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fallenstardust
YGOMobile
Commits
1e8d4320
Commit
1e8d4320
authored
Nov 27, 2024
by
fallenstardust
Browse files
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Plain Diff
revert const get link marker
parent
b28d4e2d
Changes
3
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Inline
Side-by-side
Showing
3 changed files
with
15 additions
and
19 deletions
+15
-19
Classes/ocgcore/card.cpp
Classes/ocgcore/card.cpp
+4
-4
Classes/ocgcore/card.h
Classes/ocgcore/card.h
+4
-4
Classes/ocgcore/libduel.cpp
Classes/ocgcore/libduel.cpp
+7
-11
No files found.
Classes/ocgcore/card.cpp
View file @
1e8d4320
...
@@ -1276,15 +1276,15 @@ uint32 card::get_rscale() {
...
@@ -1276,15 +1276,15 @@ uint32 card::get_rscale() {
temp
.
rscale
=
UINT32_MAX
;
temp
.
rscale
=
UINT32_MAX
;
return
rscale
;
return
rscale
;
}
}
uint32
card
::
get_link_marker
()
const
{
uint32
card
::
get_link_marker
()
{
if
(
!
(
data
.
type
&
TYPE_LINK
))
if
(
!
(
data
.
type
&
TYPE_LINK
))
return
0
;
return
0
;
return
data
.
link_marker
;
return
data
.
link_marker
;
}
}
uint32
card
::
is_link_marker
(
uint32
dir
)
const
{
uint32
card
::
is_link_marker
(
uint32
dir
)
{
return
get_link_marker
()
&
dir
;
return
get_link_marker
()
&
dir
;
}
}
uint32
card
::
get_linked_zone
()
const
{
uint32
card
::
get_linked_zone
()
{
if
(
!
(
data
.
type
&
TYPE_LINK
)
||
current
.
location
!=
LOCATION_MZONE
||
is_treated_as_not_on_field
())
if
(
!
(
data
.
type
&
TYPE_LINK
)
||
current
.
location
!=
LOCATION_MZONE
||
is_treated_as_not_on_field
())
return
0
;
return
0
;
uint32
zones
=
0
;
uint32
zones
=
0
;
...
@@ -1340,7 +1340,7 @@ void card::get_linked_cards(card_set* cset) {
...
@@ -1340,7 +1340,7 @@ void card::get_linked_cards(card_set* cset) {
pduel
->
game_field
->
get_cards_in_zone
(
cset
,
linked_zone
,
p
,
LOCATION_MZONE
);
pduel
->
game_field
->
get_cards_in_zone
(
cset
,
linked_zone
,
p
,
LOCATION_MZONE
);
pduel
->
game_field
->
get_cards_in_zone
(
cset
,
linked_zone
>>
16
,
1
-
p
,
LOCATION_MZONE
);
pduel
->
game_field
->
get_cards_in_zone
(
cset
,
linked_zone
>>
16
,
1
-
p
,
LOCATION_MZONE
);
}
}
uint32
card
::
get_mutual_linked_zone
()
const
{
uint32
card
::
get_mutual_linked_zone
()
{
if
(
!
(
data
.
type
&
TYPE_LINK
)
||
current
.
location
!=
LOCATION_MZONE
||
is_treated_as_not_on_field
())
if
(
!
(
data
.
type
&
TYPE_LINK
)
||
current
.
location
!=
LOCATION_MZONE
||
is_treated_as_not_on_field
())
return
0
;
return
0
;
uint32
zones
=
0
;
uint32
zones
=
0
;
...
...
Classes/ocgcore/card.h
View file @
1e8d4320
...
@@ -262,11 +262,11 @@ public:
...
@@ -262,11 +262,11 @@ public:
uint32
get_grave_race
(
uint8
playerid
);
uint32
get_grave_race
(
uint8
playerid
);
uint32
get_lscale
();
uint32
get_lscale
();
uint32
get_rscale
();
uint32
get_rscale
();
uint32
get_link_marker
()
const
;
uint32
get_link_marker
();
uint32
is_link_marker
(
uint32
dir
)
const
;
uint32
is_link_marker
(
uint32
dir
);
uint32
get_linked_zone
()
const
;
uint32
get_linked_zone
();
void
get_linked_cards
(
card_set
*
cset
);
void
get_linked_cards
(
card_set
*
cset
);
uint32
get_mutual_linked_zone
()
const
;
uint32
get_mutual_linked_zone
();
void
get_mutual_linked_cards
(
card_set
*
cset
);
void
get_mutual_linked_cards
(
card_set
*
cset
);
int32
is_link_state
();
int32
is_link_state
();
int32
is_extra_link_state
();
int32
is_extra_link_state
();
...
...
Classes/ocgcore/libduel.cpp
View file @
1e8d4320
...
@@ -4772,23 +4772,19 @@ int32 scriptlib::duel_majestic_copy(lua_State *L) {
...
@@ -4772,23 +4772,19 @@ int32 scriptlib::duel_majestic_copy(lua_State *L) {
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
1
);
check_param
(
L
,
PARAM_TYPE_CARD
,
2
);
check_param
(
L
,
PARAM_TYPE_CARD
,
2
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
card
*
pcard
=
*
(
card
**
)
lua_touserdata
(
L
,
1
);
card
*
ccard
=
*
(
card
**
)
lua_touserdata
(
L
,
2
);
card
*
copy_target
=
*
(
card
**
)
lua_touserdata
(
L
,
2
);
for
(
auto
eit
=
ccard
->
single_effect
.
begin
();
eit
!=
ccard
->
field_effect
.
end
();
++
eit
)
{
for
(
auto
&
peffect
:
copy_target
->
initial_effect
)
{
if
(
eit
==
ccard
->
single_effect
.
end
())
{
if
(
!
(
peffect
->
type
&
(
EFFECT_TYPES_CHAIN_LINK
&
~
EFFECT_TYPE_ACTIVATE
)))
eit
=
ccard
->
field_effect
.
begin
();
continue
;
if
(
eit
==
ccard
->
field_effect
.
end
())
if
(
peffect
->
type
&
EFFECT_TYPE_XMATERIAL
)
break
;
}
effect
*
peffect
=
eit
->
second
;
if
(
!
(
peffect
->
type
&
0x7c
))
continue
;
continue
;
if
(
!
peffect
->
is_
flag
(
EFFECT_FLAG_INITIAL
))
if
(
!
peffect
->
is_
monster_effect
(
))
continue
;
continue
;
effect
*
ceffect
=
peffect
->
clone
();
effect
*
ceffect
=
peffect
->
clone
();
ceffect
->
owner
=
pcard
;
ceffect
->
owner
=
pcard
;
ceffect
->
flag
[
0
]
&=
~
EFFECT_FLAG_INITIAL
;
ceffect
->
flag
[
0
]
&=
~
EFFECT_FLAG_INITIAL
;
ceffect
->
effect_owner
=
PLAYER_NONE
;
ceffect
->
effect_owner
=
PLAYER_NONE
;
ceffect
->
reset_flag
=
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
+
RESET_SELF_TURN
+
RESET_OPPO_TURN
;
ceffect
->
reset_flag
=
RESET_EVENT
|
RESETS_STANDARD
|
RESET_PHASE
|
PHASE_END
|
RESET_SELF_TURN
|
RESET_OPPO_TURN
;
ceffect
->
reset_count
=
1
;
ceffect
->
reset_count
=
1
;
ceffect
->
recharge
();
ceffect
->
recharge
();
if
(
ceffect
->
type
&
EFFECT_TYPE_TRIGGER_F
)
{
if
(
ceffect
->
type
&
EFFECT_TYPE_TRIGGER_F
)
{
...
...
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