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fallenstardust
YGOMobile-Cn-Ko-En
Commits
f6580ca9
Commit
f6580ca9
authored
Apr 13, 2019
by
fallenstardust
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sync ocgcore
parent
2dfd49cc
Changes
2
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2 changed files
with
14 additions
and
32 deletions
+14
-32
Classes/ocgcore/card.cpp
Classes/ocgcore/card.cpp
+12
-30
Classes/ocgcore/effect.h
Classes/ocgcore/effect.h
+2
-2
No files found.
Classes/ocgcore/card.cpp
View file @
f6580ca9
...
...
@@ -509,7 +509,7 @@ int32 card::get_base_attack() {
if
(
swap
)
filter_effect
(
EFFECT_SET_BASE_DEFENSE
,
&
eset
,
FALSE
);
eset
.
sort
();
// calculate continous effects of this first
// calculate contin
u
ous effects of this first
for
(
int32
i
=
0
;
i
<
eset
.
size
();)
{
if
((
eset
[
i
]
->
type
&
EFFECT_TYPE_SINGLE
)
&&
eset
[
i
]
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
{
switch
(
eset
[
i
]
->
code
)
{
...
...
@@ -896,31 +896,22 @@ uint32 card::get_level() {
effect_set
effects
;
int32
level
=
data
.
level
;
temp
.
level
=
level
;
int32
up
=
0
,
upc
=
0
;
int32
up
=
0
;
filter_effect
(
EFFECT_UPDATE_LEVEL
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_LEVEL
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_LEVEL_FINAL
,
&
effects
);
filter_effect
(
EFFECT_CHANGE_LEVEL
,
&
effects
);
for
(
int32
i
=
0
;
i
<
effects
.
size
();
++
i
)
{
switch
(
effects
[
i
]
->
code
)
{
case
EFFECT_UPDATE_LEVEL
:
if
((
effects
[
i
]
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
effects
[
i
]
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
up
+=
effects
[
i
]
->
get_value
(
this
);
else
upc
+=
effects
[
i
]
->
get_value
(
this
);
up
+=
effects
[
i
]
->
get_value
(
this
);
break
;
case
EFFECT_CHANGE_LEVEL
:
level
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
break
;
case
EFFECT_CHANGE_LEVEL_FINAL
:
level
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
upc
=
0
;
break
;
}
temp
.
level
=
level
+
up
+
upc
;
temp
.
level
=
level
+
up
;
}
level
+=
up
+
upc
;
level
+=
up
;
if
(
level
<
1
&&
(
get_type
()
&
TYPE_MONSTER
))
level
=
1
;
temp
.
level
=
0xffffffff
;
...
...
@@ -938,31 +929,22 @@ uint32 card::get_rank() {
effect_set
effects
;
int32
rank
=
data
.
level
;
temp
.
level
=
rank
;
int32
up
=
0
,
upc
=
0
;
int32
up
=
0
;
filter_effect
(
EFFECT_UPDATE_RANK
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_RANK
,
&
effects
,
FALSE
);
filter_effect
(
EFFECT_CHANGE_RANK_FINAL
,
&
effects
);
filter_effect
(
EFFECT_CHANGE_RANK
,
&
effects
);
for
(
int32
i
=
0
;
i
<
effects
.
size
();
++
i
)
{
switch
(
effects
[
i
]
->
code
)
{
case
EFFECT_UPDATE_RANK
:
if
((
effects
[
i
]
->
type
&
EFFECT_TYPE_SINGLE
)
&&
!
effects
[
i
]
->
is_flag
(
EFFECT_FLAG_SINGLE_RANGE
))
up
+=
effects
[
i
]
->
get_value
(
this
);
else
upc
+=
effects
[
i
]
->
get_value
(
this
);
up
+=
effects
[
i
]
->
get_value
(
this
);
break
;
case
EFFECT_CHANGE_RANK
:
rank
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
break
;
case
EFFECT_CHANGE_RANK_FINAL
:
rank
=
effects
[
i
]
->
get_value
(
this
);
up
=
0
;
upc
=
0
;
break
;
}
temp
.
level
=
rank
+
up
+
upc
;
temp
.
level
=
rank
+
up
;
}
rank
+=
up
+
upc
;
rank
+=
up
;
if
(
rank
<
1
&&
(
get_type
()
&
TYPE_MONSTER
))
rank
=
1
;
temp
.
level
=
0xffffffff
;
...
...
@@ -2749,7 +2731,7 @@ effect* card::is_affected_by_effect(int32 code, card* target) {
}
return
0
;
}
// return the last control-changing continous effect
// return the last control-changing contin
u
ous effect
effect
*
card
::
check_control_effect
()
{
effect
*
ret_effect
=
0
;
for
(
auto
&
pcard
:
equiping_cards
)
{
...
...
Classes/ocgcore/effect.h
View file @
f6580ca9
...
...
@@ -407,8 +407,8 @@ inline effect_flag operator|(effect_flag flag1, effect_flag flag2)
#define EFFECT_QP_ACT_IN_NTPHAND 311
#define EFFECT_MUST_BE_SMATERIAL 312
#define EFFECT_TO_GRAVE_REDIRECT_CB 313
#define EFFECT_CHANGE_LEVEL_FINAL 314
#define EFFECT_CHANGE_RANK_FINAL 315
//
#define EFFECT_CHANGE_LEVEL_FINAL 314
//
#define EFFECT_CHANGE_RANK_FINAL 315
#define EFFECT_MUST_BE_FMATERIAL 316
#define EFFECT_MUST_BE_XMATERIAL 317
#define EFFECT_MUST_BE_LMATERIAL 318
...
...
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