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Reinen
ygopro-scripts
Commits
b820812a
Commit
b820812a
authored
Jan 23, 2020
by
mercury233
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add cards VJMP
parent
c28d7554
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c29374928.lua
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b820812a
--アーマード・ビットロン
function
c29374928
.
initial_effect
(
c
)
--spsummon
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
29374928
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_MZONE
)
e1
:
SetCountLimit
(
1
,
29374928
)
e1
:
SetCost
(
c29374928
.
spcost
)
e1
:
SetTarget
(
c29374928
.
sptg
)
e1
:
SetOperation
(
c29374928
.
spop
)
c
:
RegisterEffect
(
e1
)
--spsummon2
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
29374928
,
1
))
e2
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e2
:
SetCode
(
EVENT_DESTROYED
)
e2
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
+
EFFECT_FLAG_DELAY
)
e2
:
SetRange
(
LOCATION_GRAVE
)
e2
:
SetCountLimit
(
1
,
29374929
)
e2
:
SetCondition
(
c29374928
.
spcon2
)
e2
:
SetTarget
(
c29374928
.
sptg2
)
e2
:
SetOperation
(
c29374928
.
spop2
)
c
:
RegisterEffect
(
e2
)
end
function
c29374928
.
spcost
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
c
:
IsReleasable
()
end
Duel
.
Release
(
c
,
REASON_COST
)
end
function
c29374928
.
spfilter
(
c
,
e
,
tp
)
return
c
:
IsRace
(
RACE_CYBERSE
)
and
not
c
:
IsCode
(
29374928
)
and
c
:
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
function
c29374928
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
if
chk
==
0
then
return
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
and
Duel
.
IsExistingMatchingCard
(
c29374928
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
nil
,
e
,
tp
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
nil
,
1
,
tp
,
LOCATION_DECK
)
end
function
c29374928
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
then
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_SPSUMMON
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c29374928
.
spfilter
,
tp
,
LOCATION_DECK
,
0
,
1
,
1
,
nil
,
e
,
tp
)
local
tc
=
g
:
GetFirst
()
if
tc
and
Duel
.
SpecialSummonStep
(
tc
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_DISABLE
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e1
,
true
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e2
:
SetReset
(
RESET_EVENT
+
RESETS_STANDARD
)
tc
:
RegisterEffect
(
e2
,
true
)
end
Duel
.
SpecialSummonComplete
()
end
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
)
e3
:
SetProperty
(
EFFECT_FLAG_PLAYER_TARGET
)
e3
:
SetCode
(
EFFECT_CANNOT_SPECIAL_SUMMON
)
e3
:
SetTargetRange
(
1
,
0
)
e3
:
SetTarget
(
c29374928
.
splimit
)
e3
:
SetReset
(
RESET_PHASE
+
PHASE_END
)
Duel
.
RegisterEffect
(
e3
,
tp
)
end
function
c29374928
.
splimit
(
e
,
c
)
return
not
c
:
IsRace
(
RACE_CYBERSE
)
end
function
c29374928
.
cfilter
(
c
,
tp
)
return
c
:
GetPreviousControler
()
==
tp
and
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsPreviousPosition
(
POS_FACEUP
)
and
bit
.
band
(
c
:
GetPreviousTypeOnField
(),
TYPE_LINK
)
~=
0
and
c
:
IsLinkAbove
(
3
)
and
(
c
:
IsReason
(
REASON_BATTLE
)
or
c
:
IsReason
(
REASON_EFFECT
)
and
c
:
GetReasonPlayer
()
==
1
-
tp
)
end
function
c29374928
.
spcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c29374928
.
cfilter
,
1
,
nil
,
tp
)
and
not
eg
:
IsContains
(
e
:
GetHandler
())
end
function
c29374928
.
sptg2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
>
0
and
e
:
GetHandler
():
IsCanBeSpecialSummoned
(
e
,
0
,
tp
,
false
,
false
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
e
:
GetHandler
(),
1
,
0
,
0
)
end
function
c29374928
.
spop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
if
not
c
:
IsRelateToEffect
(
e
)
then
return
end
if
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
false
,
false
,
POS_FACEUP
)
~=
0
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetCode
(
EFFECT_LEAVE_FIELD_REDIRECT
)
e1
:
SetValue
(
LOCATION_REMOVED
)
e1
:
SetReset
(
RESET_EVENT
+
RESETS_REDIRECT
)
c
:
RegisterEffect
(
e1
,
true
)
end
end
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