Commit 35bb9d6a authored by fallenstardust's avatar fallenstardust Committed by GitHub

Merge pull request #31 from mercury233/patch-hand-seq

fix opponent hand hover sequence
parents 431b0412 ff8de83b
......@@ -2014,7 +2014,7 @@ void ClientField::GetHoverField(int x, int y) {
if(x >= ofRect.UpperLeftCorner.X + (cardSize + cardSpace) * 5 * mainGame->xScale)
hovered_sequence = 0;
else
hovered_sequence = hc - 1 - (x - ofRect.UpperLeftCorner.X) * (hc - 1) / ((cardSize + cardSpace) * 5 * mainGame->xScale);
hovered_sequence = hc - 1 - (x - ofRect.UpperLeftCorner.X) * (hc - 1) / (int)((cardSize + cardSpace) * 5 * mainGame->xScale);
}
} else {
double screenx = x / (GAME_WIDTH * mainGame->xScale) * 1.35 - 0.90;
......
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