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Reinen
ygopro-scripts
Commits
d8882afc
Commit
d8882afc
authored
Feb 23, 2021
by
mallu11
Committed by
GitHub
Feb 23, 2021
Browse files
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Plain Diff
fix クロノダイバー・ダブルバレル (#1569)
parent
8ceecbeb
Changes
1
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1 changed file
with
29 additions
and
15 deletions
+29
-15
c91135480.lua
c91135480.lua
+29
-15
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c91135480.lua
View file @
d8882afc
...
@@ -48,7 +48,9 @@ function c91135480.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -48,7 +48,9 @@ function c91135480.operation(e,tp,eg,ep,ev,re,r,rp)
if
not
c
:
IsRelateToEffect
(
e
)
or
not
c
:
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_EFFECT
)
then
return
end
if
not
c
:
IsRelateToEffect
(
e
)
or
not
c
:
CheckRemoveOverlayCard
(
tp
,
1
,
REASON_EFFECT
)
then
return
end
local
g
=
c
:
GetOverlayGroup
()
local
g
=
c
:
GetOverlayGroup
()
local
tg
=
Group
.
CreateGroup
()
local
tg
=
Group
.
CreateGroup
()
tg
:
Merge
(
g
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
))
if
c
:
IsFaceup
()
then
tg
:
Merge
(
g
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_MONSTER
))
end
if
Duel
.
IsExistingMatchingCard
(
c91135480
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
if
Duel
.
IsExistingMatchingCard
(
c91135480
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
then
tg
:
Merge
(
g
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_SPELL
))
tg
:
Merge
(
g
:
Filter
(
Card
.
IsType
,
nil
,
TYPE_SPELL
))
end
end
...
@@ -74,7 +76,18 @@ function c91135480.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -74,7 +76,18 @@ function c91135480.operation(e,tp,eg,ep,ev,re,r,rp)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_CONTROL
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c91135480
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c91135480
.
ctfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
Duel
.
HintSelection
(
g
)
Duel
.
HintSelection
(
g
)
Duel
.
GetControl
(
g
:
GetFirst
(),
tp
,
PHASE_END
,
1
)
local
tc
=
g
:
GetFirst
()
if
Duel
.
GetControl
(
tc
,
tp
,
PHASE_END
,
1
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_CANNOT_ATTACK_ANNOUNCE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_CANNOT_TRIGGER
)
tc
:
RegisterEffect
(
e2
)
end
end
end
if
sg
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_TRAP
)
then
if
sg
:
IsExists
(
Card
.
IsType
,
1
,
nil
,
TYPE_TRAP
)
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
...
@@ -82,19 +95,20 @@ function c91135480.operation(e,tp,eg,ep,ev,re,r,rp)
...
@@ -82,19 +95,20 @@ function c91135480.operation(e,tp,eg,ep,ev,re,r,rp)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c91135480
.
dfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c91135480
.
dfilter
,
tp
,
LOCATION_MZONE
,
LOCATION_MZONE
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
if
g
:
GetCount
()
>
0
then
local
tc
=
g
:
GetFirst
()
local
tc
=
g
:
GetFirst
()
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e3
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e3
:
SetCode
(
EFFECT_DISABLE
)
tc
:
RegisterEffect
(
e1
)
e3
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
local
e2
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
tc
:
RegisterEffect
(
e3
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e2
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e4
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e2
:
SetValue
(
RESET_TURN_SET
)
e4
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
e4
:
SetValue
(
RESET_TURN_SET
)
tc
:
RegisterEffect
(
e2
)
e4
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e4
)
end
end
end
end
end
end
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