Commit 18b078ba authored by fallenstardust's avatar fallenstardust

showing pack lists

minor change declare order
parent a6f67de7
......@@ -11,13 +11,8 @@ DataManager dataManager;
bool DataManager::LoadDB(const wchar_t* wfile) {
char file[256];
wchar_t strBuffer[4096];
BufferIO::EncodeUTF8(wfile, file);
#ifdef _WIN32
IReadFile* reader = FileSystem->createAndOpenFile(wfile);
#else
IReadFile* reader = FileSystem->createAndOpenFile(file);
#endif
if(reader == NULL)
return false;
spmemvfs_db_t db;
......@@ -42,6 +37,7 @@ bool DataManager::LoadDB(const wchar_t* wfile) {
}
CardDataC cd;
CardString cs;
wchar_t strBuffer[4096];
int step = 0;
do {
step = sqlite3_step(pStmt);
......@@ -99,7 +95,7 @@ bool DataManager::LoadStrings(const char* file) {
ReadStringConfLine(linebuf);
}
fclose(fp);
for(int i = 0; i < 255; ++i)
for(int i = 0; i < 301; ++i)
myswprintf(numStrings[i], L"%d", i);
return true;
}
......@@ -191,10 +187,10 @@ const wchar_t* DataManager::GetText(int code) {
return csit->second.text.c_str();
return unknown_string;
}
const wchar_t* DataManager::GetDesc(int strCode) {
if((unsigned int)strCode < 10000u)
const wchar_t* DataManager::GetDesc(unsigned int strCode) {
if(strCode < 10000u)
return GetSysString(strCode);
unsigned int code = strCode >> 4;
unsigned int code = (strCode >> 4) & 0x0fffffff;
unsigned int offset = strCode & 0xf;
auto csit = _strings.find(code);
if(csit == _strings.end())
......
......@@ -26,7 +26,7 @@ public:
bool GetString(int code, CardString* pStr);
const wchar_t* GetName(int code);
const wchar_t* GetText(int code);
const wchar_t* GetDesc(int strCode);
const wchar_t* GetDesc(unsigned int strCode);
const wchar_t* GetSysString(int code);
const wchar_t* GetVictoryString(int code);
const wchar_t* GetCounterName(int code);
......@@ -47,7 +47,7 @@ public:
std::unordered_map<unsigned int, std::wstring> _setnameStrings;
std::unordered_map<unsigned int, std::wstring> _sysStrings;
wchar_t numStrings[256][4];
wchar_t numStrings[301][4];
wchar_t numBuffer[6];
wchar_t attBuffer[128];
wchar_t racBuffer[128];
......
......@@ -92,6 +92,7 @@ void DeckBuilder::Initialize() {
prev_deck = mainGame->cbDBDecks->getSelected();
prev_category = mainGame->cbDBCategory->getSelected();
RefreshReadonly(prev_category);
RefreshPackListScroll();
prev_operation = 0;
prev_sel = -1;
is_modified = false;
......@@ -116,6 +117,8 @@ void DeckBuilder::Terminate() {
mainGame->wACMessage->setVisible(false);
mainGame->ClearTextures();
mainGame->scrFilter->setVisible(false);
mainGame->scrPackCards->setVisible(false);
mainGame->scrPackCards->setPos(0);
int catesel = mainGame->cbDBCategory->getSelected();
char linebuf[256];
if(catesel >= 0)
......@@ -1047,7 +1050,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, mainGame->lstCategories->getSelected(), mainGame->lstCategories->getListItem(mainGame->lstCategories->getSelected()));
myswprintf(filepath, L"%ls/%ls.ydk", catepath, mainGame->lstDecks->getListItem(decksel));
deckManager.LoadDeck(filepath);
deckManager.LoadDeck(filepath, showing_pack);
RefreshPackListScroll();
prev_deck = decksel;
break;
}
......@@ -1069,6 +1073,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(hovered_pos == 0 || hovered_seq == -1)
break;
click_pos = hovered_pos;
if(readonly)
break;
dragx = event.MouseInput.X;
dragy = event.MouseInput.Y;
draging_pointer = dataManager.GetCodePointer(hovered_code);
......@@ -1141,6 +1147,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
if(!is_draging) {
if(hovered_pos == 0 || hovered_seq == -1)
break;
if(readonly)
break;
mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::CARD_DROP);
if(hovered_pos == 1) {
pop_main(hovered_seq);
......@@ -1180,6 +1188,8 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
break;
if (hovered_pos == 0 || hovered_seq == -1)
break;
if (readonly)
break;
if (is_draging)
break;
auto pointer = dataManager.GetCodePointer(hovered_code);
......@@ -1257,7 +1267,33 @@ void DeckBuilder::GetHoveredCard() {
int y = mouse_pos.Y;
is_lastcard = 0;
if(x >= 314 * mainGame->xScale && x <= 794 * mainGame->xScale) {
if(y >= 164 * mainGame->yScale && y <= 435 * mainGame->yScale) {
if(showing_pack) {
if((x <= 772 * mainGame->xScale || !mainGame->scrPackCards->isVisible()) && y >= 164 * mainGame->yScale && y <= 624 * mainGame->yScale) {
int mainsize = deckManager.current_deck.main.size();
int lx = 10;
int dy = 68 * mainGame->yScale;
if(mainsize > 10 * 7)
lx = 11;
if(mainsize > 11 * 7)
lx = 12;
if(mainsize > 60)
dy = 66 * mainGame->yScale;
int px;
int py = (y - 164 * mainGame->yScale) / dy;
hovered_pos = 1;
if(x >= 750 * mainGame->xScale)
px = lx - 1;
else
px = (x - 314 * mainGame->xScale) * (lx - 1) / ((mainGame->scrPackCards->isVisible() ? 414.0f : 436.0f) * mainGame->xScale);
hovered_seq = py * lx + px + mainGame->scrPackCards->getPos() * lx;
if(hovered_seq >= mainsize) {
hovered_seq = -1;
hovered_code = 0;
} else {
hovered_code = deckManager.current_deck.main[hovered_seq]->first;
}
}
} else if(y >= 164 * mainGame->yScale && y <= 435 * mainGame->yScale) {
int lx = 10, px, py = (y - 164 * mainGame->yScale) / (68 * mainGame->yScale);
hovered_pos = 1;
if(deckManager.current_deck.main.size() > 40)
......@@ -1603,21 +1639,17 @@ void DeckBuilder::RefreshDeckList() {
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, lstCategories->getSelected(), lstCategories->getListItem(lstCategories->getSelected()));
lstDecks->clear();
FileSystem::TraversalDir(catepath, [lstDecks](const wchar_t* name, bool isdir) {
if(!isdir && wcsrchr(name, '.') && !wcsncasecmp(wcsrchr(name, '.'), L".ydk", 4)) {
size_t len = wcslen(name);
wchar_t deckname[256];
wcsncpy(deckname, name, len - 4);
deckname[len - 4] = 0;
lstDecks->addItem(deckname);
}
});
mainGame->RefreshDeck(catepath, [lstDecks](const wchar_t* item) { lstDecks->addItem(item); });
}
void DeckBuilder::RefreshReadonly(int catesel) {
bool hasDeck = mainGame->cbDBDecks->getItemCount() != 0;
readonly = catesel < 2;
showing_pack = catesel == 0;
mainGame->btnSaveDeck->setEnabled(!readonly);
mainGame->btnSaveDeckAs->setEnabled(!readonly);
mainGame->btnClearDeck->setEnabled(!readonly);
mainGame->btnShuffleDeck->setEnabled(!readonly);
mainGame->btnSortDeck->setEnabled(!readonly);
mainGame->btnDeleteDeck->setEnabled(hasDeck && !readonly);
mainGame->btnRenameCategory->setEnabled(catesel > 3);
mainGame->btnDeleteCategory->setEnabled(catesel > 3);
......@@ -1627,11 +1659,26 @@ void DeckBuilder::RefreshReadonly(int catesel) {
mainGame->btnMoveDeck->setEnabled(hasDeck && !readonly);
mainGame->btnCopyDeck->setEnabled(hasDeck);
}
void DeckBuilder::RefreshPackListScroll() {
if(showing_pack) {
mainGame->scrPackCards->setPos(0);
int mainsize = deckManager.current_deck.main.size();
if(mainsize <= 7 * 12) {
mainGame->scrPackCards->setVisible(false);
} else {
mainGame->scrPackCards->setVisible(true);
mainGame->scrPackCards->setMax((int)ceil(((float)mainsize - 7 * 12) / 12.0f));
}
} else {
mainGame->scrPackCards->setVisible(false);
mainGame->scrPackCards->setPos(0);
}
}
void DeckBuilder::ChangeCategory(int catesel) {
mainGame->RefreshDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
mainGame->cbDBDecks->setSelected(0);
deckManager.LoadDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
RefreshReadonly(catesel);
deckManager.LoadDeck(mainGame->cbDBCategory, mainGame->cbDBDecks);
is_modified = false;
prev_category = catesel;
prev_deck = 0;
......@@ -1651,7 +1698,7 @@ void DeckBuilder::ShowDeckManage() {
if(isdir) {
lstCategories->addItem(name);
}
});
});
lstCategories->setSelected(prev_category);
RefreshDeckList();
RefreshReadonly(prev_category);
......
......@@ -28,6 +28,7 @@ public:
void RefreshDeckList();
void RefreshReadonly(int catesel);
void RefreshPackListScroll();
void ChangeCategory(int catesel);
void ShowDeckManage();
......@@ -78,11 +79,13 @@ public:
int prev_sel;
bool is_modified;
bool readonly;
bool showing_pack;
mt19937 rnd;
std::unordered_map<int, int>* filterList;
const std::unordered_map<int, int>* filterList;
std::vector<code_pointer> results;
wchar_t result_string[8];
std::vector<std::wstring> expansionPacks;
};
}
......
......@@ -6,6 +6,7 @@
namespace ygo {
char DeckManager::deckBuffer[0x10000];
DeckManager deckManager;
void DeckManager::LoadLFListSingle(const char* path) {
......@@ -65,7 +66,7 @@ const wchar_t* DeckManager::GetLFListName(int lfhash) {
return lit->listName.c_str();
return dataManager.unknown_string;
}
std::unordered_map<int, int>* DeckManager::GetLFListContent(int lfhash) {
const std::unordered_map<int, int>* DeckManager::GetLFListContent(int lfhash) {
auto lit = std::find_if(_lfList.begin(), _lfList.end(), [lfhash](const ygo::LFList& list) {
return list.hash == lfhash;
});
......@@ -142,7 +143,7 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
}
return 0;
}
int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) {
int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist) {
deck.clear();
int code;
int errorcode = 0;
......@@ -155,6 +156,10 @@ int DeckManager::LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec) {
}
if(cd.type & TYPE_TOKEN)
continue;
else if(is_packlist) {
deck.main.push_back(dataManager.GetCodePointer(code));
continue;
}
else if(cd.type & (TYPE_FUSION | TYPE_SYNCHRO | TYPE_XYZ | TYPE_LINK)) {
if(deck.extra.size() >= 15)
continue;
......@@ -236,7 +241,11 @@ void DeckManager::GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory,
bool DeckManager::LoadDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) {
wchar_t filepath[256];
GetDeckFile(filepath, cbCategory, cbDeck);
return LoadDeck(filepath);
bool is_packlist = cbCategory->getSelected() == 0;
bool res = LoadDeck(filepath, is_packlist);
if(res && mainGame->is_building)
mainGame->deckBuilder.RefreshPackListScroll();
return res;
}
FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
#ifdef WIN32
......@@ -248,20 +257,43 @@ FILE* DeckManager::OpenDeckFile(const wchar_t* file, const char* mode) {
#endif
return fp;
}
bool DeckManager::LoadDeck(const wchar_t* file) {
int sp = 0, ct = 0, mainc = 0, sidec = 0, code;
FILE* fp = OpenDeckFile(file, "r");
if(!fp) {
IReadFile* DeckManager::OpenDeckReader(const wchar_t* file) {
char file2[256];
BufferIO::EncodeUTF8(file, file2);
IReadFile* reader = dataManager.FileSystem->createAndOpenFile(file2);
return reader;
}
bool DeckManager::LoadDeck(const wchar_t* file, bool is_packlist) {
IReadFile* reader = OpenDeckReader(file);
if(!reader) {
wchar_t localfile[64];
myswprintf(localfile, L"./deck/%ls.ydk", file);
fp = OpenDeckFile(localfile, "r");
reader = OpenDeckReader(localfile);
}
if(!fp)
if(!reader && !wcsncasecmp(file, L"./pack", 6)) {
wchar_t zipfile[64];
myswprintf(zipfile, L"%ls", file + 2);
reader = OpenDeckReader(zipfile);
}
if(!reader)
return false;
size_t size = reader->getSize();
if(size >= 0x20000) {
reader->drop();
return false;
int cardlist[128];
}
memset(deckBuffer, 0, sizeof(deckBuffer));
reader->read(deckBuffer, size);
reader->drop();
std::istringstream deckStream(deckBuffer);
return LoadDeck(&deckStream, is_packlist);
}
bool DeckManager::LoadDeck(std::istringstream* deckStream, bool is_packlist) {
int sp = 0, ct = 0, mainc = 0, sidec = 0, code;
int cardlist[300];
bool is_side = false;
char linebuf[256];
while(fgets(linebuf, 256, fp) && ct < 128) {
std::string linebuf;
while(std::getline(*deckStream, linebuf) && ct < 300) {
if(linebuf[0] == '!') {
is_side = true;
continue;
......@@ -271,14 +303,13 @@ bool DeckManager::LoadDeck(const wchar_t* file) {
sp = 0;
while(linebuf[sp] >= '0' && linebuf[sp] <= '9') sp++;
linebuf[sp] = 0;
code = atoi(linebuf);
code = std::stoi(linebuf);
cardlist[ct++] = code;
if(is_side) sidec++;
else mainc++;
}
fclose(fp);
LoadDeck(current_deck, cardlist, mainc, sidec);
return true;
LoadDeck(current_deck, cardlist, mainc, sidec, is_packlist);
return true; // the above LoadDeck has return value but we ignore it here for now
}
bool DeckManager::SaveDeck(Deck& deck, const wchar_t* file) {
if(!FileSystem::IsDirExists(L"./deck") && !FileSystem::MakeDir(L"./deck"))
......
......@@ -5,6 +5,7 @@
#include "client_card.h"
#include <unordered_map>
#include <vector>
#include <sstream>
namespace ygo {
......@@ -35,18 +36,22 @@ public:
Deck current_deck;
std::vector<LFList> _lfList;
static char deckBuffer[0x10000];
void LoadLFListSingle(const char* path);
void LoadLFList(android::InitOptions *options);
const wchar_t* GetLFListName(int lfhash);
std::unordered_map<int, int>* GetLFListContent(int lfhash);
const std::unordered_map<int, int>* GetLFListContent(int lfhash);
int CheckDeck(Deck& deck, int lfhash, int rule);
int LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec);
int LoadDeck(Deck& deck, int* dbuf, int mainc, int sidec, bool is_packlist = false);
bool LoadSide(Deck& deck, int* dbuf, int mainc, int sidec);
void GetCategoryPath(wchar_t* ret, int index, const wchar_t* text);
void GetDeckFile(wchar_t* ret, irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck);
bool LoadDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck);
FILE* OpenDeckFile(const wchar_t * file, const char * mode);
bool LoadDeck(const wchar_t* file);
FILE* OpenDeckFile(const wchar_t* file, const char* mode);
IReadFile* OpenDeckReader(const wchar_t* file);
bool LoadDeck(const wchar_t* file, bool is_packlist = false);
bool LoadDeck(std::istringstream* deckStream, bool is_packlist = false);
bool SaveDeck(Deck& deck, const wchar_t* file);
bool DeleteDeck(const wchar_t* file);
bool CreateCategory(const wchar_t* name);
......
This diff is collapsed.
......@@ -394,6 +394,8 @@ void DuelClient::HandleSTOCPacketLan(char* data, unsigned int len) {
mainGame->deckBuilder.hovered_code = 0;
mainGame->deckBuilder.is_draging = false;
mainGame->deckBuilder.is_starting_dragging = false;
mainGame->deckBuilder.readonly = false;
mainGame->deckBuilder.showing_pack = false;
mainGame->deckBuilder.pre_mainc = deckManager.current_deck.main.size();
mainGame->deckBuilder.pre_extrac = deckManager.current_deck.extra.size();
mainGame->deckBuilder.pre_sidec = deckManager.current_deck.side.size();
......
......@@ -906,6 +906,10 @@ bool Game::Initialize(ANDROID_APP app, android::InitOptions *options) {
btnDMOK = env->addButton(rect<s32>(70 * xScale, 100 * yScale, 160 * xScale, 150 * yScale), wDMQuery, BUTTON_DM_OK, dataManager.GetSysString(1211));
ChangeToIGUIImageButton(btnDMOK, imageManager.tButton_S, imageManager.tButton_S_pressed);
btnDMCancel = env->addButton(rect<s32>(180 * xScale, 100 * yScale, 270 * xScale, 150 * yScale), wDMQuery, BUTTON_DM_CANCEL, dataManager.GetSysString(1212));
scrPackCards = env->addScrollBar(false, recti(775 * xScale, 161 * yScale, 795 * xScale, 629 * yScale), 0, SCROLL_FILTER);
scrPackCards->setLargeStep(1);
scrPackCards->setSmallStep(1);
scrPackCards->setVisible(false);
ChangeToIGUIImageButton(btnDMCancel, imageManager.tButton_S, imageManager.tButton_S_pressed);
stDBCategory = env->addStaticText(dataManager.GetSysString(1300), rect<s32>(10 * xScale, 9 * yScale, 100 * xScale, 29 * yScale), false, false, wDeckEdit);
cbDBCategory = CAndroidGUIComboBox::addAndroidComboBox(env, rect<s32>(80 * xScale, 5 * yScale, 220 * xScale, 30 * yScale), wDeckEdit, COMBOBOX_DBCATEGORY);
......@@ -1635,19 +1639,29 @@ void Game::RefreshCategoryDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGU
}
}
void Game::RefreshDeck(irr::gui::IGUIComboBox* cbCategory, irr::gui::IGUIComboBox* cbDeck) {
if(cbCategory != cbDBCategory && cbCategory->getSelected() == 0) {
// can't use pack list in duel
cbDeck->clear();
return;
}
wchar_t catepath[256];
deckManager.GetCategoryPath(catepath, cbCategory->getSelected(), cbCategory->getText());
RefreshDeck(catepath, cbDeck);
}
void Game::RefreshDeck(const wchar_t* deckpath, irr::gui::IGUIComboBox* cbDeck) {
cbDeck->clear();
FileSystem::TraversalDir(deckpath, [cbDeck](const wchar_t* name, bool isdir) {
RefreshDeck(catepath, [cbDeck](const wchar_t* item) { cbDeck->addItem(item); });
}
void Game::RefreshDeck(const wchar_t* deckpath, const std::function<void(const wchar_t*)>& additem) {
if(!wcsncasecmp(deckpath, L"./pack", 6)) {
for(auto pack : deckBuilder.expansionPacks) {
additem(pack.substr(5, pack.size() - 9).c_str());
}
}
FileSystem::TraversalDir(deckpath, [additem](const wchar_t* name, bool isdir) {
if(!isdir && wcsrchr(name, '.') && !wcsncasecmp(wcsrchr(name, '.'), L".ydk", 4)) {
size_t len = wcslen(name);
wchar_t deckname[256];
wcsncpy(deckname, name, len - 4);
deckname[len - 4] = 0;
cbDeck->addItem(deckname);
additem(deckname);
}
});
}
......
This diff is collapsed.
......@@ -486,6 +486,7 @@
!system 1474 已存在同名分类
!system 1475 已存在同名卡组
!system 1476 删除失败
!system 1477 卡片数:
!system 1481 OCG
!system 1482 TCG
!system 1483 简体中文
......
......@@ -486,6 +486,7 @@
!system 1474 There is already a category with this name.
!system 1475 There is already a deck with this name.
!system 1476 Delete failed.
!system 1477 count:
!system 1481 OCG
!system 1482 TCG
!system 1483 Simplified Chinese
......
......@@ -486,6 +486,7 @@
!system 1474 같은 이름의 카테고리가 존재합니다.
!system 1475 같은 이름의 덱이 존재합니다.
!system 1476 제거 실패
!system 1477 계수:
!system 1481 OCG
!system 1482 TCG
!system 1483 CCG
......
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