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fallenstardust
YGOMobile
Commits
0409539c
Commit
0409539c
authored
May 21, 2024
by
fallenstardust
Browse files
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Plain Diff
双打投降
parent
0bb17bb0
Changes
14
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Showing
14 changed files
with
58 additions
and
6 deletions
+58
-6
Classes/gframe/client_field.cpp
Classes/gframe/client_field.cpp
+2
-0
Classes/gframe/client_field.h
Classes/gframe/client_field.h
+2
-0
Classes/gframe/drawing.cpp
Classes/gframe/drawing.cpp
+2
-0
Classes/gframe/duelclient.cpp
Classes/gframe/duelclient.cpp
+9
-2
Classes/gframe/event_handler.cpp
Classes/gframe/event_handler.cpp
+4
-1
Classes/gframe/network.h
Classes/gframe/network.h
+1
-0
Classes/gframe/tag_duel.cpp
Classes/gframe/tag_duel.cpp
+31
-1
Classes/gframe/tag_duel.h
Classes/gframe/tag_duel.h
+1
-0
mobile/assets/data/conf/strings.conf
mobile/assets/data/conf/strings.conf
+1
-0
mobile/assets/en/data/conf/strings.conf
mobile/assets/en/data/conf/strings.conf
+1
-0
mobile/assets/es/data/conf/strings.conf
mobile/assets/es/data/conf/strings.conf
+1
-0
mobile/assets/jp/data/conf/strings.conf
mobile/assets/jp/data/conf/strings.conf
+1
-0
mobile/assets/kor/data/conf/strings.conf
mobile/assets/kor/data/conf/strings.conf
+1
-1
mobile/assets/serverlist.xml
mobile/assets/serverlist.xml
+1
-1
No files found.
Classes/gframe/client_field.cpp
View file @
0409539c
...
...
@@ -129,6 +129,8 @@ void ClientField::Clear() {
conti_act
=
false
;
deck_reversed
=
false
;
cant_check_grave
=
false
;
tag_surrender
=
false
;
tag_teammate_surrender
=
false
;
}
void
ClientField
::
Initial
(
int
player
,
int
deckc
,
int
extrac
)
{
ClientCard
*
pcard
;
...
...
Classes/gframe/client_field.h
View file @
0409539c
...
...
@@ -89,6 +89,8 @@ public:
bool
deck_reversed
{
false
};
bool
conti_selecting
{
false
};
bool
cant_check_grave
{
false
};
bool
tag_surrender
{
false
};
bool
tag_teammate_surrender
{
false
};
mt19937
rnd
;
ClientField
();
...
...
Classes/gframe/drawing.cpp
View file @
0409539c
...
...
@@ -522,6 +522,8 @@ void Game::DrawMisc() {
//finish button
if
(
btnCancelOrFinish
->
isVisible
()
&&
dField
.
select_ready
)
DrawSelectionLine
(
btnCancelOrFinish
,
4
,
0xff00ff00
);
if
(
btnLeaveGame
->
isVisible
()
&&
dField
.
tag_teammate_surrender
)
DrawSelectionLine
(
btnLeaveGame
,
4
,
0xff00ff00
);
//lp bar
//driver->draw2DImage(imageManager.tLPFrame, recti(400 * mainGame->xScale, 10 * mainGame->yScale, 629 * mainGame->xScale, 30 * mainGame->yScale), recti(0, 0, 200, 20), 0, 0, true);
//driver->draw2DImage(imageManager.tLPFrame, recti(691 * mainGame->xScale, 10 * mainGame->yScale, 920 * mainGame->xScale, 30 * mainGame->yScale), recti(0, 0, 200, 20), 0, 0, true);
...
...
Classes/gframe/duelclient.cpp
View file @
0409539c
...
...
@@ -652,7 +652,7 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
}
}
else
{
if
(
selftype
>
3
)
{
mainGame
->
dInfo
.
player_type
=
7
;
mainGame
->
dInfo
.
player_type
=
NETPLAYER_TYPE_OBSERVER
;
mainGame
->
btnLeaveGame
->
setText
(
dataManager
.
GetSysString
(
1350
));
mainGame
->
btnLeaveGame
->
setVisible
(
true
);
mainGame
->
btnSpectatorSwap
->
setVisible
(
true
);
...
...
@@ -904,6 +904,11 @@ void DuelClient::HandleSTOCPacketLan(unsigned char* data, unsigned int len) {
mainGame
->
gMutex
.
unlock
();
break
;
}
case
STOC_TEAMMATE_SURRENDER
:
{
if
(
!
mainGame
->
dField
.
tag_surrender
)
mainGame
->
dField
.
tag_teammate_surrender
=
true
;
mainGame
->
btnLeaveGame
->
setText
(
dataManager
.
GetSysString
(
1355
));
}
}
}
// Analyze STOC_GAME_MSG packet
...
...
@@ -2466,7 +2471,9 @@ int DuelClient::ClientAnalyze(unsigned char* msg, unsigned int len) {
case
MSG_NEW_TURN
:
{
int
player
=
mainGame
->
LocalPlayer
(
BufferIO
::
ReadUInt8
(
pbuf
));
mainGame
->
dInfo
.
turn
++
;
if
(
!
mainGame
->
dInfo
.
isTag
&&
!
mainGame
->
dInfo
.
isReplay
&&
mainGame
->
dInfo
.
player_type
<
7
)
{
if
(
!
mainGame
->
dInfo
.
isReplay
&&
mainGame
->
dInfo
.
player_type
<
7
)
{
mainGame
->
dField
.
tag_surrender
=
false
;
mainGame
->
dField
.
tag_teammate_surrender
=
false
;
mainGame
->
btnLeaveGame
->
setText
(
dataManager
.
GetSysString
(
1351
));
mainGame
->
btnLeaveGame
->
setVisible
(
true
);
}
...
...
Classes/gframe/event_handler.cpp
View file @
0409539c
...
...
@@ -148,7 +148,8 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
if
(
exit_on_return
)
mainGame
->
OnGameClose
();
}
else
{
mainGame
->
PopupElement
(
mainGame
->
wSurrender
);
if
(
!
(
mainGame
->
dInfo
.
isTag
&&
mainGame
->
dField
.
tag_surrender
))
mainGame
->
PopupElement
(
mainGame
->
wSurrender
);
}
break
;
}
...
...
@@ -156,10 +157,12 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
mainGame
->
soundManager
->
PlaySoundEffect
(
SoundManager
::
SFX
::
BUTTON
);
DuelClient
::
SendPacketToServer
(
CTOS_SURRENDER
);
mainGame
->
HideElement
(
mainGame
->
wSurrender
);
mainGame
->
dField
.
tag_surrender
=
true
;
break
;
}
case
BUTTON_SURRENDER_NO
:
{
mainGame
->
soundManager
->
PlaySoundEffect
(
SoundManager
::
SFX
::
BUTTON
);
mainGame
->
dField
.
tag_teammate_surrender
=
false
;
mainGame
->
HideElement
(
mainGame
->
wSurrender
);
break
;
}
...
...
Classes/gframe/network.h
View file @
0409539c
...
...
@@ -194,6 +194,7 @@ public:
#define STOC_HS_PLAYER_ENTER 0x20
#define STOC_HS_PLAYER_CHANGE 0x21
#define STOC_HS_WATCH_CHANGE 0x22
#define STOC_TEAMMATE_SURRENDER 0x23
#define PLAYERCHANGE_OBSERVE 0x8
#define PLAYERCHANGE_READY 0x9
...
...
Classes/gframe/tag_duel.cpp
View file @
0409539c
...
...
@@ -11,6 +11,7 @@ TagDuel::TagDuel() {
for
(
int
i
=
0
;
i
<
4
;
++
i
)
{
players
[
i
]
=
0
;
ready
[
i
]
=
false
;
surrender
[
i
]
=
false
;
}
}
TagDuel
::~
TagDuel
()
{
...
...
@@ -520,7 +521,33 @@ void TagDuel::DuelEndProc() {
duel_stage
=
DUEL_STAGE_END
;
}
void
TagDuel
::
Surrender
(
DuelPlayer
*
dp
)
{
return
;
if
(
dp
->
type
>
3
||
!
pduel
)
return
;
uint32
player
=
dp
->
type
;
if
(
surrender
[
player
])
return
;
static
const
uint32
teammatemap
[]
=
{
1
,
0
,
3
,
2
};
uint32
teammate
=
teammatemap
[
player
];
if
(
!
surrender
[
teammate
])
{
surrender
[
player
]
=
true
;
NetServer
::
SendPacketToPlayer
(
players
[
player
],
STOC_TEAMMATE_SURRENDER
);
NetServer
::
SendPacketToPlayer
(
players
[
teammate
],
STOC_TEAMMATE_SURRENDER
);
return
;
}
static
const
uint32
winplayermap
[]
=
{
1
,
1
,
0
,
0
};
unsigned
char
wbuf
[
3
];
wbuf
[
0
]
=
MSG_WIN
;
wbuf
[
1
]
=
winplayermap
[
player
];
wbuf
[
2
]
=
0
;
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_GAME_MSG
,
wbuf
,
3
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
NetServer
::
ReSendToPlayer
(
players
[
2
]);
NetServer
::
ReSendToPlayer
(
players
[
3
]);
for
(
auto
oit
=
observers
.
begin
();
oit
!=
observers
.
end
();
++
oit
)
NetServer
::
ReSendToPlayer
(
*
oit
);
EndDuel
();
DuelEndProc
();
event_del
(
etimer
);
}
int
TagDuel
::
Analyze
(
unsigned
char
*
msgbuffer
,
unsigned
int
len
)
{
unsigned
char
*
offset
,
*
pbufw
,
*
pbuf
=
msgbuffer
;
...
...
@@ -904,6 +931,9 @@ int TagDuel::Analyze(unsigned char* msgbuffer, unsigned int len) {
}
}
turn_count
++
;
for
(
int
i
=
0
;
i
<
4
;
++
i
)
{
surrender
[
i
]
=
false
;
}
break
;
}
case
MSG_NEW_PHASE
:
{
...
...
Classes/gframe/tag_duel.h
View file @
0409539c
...
...
@@ -50,6 +50,7 @@ protected:
DuelPlayer
*
cur_player
[
2
];
std
::
set
<
DuelPlayer
*>
observers
;
bool
ready
[
4
];
bool
surrender
[
4
];
Deck
pdeck
[
4
];
int
deck_error
[
4
];
unsigned
char
hand_result
[
2
];
...
...
mobile/assets/data/conf/strings.conf
View file @
0409539c
...
...
@@ -401,6 +401,7 @@
!
system
1352
主要信息:
!
system
1353
播放起始于回合:
!
system
1354
开局默认显示所有时点
!
system
1355
投降(
1
/
2
)
!
system
1356
此操作将放弃对当前卡组的修改,是否继续?
!
system
1357
不提示保留对卡组的修改
!
system
1358
键入关键字后自动进行搜索
...
...
mobile/assets/en/data/conf/strings.conf
View file @
0409539c
...
...
@@ -401,6 +401,7 @@
!
system
1352
Main
message
:
!
system
1353
Start
at
turn
:
!
system
1354
Always
chain
when
duel
starts
!
system
1355
Surrender
(
1
/
2
)
!
system
1356
Do
you
want
to
quit
without
saving
?
!
system
1357
Ignore
deck
changes
while
quiting
!
system
1358
Search
cards
automatically
...
...
mobile/assets/es/data/conf/strings.conf
View file @
0409539c
...
...
@@ -404,6 +404,7 @@
!
system
1352
Mensaje
Principal
:
!
system
1353
Empezar
en
el
Turno
:
!
system
1354
Encadenar
al
Inicio
del
Duelo
!
system
1355
Rendirse
(
1
/
2
)
!
system
1355
¿
Quieres
Configurar
[%
ls
]?
!
system
1356
¿
Quieres
Salir
sin
Guardar
?
!
system
1357
Ignorar
Cambios
del
Deck
...
...
mobile/assets/jp/data/conf/strings.conf
View file @
0409539c
...
...
@@ -402,6 +402,7 @@
!
system
1352
情報:
!
system
1353
再生開始ターン:
!
system
1354
常にチェーンを表示する
!
system
1355
降参(
1
/
2
)
!
system
1356
編集中の内容を破棄しますか?
!
system
1357
デッキの編集内容の保存を確認しない
!
system
1358
入力されたテキストを自動検索
...
...
mobile/assets/kor/data/conf/strings.conf
View file @
0409539c
...
...
@@ -401,7 +401,7 @@
!
system
1352
정보:
!
system
1353
이 턴부터 시작:
!
system
1354
듀얼 개시시 전부 체인
!
system
1355
[%
ls
]을(를) 세트하겠습니까?
!
system
1355
항복(
1
/
2
)
!
system
1356
덱 변경 사항을 포기하겠습니까?
!
system
1357
덱 변경 사항 요구 무시
!
system
1358
자동 키워드로 카드 검색
...
...
mobile/assets/serverlist.xml
View file @
0409539c
...
...
@@ -4,7 +4,7 @@
<server>
<player-name>
Knight of Hanoi
</player-name>
<name>
233
正式服务器1区
</name>
<name>
233
怀旧1202服务器
</name>
<ip>
s1.ygo233.com
</ip>
<port>
233
</port>
<keep>
true
</keep>
...
...
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