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fallenstardust
YGOMobile-Cn-Ko-En
Commits
914fd2a8
Commit
914fd2a8
authored
Dec 07, 2024
by
fallenstardust
Browse files
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Plain Diff
update gframe
parent
14a92f4d
Changes
13
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Showing
13 changed files
with
72 additions
and
117 deletions
+72
-117
Classes/gframe/client_card.cpp
Classes/gframe/client_card.cpp
+2
-2
Classes/gframe/client_card.h
Classes/gframe/client_card.h
+1
-1
Classes/gframe/data_manager.cpp
Classes/gframe/data_manager.cpp
+1
-1
Classes/gframe/data_manager.h
Classes/gframe/data_manager.h
+1
-1
Classes/gframe/deck_manager.cpp
Classes/gframe/deck_manager.cpp
+3
-3
Classes/gframe/event_handler.cpp
Classes/gframe/event_handler.cpp
+14
-28
Classes/gframe/network.h
Classes/gframe/network.h
+1
-1
Classes/gframe/replay_mode.cpp
Classes/gframe/replay_mode.cpp
+1
-1
Classes/gframe/replay_mode.h
Classes/gframe/replay_mode.h
+1
-1
Classes/gframe/single_duel.cpp
Classes/gframe/single_duel.cpp
+15
-24
Classes/gframe/single_mode.cpp
Classes/gframe/single_mode.cpp
+1
-1
Classes/gframe/tag_duel.cpp
Classes/gframe/tag_duel.cpp
+30
-52
Classes/gframe/tag_duel.h
Classes/gframe/tag_duel.h
+1
-1
No files found.
Classes/gframe/client_card.cpp
View file @
914fd2a8
...
...
@@ -215,8 +215,8 @@ void ClientCard::ClearData() {
bool
ClientCard
::
client_card_sort
(
ClientCard
*
c1
,
ClientCard
*
c2
)
{
if
(
c1
->
is_selected
!=
c2
->
is_selected
)
return
c1
->
is_selected
<
c2
->
is_selected
;
int
32
cp1
=
c1
->
overlayTarget
?
c1
->
overlayTarget
->
controler
:
c1
->
controler
;
int
32
cp2
=
c2
->
overlayTarget
?
c2
->
overlayTarget
->
controler
:
c2
->
controler
;
int
cp1
=
c1
->
overlayTarget
?
c1
->
overlayTarget
->
controler
:
c1
->
controler
;
int
cp2
=
c2
->
overlayTarget
?
c2
->
overlayTarget
->
controler
:
c2
->
controler
;
if
(
cp1
!=
cp2
)
return
cp1
<
cp2
;
if
(
c1
->
location
!=
c2
->
location
)
...
...
Classes/gframe/client_card.h
View file @
914fd2a8
...
...
@@ -15,7 +15,7 @@ struct CardDataC : card_data {
unsigned
int
ot
{};
unsigned
int
category
{};
bool
is_setcodes
(
std
::
vector
<
uint32
>
values
)
const
{
bool
is_setcodes
(
std
::
vector
<
uint32
_t
>
values
)
const
{
for
(
auto
&
value
:
values
)
{
if
(
is_setcode
(
value
))
return
true
;
...
...
Classes/gframe/data_manager.cpp
View file @
914fd2a8
...
...
@@ -382,7 +382,7 @@ std::wstring DataManager::FormatLinkMarker(unsigned int link_marker) const {
buffer
.
append
(
L"[\u2198]"
);
return
buffer
;
}
uint32
DataManager
::
CardReader
(
uint32
code
,
card_data
*
pData
)
{
uint32
_t
DataManager
::
CardReader
(
uint32_t
code
,
card_data
*
pData
)
{
if
(
!
dataManager
.
GetData
(
code
,
pData
))
pData
->
clear
();
return
0
;
...
...
Classes/gframe/data_manager.h
View file @
914fd2a8
...
...
@@ -52,7 +52,7 @@ public:
static
unsigned
char
scriptBuffer
[
0x20000
];
static
const
wchar_t
*
unknown_string
;
static
uint32
CardReader
(
uint32
,
card_data
*
);
static
uint32
_t
CardReader
(
uint32_t
,
card_data
*
);
static
unsigned
char
*
ScriptReaderEx
(
const
char
*
script_name
,
int
*
slen
);
static
unsigned
char
*
ScriptReader
(
const
char
*
script_name
,
int
*
slen
);
static
unsigned
char
*
ScriptReaderZip
(
const
char
*
script_name
,
int
*
slen
);
...
...
Classes/gframe/deck_manager.cpp
View file @
914fd2a8
...
...
@@ -89,11 +89,11 @@ int DeckManager::CheckDeck(Deck& deck, int lfhash, int rule) {
if
(
!
list
)
return
0
;
int
dc
=
0
;
if
(
(
int
)
deck
.
main
.
size
()
<
DECK_MIN_SIZE
||
(
int
)
deck
.
main
.
size
()
>
DECK_MAX_SIZE
)
if
(
deck
.
main
.
size
()
<
DECK_MIN_SIZE
||
deck
.
main
.
size
()
>
DECK_MAX_SIZE
)
return
((
unsigned
)
DECKERROR_MAINCOUNT
<<
28
)
+
deck
.
main
.
size
();
if
(
(
int
)
deck
.
extra
.
size
()
>
EXTRA_MAX_SIZE
)
if
(
deck
.
extra
.
size
()
>
EXTRA_MAX_SIZE
)
return
((
unsigned
)
DECKERROR_EXTRACOUNT
<<
28
)
+
deck
.
extra
.
size
();
if
(
(
int
)
deck
.
side
.
size
()
>
SIDE_MAX_SIZE
)
if
(
deck
.
side
.
size
()
>
SIDE_MAX_SIZE
)
return
((
unsigned
)
DECKERROR_SIDECOUNT
<<
28
)
+
deck
.
side
.
size
();
if
(
rule
<
0
||
rule
>=
6
)
return
0
;
...
...
Classes/gframe/event_handler.cpp
View file @
914fd2a8
...
...
@@ -647,37 +647,32 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
wchar_t
formatBuffer
[
2048
];
switch
(
command_location
)
{
case
LOCATION_DECK
:
{
for
(
int32
i
=
(
int32
)
deck
[
command_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
deck
[
command_controler
][
i
]);
selectable_cards
.
assign
(
deck
[
command_controler
].
rbegin
(),
deck
[
command_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1000
),
deck
[
command_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
}
case
LOCATION_MZONE
:
{
ClientCard
*
pcard
=
mzone
[
command_controler
][
command_sequence
];
for
(
int32
i
=
0
;
i
<
(
int32
)
pcard
->
overlayed
.
size
();
++
i
)
selectable_cards
.
push_back
(
pcard
->
overlayed
[
i
]);
selectable_cards
.
assign
(
pcard
->
overlayed
.
begin
(),
pcard
->
overlayed
.
end
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1007
),
pcard
->
overlayed
.
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
}
case
LOCATION_GRAVE
:
{
for
(
int32
i
=
(
int32
)
grave
[
command_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
grave
[
command_controler
][
i
]);
selectable_cards
.
assign
(
grave
[
command_controler
].
rbegin
(),
grave
[
command_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1004
),
grave
[
command_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
}
case
LOCATION_REMOVED
:
{
for
(
int32
i
=
(
int32
)
remove
[
command_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
remove
[
command_controler
][
i
]);
selectable_cards
.
assign
(
remove
[
command_controler
].
rbegin
(),
remove
[
command_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1005
),
remove
[
command_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
}
case
LOCATION_EXTRA
:
{
for
(
int32
i
=
(
int32
)
extra
[
command_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
extra
[
command_controler
][
i
]);
selectable_cards
.
assign
(
extra
[
command_controler
].
rbegin
(),
extra
[
command_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1006
),
extra
[
command_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
...
...
@@ -1179,8 +1174,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
LOCATION_DECK
:
{
if
(
deck
[
hovered_controler
].
size
()
==
0
)
break
;
for
(
int32
i
=
(
int32
)
deck
[
hovered_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
deck
[
hovered_controler
][
i
]);
selectable_cards
.
assign
(
deck
[
hovered_controler
].
rbegin
(),
deck
[
hovered_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1000
),
deck
[
hovered_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
...
...
@@ -1188,8 +1182,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
LOCATION_MZONE
:
{
if
(
!
clicked_card
||
clicked_card
->
overlayed
.
size
()
==
0
)
break
;
for
(
int32
i
=
0
;
i
<
(
int32
)
clicked_card
->
overlayed
.
size
();
++
i
)
selectable_cards
.
push_back
(
clicked_card
->
overlayed
[
i
]);
selectable_cards
.
assign
(
clicked_card
->
overlayed
.
begin
(),
clicked_card
->
overlayed
.
end
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1007
),
clicked_card
->
overlayed
.
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
...
...
@@ -1197,8 +1190,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
LOCATION_GRAVE
:
{
if
(
grave
[
hovered_controler
].
size
()
==
0
)
break
;
for
(
int32
i
=
(
int32
)
grave
[
hovered_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
grave
[
hovered_controler
][
i
]);
selectable_cards
.
assign
(
grave
[
hovered_controler
].
rbegin
(),
grave
[
hovered_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1004
),
grave
[
hovered_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
...
...
@@ -1206,8 +1198,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
LOCATION_REMOVED
:
{
if
(
remove
[
hovered_controler
].
size
()
==
0
)
break
;
for
(
int32
i
=
(
int32
)
remove
[
hovered_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
remove
[
hovered_controler
][
i
]);
selectable_cards
.
assign
(
remove
[
hovered_controler
].
rbegin
(),
remove
[
hovered_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1005
),
remove
[
hovered_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
...
...
@@ -1215,8 +1206,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
LOCATION_EXTRA
:
{
if
(
extra
[
hovered_controler
].
size
()
==
0
)
break
;
for
(
int32
i
=
(
int32
)
extra
[
hovered_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
extra
[
hovered_controler
][
i
]);
selectable_cards
.
assign
(
extra
[
hovered_controler
].
rbegin
(),
extra
[
hovered_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1006
),
extra
[
hovered_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
...
...
@@ -1234,8 +1224,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
LOCATION_MZONE
:
{
if
(
!
clicked_card
||
clicked_card
->
overlayed
.
size
()
==
0
)
break
;
for
(
int32
i
=
0
;
i
<
(
int32
)
clicked_card
->
overlayed
.
size
();
++
i
)
selectable_cards
.
push_back
(
clicked_card
->
overlayed
[
i
]);
selectable_cards
.
assign
(
clicked_card
->
overlayed
.
begin
(),
clicked_card
->
overlayed
.
end
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1007
),
clicked_card
->
overlayed
.
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
...
...
@@ -1243,8 +1232,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
LOCATION_GRAVE
:
{
if
(
grave
[
hovered_controler
].
size
()
==
0
)
break
;
for
(
int32
i
=
(
int32
)
grave
[
hovered_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
grave
[
hovered_controler
][
i
]);
selectable_cards
.
assign
(
grave
[
hovered_controler
].
rbegin
(),
grave
[
hovered_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1004
),
grave
[
hovered_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
...
...
@@ -1252,8 +1240,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
LOCATION_REMOVED
:
{
if
(
remove
[
hovered_controler
].
size
()
==
0
)
break
;
for
(
int32
i
=
(
int32
)
remove
[
hovered_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
remove
[
hovered_controler
][
i
]);
selectable_cards
.
assign
(
remove
[
hovered_controler
].
rbegin
(),
remove
[
hovered_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1005
),
remove
[
hovered_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
...
...
@@ -1261,8 +1248,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
case
LOCATION_EXTRA
:
{
if
(
extra
[
hovered_controler
].
size
()
==
0
)
break
;
for
(
int32
i
=
(
int32
)
extra
[
hovered_controler
].
size
()
-
1
;
i
>=
0
;
--
i
)
selectable_cards
.
push_back
(
extra
[
hovered_controler
][
i
]);
selectable_cards
.
assign
(
extra
[
hovered_controler
].
rbegin
(),
extra
[
hovered_controler
].
rend
());
myswprintf
(
formatBuffer
,
L"%ls(%d)"
,
dataManager
.
GetSysString
(
1006
),
extra
[
hovered_controler
].
size
());
mainGame
->
stCardSelect
->
setText
(
formatBuffer
);
break
;
...
...
Classes/gframe/network.h
View file @
914fd2a8
...
...
@@ -200,7 +200,7 @@ inline bool check_msg_size(int size) {
return
true
;
}
inline
unsigned
int
GetPosition
(
unsigned
char
*
qbuf
,
in
t
offset
)
{
inline
unsigned
int
GetPosition
(
unsigned
char
*
qbuf
,
size_
t
offset
)
{
unsigned
int
info
=
0
;
std
::
memcpy
(
&
info
,
qbuf
+
offset
,
sizeof
info
);
return
info
>>
24
;
...
...
Classes/gframe/replay_mode.cpp
View file @
914fd2a8
...
...
@@ -937,7 +937,7 @@ void ReplayMode::ReplayReload() {
ReloadLocation
(
0
,
LOCATION_REMOVED
,
flag
,
queryBuffer
);
ReloadLocation
(
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
);
}
uint32
ReplayMode
::
MessageHandler
(
intptr_t
fduel
,
uint32
type
)
{
uint32
_t
ReplayMode
::
MessageHandler
(
intptr_t
fduel
,
uint32_t
type
)
{
if
(
!
enable_log
)
return
0
;
char
msgbuf
[
1024
];
...
...
Classes/gframe/replay_mode.h
View file @
914fd2a8
...
...
@@ -47,7 +47,7 @@ public:
static
void
ReplayRefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
void
ReplayReload
();
static
uint32
MessageHandler
(
intptr_t
fduel
,
uint32
type
);
static
uint32
_t
MessageHandler
(
intptr_t
fduel
,
uint32_t
type
);
};
}
...
...
Classes/gframe/single_duel.cpp
View file @
914fd2a8
...
...
@@ -448,28 +448,19 @@ void SingleDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
last_replay
.
WriteInt32
(
host_info
.
draw_count
,
false
);
last_replay
.
WriteInt32
(
opt
,
false
);
last_replay
.
Flush
();
last_replay
.
WriteInt32
(
pdeck
[
0
].
main
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
0
].
main
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_card
(
pduel
,
pdeck
[
0
].
main
[
i
]
->
first
,
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
last_replay
.
WriteInt32
(
pdeck
[
0
].
main
[
i
]
->
first
,
false
);
}
last_replay
.
WriteInt32
(
pdeck
[
0
].
extra
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
0
].
extra
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_card
(
pduel
,
pdeck
[
0
].
extra
[
i
]
->
first
,
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
last_replay
.
WriteInt32
(
pdeck
[
0
].
extra
[
i
]
->
first
,
false
);
}
last_replay
.
WriteInt32
(
pdeck
[
1
].
main
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
1
].
main
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_card
(
pduel
,
pdeck
[
1
].
main
[
i
]
->
first
,
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
last_replay
.
WriteInt32
(
pdeck
[
1
].
main
[
i
]
->
first
,
false
);
}
last_replay
.
WriteInt32
(
pdeck
[
1
].
extra
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
1
].
extra
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_card
(
pduel
,
pdeck
[
1
].
extra
[
i
]
->
first
,
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
last_replay
.
WriteInt32
(
pdeck
[
1
].
extra
[
i
]
->
first
,
false
);
}
auto
load
=
[
&
](
const
std
::
vector
<
code_pointer
>&
deck_container
,
uint8_t
p
,
uint8_t
location
)
{
last_replay
.
WriteInt32
(
deck_container
.
size
(),
false
);
for
(
auto
cit
=
deck_container
.
rbegin
();
cit
!=
deck_container
.
rend
();
++
cit
)
{
new_card
(
pduel
,
(
*
cit
)
->
first
,
p
,
p
,
location
,
0
,
POS_FACEDOWN_DEFENSE
);
last_replay
.
WriteInt32
((
*
cit
)
->
first
,
false
);
}
};
load
(
pdeck
[
0
].
main
,
0
,
LOCATION_DECK
);
load
(
pdeck
[
0
].
extra
,
0
,
LOCATION_EXTRA
);
load
(
pdeck
[
1
].
main
,
1
,
LOCATION_DECK
);
load
(
pdeck
[
1
].
extra
,
1
,
LOCATION_EXTRA
);
last_replay
.
Flush
();
unsigned
char
startbuf
[
32
];
unsigned
char
startbuf
[
32
]
{}
;
auto
pbuf
=
startbuf
;
BufferIO
::
WriteInt8
(
pbuf
,
MSG_START
);
BufferIO
::
WriteInt8
(
pbuf
,
0
);
...
...
@@ -567,7 +558,7 @@ void SingleDuel::Surrender(DuelPlayer* dp) {
if
(
dp
->
type
>
1
||
!
pduel
)
return
;
unsigned
char
wbuf
[
3
];
uint32
player
=
dp
->
type
;
uint32
_t
player
=
dp
->
type
;
wbuf
[
0
]
=
MSG_WIN
;
wbuf
[
1
]
=
1
-
player
;
wbuf
[
2
]
=
0
;
...
...
@@ -1584,7 +1575,7 @@ void SingleDuel::RefreshSingle(int player, int location, int sequence, int flag)
for
(
auto
pit
=
observers
.
begin
();
pit
!=
observers
.
end
();
++
pit
)
NetServer
::
ReSendToPlayer
(
*
pit
);
}
uint32
SingleDuel
::
MessageHandler
(
intptr_t
fduel
,
uint32
type
)
{
uint32
_t
SingleDuel
::
MessageHandler
(
intptr_t
fduel
,
uint32_t
type
)
{
if
(
!
enable_log
)
return
0
;
char
msgbuf
[
1024
];
...
...
@@ -1597,7 +1588,7 @@ void SingleDuel::SingleTimer(evutil_socket_t fd, short events, void* arg) {
sd
->
time_elapsed
++
;
if
(
sd
->
time_elapsed
>=
sd
->
time_limit
[
sd
->
last_response
]
||
sd
->
time_limit
[
sd
->
last_response
]
<=
0
)
{
unsigned
char
wbuf
[
3
];
uint32
player
=
sd
->
last_response
;
uint32
_t
player
=
sd
->
last_response
;
wbuf
[
0
]
=
MSG_WIN
;
wbuf
[
1
]
=
1
-
player
;
wbuf
[
2
]
=
0x3
;
...
...
Classes/gframe/single_mode.cpp
View file @
914fd2a8
...
...
@@ -824,7 +824,7 @@ void SingleMode::SinglePlayReload() {
ReloadLocation
(
0
,
LOCATION_REMOVED
,
flag
,
queryBuffer
);
ReloadLocation
(
1
,
LOCATION_REMOVED
,
flag
,
queryBuffer
);
}
uint32
SingleMode
::
MessageHandler
(
intptr_t
fduel
,
uint32
type
)
{
uint32
_t
SingleMode
::
MessageHandler
(
intptr_t
fduel
,
uint32_t
type
)
{
if
(
!
enable_log
)
return
0
;
char
msgbuf
[
1024
];
...
...
Classes/gframe/tag_duel.cpp
View file @
914fd2a8
...
...
@@ -185,7 +185,7 @@ void TagDuel::ToDuelist(DuelPlayer* dp) {
}
else
{
if
(
ready
[
dp
->
type
])
return
;
u
int8
dptype
=
(
dp
->
type
+
1
)
%
4
;
u
nsigned
char
dptype
=
(
dp
->
type
+
1
)
%
4
;
while
(
players
[
dptype
])
dptype
=
(
dptype
+
1
)
%
4
;
STOC_HS_PlayerChange
scpc
;
...
...
@@ -426,52 +426,30 @@ void TagDuel::TPResult(DuelPlayer* dp, unsigned char tp) {
last_replay
.
WriteInt32
(
host_info
.
draw_count
,
false
);
last_replay
.
WriteInt32
(
opt
,
false
);
last_replay
.
Flush
();
//
last_replay
.
WriteInt32
(
pdeck
[
0
].
main
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
0
].
main
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_card
(
pduel
,
pdeck
[
0
].
main
[
i
]
->
first
,
0
,
0
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
last_replay
.
WriteInt32
(
pdeck
[
0
].
main
[
i
]
->
first
,
false
);
}
last_replay
.
WriteInt32
(
pdeck
[
0
].
extra
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
0
].
extra
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_card
(
pduel
,
pdeck
[
0
].
extra
[
i
]
->
first
,
0
,
0
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
last_replay
.
WriteInt32
(
pdeck
[
0
].
extra
[
i
]
->
first
,
false
);
}
//
last_replay
.
WriteInt32
(
pdeck
[
1
].
main
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
1
].
main
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_tag_card
(
pduel
,
pdeck
[
1
].
main
[
i
]
->
first
,
0
,
LOCATION_DECK
);
last_replay
.
WriteInt32
(
pdeck
[
1
].
main
[
i
]
->
first
,
false
);
}
last_replay
.
WriteInt32
(
pdeck
[
1
].
extra
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
1
].
extra
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_tag_card
(
pduel
,
pdeck
[
1
].
extra
[
i
]
->
first
,
0
,
LOCATION_EXTRA
);
last_replay
.
WriteInt32
(
pdeck
[
1
].
extra
[
i
]
->
first
,
false
);
}
//
last_replay
.
WriteInt32
(
pdeck
[
3
].
main
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
3
].
main
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_card
(
pduel
,
pdeck
[
3
].
main
[
i
]
->
first
,
1
,
1
,
LOCATION_DECK
,
0
,
POS_FACEDOWN_DEFENSE
);
last_replay
.
WriteInt32
(
pdeck
[
3
].
main
[
i
]
->
first
,
false
);
}
last_replay
.
WriteInt32
(
pdeck
[
3
].
extra
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
3
].
extra
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_card
(
pduel
,
pdeck
[
3
].
extra
[
i
]
->
first
,
1
,
1
,
LOCATION_EXTRA
,
0
,
POS_FACEDOWN_DEFENSE
);
last_replay
.
WriteInt32
(
pdeck
[
3
].
extra
[
i
]
->
first
,
false
);
}
//
last_replay
.
WriteInt32
(
pdeck
[
2
].
main
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
2
].
main
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_tag_card
(
pduel
,
pdeck
[
2
].
main
[
i
]
->
first
,
1
,
LOCATION_DECK
);
last_replay
.
WriteInt32
(
pdeck
[
2
].
main
[
i
]
->
first
,
false
);
}
last_replay
.
WriteInt32
(
pdeck
[
2
].
extra
.
size
(),
false
);
for
(
int32
i
=
(
int32
)
pdeck
[
2
].
extra
.
size
()
-
1
;
i
>=
0
;
--
i
)
{
new_tag_card
(
pduel
,
pdeck
[
2
].
extra
[
i
]
->
first
,
1
,
LOCATION_EXTRA
);
last_replay
.
WriteInt32
(
pdeck
[
2
].
extra
[
i
]
->
first
,
false
);
}
auto
load_single
=
[
&
](
const
std
::
vector
<
code_pointer
>&
deck_container
,
uint8_t
p
,
uint8_t
location
)
{
last_replay
.
WriteInt32
(
deck_container
.
size
(),
false
);
for
(
auto
cit
=
deck_container
.
rbegin
();
cit
!=
deck_container
.
rend
();
++
cit
)
{
new_card
(
pduel
,
(
*
cit
)
->
first
,
p
,
p
,
location
,
0
,
POS_FACEDOWN_DEFENSE
);
last_replay
.
WriteInt32
((
*
cit
)
->
first
,
false
);
}
};
auto
load_tag
=
[
&
](
const
std
::
vector
<
code_pointer
>&
deck_container
,
uint8_t
p
,
uint8_t
location
)
{
last_replay
.
WriteInt32
(
deck_container
.
size
(),
false
);
for
(
auto
cit
=
deck_container
.
rbegin
();
cit
!=
deck_container
.
rend
();
++
cit
)
{
new_tag_card
(
pduel
,
(
*
cit
)
->
first
,
p
,
location
);
last_replay
.
WriteInt32
((
*
cit
)
->
first
,
false
);
}
};
load_single
(
pdeck
[
0
].
main
,
0
,
LOCATION_DECK
);
load_single
(
pdeck
[
0
].
extra
,
0
,
LOCATION_EXTRA
);
load_tag
(
pdeck
[
1
].
main
,
0
,
LOCATION_DECK
);
load_tag
(
pdeck
[
1
].
extra
,
0
,
LOCATION_EXTRA
);
load_single
(
pdeck
[
3
].
main
,
1
,
LOCATION_DECK
);
load_single
(
pdeck
[
3
].
extra
,
1
,
LOCATION_EXTRA
);
load_tag
(
pdeck
[
2
].
main
,
1
,
LOCATION_DECK
);
load_tag
(
pdeck
[
2
].
extra
,
1
,
LOCATION_EXTRA
);
last_replay
.
Flush
();
unsigned
char
startbuf
[
32
];
unsigned
char
startbuf
[
32
]
{}
;
auto
pbuf
=
startbuf
;
BufferIO
::
WriteInt8
(
pbuf
,
MSG_START
);
BufferIO
::
WriteInt8
(
pbuf
,
0
);
...
...
@@ -536,18 +514,18 @@ void TagDuel::DuelEndProc() {
void
TagDuel
::
Surrender
(
DuelPlayer
*
dp
)
{
if
(
dp
->
type
>
3
||
!
pduel
)
return
;
uint32
player
=
dp
->
type
;
uint32
_t
player
=
dp
->
type
;
if
(
surrender
[
player
])
return
;
static
const
uint32
teammatemap
[]
=
{
1
,
0
,
3
,
2
};
uint32
teammate
=
teammatemap
[
player
];
static
const
uint32
_t
teammatemap
[]
=
{
1
,
0
,
3
,
2
};
uint32
_t
teammate
=
teammatemap
[
player
];
if
(
!
surrender
[
teammate
])
{
surrender
[
player
]
=
true
;
NetServer
::
SendPacketToPlayer
(
players
[
player
],
STOC_TEAMMATE_SURRENDER
);
NetServer
::
SendPacketToPlayer
(
players
[
teammate
],
STOC_TEAMMATE_SURRENDER
);
return
;
}
static
const
uint32
winplayermap
[]
=
{
1
,
1
,
0
,
0
};
static
const
uint32
_t
winplayermap
[]
=
{
1
,
1
,
0
,
0
};
unsigned
char
wbuf
[
3
];
wbuf
[
0
]
=
MSG_WIN
;
wbuf
[
1
]
=
winplayermap
[
player
];
...
...
@@ -1731,7 +1709,7 @@ void TagDuel::RefreshSingle(int player, int location, int sequence, int flag) {
}
}
}
uint32
TagDuel
::
MessageHandler
(
intptr_t
fduel
,
uint32
type
)
{
uint32
_t
TagDuel
::
MessageHandler
(
intptr_t
fduel
,
uint32_t
type
)
{
if
(
!
enable_log
)
return
0
;
char
msgbuf
[
1024
];
...
...
@@ -1744,7 +1722,7 @@ void TagDuel::TagTimer(evutil_socket_t fd, short events, void* arg) {
sd
->
time_elapsed
++
;
if
(
sd
->
time_elapsed
>=
sd
->
time_limit
[
sd
->
last_response
]
||
sd
->
time_limit
[
sd
->
last_response
]
<=
0
)
{
unsigned
char
wbuf
[
3
];
uint32
player
=
sd
->
last_response
;
uint32
_t
player
=
sd
->
last_response
;
wbuf
[
0
]
=
MSG_WIN
;
wbuf
[
1
]
=
1
-
player
;
wbuf
[
2
]
=
0x3
;
...
...
Classes/gframe/tag_duel.h
View file @
914fd2a8
...
...
@@ -38,7 +38,7 @@ public:
void
RefreshExtra
(
int
player
,
int
flag
=
0xe81fff
,
int
use_cache
=
1
);
void
RefreshSingle
(
int
player
,
int
location
,
int
sequence
,
int
flag
=
0xf81fff
);
static
uint32
MessageHandler
(
intptr_t
fduel
,
uint32
type
);
static
uint32
_t
MessageHandler
(
intptr_t
fduel
,
uint32_t
type
);
static
void
TagTimer
(
evutil_socket_t
fd
,
short
events
,
void
*
arg
);
private:
...
...
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