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fallenstardust
YGOMobile-Cn-Ko-En
Commits
0b80fb71
Commit
0b80fb71
authored
Jul 14, 2019
by
fallenstardust
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Plain Diff
sync ocgcore
parent
235e9600
Changes
2
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Showing
2 changed files
with
19 additions
and
13 deletions
+19
-13
Classes/ocgcore/libduel.cpp
Classes/ocgcore/libduel.cpp
+15
-1
Classes/ocgcore/operations.cpp
Classes/ocgcore/operations.cpp
+4
-12
No files found.
Classes/ocgcore/libduel.cpp
View file @
0b80fb71
...
...
@@ -3458,7 +3458,17 @@ int32 scriptlib::duel_select_disable_field(lua_State * L) {
ct4
=
pduel
->
game_field
->
get_useable_count
(
NULL
,
1
-
playerid
,
LOCATION_SZONE
,
PLAYER_NONE
,
0
,
0xff
,
&
plist
);
flag
=
(
flag
&
0xffffff
)
|
(
plist
<<
24
);
}
flag
|=
filter
|
0xe0e0e0e0
;
if
((
location1
&
LOCATION_MZONE
)
&&
(
location2
&
LOCATION_MZONE
)
&&
pduel
->
game_field
->
core
.
duel_rule
>=
4
)
{
if
(
pduel
->
game_field
->
is_location_useable
(
playerid
,
LOCATION_MZONE
,
5
))
{
flag
&=
~
(
0x1
<<
5
);
ct1
+=
1
;
}
if
(
pduel
->
game_field
->
is_location_useable
(
playerid
,
LOCATION_MZONE
,
6
))
{
flag
&=
~
(
0x1
<<
6
);
ct1
+=
1
;
}
}
flag
|=
filter
|
0xe080e080
;
if
(
count
>
ct1
+
ct2
+
ct3
+
ct4
)
count
=
ct1
+
ct2
+
ct3
+
ct4
;
if
(
count
==
0
)
...
...
@@ -3477,6 +3487,10 @@ int32 scriptlib::duel_select_disable_field(lua_State * L) {
dfflag
|=
0x1u
<<
(
s
+
(
p
==
playerid
?
0
:
16
)
+
(
l
==
LOCATION_MZONE
?
0
:
8
));
pa
+=
3
;
}
if
(
dfflag
&
(
0x1
<<
5
))
dfflag
|=
0x1
<<
(
16
+
6
);
if
(
dfflag
&
(
0x1
<<
6
))
dfflag
|=
0x1
<<
(
16
+
5
);
lua_pushinteger
(
L
,
dfflag
);
return
1
;
});
...
...
Classes/ocgcore/operations.cpp
View file @
0b80fb71
...
...
@@ -6033,7 +6033,8 @@ int32 field::toss_coin(uint16 step, effect * reason_effect, uint8 reason_player,
process_instant_event
();
}
else
{
solve_continuous
(
peffect
->
get_handler_player
(),
peffect
,
e
);
core
.
units
.
begin
()
->
step
=
1
;
//call Duel.SetCoinResult in operation if necessary
return
TRUE
;
}
return
FALSE
;
}
...
...
@@ -6042,11 +6043,6 @@ int32 field::toss_coin(uint16 step, effect * reason_effect, uint8 reason_player,
process_instant_event
();
return
TRUE
;
}
case
2
:
{
for
(
uint8
i
=
0
;
i
<
5
;
++
i
)
core
.
coin_result
[
i
]
=
(
returns
.
ivalue
[
0
]
>>
(
i
*
4
))
&
0xf
;
return
TRUE
;
}
}
return
TRUE
;
}
...
...
@@ -6094,7 +6090,8 @@ int32 field::toss_dice(uint16 step, effect * reason_effect, uint8 reason_player,
process_instant_event
();
}
else
{
solve_continuous
(
peffect
->
get_handler_player
(),
peffect
,
e
);
core
.
units
.
begin
()
->
step
=
1
;
//call Duel.SetDiceResult in operation if necessary
return
TRUE
;
}
return
FALSE
;
}
...
...
@@ -6103,11 +6100,6 @@ int32 field::toss_dice(uint16 step, effect * reason_effect, uint8 reason_player,
process_instant_event
();
return
TRUE
;
}
case
2
:
{
for
(
uint8
i
=
0
;
i
<
5
;
++
i
)
core
.
dice_result
[
i
]
=
(
returns
.
ivalue
[
0
]
>>
(
i
*
4
))
&
0xf
;
return
TRUE
;
}
}
return
TRUE
;
}
...
...
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