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fallenstardust
YGOMobile-Cn-Ko-En
Commits
5b988a87
Commit
5b988a87
authored
Apr 26, 2020
by
fallenstardust
Browse files
Options
Browse Files
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Email Patches
Plain Diff
重设filter布局
parent
86832fd8
Changes
3
Hide whitespace changes
Inline
Side-by-side
Showing
3 changed files
with
29 additions
and
35 deletions
+29
-35
Classes/gframe/deck_con.cpp
Classes/gframe/deck_con.cpp
+20
-26
Classes/gframe/drawing.cpp
Classes/gframe/drawing.cpp
+8
-8
Classes/gframe/game.cpp
Classes/gframe/game.cpp
+1
-1
No files found.
Classes/gframe/deck_con.cpp
View file @
5b988a87
...
@@ -1210,15 +1210,19 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
...
@@ -1210,15 +1210,19 @@ bool DeckBuilder::OnEvent(const irr::SEvent& event) {
is_starting_dragging
=
false
;
is_starting_dragging
=
false
;
}
}
mouse_pos
.
set
(
event
.
MouseInput
.
X
,
event
.
MouseInput
.
Y
);
mouse_pos
.
set
(
event
.
MouseInput
.
X
,
event
.
MouseInput
.
Y
);
int
dragpos
=
drag_start_pos
+
(
dragy
-
mouse_pos
.
Y
);
if
(
hovered_pos
==
4
)
{
if
(
dragpos
>
0
)
{
int
dragpos
=
drag_start_pos
+
(
dragy
-
mouse_pos
.
Y
);
if
(
mainGame
->
scrFilter
->
getPos
()
<
mainGame
->
scrFilter
->
getMax
())
char
log_dragpos
[
256
];
mainGame
->
scrFilter
->
setPos
((
mainGame
->
scrFilter
->
getPos
()
+
1
));
sprintf
(
log_dragpos
,
"dragpos=%d"
,
dragpos
);
}
else
{
os
::
Printer
::
log
(
log_dragpos
);
if
(
mainGame
->
scrFilter
->
getPos
()
>
0
)
if
(
dragpos
>
10
||
dragpos
<
-
10
)
{
mainGame
->
scrFilter
->
setPos
((
mainGame
->
scrFilter
->
getPos
()
-
1
));
if
(
mainGame
->
scrFilter
->
getPos
()
<
mainGame
->
scrFilter
->
getMax
())
}
mainGame
->
scrFilter
->
setPos
((
mainGame
->
scrFilter
->
getPos
()
+
1
));
}
else
{
if
(
mainGame
->
scrFilter
->
getPos
()
>
0
)
mainGame
->
scrFilter
->
setPos
((
mainGame
->
scrFilter
->
getPos
()
-
1
));
}
}
GetHoveredCard
();
GetHoveredCard
();
break
;
break
;
}
}
...
@@ -1313,26 +1317,16 @@ void DeckBuilder::GetHoveredCard() {
...
@@ -1313,26 +1317,16 @@ void DeckBuilder::GetHoveredCard() {
is_lastcard
=
1
;
is_lastcard
=
1
;
}
}
}
}
}
else
if
(
x
>=
8
10
*
mainGame
->
xScale
&&
x
<=
995
*
mainGame
->
xScale
&&
y
>=
165
*
mainGame
->
yScale
&&
y
<=
626
*
mainGame
->
yScale
)
{
//搜索结果
}
else
if
(
x
>=
8
05
*
mainGame
->
xScale
&&
x
<=
995
*
mainGame
->
xScale
&&
y
>=
165
*
mainGame
->
yScale
&&
y
<=
626
*
mainGame
->
yScale
)
{
hovered_pos
=
4
;
hovered_pos
=
4
;
hovered_seq
=
(
y
-
165
*
mainGame
->
yScale
)
/
(
66
*
mainGame
->
yScale
);
hovered_seq
=
(
y
-
165
*
mainGame
->
yScale
)
/
(
66
*
mainGame
->
yScale
);
int
pos
=
mainGame
->
scrFilter
->
getPos
();
int
pos
=
mainGame
->
scrFilter
->
getPos
();
if
(
x
>=
860
*
mainGame
->
xScale
&&
x
<=
900
*
mainGame
->
xScale
){
if
(
pos
>=
(
int
)
results
.
size
())
{
if
(
pos
>=
(
int
)
results
.
size
())
{
hovered_seq
=
-
1
;
hovered_seq
=
-
1
;
hovered_code
=
0
;
hovered_code
=
0
;
}
else
{
}
else
{
hovered_code
=
results
[
pos
]
->
first
;
hovered_code
=
results
[
pos
]
->
first
;
}
}
}
if
(
x
>
900
*
mainGame
->
xScale
&&
x
<=
995
*
mainGame
->
xScale
){
if
(
pos
>=
(
int
)
results
.
size
())
{
hovered_seq
=
-
1
;
hovered_code
=
0
;
}
else
{
mainGame
->
ShowCardInfo
(
results
[
pos
]
->
first
);
}
}
}
}
if
(
is_draging
)
{
if
(
is_draging
)
{
dragx
=
x
;
dragx
=
x
;
...
...
Classes/gframe/drawing.cpp
View file @
5b988a87
...
@@ -1306,15 +1306,15 @@ void Game::DrawDeckBd() {
...
@@ -1306,15 +1306,15 @@ void Game::DrawDeckBd() {
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
code_pointer
ptr
=
deckBuilder
.
results
[
i
+
scrFilter
->
getPos
()];
if
(
deckBuilder
.
hovered_pos
==
4
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
if
(
deckBuilder
.
hovered_pos
==
4
&&
deckBuilder
.
hovered_seq
==
(
int
)
i
)
driver
->
draw2DRectangle
(
0x80000000
,
recti
(
806
*
mainGame
->
xScale
,
(
164
+
i
*
66
)
*
mainGame
->
yScale
,
1019
*
mainGame
->
xScale
,
(
230
+
i
*
66
)
*
mainGame
->
yScale
));
driver
->
draw2DRectangle
(
0x80000000
,
recti
(
806
*
mainGame
->
xScale
,
(
164
+
i
*
66
)
*
mainGame
->
yScale
,
1019
*
mainGame
->
xScale
,
(
230
+
i
*
66
)
*
mainGame
->
yScale
));
DrawThumb
(
ptr
,
position2di
(
8
5
5
*
mainGame
->
xScale
,
(
165
+
i
*
66
)
*
mainGame
->
yScale
),
deckBuilder
.
filterList
);
DrawThumb
(
ptr
,
position2di
(
8
0
5
*
mainGame
->
xScale
,
(
165
+
i
*
66
)
*
mainGame
->
yScale
),
deckBuilder
.
filterList
);
if
(
ptr
->
second
.
type
&
TYPE_MONSTER
)
{
if
(
ptr
->
second
.
type
&
TYPE_MONSTER
)
{
myswprintf
(
textBuffer
,
L"%ls"
,
dataManager
.
GetName
(
ptr
->
first
));
myswprintf
(
textBuffer
,
L"%ls"
,
dataManager
.
GetName
(
ptr
->
first
));
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
904
*
mainGame
->
xScale
,
(
164
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
185
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
tru
e
,
false
);
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
850
*
mainGame
->
xScale
,
(
164
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
185
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
fals
e
,
false
);
if
(
!
(
ptr
->
second
.
type
&
TYPE_LINK
))
{
if
(
!
(
ptr
->
second
.
type
&
TYPE_LINK
))
{
const
wchar_t
*
form
=
L"\u2605"
;
const
wchar_t
*
form
=
L"\u2605"
;
if
(
ptr
->
second
.
type
&
TYPE_XYZ
)
form
=
L"\u2606"
;
if
(
ptr
->
second
.
type
&
TYPE_XYZ
)
form
=
L"\u2606"
;
myswprintf
(
textBuffer
,
L"%ls/%ls %ls%d"
,
dataManager
.
FormatAttribute
(
ptr
->
second
.
attribute
),
dataManager
.
FormatRace
(
ptr
->
second
.
race
),
form
,
ptr
->
second
.
level
);
myswprintf
(
textBuffer
,
L"%ls/%ls %ls%d"
,
dataManager
.
FormatAttribute
(
ptr
->
second
.
attribute
),
dataManager
.
FormatRace
(
ptr
->
second
.
race
),
form
,
ptr
->
second
.
level
);
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
904
*
mainGame
->
xScale
,
(
186
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
207
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
tru
e
,
false
);
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
850
*
mainGame
->
xScale
,
(
186
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
207
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
fals
e
,
false
);
if
(
ptr
->
second
.
attack
<
0
&&
ptr
->
second
.
defense
<
0
)
if
(
ptr
->
second
.
attack
<
0
&&
ptr
->
second
.
defense
<
0
)
myswprintf
(
textBuffer
,
L"?/?"
);
myswprintf
(
textBuffer
,
L"?/?"
);
else
if
(
ptr
->
second
.
attack
<
0
)
else
if
(
ptr
->
second
.
attack
<
0
)
...
@@ -1324,7 +1324,7 @@ void Game::DrawDeckBd() {
...
@@ -1324,7 +1324,7 @@ void Game::DrawDeckBd() {
else
myswprintf
(
textBuffer
,
L"%d/%d"
,
ptr
->
second
.
attack
,
ptr
->
second
.
defense
);
else
myswprintf
(
textBuffer
,
L"%d/%d"
,
ptr
->
second
.
attack
,
ptr
->
second
.
defense
);
}
else
{
}
else
{
myswprintf
(
textBuffer
,
L"%ls/%ls LINK-%d"
,
dataManager
.
FormatAttribute
(
ptr
->
second
.
attribute
),
dataManager
.
FormatRace
(
ptr
->
second
.
race
),
ptr
->
second
.
level
);
myswprintf
(
textBuffer
,
L"%ls/%ls LINK-%d"
,
dataManager
.
FormatAttribute
(
ptr
->
second
.
attribute
),
dataManager
.
FormatRace
(
ptr
->
second
.
race
),
ptr
->
second
.
level
);
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
904
*
mainGame
->
xScale
,
(
186
+
i
*
66
)
*
mainGame
->
yScale
,
955
*
mainGame
->
xScale
,
(
207
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
true
,
false
);
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
850
*
mainGame
->
xScale
,
(
186
+
i
*
66
)
*
mainGame
->
yScale
,
955
*
mainGame
->
xScale
,
(
207
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
false
,
false
);
if
(
ptr
->
second
.
attack
<
0
)
if
(
ptr
->
second
.
attack
<
0
)
myswprintf
(
textBuffer
,
L"?/-"
);
myswprintf
(
textBuffer
,
L"?/-"
);
else
myswprintf
(
textBuffer
,
L"%d/-"
,
ptr
->
second
.
attack
);
else
myswprintf
(
textBuffer
,
L"%d/-"
,
ptr
->
second
.
attack
);
...
@@ -1340,12 +1340,12 @@ void Game::DrawDeckBd() {
...
@@ -1340,12 +1340,12 @@ void Game::DrawDeckBd() {
mywcscat
(
textBuffer
,
L" [TCG]"
);
mywcscat
(
textBuffer
,
L" [TCG]"
);
else
if
((
ptr
->
second
.
ot
&
0x7
)
==
4
)
else
if
((
ptr
->
second
.
ot
&
0x7
)
==
4
)
mywcscat
(
textBuffer
,
L" [Custom]"
);
mywcscat
(
textBuffer
,
L" [Custom]"
);
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
904
*
mainGame
->
xScale
,
(
208
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
229
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
tru
e
,
false
);
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
850
*
mainGame
->
xScale
,
(
208
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
229
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
fals
e
,
false
);
}
else
{
}
else
{
myswprintf
(
textBuffer
,
L"%ls"
,
dataManager
.
GetName
(
ptr
->
first
));
myswprintf
(
textBuffer
,
L"%ls"
,
dataManager
.
GetName
(
ptr
->
first
));
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
904
*
mainGame
->
xScale
,
(
164
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
185
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
tru
e
,
false
);
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
850
*
mainGame
->
xScale
,
(
164
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
185
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
fals
e
,
false
);
const
wchar_t
*
ptype
=
dataManager
.
FormatType
(
ptr
->
second
.
type
);
const
wchar_t
*
ptype
=
dataManager
.
FormatType
(
ptr
->
second
.
type
);
DrawShadowText
(
textFont
,
ptype
,
recti
(
904
*
mainGame
->
xScale
,
(
186
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
207
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
tru
e
,
false
);
DrawShadowText
(
textFont
,
ptype
,
recti
(
850
*
mainGame
->
xScale
,
(
186
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
207
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
fals
e
,
false
);
textBuffer
[
0
]
=
0
;
textBuffer
[
0
]
=
0
;
if
((
ptr
->
second
.
ot
&
0x3
)
==
1
)
if
((
ptr
->
second
.
ot
&
0x3
)
==
1
)
mywcscat
(
textBuffer
,
L"[OCG]"
);
mywcscat
(
textBuffer
,
L"[OCG]"
);
...
@@ -1353,7 +1353,7 @@ void Game::DrawDeckBd() {
...
@@ -1353,7 +1353,7 @@ void Game::DrawDeckBd() {
mywcscat
(
textBuffer
,
L"[TCG]"
);
mywcscat
(
textBuffer
,
L"[TCG]"
);
else
if
((
ptr
->
second
.
ot
&
0x7
)
==
4
)
else
if
((
ptr
->
second
.
ot
&
0x7
)
==
4
)
mywcscat
(
textBuffer
,
L"[Custom]"
);
mywcscat
(
textBuffer
,
L"[Custom]"
);
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
904
*
mainGame
->
xScale
,
(
208
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
229
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
tru
e
,
false
);
DrawShadowText
(
textFont
,
textBuffer
,
recti
(
850
*
mainGame
->
xScale
,
(
208
+
i
*
66
)
*
mainGame
->
yScale
,
1000
*
mainGame
->
xScale
,
(
229
+
i
*
66
)
*
mainGame
->
yScale
),
recti
(
0
,
1
*
mainGame
->
yScale
,
2
*
mainGame
->
xScale
,
0
),
0xffffffff
,
0xff000000
,
fals
e
,
false
);
}
}
}
}
#endif
#endif
...
...
Classes/gframe/game.cpp
View file @
5b988a87
...
@@ -824,7 +824,7 @@ bool Game::Initialize() {
...
@@ -824,7 +824,7 @@ bool Game::Initialize() {
for
(
int
i
=
0
;
i
<
32
;
++
i
)
for
(
int
i
=
0
;
i
<
32
;
++
i
)
chkCategory
[
i
]
=
env
->
addCheckBox
(
false
,
recti
((
10
+
(
i
%
4
)
*
90
)
*
xScale
,
(
10
+
(
i
/
4
)
*
20
)
*
yScale
,
(
100
+
(
i
%
4
)
*
90
)
*
xScale
,
(
40
+
(
i
/
4
)
*
20
)
*
yScale
),
wCategories
,
-
1
,
dataManager
.
GetSysString
(
1100
+
i
));
chkCategory
[
i
]
=
env
->
addCheckBox
(
false
,
recti
((
10
+
(
i
%
4
)
*
90
)
*
xScale
,
(
10
+
(
i
/
4
)
*
20
)
*
yScale
,
(
100
+
(
i
%
4
)
*
90
)
*
xScale
,
(
40
+
(
i
/
4
)
*
20
)
*
yScale
),
wCategories
,
-
1
,
dataManager
.
GetSysString
(
1100
+
i
));
#ifdef _IRR_ANDROID_PLATFORM_
#ifdef _IRR_ANDROID_PLATFORM_
scrFilter
=
env
->
addScrollBar
(
false
,
recti
(
810
*
xScale
,
161
*
yScale
,
85
0
*
xScale
,
629
*
yScale
),
0
,
SCROLL_FILTER
);
scrFilter
=
env
->
addScrollBar
(
false
,
recti
(
995
*
xScale
,
159
*
yScale
,
102
0
*
xScale
,
629
*
yScale
),
0
,
SCROLL_FILTER
);
#endif
#endif
scrFilter
->
setLargeStep
(
10
);
scrFilter
->
setLargeStep
(
10
);
scrFilter
->
setSmallStep
(
1
);
scrFilter
->
setSmallStep
(
1
);
...
...
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