Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
YGOMobile-Cn-Ko-En
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
fallenstardust
YGOMobile-Cn-Ko-En
Commits
40f1f2ee
Commit
40f1f2ee
authored
Aug 05, 2025
by
fallenstardust
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
tweak
parent
564024a5
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
14 additions
and
16 deletions
+14
-16
mobile/src/main/java/cn/garymb/ygomobile/ui/cards/deck_square/DeckSquareApiUtil.java
...ymb/ygomobile/ui/cards/deck_square/DeckSquareApiUtil.java
+14
-16
No files found.
mobile/src/main/java/cn/garymb/ygomobile/ui/cards/deck_square/DeckSquareApiUtil.java
View file @
40f1f2ee
...
...
@@ -304,7 +304,7 @@ public class DeckSquareApiUtil {
String
responseBodyString
=
response
.
body
().
string
();
result
=
gson
.
fromJson
(
responseBodyString
,
PushMultiResponse
.
class
);
LogUtil
.
i
(
TAG
,
"pushMultiDecks
response:
"
+
responseBodyString
);
LogUtil
.
i
(
TAG
,
"pushMultiDecks
上传多个卡组结果:
"
+
responseBodyString
);
return
result
;
}
...
...
@@ -440,7 +440,6 @@ public class DeckSquareApiUtil {
// 遍历本地卡组与云备份卡组,过滤差异项(使用迭代器避免ConcurrentModificationException)
List
<
MyDeckItem
>
syncUploadDecks
=
new
ArrayList
<>();
List
<
MyDeckItem
>
newPushDecks
=
new
ArrayList
<>();
// 1. 使用本地卡组的迭代器遍历(支持安全删除)
Iterator
<
MyDeckItem
>
localIterator
=
localDecks
.
iterator
();
...
...
@@ -451,7 +450,7 @@ public class DeckSquareApiUtil {
localDeck
.
setDeckName
(
localDeckName
);
localDeck
.
setDeckCoverCard1
(
DeckUtil
.
getFirstCardCode
(
localDeck
.
getDeckPath
()));
localDeck
.
setDelete
(
false
);
LogUtil
.
e
(
TAG
,
"本地卡组名称:"
+
localDeck
.
getDeckName
()+
"\n本地卡组分类:"
+
localDeck
.
getDeckType
()+
"\n本地卡组ID:"
+
localDeck
.
getDeckId
());
// 2. 使用在线卡组的迭代器遍历(支持安全删除)
Iterator
<
MyOnlineDeckDetail
>
onlineIterator
=
onlineDecks
.
iterator
();
while
(
onlineIterator
.
hasNext
())
{
...
...
@@ -470,8 +469,18 @@ public class DeckSquareApiUtil {
// 若未匹配到在线卡组,该本地卡组会保留在localDecks中(后续作为新卡组上传)
}
// 剩余的在线卡组都是新卡组(云端独有,需要下载)
LogUtil
.
i
(
TAG
,
"看看剩余onlineDecks:"
+
onlineDecks
);
// 上传本地卡组覆盖在线卡组
syncMyDecks
(
syncUploadDecks
,
loginToken
);
// 剩余的本地卡组都是新增卡组(本地独有,需要上传)
LogUtil
.
w
(
TAG
,
"+上传新增的 本地卡组: "
+
localDecks
);
if
(!
localDecks
.
isEmpty
())
{
PushMultiResponse
result
=
requestIdAndPushNewDecks
(
localDecks
,
loginToken
);
LogUtil
.
w
(
TAG
,
"上传结果数:"
+
result
.
getData
());
}
// 剩余的在线卡组都是云端独有,需要下载
LogUtil
.
i
(
TAG
,
"剩余onlineDecks:"
+
onlineDecks
);
for
(
MyOnlineDeckDetail
onlineDeck
:
onlineDecks
)
{
LogUtil
.
d
(
TAG
,
"synchronizeDecks +要下载的 云备份卡组: \n卡组分类:"
+
onlineDeck
.
getDeckType
()
+
"\n卡组名:"
+
onlineDeck
.
getDeckName
()
+
"\n卡组id:"
+
onlineDeck
.
getDeckId
());
// 确保文件名包含.ydk扩展名
...
...
@@ -492,17 +501,6 @@ public class DeckSquareApiUtil {
LogUtil
.
d
(
TAG
,
"synchronizeDecks 保存成功√的 云备份卡组: "
+
fileFullPath
);
}
}
// 上传本地卡组覆盖在线卡组
syncMyDecks
(
syncUploadDecks
,
loginToken
);
// 剩余的本地卡组都是新卡组(本地独有,需要上传)
newPushDecks
.
addAll
(
localDecks
);
LogUtil
.
w
(
TAG
,
"+上传新增的 本地卡组newPushDecks: "
+
newPushDecks
);
if
(!
newPushDecks
.
isEmpty
())
{
PushMultiResponse
result
=
requestIdAndPushNewDecks
(
newPushDecks
,
loginToken
);
LogUtil
.
w
(
TAG
,
"上传结果数:"
+
result
.
getData
());
}
}
public
static
void
deleteDecks
(
List
<
DeckFile
>
deckFileList
)
{
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment