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fallenstardust
YGOMobile-Cn-Ko-En
Commits
0f388f6e
Commit
0f388f6e
authored
Jun 28, 2020
by
fallenstardust
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fix bool
parent
a52ce076
Changes
1
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2 deletions
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-2
Classes/gframe/event_handler.cpp
Classes/gframe/event_handler.cpp
+2
-2
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Classes/gframe/event_handler.cpp
View file @
0f388f6e
...
@@ -164,7 +164,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -164,7 +164,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
}
case
BUTTON_SETTINGS
:
{
case
BUTTON_SETTINGS
:
{
mainGame
->
soundManager
->
PlaySoundEffect
(
SoundManager
::
SFX
::
BUTTON
);
mainGame
->
soundManager
->
PlaySoundEffect
(
SoundManager
::
SFX
::
BUTTON
);
if
(
!
mainGame
->
imgSettings
->
isPressed
())
{
if
(
mainGame
->
imgSettings
->
isPressed
())
{
mainGame
->
ShowElement
(
mainGame
->
wSettings
);
mainGame
->
ShowElement
(
mainGame
->
wSettings
);
mainGame
->
imgSettings
->
setPressed
(
true
);
mainGame
->
imgSettings
->
setPressed
(
true
);
}
else
{
}
else
{
...
@@ -181,7 +181,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
...
@@ -181,7 +181,7 @@ bool ClientField::OnEvent(const irr::SEvent& event) {
}
}
case
BUTTON_SHOW_LOG
:
{
case
BUTTON_SHOW_LOG
:
{
mainGame
->
soundManager
->
PlaySoundEffect
(
SoundManager
::
SFX
::
BUTTON
);
mainGame
->
soundManager
->
PlaySoundEffect
(
SoundManager
::
SFX
::
BUTTON
);
if
(
!
mainGame
->
imgLog
->
isPressed
())
{
if
(
mainGame
->
imgLog
->
isPressed
())
{
mainGame
->
ShowElement
(
mainGame
->
wLogs
);
mainGame
->
ShowElement
(
mainGame
->
wLogs
);
mainGame
->
imgLog
->
setPressed
(
true
);
mainGame
->
imgLog
->
setPressed
(
true
);
}
else
{
}
else
{
...
...
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