
[
1024
];
BufferIO
::
EncodeUTF8
(
wdir
,
dir
);
return
MakeDir
(
dir
);
}
struct
file_unit
{
std
::
string
filename
;
bool
is_dir
;
};
static
void
TraversalDir
(
const
char
*
path
,
const
std
::
function
<
void
(
const
char
*
,
bool
)
>&
cb
)
{
DIR
*
dir
=
nullptr
;
struct
dirent
*
dirp
=
nullptr
;
if
((
dir
=
opendir
(
path
))
==
nullptr
)
return
;
struct
stat
fileStat
;
std
::
vector
<
file_unit
>
file_list
;
while
((
dirp
=
readdir
(
dir
))
!=
nullptr
)
{
file_unit
funit
;
char
fname
[
1024
];
strcpy
(
fname
,
path
);
strcat
(
fname
,
"/"
);
strcat
(
fname
,
dirp
->
d_name
);
stat
(
fname
,
&
fileStat
);
funit
.
filename
=
std
::
string
(
dirp
->
d_name
);
funit
.
is_dir
=
S_ISDIR
(
fileStat
.
st_mode
);
file_list
.
push_back
(
funit
);
}
closedir
(
dir
);
std
::
sort
(
file_list
.
begin
(),
file_list
.
end
(),
TraversalDirSort
);
for
(
file_unit
funit
:
file_list
)
cb
(
funit
.
filename
.
c_str
(),
funit
.
is_dir
);
}
static
bool
TraversalDirSort
(
file_unit
file1
,
file_unit
file2
)
{
if
(
file1
.
is_dir
!=
file2
.
is_dir
)
{
return
file2
.
is_dir
;
}
else
{
return
file1
.
filename
<
file2
.
filename
;
}
}
static
void
TraversalDir
(
const
wchar_t
*
wpath
,
const
std
::
function
<
void
(
const
wchar_t
*
,
bool
)
>&
cb
)
{
char
path
[
1024
];
BufferIO
::
EncodeUTF8
(
wpath
,
path
);
TraversalDir
(
path
,
[
&
cb
](
const
char
*
name
,
bool
isdir
)
{
wchar_t
wname
[
1024
];
BufferIO
::
DecodeUTF8
(
name
,
wname
);
cb
(
wname
,
isdir
);
});
}
};
#endif // _WIN32
#endif //FILESYSTEM_H
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