Commit c5bc6988 authored by fallenstardust's avatar fallenstardust

add negate.wav

同步场景
parent f9e04b9c
...@@ -2437,7 +2437,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -2437,7 +2437,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
int cs = BufferIO::ReadInt8(pbuf); int cs = BufferIO::ReadInt8(pbuf);
int cp = BufferIO::ReadInt8(pbuf); int cp = BufferIO::ReadInt8(pbuf);
int reason = BufferIO::ReadInt32(pbuf); int reason = BufferIO::ReadInt32(pbuf);
if (!mainGame->dInfo.isReplaySkiping && reason & REASON_DESTROY && pl != cl) { if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping) {
if(cl & LOCATION_REMOVED && pl != cl) if(cl & LOCATION_REMOVED && pl != cl)
mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::BANISHED); mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::BANISHED);
else if(reason & REASON_DESTROY && pl != cl) else if(reason & REASON_DESTROY && pl != cl)
...@@ -2663,7 +2663,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) { ...@@ -2663,7 +2663,7 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
/*int cl = */BufferIO::ReadInt8(pbuf); /*int cl = */BufferIO::ReadInt8(pbuf);
/*int cs = */BufferIO::ReadInt8(pbuf); /*int cs = */BufferIO::ReadInt8(pbuf);
/*int cp = */BufferIO::ReadInt8(pbuf); /*int cp = */BufferIO::ReadInt8(pbuf);
if(!mainGame->dInfo.isReplaySkiping) if(!mainGame->dInfo.isReplay || !mainGame->dInfo.isReplaySkiping)
mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::SET); mainGame->soundManager->PlaySoundEffect(SoundManager::SFX::SET);
myswprintf(event_string, dataManager.GetSysString(1601)); myswprintf(event_string, dataManager.GetSysString(1601));
return true; return true;
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment