Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-scripts
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Reinen
ygopro-scripts
Commits
b21a32e0
Commit
b21a32e0
authored
Apr 07, 2017
by
nekrozar
Committed by
DailyShana
Apr 07, 2017
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
new card YA03 (#840)
parent
fcfd86a3
Changes
1
Hide whitespace changes
Inline
Side-by-side
Showing
1 changed file
with
106 additions
and
0 deletions
+106
-0
c21686473.lua
c21686473.lua
+106
-0
No files found.
c21686473.lua
0 → 100644
View file @
b21a32e0
--DDD運命王ゼロ・ラプラス
function
c21686473
.
initial_effect
(
c
)
--pendulum summon
aux
.
EnablePendulumAttribute
(
c
)
--to hand
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
21686473
,
0
))
e1
:
SetCategory
(
CATEGORY_TOHAND
)
e1
:
SetType
(
EFFECT_TYPE_IGNITION
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
,
21686473
)
e1
:
SetTarget
(
c21686473
.
thtg
)
e1
:
SetOperation
(
c21686473
.
thop
)
c
:
RegisterEffect
(
e1
)
--special summon from hand
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_FIELD
)
e2
:
SetProperty
(
EFFECT_FLAG_UNCOPYABLE
)
e2
:
SetCode
(
EFFECT_SPSUMMON_PROC
)
e2
:
SetRange
(
LOCATION_HAND
)
e2
:
SetCondition
(
c21686473
.
hspcon
)
e2
:
SetOperation
(
c21686473
.
hspop
)
c
:
RegisterEffect
(
e2
)
--atk
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
21686473
,
0
))
e3
:
SetCategory
(
CATEGORY_TODECK
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e3
:
SetCondition
(
c21686473
.
atkcon
)
e3
:
SetOperation
(
c21686473
.
atkop
)
c
:
RegisterEffect
(
e3
)
--pierce
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_PIERCE
)
c
:
RegisterEffect
(
e4
)
--battle indes
local
e5
=
Effect
.
CreateEffect
(
c
)
e5
:
SetType
(
EFFECT_TYPE_SINGLE
)
e5
:
SetProperty
(
EFFECT_FLAG_SINGLE_RANGE
)
e5
:
SetCode
(
EFFECT_INDESTRUCTABLE_COUNT
)
e5
:
SetCountLimit
(
1
)
e5
:
SetRange
(
LOCATION_MZONE
)
e5
:
SetValue
(
c21686473
.
valcon
)
c
:
RegisterEffect
(
e5
)
--no damage
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetType
(
EFFECT_TYPE_SINGLE
)
e6
:
SetCode
(
EFFECT_AVOID_BATTLE_DAMAGE
)
e6
:
SetValue
(
c21686473
.
damlimit
)
c
:
RegisterEffect
(
e6
)
end
function
c21686473
.
thfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsSetCard
(
0x10af
)
and
c
:
IsType
(
TYPE_PENDULUM
)
and
not
c
:
IsCode
(
21686473
)
and
c
:
IsAbleToHand
()
end
function
c21686473
.
thtg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c21686473
.
thfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
nil
)
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOHAND
,
nil
,
1
,
tp
,
LOCATION_EXTRA
)
end
function
c21686473
.
thop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
e
:
GetHandler
():
IsRelateToEffect
(
e
)
then
return
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_ATOHAND
)
local
g
=
Duel
.
SelectMatchingCard
(
tp
,
c21686473
.
thfilter
,
tp
,
LOCATION_EXTRA
,
0
,
1
,
1
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
SendtoHand
(
g
,
nil
,
REASON_EFFECT
)
Duel
.
ConfirmCards
(
1
-
tp
,
g
)
end
end
function
c21686473
.
hspcon
(
e
,
c
)
if
c
==
nil
then
return
true
end
return
Duel
.
GetLocationCount
(
c
:
GetControler
(),
LOCATION_MZONE
)
>-
1
and
Duel
.
CheckReleaseGroup
(
c
:
GetControler
(),
Card
.
IsSetCard
,
1
,
nil
,
0x10af
)
end
function
c21686473
.
hspop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
c
)
local
g
=
Duel
.
SelectReleaseGroup
(
c
:
GetControler
(),
Card
.
IsSetCard
,
1
,
1
,
nil
,
0x10af
)
Duel
.
Release
(
g
,
REASON_COST
)
end
function
c21686473
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
return
c
:
IsRelateToBattle
()
and
bc
and
bc
:
IsFaceup
()
and
bc
:
IsRelateToBattle
()
and
bc
:
GetBaseAttack
()
*
2
~=
c
:
GetAttack
()
end
function
c21686473
.
atkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
bc
=
c
:
GetBattleTarget
()
if
c
:
IsFaceup
()
and
c
:
IsRelateToBattle
()
and
bc
:
IsFaceup
()
and
bc
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
bc
:
GetBaseAttack
()
*
2
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
c
:
RegisterEffect
(
e1
)
end
end
function
c21686473
.
valcon
(
e
,
re
,
r
,
rp
)
if
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
then
e
:
GetHandler
():
RegisterFlagEffect
(
21686473
,
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
,
0
,
1
)
return
true
else
return
false
end
end
function
c21686473
.
damlimit
(
e
,
c
)
if
e
:
GetHandler
():
GetFlagEffect
(
21686473
)
==
0
then
return
1
else
return
0
end
end
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment