Commit d87ab6af authored by fallenstardust's avatar fallenstardust

add masterrule 2020

update strings.conf
parent e0395b91
......@@ -133,7 +133,7 @@ void DuelClient::ClientEvent(bufferevent *bev, short events, void *ctx) {
cscg.info.draw_count = 1;
cscg.info.time_limit = 0;
cscg.info.lflist = 0;
cscg.info.duel_rule = mainGame->chkBotOldRule->isChecked() ? DEFAULT_DUEL_RULE - 1 : DEFAULT_DUEL_RULE;
cscg.info.duel_rule = mainGame->cbBotRule->getSelected() + 3;
cscg.info.no_check_deck = mainGame->chkBotNoCheckDeck->isChecked();
cscg.info.no_shuffle_deck = mainGame->chkBotNoShuffleDeck->isChecked();
}
......
......@@ -286,7 +286,8 @@ bool Game::Initialize() {
cbDuelRule->addItem(dataManager.GetSysString(1261));
cbDuelRule->addItem(dataManager.GetSysString(1262));
cbDuelRule->addItem(dataManager.GetSysString(1263));
cbDuelRule->setSelected(DEFAULT_DUEL_RULE - 1);
cbDuelRule->addItem(dataManager.GetSysString(1264));
cbDuelRule->setSelected(gameConf.default_rule - 1);
chkNoCheckDeck = env->addCheckBox(false, rect<s32>(20 * xScale, 325 * yScale, 170 * xScale, 350 * yScale), wCreateHost, -1, dataManager.GetSysString(1229));
chkNoShuffleDeck = env->addCheckBox(false, rect<s32>(180 * xScale, 325 * yScale, 360 * xScale, 350 * yScale), wCreateHost, -1, dataManager.GetSysString(1230));
env->addStaticText(dataManager.GetSysString(1231), rect<s32>(20 * xScale, 370 * yScale, 320 * xScale, 405 * yScale), false, false, wCreateHost);
......@@ -898,7 +899,11 @@ bool Game::Initialize() {
btnBotCancel = env->addButton(rect<s32>(460 * xScale, 310 * yScale, 570 * xScale, 350 * yScale), tabBot, BUTTON_CANCEL_SINGLEPLAY, dataManager.GetSysString(1210));
env->addStaticText(dataManager.GetSysString(1382), rect<s32>(360 * xScale, 10 * yScale, 550 * xScale, 30 * yScale), false, true, tabBot);
stBotInfo = env->addStaticText(L"", rect<s32>(360 * xScale, 40 * yScale, 560 * xScale, 160 * yScale), false, true, tabBot);
chkBotOldRule = env->addCheckBox(false, rect<s32>(360 * xScale, 100 * yScale, 560 * xScale, 130 * yScale), tabBot, CHECKBOX_BOT_OLD_RULE, dataManager.GetSysString(1383));
cbBotRule = CAndroidGUIComboBox::addAndroidComboBox(env, rect<s32>(360 * xScale, 100 * yScale, 560 * xScale, 130 * yScale), tabBot, COMBOBOX_BOT_RULE);
cbBotRule->addItem(dataManager.GetSysString(1262));
cbBotRule->addItem(dataManager.GetSysString(1263));
cbBotRule->addItem(dataManager.GetSysString(1264));
cbBotRule->setSelected(gameConf.default_rule - 3);
chkBotHand = env->addCheckBox(false, rect<s32>(360 * xScale, 140 * yScale, 560 * xScale, 170 * yScale), tabBot, -1, dataManager.GetSysString(1384));
chkBotNoCheckDeck = env->addCheckBox(false, rect<s32>(360 * xScale, 180 * yScale, 560 * xScale, 210 * yScale), tabBot, -1, dataManager.GetSysString(1229));
chkBotNoShuffleDeck = env->addCheckBox(false, rect<s32>(360 * xScale, 220 * yScale, 560 * xScale, 250 * yScale), tabBot, -1, dataManager.GetSysString(1230));
......@@ -1431,8 +1436,11 @@ void Game::RefreshBot() {
fgets(linebuf, 256, fp);
newinfo.support_master_rule_3 = !!strstr(linebuf, "SUPPORT_MASTER_RULE_3");
newinfo.support_new_master_rule = !!strstr(linebuf, "SUPPORT_NEW_MASTER_RULE");
if((chkBotOldRule->isChecked() && newinfo.support_master_rule_3)
|| (!chkBotOldRule->isChecked() && newinfo.support_new_master_rule))
newinfo.support_master_rule_2020 = !!strstr(linebuf, "SUPPORT_MASTER_RULE_2020");
int rule = cbBotRule->getSelected() + 3;
if((rule == 3 && newinfo.support_master_rule_3)
|| (rule == 4 && newinfo.support_new_master_rule)
|| (rule == 5 && newinfo.support_master_rule_2020))
botInfo.push_back(newinfo);
continue;
}
......@@ -1489,6 +1497,7 @@ void Game::LoadConfig() {
gameConf.music_volume = android::getIntSetting(appMain, "music_volume", 50);
gameConf.music_mode = android::getIntSetting(appMain, "music_mode", 1);
//defult Setting without checked
gameConf.default_rule = DEFAULT_DUEL_RULE;
gameConf.hide_setname = 0;
gameConf.hide_hint_button = 0;
gameConf.separate_clear_button = 1;
......
......@@ -37,6 +37,7 @@ struct Config {
int chkWaitChain;
int chkIgnore1;
int chkIgnore2;
int default_rule;
int hide_setname;
int hide_hint_button;
int control_mode;
......@@ -99,6 +100,7 @@ struct BotInfo {
wchar_t desc[256];
bool support_master_rule_3;
bool support_new_master_rule;
bool support_master_rule_2020;
};
struct FadingUnit {
......@@ -349,7 +351,7 @@ public:
irr::gui::IGUIStaticText* stBotInfo;
irr::gui::IGUIButton* btnStartBot;
irr::gui::IGUIButton* btnBotCancel;
irr::gui::IGUICheckBox* chkBotOldRule;
irr::gui::IGUIComboBox* cbBotRule;
irr::gui::IGUICheckBox* chkBotHand;
irr::gui::IGUICheckBox* chkBotNoCheckDeck;
irr::gui::IGUICheckBox* chkBotNoShuffleDeck;
......@@ -662,7 +664,7 @@ private:
#define BUTTON_CANCEL_SINGLEPLAY 152
#define LISTBOX_BOT_LIST 153
#define BUTTON_BOT_START 154
#define CHECKBOX_BOT_OLD_RULE 155
#define COMBOBOX_BOT_RULE 155
#define EDITBOX_CHAT 199
#define BUTTON_MSG_OK 200
......
......@@ -565,6 +565,10 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
case irr::gui::EGET_COMBO_BOX_CHANGED: {
switch(id) {
case COMBOBOX_BOT_RULE: {
mainGame->RefreshBot();
break;
}
case COMBOBOX_HP_CATEGORY: {
int catesel = mainGame->cbCategorySelect->getSelected();
if(catesel == 3) {
......@@ -603,10 +607,6 @@ bool MenuHandler::OnEvent(const irr::SEvent& event) {
}
break;
}
case CHECKBOX_BOT_OLD_RULE: {
mainGame->RefreshBot();
break;
}
}
break;
}
......
......@@ -49,7 +49,7 @@
!system 94 是否现在使用这张卡的效果?
!system 95 是否使用[%ls]的效果?
!system 96 是否使用[%ls]的效果代替破坏?
!system 97 是否把[%ls]在魔法与陷阱区域盖放
!system 97 是否把[%ls]在魔法与陷阱区域放置
!system 98 是否要解放对方怪兽?
!system 100 先攻
!system 101 后攻
......@@ -311,6 +311,7 @@
!system 1261 大师规则2
!system 1262 大师规则3
!system 1263 新大师规则
!system 1264 大师规则2020
!system 1270 卡片信息
!system 1271 消息记录
!system 1272 清除记录
......@@ -411,7 +412,6 @@
!system 1380 人机模式
!system 1381 残局模式
!system 1382 人机信息:
!system 1383 使用旧规则(大师规则3)
!system 1384 电脑锁定出剪刀
!system 1385 列表为空,可能误删了文件,请卸载重装或者清除应用数据重启
!system 1390 等待行动中...
......@@ -1009,3 +1009,4 @@
!setname 0x138 巨石遗物 メガリス
!setname 0x139 守护神官 守護神官
!setname 0x13a 拟声 オノマト
!setname 0x13b 叛逆 リベリオン
......@@ -311,6 +311,7 @@
!system 1261 Master Rules 2
!system 1262 Master Rules 3
!system 1263 New Master Rules
!system 1264 Master Rules 2020
!system 1270 Card
!system 1271 Log
!system 1272 Clear Log
......@@ -408,7 +409,6 @@
!system 1380 Single Mode
!system 1381 Puzzle Mode
!system 1382 Single Options:
!system 1383 Master Rules 3
!system 1384 Always plays scissors
!system 1385 Empty List
!system 1390 Waiting...
......@@ -999,3 +999,4 @@
!setname 0x138 Megalith
!setname 0x139 Palladium Oracle
!setname 0x13a Onomato
!setname 0x13b Rebellion
......@@ -310,7 +310,8 @@
!system 1260 마스터룰1
!system 1261 마스터룰2
!system 1262 마스터룰3
!system 1263 마스터룰4
!system 1263 new마스터룰
!system 1263 마스터룰2020
!system 1270 카드 정보
!system 1271 로그
!system 1272 로그 지우기
......@@ -402,7 +403,6 @@
!system 1372 수비력↑
!system 1373 이름↓
!system 1374 링크 마커
!system 1379 확장팩 스크립트 사용하기
!system 1380 AI 모드
!system 1381 퍼즐 모드
!system 1382 AI 정보:
......@@ -1001,4 +1001,5 @@
!setname 0x137 전화
!setname 0x138 메가리스
!setname 0x139 오노마토
!setname 0x13a 수호신관
\ No newline at end of file
!setname 0x13a 수호신관
!setname 0x13b 리벨리온
\ No newline at end of file
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