Commit 83693aa0 authored by wangfugui's avatar wangfugui

Merge remote-tracking branch 'origin/master'

parents 0d9cd2e8 698c519d
......@@ -64,6 +64,7 @@ output-metadata.json
/mobile/assets/kor/data/*.cdb
/mobile/assets/es/data/*.cdb
/mobile/assets/jp/data/*.cdb
/mobile/assets/pt/data/*.cdb
/mobile/assets/data/sound/BGM/advantage/*.mp3
/mobile/assets/data/sound/BGM/deck/*.mp3
/mobile/assets/data/sound/BGM/disadvantage/*.mp3
......@@ -73,3 +74,4 @@ output-metadata.json
/mobile/assets/data/sound/BGM/win/*.mp3
/mobile/assets/data/sound/chants/*.mp3
/mobile/cn/release/baselineProfiles/
This diff is collapsed.
......@@ -11,7 +11,7 @@ namespace irr {
namespace gui {
void Draw2DImageRotation(video::IVideoDriver* driver, video::ITexture* image, core::rect<s32> sourceRect,
core::position2d<s32> position, core::position2d<s32> rotationPoint, f32 rotation, core::vector2df scale, bool useAlphaChannel, video::SColor color) {
core::vector2d<s32> position, core::vector2d<s32> rotationPoint, f32 rotation, core::vector2df scale, bool useAlphaChannel, video::SColor color) {
irr::video::SMaterial material;
irr::core::matrix4 oldProjMat = driver->getTransform(irr::video::ETS_PROJECTION);
driver->setTransform(irr::video::ETS_PROJECTION, irr::core::matrix4());
......@@ -52,8 +52,8 @@ void Draw2DImageRotation(video::IVideoDriver* driver, video::ITexture* image, co
material.TextureLayer[0].Texture = image;
#if defined(_IRR_ANDROID_PLATFORM_)
if (!ygo::mainGame->isNPOTSupported) {
material.TextureLayer[0].TextureWrapU = ETC_CLAMP_TO_EDGE;
material.TextureLayer[0].TextureWrapV = ETC_CLAMP_TO_EDGE;
material.TextureLayer[0].TextureWrapU = irr::video::ETC_CLAMP_TO_EDGE;
material.TextureLayer[0].TextureWrapV = irr::video::ETC_CLAMP_TO_EDGE;
}
if (useAlphaChannel)
material.MaterialType = (video::E_MATERIAL_TYPE)ygo::mainGame->ogles2TrasparentAlpha;
......@@ -70,7 +70,7 @@ void Draw2DImageRotation(video::IVideoDriver* driver, video::ITexture* image, co
driver->setTransform(irr::video::ETS_VIEW, oldViewMat);
}
void Draw2DImageQuad(video::IVideoDriver* driver, video::ITexture* image, core::rect<s32> sourceRect,
core::position2d<s32> corner[4], bool useAlphaChannel, video::SColor color) {
core::vector2d<s32> corner[4], bool useAlphaChannel, video::SColor color) {
irr::video::SMaterial material;
irr::core::matrix4 oldProjMat = driver->getTransform(irr::video::ETS_PROJECTION);
driver->setTransform(irr::video::ETS_PROJECTION, irr::core::matrix4());
......@@ -102,8 +102,8 @@ void Draw2DImageQuad(video::IVideoDriver* driver, video::ITexture* image, core::
material.TextureLayer[0].Texture = image;
#if defined(_IRR_ANDROID_PLATFORM_)
if (!ygo::mainGame->isNPOTSupported) {
material.TextureLayer[0].TextureWrapU = ETC_CLAMP_TO_EDGE;
material.TextureLayer[0].TextureWrapV = ETC_CLAMP_TO_EDGE;
material.TextureLayer[0].TextureWrapU = irr::video::ETC_CLAMP_TO_EDGE;
material.TextureLayer[0].TextureWrapV = irr::video::ETC_CLAMP_TO_EDGE;
}
if (useAlphaChannel)
material.MaterialType = (video::E_MATERIAL_TYPE)ygo::mainGame->ogles2TrasparentAlpha;
......@@ -136,8 +136,8 @@ void CGUIImageButton::draw() {
return;
IGUISkin* skin = Environment->getSkin();
video::IVideoDriver* driver = Environment->getVideoDriver();
core::position2di center = AbsoluteRect.getCenter();
core::position2di pos = center;
irr::core::vector2di center = AbsoluteRect.getCenter();
irr::core::vector2di pos = center;
pos.X -= (s32)(ImageRect.getWidth() * imageScale.X * 0.5f);
pos.Y -= (s32)(ImageRect.getHeight() * imageScale.Y * 0.5f);
if(Pressed) {
......@@ -164,7 +164,7 @@ void CGUIImageButton::setImage(video::ITexture* image)
Image = image;
if(image) {
ImageRect = core::rect<s32>(core::position2d<s32>(0, 0), image->getOriginalSize());
ImageRect = core::rect<s32>(core::vector2d<s32>(0, 0), image->getOriginalSize());
if(isFixedSize)
imageScale = core::vector2df((irr::f32)imageSize.Width / image->getSize().Width, (irr::f32)imageSize.Height / image->getSize().Height);
}
......@@ -190,7 +190,7 @@ IGUIFont* CGUIImageButton::getOverrideFont( void ) const
{
IGUISkin* skin = Environment->getSkin();
if (!skin)
return NULL;
return nullptr;
return skin->getFont();
}
......@@ -198,7 +198,7 @@ IGUIFont* CGUIImageButton::getActiveFont() const
{
IGUISkin* skin = Environment->getSkin();
if (!skin)
return NULL;
return nullptr;
return skin->getFont();
}
......
......@@ -8,10 +8,10 @@ namespace irr {
namespace gui {
void Draw2DImageRotation(video::IVideoDriver* driver, video::ITexture* image, core::rect<s32> sourceRect,
core::position2d<s32> position, core::position2d<s32> rotationPoint, f32 rotation = 0.0f,
core::vector2d<s32> position, core::vector2d<s32> rotationPoint, f32 rotation = 0.0f,
core::vector2df scale = core::vector2df(1.0, 1.0), bool useAlphaChannel = true, video::SColor color = 0xffffffff);
void Draw2DImageQuad(video::IVideoDriver* driver, video::ITexture* image, core::rect<s32> sourceRect,
core::position2d<s32> corner[4], bool useAlphaChannel = true, video::SColor color = 0xffffffff);
core::vector2d<s32> corner[4], bool useAlphaChannel = true, video::SColor color = 0xffffffff);
class CGUIImageButton : public CGUIButton {
public:
CGUIImageButton(IGUIEnvironment* environment, IGUIElement* parent, s32 id, core::rect<s32> rectangle);
......
This diff is collapsed.
......@@ -54,7 +54,7 @@ public:
//! Structure representing a single TrueType glyph.
struct SGUITTGlyph {
//! Constructor.
SGUITTGlyph() : isLoaded(false), glyph_page(0), surface(0), parent(0) {}
SGUITTGlyph() : isLoaded(false), glyph_page(0), advance({}), surface(0), parent(0) {}
//! Destructor.
~SGUITTGlyph() {
......@@ -207,96 +207,95 @@ public:
static CGUITTFont* create(IrrlichtDevice *device, const io::path& filename, const u32 size, const bool antialias = true, const bool transparency = true);
//! Destructor
virtual ~CGUITTFont();
~CGUITTFont() override;
//! Sets the amount of glyphs to batch load.
virtual void setBatchLoadSize(u32 batch_size) {
void setBatchLoadSize(u32 batch_size) {
batch_load_size = batch_size;
}
//! Sets the maximum texture size for a page of glyphs.
virtual void setMaxPageTextureSize(const core::dimension2du& texture_size) {
void setMaxPageTextureSize(const core::dimension2du& texture_size) {
max_page_texture_size = texture_size;
}
//! Set the font size.
virtual void setFontSize(u32 new_size) {
size = new_size;
}
//! Get the font size.
virtual u32 getFontSize() const {
u32 getFontSize() const {
return size;
}
//! Check the font's transparency.
virtual bool isTransparent() const {
bool isTransparent() const {
return use_transparency;
}
//! Check if the font auto-hinting is enabled.
//! Auto-hinting is FreeType's built-in font hinting engine.
virtual bool useAutoHinting() const {
bool useAutoHinting() const {
return use_auto_hinting;
}
//! Check if the font hinting is enabled.
virtual bool useHinting() const {
bool useHinting() const {
return use_hinting;
}
//! Check if the font is being loaded as a monochrome font.
//! The font can either be a 256 color grayscale font, or a 2 color monochrome font.
virtual bool useMonochrome() const {
bool useMonochrome() const {
return use_monochrome;
}
//! Tells the font to allow transparency when rendering.
//! Default: true.
//! \param flag If true, the font draws using transparency.
virtual void setTransparency(const bool flag);
void setTransparency(const bool flag);
//! Tells the font to use monochrome rendering.
//! Default: false.
//! \param flag If true, the font draws using a monochrome image. If false, the font uses a grayscale image.
virtual void setMonochrome(const bool flag);
void setMonochrome(const bool flag);
//! Enables or disables font hinting.
//! Default: Hinting and auto-hinting true.
//! \param enable If false, font hinting is turned off. If true, font hinting is turned on.
//! \param enable_auto_hinting If true, FreeType uses its own auto-hinting algorithm. If false, it tries to use the algorithm specified by the font.
virtual void setFontHinting(const bool enable, const bool enable_auto_hinting = true);
void setFontHinting(const bool enable, const bool enable_auto_hinting = true);
//! Draws some text and clips it to the specified rectangle if wanted.
virtual void draw(const core::stringw& text, const core::rect<s32>& position,
void draw(const core::stringw& text, const core::rect<s32>& position,
video::SColor color, bool hcenter = false, bool vcenter = false,
const core::rect<s32>* clip = 0);
const core::rect<s32>* clip = 0) override;
void drawUstring(const core::ustring& text, const core::rect<s32>& position,
video::SColor color, bool hcenter = false, bool vcenter = false,
const core::rect<s32>* clip = 0);
//! Returns the dimension of a character produced by this font.
virtual core::dimension2d<u32> getCharDimension(const wchar_t ch) const;
core::dimension2d<u32> getCharDimension(const wchar_t ch) const;
//! Returns the dimension of a text string.
virtual core::dimension2d<u32> getDimension(const wchar_t* text) const;
virtual core::dimension2d<u32> getDimension(const core::ustring& text) const;
core::dimension2d<u32> getDimension(const wchar_t* text) const override;
core::dimension2d<u32> getDimension(const core::ustring& text) const;
//! Calculates the index of the character in the text which is on a specific position.
virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const;
virtual s32 getCharacterFromPos(const core::ustring& text, s32 pixel_x) const;
s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const override;
s32 getCharacterFromPos(const core::ustring& text, s32 pixel_x) const;
//! Sets global kerning width for the font.
virtual void setKerningWidth(s32 kerning);
void setKerningWidth(s32 kerning) override;
//! Sets global kerning height for the font.
virtual void setKerningHeight(s32 kerning);
void setKerningHeight(s32 kerning) override;
//! Gets kerning values (distance between letters) for the font. If no parameters are provided,
virtual s32 getKerningWidth(const wchar_t* thisLetter = 0, const wchar_t* previousLetter = 0) const;
virtual s32 getKerningWidth(const uchar32_t thisLetter = 0, const uchar32_t previousLetter = 0) const;
s32 getKerningWidth(const wchar_t* thisLetter = 0, const wchar_t* previousLetter = 0) const override;
s32 getKerningWidth(const uchar32_t thisLetter = 0, const uchar32_t previousLetter = 0) const;
//! Returns the distance between letters
virtual s32 getKerningHeight() const;
s32 getKerningHeight() const override;
//! Define which characters should not be drawn by the font.
virtual void setInvisibleCharacters(const wchar_t *s);
virtual void setInvisibleCharacters(const core::ustring& s);
void setInvisibleCharacters(const wchar_t *s) final;
//! Get the last glyph page if there's still available slots.
//! If not, it will return zero.
......@@ -315,14 +314,14 @@ public:
//! Create corresponding character's software image copy from the font,
//! so you can use this data just like any ordinary video::IImage.
//! \param ch The character you need
virtual video::IImage* createTextureFromChar(const uchar32_t& ch);
video::IImage* createTextureFromChar(const uchar32_t& ch);
//! This function is for debugging mostly. If the page doesn't exist it returns zero.
//! \param page_index Simply return the texture handle of a given page index.
virtual video::ITexture* getPageTextureByIndex(const u32& page_index) const;
video::ITexture* getPageTextureByIndex(const u32& page_index) const;
//! Add a list of scene nodes generated by putting font textures on the 3D planes.
virtual core::array<scene::ISceneNode*> addTextSceneNode
core::array<scene::ISceneNode*> addTextSceneNode
(const wchar_t* text, scene::ISceneManager* smgr, scene::ISceneNode* parent = 0,
const video::SColor& color = video::SColor(255, 0, 0, 0), bool center = false );
......@@ -343,7 +342,7 @@ private:
static scene::IMesh* shared_plane_ptr_;
static scene::SMesh shared_plane_;
CGUITTFont(IGUIEnvironment *env);
explicit CGUITTFont(IGUIEnvironment *env);
bool load(const io::path& filename, const u32 size, const bool antialias, const bool transparency);
void reset_images();
void update_glyph_pages() const;
......
......@@ -2,34 +2,41 @@
#define BUFFERIO_H
#include <cstdint>
#include <cwchar>
#include "../ocgcore/buffer.h"
class BufferIO {
public:
inline static int ReadInt32(unsigned char*& p) {
static int ReadInt32(unsigned char*& p) {
return buffer_read<int32_t>(p);
}
inline static short ReadInt16(unsigned char*& p) {
static short ReadInt16(unsigned char*& p) {
return buffer_read<int16_t>(p);
}
inline static char ReadInt8(unsigned char*& p) {
static char ReadInt8(unsigned char*& p) {
return buffer_read<char>(p);
}
inline static unsigned char ReadUInt8(unsigned char*& p) {
static unsigned char ReadUInt8(unsigned char*& p) {
return buffer_read<unsigned char>(p);
}
inline static void WriteInt32(unsigned char*& p, int val) {
static void WriteInt32(unsigned char*& p, int val) {
buffer_write<int32_t>(p, val);
}
inline static void WriteInt16(unsigned char*& p, short val) {
static void WriteInt16(unsigned char*& p, short val) {
buffer_write<int16_t>(p, val);
}
inline static void WriteInt8(unsigned char*& p, char val) {
static void WriteInt8(unsigned char*& p, char val) {
buffer_write<char>(p, val);
}
// return: string length
/**
* @brief Copy a C-style string to another C-style string.
* @param src The source wide string
* @param pstr The destination char string
* @param bufsize The size of the destination buffer
* @return The length of the copied string
*/
template<typename T1, typename T2>
inline static int CopyWStr(const T1* src, T2* pstr, int bufsize) {
static int CopyWStr(const T1* src, T2* pstr, int bufsize) {
int l = 0;
while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l];
......@@ -39,7 +46,7 @@ public:
return l;
}
template<typename T1, typename T2>
inline static int CopyWStrRef(const T1* src, T2*& pstr, int bufsize) {
static int CopyWStrRef(const T1* src, T2*& pstr, int bufsize) {
int l = 0;
while(src[l] && l < bufsize - 1) {
pstr[l] = (T2)src[l];
......@@ -49,22 +56,131 @@ public:
*pstr = 0;
return l;
}
template<typename T1, typename T2, size_t N>
static int CopyCharArray(const T1* src, T2(&dst)[N]) {
return CopyWStr(src, dst, N);
}
template<size_t N>
static void CopyString(const char* src, char(&dst)[N]) {
dst[0] = 0;
std::strncat(dst, src, N - 1);
}
template<size_t N>
static void CopyWideString(const wchar_t* src, wchar_t(&dst)[N]) {
dst[0] = 0;
std::wcsncat(dst, src, N - 1);
}
template<typename T>
static bool CheckUTF8Byte(const T* str, int len) {
for (int i = 1; i < len; ++i) {
if ((str[i] & 0xc0U) != 0x80U)
return false;
}
return true;
}
static unsigned int ConvertUTF8(const char*& p) {
unsigned int cur = 0;
if ((p[0] & 0x80U) == 0) {
cur = p[0] & 0xffU;
p++;
}
else if ((p[0] & 0xe0U) == 0xc0U) {
if (!CheckUTF8Byte(p, 2)) {
p++;
return UINT32_MAX;
}
cur = ((p[0] & 0x1fU) << 6) | (p[1] & 0x3fU);
p += 2;
if(cur < 0x80U)
return UINT32_MAX;
}
else if ((p[0] & 0xf0U) == 0xe0U) {
if (!CheckUTF8Byte(p, 3)) {
p++;
return UINT32_MAX;
}
cur = ((p[0] & 0xfU) << 12) | ((p[1] & 0x3fU) << 6) | (p[2] & 0x3fU);
p += 3;
if (cur < 0x800U)
return UINT32_MAX;
}
else if ((p[0] & 0xf8U) == 0xf0U) {
if (!CheckUTF8Byte(p, 4)) {
p++;
return UINT32_MAX;
}
cur = ((p[0] & 0x7U) << 18) | ((p[1] & 0x3fU) << 12) | ((p[2] & 0x3fU) << 6) | (p[3] & 0x3fU);
p += 4;
if (cur < 0x10000U)
return UINT32_MAX;
}
else {
p++;
return UINT32_MAX;
}
return cur;
}
static bool IsHighSurrogate(unsigned int c) {
return (c >= 0xd800U && c <= 0xdbffU);
}
static bool IsLowSurrogate(unsigned int c) {
return (c >= 0xdc00U && c <= 0xdfffU);
}
static bool IsUnicodeChar(unsigned int c) {
if(IsHighSurrogate(c))
return false;
if (IsLowSurrogate(c))
return false;
if (c > 0x10ffffU)
return false;
return true;
}
// UTF-16/UTF-32 to UTF-8
// return: string length
static int EncodeUTF8String(const wchar_t* wsrc, char* str, int size) {
char* pstr = str;
while (*wsrc != 0) {
unsigned cur = *wsrc;
auto pw = wsrc;
auto pstr = str;
while (*pw != 0) {
unsigned cur = 0;
int codepoint_size = 0;
if (sizeof(wchar_t) == 2) {
if (IsHighSurrogate(pw[0])) {
if (pw[1] == 0)
break;
if (IsLowSurrogate(pw[1])) {
cur = ((pw[0] & 0x3ffU) << 10) | (pw[1] & 0x3ffU);
cur += 0x10000;
pw += 2;
}
else {
pw++;
continue;
}
}
else if (IsLowSurrogate(pw[0])) {
pw++;
continue;
}
else {
cur = *pw;
pw++;
}
}
else {
cur = *pw;
pw++;
}
if (!IsUnicodeChar(cur))
continue;
if (cur < 0x80U)
codepoint_size = 1;
else if (cur < 0x800U)
codepoint_size = 2;
else if (cur < 0x10000U && (cur < 0xd800U || cur > 0xdfffU))
else if (cur < 0x10000U)
codepoint_size = 3;
else
codepoint_size = 4;
if (pstr - str + codepoint_size > size - 1)
if ((int)(pstr - str) + codepoint_size > size - 1)
break;
switch (codepoint_size) {
case 1:
......@@ -80,13 +196,6 @@ public:
pstr[2] = (cur & 0x3f) | 0x80;
break;
case 4:
if (sizeof(wchar_t) == 2) {
cur = 0;
cur |= (*wsrc & 0x3ffU) << 10;
++wsrc;
cur |= *wsrc & 0x3ffU;
cur += 0x10000;
}
pstr[0] = ((cur >> 18) & 0x7) | 0xf0;
pstr[1] = ((cur >> 12) & 0x3f) | 0x80;
pstr[2] = ((cur >> 6) & 0x3f) | 0x80;
......@@ -96,10 +205,9 @@ public:
break;
}
pstr += codepoint_size;
wsrc++;
}
*pstr = 0;
return pstr - str;
return (int)(pstr - str);
}
// UTF-8 to UTF-16/UTF-32
// return: string length
......@@ -107,9 +215,11 @@ public:
const char* p = src;
wchar_t* wp = wstr;
while(*p != 0) {
const unsigned cur = *p & 0xffU;
unsigned int cur = ConvertUTF8(p);
int codepoint_size = 0;
if ((cur & 0xf8) == 0xf0) {
if (!IsUnicodeChar(cur))
continue;
if (cur >= 0x10000) {
if (sizeof(wchar_t) == 2)
codepoint_size = 2;
else
......@@ -117,30 +227,18 @@ public:
}
else
codepoint_size = 1;
if (wp - wstr + codepoint_size > size - 1)
if ((int)(wp - wstr) + codepoint_size > size - 1)
break;
if((cur & 0x80) == 0) {
*wp = *p;
p++;
} else if((cur & 0xe0) == 0xc0) {
*wp = ((p[0] & 0x1fU) << 6) | (p[1] & 0x3fU);
p += 2;
} else if((cur & 0xf0) == 0xe0) {
*wp = ((p[0] & 0xfU) << 12) | ((p[1] & 0x3fU) << 6) | (p[2] & 0x3fU);
p += 3;
} else if((cur & 0xf8) == 0xf0) {
if (sizeof(wchar_t) == 2) {
unsigned unicode = ((p[0] & 0x7U) << 18) | ((p[1] & 0x3fU) << 12) | ((p[2] & 0x3fU) << 6) | (p[3] & 0x3fU);
unicode -= 0x10000;
*wp++ = (unicode >> 10) | 0xd800;
*wp = (unicode & 0x3ff) | 0xdc00;
} else {
*wp = ((p[0] & 0x7U) << 18) | ((p[1] & 0x3fU) << 12) | ((p[2] & 0x3fU) << 6) | (p[3] & 0x3fU);
}
p += 4;
} else
p++;
wp++;
if (codepoint_size == 1) {
wp[0] = cur;
wp++;
}
else {
cur -= 0x10000U;
wp[0] = (cur >> 10) | 0xd800;
wp[1] = (cur & 0x3ff) | 0xdc00;
wp += 2;
}
}
*wp = 0;
return wp - wstr;
......@@ -158,14 +256,18 @@ public:
str[N - 1] = 0;
}
static int GetVal(const wchar_t* pstr) {
unsigned int ret = 0;
while(*pstr >= L'0' && *pstr <= L'9') {
ret = ret * 10 + (*pstr - L'0');
pstr++;
if (*pstr >= L'0' && *pstr <= L'9') {
int ret{};
wchar_t* str_end{};
ret = std::wcstol(pstr, &str_end, 10);
if (*str_end == 0)
return ret;
else
return 0;
}
if (*pstr == 0)
return (int)ret;
return 0;
else
return 0;
}
};
......
#include "client_card.h"
#include "client_field.h"
#include "data_manager.h"
#include "game.h"
namespace ygo {
......@@ -32,12 +31,12 @@ ClientCard::~ClientCard() {
}
overlayed.clear();
}
void ClientCard::SetCode(int code) {
if((location == LOCATION_HAND) && (this->code != (unsigned int)code)) {
this->code = code;
void ClientCard::SetCode(unsigned int x) {
if((location == LOCATION_HAND) && (code != x)) {
code = x;
mainGame->dField.MoveCard(this, 5);
} else
this->code = code;
code = x;
}
void ClientCard::UpdateInfo(unsigned char* buf) {
int flag = BufferIO::ReadInt32(buf);
......@@ -57,7 +56,7 @@ void ClientCard::UpdateInfo(unsigned char* buf) {
}
if(flag & QUERY_POSITION) {
int pdata = (BufferIO::ReadInt32(buf) >> 24) & 0xff;
if((location & (LOCATION_EXTRA | LOCATION_REMOVED)) && (u8)pdata != position) {
if((location & (LOCATION_EXTRA | LOCATION_REMOVED)) && pdata != position) {
position = pdata;
mainGame->dField.MoveCard(this, 1);
} else
......@@ -176,13 +175,13 @@ void ClientCard::UpdateInfo(unsigned char* buf) {
}
}
void ClientCard::ClearTarget() {
for(auto cit = cardTarget.begin(); cit != cardTarget.end(); ++cit) {
(*cit)->is_showtarget = false;
(*cit)->ownerTarget.erase(this);
for (auto& pcard : cardTarget) {
pcard->is_showtarget = false;
pcard->ownerTarget.erase(this);
}
for(auto cit = ownerTarget.begin(); cit != ownerTarget.end(); ++cit) {
(*cit)->is_showtarget = false;
(*cit)->cardTarget.erase(this);
for (auto& pcard : ownerTarget) {
pcard->is_showtarget = false;
pcard->cardTarget.erase(this);
}
cardTarget.clear();
ownerTarget.clear();
......@@ -215,101 +214,35 @@ void ClientCard::ClearData() {
bool ClientCard::client_card_sort(ClientCard* c1, ClientCard* c2) {
if(c1->is_selected != c2->is_selected)
return c1->is_selected < c2->is_selected;
int32 cp1 = c1->overlayTarget ? c1->overlayTarget->controler : c1->controler;
int32 cp2 = c2->overlayTarget ? c2->overlayTarget->controler : c2->controler;
int cp1 = c1->overlayTarget ? c1->overlayTarget->controler : c1->controler;
int cp2 = c2->overlayTarget ? c2->overlayTarget->controler : c2->controler;
if(cp1 != cp2)
return cp1 < cp2;
if(c1->location != c2->location)
return c1->location < c2->location;
if (c1->location & LOCATION_OVERLAY) {
if (c1->location == LOCATION_OVERLAY) {
if (c1->overlayTarget != c2->overlayTarget)
return c1->overlayTarget->sequence < c2->overlayTarget->sequence;
else
return c1->sequence < c2->sequence;
}
else {
if(c1->location & (LOCATION_DECK | LOCATION_GRAVE | LOCATION_REMOVED | LOCATION_EXTRA)) {
auto it1 = std::find_if(mainGame->dField.chains.rbegin(), mainGame->dField.chains.rend(), [c1](const ChainInfo& ch) {
return c1 == ch.chain_card || ch.target.find(c1) != ch.target.end();
});
auto it2 = std::find_if(mainGame->dField.chains.rbegin(), mainGame->dField.chains.rend(), [c2](const ChainInfo& ch) {
return c2 == ch.chain_card || ch.target.find(c2) != ch.target.end();
});
if(it1 != mainGame->dField.chains.rend() || it2 != mainGame->dField.chains.rend()) {
return it1 < it2;
}
return c1->sequence > c2->sequence;
else if (c1->location == LOCATION_DECK) {
return c1->sequence > c2->sequence;
}
else if (c1->location & (LOCATION_GRAVE | LOCATION_REMOVED | LOCATION_EXTRA)) {
auto it1 = std::find_if(mainGame->dField.chains.rbegin(), mainGame->dField.chains.rend(), [c1](const ChainInfo& ch) {
return c1 == ch.chain_card || ch.target.find(c1) != ch.target.end();
});
auto it2 = std::find_if(mainGame->dField.chains.rbegin(), mainGame->dField.chains.rend(), [c2](const ChainInfo& ch) {
return c2 == ch.chain_card || ch.target.find(c2) != ch.target.end();
});
if (it1 != mainGame->dField.chains.rend() || it2 != mainGame->dField.chains.rend()) {
return it1 < it2;
}
else
return c1->sequence < c2->sequence;
}
}
bool ClientCard::deck_sort_lv(code_pointer p1, code_pointer p2) {
if((p1->second.type & 0x7) != (p2->second.type & 0x7))
return (p1->second.type & 0x7) < (p2->second.type & 0x7);
if((p1->second.type & 0x7) == 1) {
int type1 = (p1->second.type & 0x48020c0) ? (p1->second.type & 0x48020c1) : (p1->second.type & 0x31);
int type2 = (p2->second.type & 0x48020c0) ? (p2->second.type & 0x48020c1) : (p2->second.type & 0x31);
if(type1 != type2)
return type1 < type2;
if(p1->second.level != p2->second.level)
return p1->second.level > p2->second.level;
if(p1->second.attack != p2->second.attack)
return p1->second.attack > p2->second.attack;
if(p1->second.defense != p2->second.defense)
return p1->second.defense > p2->second.defense;
return p1->first < p2->first;
return c1->sequence > c2->sequence;
}
if((p1->second.type & 0xfffffff8) != (p2->second.type & 0xfffffff8))
return (p1->second.type & 0xfffffff8) < (p2->second.type & 0xfffffff8);
return p1->first < p2->first;
}
bool ClientCard::deck_sort_atk(code_pointer p1, code_pointer p2) {
if((p1->second.type & 0x7) != (p2->second.type & 0x7))
return (p1->second.type & 0x7) < (p2->second.type & 0x7);
if((p1->second.type & 0x7) == 1) {
if(p1->second.attack != p2->second.attack)
return p1->second.attack > p2->second.attack;
if(p1->second.defense != p2->second.defense)
return p1->second.defense > p2->second.defense;
if(p1->second.level != p2->second.level)
return p1->second.level > p2->second.level;
int type1 = (p1->second.type & 0x48020c0) ? (p1->second.type & 0x48020c1) : (p1->second.type & 0x31);
int type2 = (p2->second.type & 0x48020c0) ? (p2->second.type & 0x48020c1) : (p2->second.type & 0x31);
if(type1 != type2)
return type1 < type2;
return p1->first < p2->first;
}
if((p1->second.type & 0xfffffff8) != (p2->second.type & 0xfffffff8))
return (p1->second.type & 0xfffffff8) < (p2->second.type & 0xfffffff8);
return p1->first < p2->first;
}
bool ClientCard::deck_sort_def(code_pointer p1, code_pointer p2) {
if((p1->second.type & 0x7) != (p2->second.type & 0x7))
return (p1->second.type & 0x7) < (p2->second.type & 0x7);
if((p1->second.type & 0x7) == 1) {
if(p1->second.defense != p2->second.defense)
return p1->second.defense > p2->second.defense;
if(p1->second.attack != p2->second.attack)
return p1->second.attack > p2->second.attack;
if(p1->second.level != p2->second.level)
return p1->second.level > p2->second.level;
int type1 = (p1->second.type & 0x48020c0) ? (p1->second.type & 0x48020c1) : (p1->second.type & 0x31);
int type2 = (p2->second.type & 0x48020c0) ? (p2->second.type & 0x48020c1) : (p2->second.type & 0x31);
if(type1 != type2)
return type1 < type2;
return p1->first < p2->first;
else {
return c1->sequence < c2->sequence;
}
if((p1->second.type & 0xfffffff8) != (p2->second.type & 0xfffffff8))
return (p1->second.type & 0xfffffff8) < (p2->second.type & 0xfffffff8);
return p1->first < p2->first;
}
bool ClientCard::deck_sort_name(code_pointer p1, code_pointer p2) {
const wchar_t* name1 = dataManager.GetName(p1->first);
const wchar_t* name2 = dataManager.GetName(p2->first);
int res = wcscmp(name1, name2);
if(res != 0)
return res < 0;
return p1->first < p2->first;
}
}
......@@ -2,35 +2,12 @@
#define CLIENT_CARD_H
#include "config.h"
#include "../ocgcore/card_data.h"
#include <vector>
#include <set>
#include <map>
#include <unordered_map>
namespace ygo {
using CardData = card_data;
struct CardDataC : card_data {
unsigned int ot{};
unsigned int category{};
bool is_setcodes(std::vector <uint32> values) const {
for (auto& value : values) {
if (is_setcode(value))
return true;
}
return false;
}
};
struct CardString {
std::wstring name;
std::wstring text;
std::wstring desc[16];
};
typedef std::unordered_map<unsigned int, CardDataC>::const_iterator code_pointer;
typedef std::unordered_map<unsigned int, CardString>::const_iterator string_pointer;
class ClientCard {
public:
irr::core::matrix4 mTransform;
......@@ -38,9 +15,9 @@ public:
irr::core::vector3df curRot;
irr::core::vector3df dPos;
irr::core::vector3df dRot;
u32 curAlpha{ 255 };
u32 dAlpha{ 0 };
u32 aniFrame{ 0 };
irr::u32 curAlpha{ 255 };
irr::u32 dAlpha{ 0 };
irr::u32 aniFrame{ 0 };
bool is_moving{ false };
bool is_fading{ false };
bool is_hovered{ false };
......@@ -98,15 +75,11 @@ public:
ClientCard() = default;
~ClientCard();
void SetCode(int code);
void SetCode(unsigned int x);
void UpdateInfo(unsigned char* buf);
void ClearTarget();
void ClearData();
static bool client_card_sort(ClientCard* c1, ClientCard* c2);
static bool deck_sort_lv(code_pointer l1, code_pointer l2);
static bool deck_sort_atk(code_pointer l1, code_pointer l2);
static bool deck_sort_def(code_pointer l1, code_pointer l2);
static bool deck_sort_name(code_pointer l1, code_pointer l2);
};
}
......
This diff is collapsed.
......@@ -61,9 +61,12 @@ public:
int select_min{ 0 };
int select_max{ 0 };
int must_select_count{ 0 };
int select_curval_l{ 0 };
int select_curval_h{ 0 };
int select_sumval{ 0 };
int select_mode{ 0 };
bool select_cancelable{ false };
int select_hint{0};
bool select_cancelable{false};
bool select_panalmode{ false };
bool select_ready{ false };
int announce_count{ 0 };
......@@ -73,15 +76,15 @@ public:
std::vector<ClientCard*> selected_cards;
std::set<ClientCard*> selectsum_cards;
std::vector<ClientCard*> selectsum_all;
std::vector<int> declare_opcodes;
std::vector<unsigned int> declare_opcodes;
std::vector<ClientCard*> display_cards;
std::vector<int> sort_list;
std::map<int, int> player_desc_hints[2];
bool grave_act{ false };
bool remove_act{ false };
bool deck_act{ false };
bool extra_act{ false };
bool pzone_act[2]{};
bool grave_act[2]{ false };
bool remove_act[2]{ false };
bool deck_act[2]{ false };
bool extra_act[2]{ false };
bool pzone_act[2]{ false };
bool conti_act{ false };
bool chain_forced{ false };
ChainInfo current_chain;
......@@ -97,6 +100,7 @@ public:
~ClientField();
void Clear();
void Initial(int player, int deckc, int extrac);
void ResetSequence(std::vector<ClientCard*>& list, bool reset_height);
ClientCard* GetCard(int controler, int location, int sequence, int sub_seq = 0);
void AddCard(ClientCard* pcard, int controler, int location, int sequence);
ClientCard* RemoveCard(int controler, int location, int sequence);
......@@ -156,8 +160,8 @@ public:
ClientCard* menu_card{ nullptr };
int list_command{ 0 };
virtual bool OnEvent(const irr::SEvent& event);
virtual bool OnCommonEvent(const irr::SEvent& event);
bool OnEvent(const irr::SEvent& event) override;
bool OnCommonEvent(const irr::SEvent& event);
void GetHoverField(int x, int y);
void ShowMenu(int flag, int x, int y);
void HideMenu();
......@@ -173,8 +177,6 @@ public:
}
//special cards
#define CARD_MARINE_DOLPHIN 78734254
#define CARD_TWINKLE_MOSS 13857930
#define CARD_QUESTION 38723936
#endif //CLIENT_FIELD_H
#ifndef __CONFIG_H
#define __CONFIG_H
#ifndef YGOPRO_CONFIG_H
#define YGOPRO_CONFIG_H
#pragma once
#ifndef __GAME_CONFIG
#define _IRR_STATIC_LIB_
#define IRR_COMPILE_WITH_DX9_DEV_PACK
#include <cerrno>
#define _IRR_ANDROID_PLATFORM_
#ifdef _IRR_ANDROID_PLATFORM_
#include <android_native_app_glue.h>
#include <android/android_tools.h>
#endif
#ifdef _WIN32
#define NOMINMAX
#include <WinSock2.h>
#include <windows.h>
#include <ws2tcpip.h>
#include <android/xstring.h>
#ifdef _MSC_VER
#define myswprintf _swprintf
#define mywcsncasecmp _wcsnicmp
#define mystrncasecmp _strnicmp
#else
#define myswprintf swprintf
#define mywcsncasecmp wcsncasecmp
#define mystrncasecmp strncasecmp
#define mywcscat wcscat_x
#include "os.h"
#include <android/bufferio_android.h>
#include <android/CustomShaderConstantSetCallBack.h>
#endif
#define socklen_t int
#else //_WIN32
#ifndef TEXT
#ifdef UNICODE
#define TEXT(x) L##x
#else
#define TEXT(x) x
#endif // UNICODE
#endif
#include <errno.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <sys/ioctl.h>
......@@ -50,78 +45,37 @@
#define SOCKADDR sockaddr
#define SOCKET_ERRNO() (errno)
#include <wchar.h>
#ifdef _IRR_ANDROID_PLATFORM_
#include <android/xstring.h>
#define myswprintf(buf, fmt, ...) swprintf_x(buf, 4096, fmt, ##__VA_ARGS__)
#define _wtoi wtoi_x
#define mywcscat wcscat_x
#else
#define myswprintf(buf, fmt, ...) swprintf(buf, 4096, fmt, ##__VA_ARGS__)
#define mywcsncasecmp wcsncasecmp
#define mystrncasecmp strncasecmp
inline int _wtoi(const wchar_t * s) {
wchar_t * endptr;
return (int)wcstol(s, &endptr, 10);
}
#endif
#endif
#ifndef TEXT
#ifdef UNICODE
#define TEXT(x) L##x
#else
#define TEXT(x) x
#endif // UNICODE
#endif
#include <irrlicht.h>
#ifdef _IRR_ANDROID_PLATFORM_
#include <GLES/gl.h>
#include <GLES/glext.h>
#include <GLES/glplatform.h>
#else
#include <GL/gl.h>
#include <GL/glu.h>
#endif
#include "CGUITTFont.h"
#include "CGUIImageButton.h"
#include <cstdio>
#include <cstdlib>
#include <iostream>
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
#include <thread>
#include <mutex>
#include <algorithm>
#ifdef _IRR_ANDROID_PLATFORM_
#include <android/bufferio_android.h>
#else
#include "bufferio.h"
#endif
#include "myfilesystem.h"
#include <string>
#include "mysignal.h"
#include "../ocgcore/ocgapi.h"
#include "../ocgcore/common.h"
#ifdef _IRR_ANDROID_PLATFORM_
#include "os.h"
#endif
template<size_t N, typename... TR>
inline int myswprintf(wchar_t(&buf)[N], const wchar_t* fmt, TR... args) {
return std::swprintf(buf, N, fmt, args...);
}
#if defined(_IRR_ANDROID_PLATFORM_)
#include <android/CustomShaderConstantSetCallBack.h>
#endif
inline FILE* mywfopen(const wchar_t* filename, const char* mode) {
FILE* fp{};
char fname[1024]{};
BufferIO::EncodeUTF8(filename, fname);
fp = std::fopen(fname, mode);
return fp;
}
using namespace irr;
using namespace core;
using namespace scene;
using namespace video;
using namespace io;
using namespace gui;
using namespace os;
#include <irrlicht.h>
using namespace irr::io;
using namespace irr::os;
extern const unsigned short PRO_VERSION;
extern unsigned int enable_log;
extern bool exit_on_return;
extern bool bot_mode;
#endif
#endif
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#ifndef DATAMANAGER_H
#define DATAMANAGER_H
#include "config.h"
#ifdef _IRR_ANDROID_PLATFORM_
#include <sqlite3.h>
#else
#include "sqlite3.h"
#endif
#include "spmemvfs/spmemvfs.h"
#include "client_card.h"
#include <unordered_map>
#include <vector>
#include <string>
#include <sqlite3.h>
#include "../ocgcore/card_data.h"
namespace irr {
namespace io {
class IReadFile;
class IFileSystem;
}
}
namespace ygo {
constexpr int MAX_STRING_ID = 0x7ff;
constexpr unsigned int MIN_CARD_ID = (unsigned int)(MAX_STRING_ID + 1) >> 4;
constexpr int MAX_STRING_ID = 0x7ff;
constexpr unsigned int MIN_CARD_ID = (unsigned int)(MAX_STRING_ID + 1) >> 4;
constexpr unsigned int MAX_CARD_ID = 0x0fffffffU;
using CardData = card_data;
struct CardDataC : card_data {
uint32_t ot{};
uint32_t category{};
bool is_setcodes(const std::vector<unsigned int>& values) const {
for (auto& value : values) {
if (is_setcode(value))
return true;
}
return false;
}
};
struct CardString {
std::wstring name;
std::wstring text;
std::wstring desc[16];
};
using code_pointer = std::unordered_map<unsigned int, CardDataC>::const_iterator;
using string_pointer = std::unordered_map<unsigned int, CardString>::const_iterator;
class DataManager {
public:
DataManager();
bool ReadDB(sqlite3* pDB);
bool LoadDB(const wchar_t* wfile);
bool LoadStrings(const char* file);
bool LoadStrings(IReadFile* reader);
bool LoadStrings(irr::io::IReadFile* reader);
void ReadStringConfLine(const char* linebuf);
bool Error(spmemvfs_db_t* pDB, sqlite3_stmt* pStmt = 0, int err = 0);
bool GetData(unsigned int code, CardData* pData);
bool Error(sqlite3* pDB, sqlite3_stmt* pStmt = nullptr);
code_pointer GetCodePointer(unsigned int code) const;
string_pointer GetStringPointer(unsigned int code) const;
bool GetString(unsigned int code, CardString* pStr);
const wchar_t* GetName(unsigned int code);
const wchar_t* GetText(unsigned int code);
const wchar_t* GetDesc(unsigned int strCode);
const wchar_t* GetSysString(int code);
const wchar_t* GetVictoryString(int code);
const wchar_t* GetCounterName(int code);
const wchar_t* GetSetName(int code);
std::vector<unsigned int> GetSetCodes(std::wstring setname);
const wchar_t* GetNumString(int num, bool bracket = false);
const wchar_t* FormatLocation(int location, int sequence);
const wchar_t* FormatAttribute(int attribute);
const wchar_t* FormatRace(int race);
const wchar_t* FormatType(int type);
const wchar_t* FormatSetName(const uint16_t setcode[]);
const wchar_t* FormatLinkMarker(int link_marker);
code_pointer datas_begin() const;
code_pointer datas_end() const;
string_pointer strings_begin() const;
string_pointer strings_end() const;
bool GetData(unsigned int code, CardData* pData) const;
bool GetString(unsigned int code, CardString* pStr) const;
const wchar_t* GetName(unsigned int code) const;
const wchar_t* GetText(unsigned int code) const;
const wchar_t* GetDesc(unsigned int strCode) const;
const wchar_t* GetSysString(int code) const;
const wchar_t* GetVictoryString(int code) const;
const wchar_t* GetCounterName(int code) const;
const wchar_t* GetSetName(int code) const;
std::vector<unsigned int> GetSetCodes(std::wstring setname) const;
std::wstring GetNumString(int num, bool bracket = false) const;
const wchar_t* FormatLocation(int location, int sequence) const;
std::wstring FormatAttribute(unsigned int attribute) const;
std::wstring FormatRace(unsigned int race) const;
std::wstring FormatType(unsigned int type) const;
std::wstring FormatSetName(const uint16_t setcode[]) const;
std::wstring FormatLinkMarker(unsigned int link_marker) const;
std::unordered_map<unsigned int, std::wstring> _counterStrings;
std::unordered_map<unsigned int, std::wstring> _victoryStrings;
std::unordered_map<unsigned int, std::wstring> _setnameStrings;
std::unordered_map<unsigned int, std::wstring> _sysStrings;
code_pointer datas_begin;
code_pointer datas_end;
string_pointer strings_begin;
string_pointer strings_end;
char errmsg[512]{};
wchar_t numStrings[301][4]{};
wchar_t numBuffer[6]{};
wchar_t attBuffer[128]{};
wchar_t racBuffer[128]{};
wchar_t tpBuffer[128]{};
wchar_t scBuffer[128]{};
wchar_t lmBuffer[32]{};
static byte scriptBuffer[0x20000];
static unsigned char scriptBuffer[0x100000];
static const wchar_t* unknown_string;
static uint32 CardReader(uint32, card_data*);
static byte* ScriptReaderEx(const char* script_name, int* slen);
static byte* ScriptReader(const char* script_name, int* slen);
static byte* ScriptReaderZip(const char* script_name, int* slen);
static IFileSystem* FileSystem;
static uint32_t CardReader(uint32_t, card_data*);
static unsigned char* ScriptReaderEx(const char* script_path, int* slen);
//read by IFileSystem
static unsigned char* ReadScriptFromIrrFS(const char* script_name, int* slen);
//read by fread
static unsigned char* ReadScriptFromFile(const char* script_name, int* slen);
static irr::io::IFileSystem* FileSystem;
static bool deck_sort_lv(code_pointer l1, code_pointer l2);
static bool deck_sort_atk(code_pointer l1, code_pointer l2);
static bool deck_sort_def(code_pointer l1, code_pointer l2);
static bool deck_sort_name(code_pointer l1, code_pointer l2);
private:
std::unordered_map<unsigned int, CardDataC> _datas;
......
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#ifndef DECK_CON_H
#define DECK_CON_H
#include "config.h"
#include <unordered_map>
#include <vector>
#include "client_card.h"
#include <irrlicht.h>
#include "data_manager.h"
#include "deck_manager.h"
#include "../ocgcore/mtrandom.h"
#ifdef _IRR_ANDROID_PLATFORM_
#include <android/TouchEventTransferAndroid.h>
......@@ -15,7 +16,7 @@ namespace ygo {
class DeckBuilder: public irr::IEventReceiver {
public:
virtual bool OnEvent(const irr::SEvent& event);
bool OnEvent(const irr::SEvent& event) override;
void Initialize();
void Terminate();
void GetHoveredCard();
......@@ -42,7 +43,7 @@ public:
void pop_side(int seq);
bool check_limit(code_pointer pointer);
long long filter_effect{};
unsigned long long filter_effect{};
unsigned int filter_type{};
unsigned int filter_type2{};
unsigned int filter_attrib{};
......@@ -57,7 +58,7 @@ public:
unsigned int filter_scl{};
unsigned int filter_marks{};
int filter_lm{};
position2di mouse_pos;
irr::core::vector2di mouse_pos;
int hovered_code{};
int hovered_pos{};
int hovered_seq{ -1 };
......@@ -75,14 +76,14 @@ public:
code_pointer draging_pointer;
int prev_category{};
int prev_deck{};
s32 prev_operation{};
irr::s32 prev_operation{};
int prev_sel{ -1 };
bool is_modified{};
bool readonly{};
bool showing_pack{};
mt19937 rnd;
const std::unordered_map<int, int>* filterList;
const LFList* filterList{};
std::vector<code_pointer> results;
wchar_t result_string[8]{};
std::vector<std::wstring> expansionPacks;
......
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......@@ -2,7 +2,7 @@
#include "game.h"
#include "data_manager.h"
#include <event2/thread.h>
#include <locale.h>
#include <clocale>
#include <memory>
unsigned int enable_log = 0x3;
......@@ -30,18 +30,18 @@ char* sub_string(const char* str, int start, int count = -1){
return tmp;
}
#ifdef _IRR_ANDROID_PLATFORM_
int GetListBoxIndex(IGUIListBox* listbox, const wchar_t * target){
int GetListBoxIndex(irr::gui::IGUIListBox* listbox, const wchar_t * target){
int count = listbox->getItemCount();
for(int i = 0; i < count; i++){
auto item = listbox->getListItem(i);
if(wcscmp(item, target) == 0){
if(std::wcscmp(item, target) == 0){
return i;
}
}
return -1;
}
void android_main(ANDROID_APP app) {
app->inputPollSource.process = android::process_input;
app->inputPollSource.process = irr::android::process_input;
#else
int main(int argc, char* argv[]) {
#endif
......@@ -49,7 +49,7 @@ int main(int argc, char* argv[]) {
ygo::Game _game;
ygo::mainGame = &_game;
#ifdef _IRR_ANDROID_PLATFORM_
android::InitOptions *options = android::getInitOptions(app);
irr::android::InitOptions *options = irr::android::getInitOptions(app);
if(!ygo::mainGame->Initialize(app, options)){
delete options;
return;
......@@ -65,7 +65,7 @@ int main(int argc, char* argv[]) {
*/
bool keep_on_return = false;
#ifdef _IRR_ANDROID_PLATFORM_
ALOGD("handle args %d", argc);
ALOGD("cc gframe: handle args %d", argc);
//android
for(int i = 0; i < argc; ++i) {
const char* arg = argv[i].c_str();
......@@ -112,7 +112,7 @@ int main(int argc, char* argv[]) {
wchar_t fname[1024];
BufferIO::DecodeUTF8(name, fname);
index = GetListBoxIndex(ygo::mainGame->lstReplayList, fname);
ALOGD("open replay file:index=%d, name=%s", index, name);
ALOGD("cc gframe: open replay file:index=%d, name=%s", index, name);
}
ygo::mainGame->HideElement(ygo::mainGame->wMainMenu);
ClickButton(ygo::mainGame->btnReplayMode);
......@@ -139,7 +139,7 @@ int main(int argc, char* argv[]) {
wchar_t fname[1024];
BufferIO::DecodeUTF8(name, fname);
index = GetListBoxIndex(ygo::mainGame->lstSinglePlayList, fname);
ALOGD("open single file:index=%d, name=%s", index, name);
ALOGD("cc gframe: open single file:index=%d, name=%s", index, name);
}
if(index >= 0){
ygo::mainGame->lstSinglePlayList->setSelected(index);
......
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