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Reinen
ygopro-scripts
Commits
9fac54ae
Commit
9fac54ae
authored
May 04, 2017
by
nekrozar
Committed by
DailyShana
May 04, 2017
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
new card MG05 (#857)
* new Clear Wing setcode: 0xff * fix
parent
bec691c6
Changes
2
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2 changed files
with
257 additions
and
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c58074177.lua
c58074177.lua
+136
-0
c84569886.lua
c84569886.lua
+121
-0
No files found.
c58074177.lua
0 → 100644
View file @
9fac54ae
--覇王白竜オッドアイズ・ウィング・ドラゴン
function
c58074177
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
AddSynchroProcedure2
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsAttribute
,
ATTRIBUTE_DARK
),
aux
.
NonTuner
(
Card
.
IsSetCard
,
0xff
))
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
58074177
,
0
))
e1
:
SetCategory
(
CATEGORY_TODECK
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c58074177
.
atkcon
)
e1
:
SetOperation
(
c58074177
.
atkop
)
c
:
RegisterEffect
(
e1
)
--disable
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
58074177
,
1
))
e2
:
SetCategory
(
CATEGORY_DISABLE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetCountLimit
(
1
,
58074177
)
e2
:
SetTarget
(
c58074177
.
distg
)
e2
:
SetOperation
(
c58074177
.
disop
)
c
:
RegisterEffect
(
e2
)
--Destroy
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
58074177
,
2
))
e3
:
SetCategory
(
CATEGORY_DESTROY
)
e3
:
SetType
(
EFFECT_TYPE_QUICK_O
)
e3
:
SetCode
(
EVENT_FREE_CHAIN
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCountLimit
(
1
,
58074177
)
e3
:
SetCondition
(
c58074177
.
descon
)
e3
:
SetTarget
(
c58074177
.
destg
)
e3
:
SetOperation
(
c58074177
.
desop
)
c
:
RegisterEffect
(
e3
)
--pendulum
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
58074177
,
3
))
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetCode
(
EVENT_DESTROYED
)
e6
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e6
:
SetCondition
(
c58074177
.
pencon
)
e6
:
SetTarget
(
c58074177
.
pentg
)
e6
:
SetOperation
(
c58074177
.
penop
)
c
:
RegisterEffect
(
e6
)
end
function
c58074177
.
atkcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
d
=
a
:
GetBattleTarget
()
return
a
:
IsFaceup
()
and
a
:
IsRelateToBattle
()
and
d
and
d
:
IsFaceup
()
and
d
:
IsRelateToBattle
()
and
d
:
GetAttack
()
>
0
and
a
:
GetControler
()
~=
d
:
GetControler
()
end
function
c58074177
.
atkop
(
e
,
tp
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
d
=
a
:
GetBattleTarget
()
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
a
:
IsFaceup
()
and
a
:
IsRelateToBattle
()
and
d
:
IsFaceup
()
and
d
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
d
:
GetAttack
())
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
a
:
RegisterEffect
(
e1
)
end
end
function
c58074177
.
disfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsType
(
TYPE_EFFECT
)
and
not
c
:
IsDisabled
()
end
function
c58074177
.
distg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
c58074177
.
disfilter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c58074177
.
disfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TARGET
)
Duel
.
SelectTarget
(
tp
,
c58074177
.
disfilter
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
)
end
function
c58074177
.
disop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsFaceup
()
and
tc
:
IsRelateToEffect
(
e
)
then
Duel
.
NegateRelatedChain
(
tc
,
RESET_TURN_SET
)
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetType
(
EFFECT_TYPE_SINGLE
)
e2
:
SetCode
(
EFFECT_DISABLE
)
e2
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e2
)
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetType
(
EFFECT_TYPE_SINGLE
)
e3
:
SetCode
(
EFFECT_DISABLE_EFFECT
)
e3
:
SetValue
(
RESET_TURN_SET
)
e3
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e3
)
if
tc
:
IsType
(
TYPE_TRAPMONSTER
)
then
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_SINGLE
)
e4
:
SetCode
(
EFFECT_DISABLE_TRAPMONSTER
)
e4
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e4
)
end
end
end
function
c58074177
.
descon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
(
Duel
.
GetCurrentPhase
()
>=
PHASE_BATTLE_START
and
Duel
.
GetCurrentPhase
()
<=
PHASE_BATTLE
)
end
function
c58074177
.
desfilter
(
c
)
return
c
:
IsFaceup
()
and
c
:
IsLevelAbove
(
5
)
end
function
c58074177
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
g
=
Duel
.
GetMatchingGroup
(
c58074177
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
chk
==
0
then
return
g
:
GetCount
()
>
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
g
:
GetCount
(),
0
,
0
)
end
function
c58074177
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
g
=
Duel
.
GetMatchingGroup
(
c58074177
.
desfilter
,
tp
,
0
,
LOCATION_MZONE
,
nil
)
if
g
:
GetCount
()
>
0
then
Duel
.
Destroy
(
g
,
REASON_EFFECT
)
end
end
function
c58074177
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
end
function
c58074177
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
function
c58074177
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
end
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
c84569886.lua
0 → 100644
View file @
9fac54ae
--DDD超死偉王パープリッシュ・ヘル・アーマゲドン
function
c84569886
.
initial_effect
(
c
)
c
:
EnableReviveLimit
()
aux
.
EnablePendulumAttribute
(
c
,
false
)
aux
.
AddFusionProcFunRep
(
c
,
aux
.
FilterBoolFunction
(
Card
.
IsFusionSetCard
,
0x10af
),
2
,
true
)
--atk
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
84569886
,
0
))
e1
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e1
:
SetRange
(
LOCATION_PZONE
)
e1
:
SetCountLimit
(
1
)
e1
:
SetCondition
(
c84569886
.
atkcon1
)
e1
:
SetOperation
(
c84569886
.
atkop1
)
c
:
RegisterEffect
(
e1
)
--destroy
local
e2
=
Effect
.
CreateEffect
(
c
)
e2
:
SetDescription
(
aux
.
Stringid
(
84569886
,
1
))
e2
:
SetCategory
(
CATEGORY_DESTROY
+
CATEGORY_DAMAGE
)
e2
:
SetType
(
EFFECT_TYPE_IGNITION
)
e2
:
SetProperty
(
EFFECT_FLAG_CARD_TARGET
)
e2
:
SetCountLimit
(
1
,
84569886
)
e2
:
SetRange
(
LOCATION_MZONE
)
e2
:
SetTarget
(
c84569886
.
destg
)
e2
:
SetOperation
(
c84569886
.
desop
)
c
:
RegisterEffect
(
e2
)
--reset atk
local
e3
=
Effect
.
CreateEffect
(
c
)
e3
:
SetDescription
(
aux
.
Stringid
(
84569886
,
2
))
e3
:
SetCategory
(
CATEGORY_ATKCHANGE
)
e3
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e3
:
SetCode
(
EVENT_BATTLE_CONFIRM
)
e3
:
SetRange
(
LOCATION_MZONE
)
e3
:
SetCondition
(
c84569886
.
atkcon2
)
e3
:
SetOperation
(
c84569886
.
atkop2
)
c
:
RegisterEffect
(
e3
)
--pendulum
local
e6
=
Effect
.
CreateEffect
(
c
)
e6
:
SetDescription
(
aux
.
Stringid
(
100219001
,
3
))
e6
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_TRIGGER_O
)
e6
:
SetCode
(
EVENT_DESTROYED
)
e6
:
SetProperty
(
EFFECT_FLAG_DELAY
)
e6
:
SetCondition
(
c84569886
.
pencon
)
e6
:
SetTarget
(
c84569886
.
pentg
)
e6
:
SetOperation
(
c84569886
.
penop
)
c
:
RegisterEffect
(
e6
)
end
function
c84569886
.
atkcon1
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
d
=
a
:
GetBattleTarget
()
if
a
:
IsControler
(
1
-
tp
)
then
a
,
d
=
d
,
a
end
return
a
and
d
and
a
:
IsFaceup
()
and
a
:
IsRelateToBattle
()
and
a
:
IsSetCard
(
0x10af
)
and
a
:
IsType
(
TYPE_FUSION
)
and
d
:
IsFaceup
()
and
d
:
IsRelateToBattle
()
and
d
:
GetAttack
()
>
0
and
a
:
GetControler
()
~=
d
:
GetControler
()
end
function
c84569886
.
atkop1
(
e
,
tp
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
d
=
a
:
GetBattleTarget
()
if
a
:
IsControler
(
1
-
tp
)
then
a
,
d
=
d
,
a
end
if
e
:
GetHandler
():
IsRelateToEffect
(
e
)
and
d
:
IsFaceup
()
and
d
:
IsRelateToBattle
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
-
1000
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
d
:
RegisterEffect
(
e1
)
end
end
function
c84569886
.
destg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
1
-
tp
)
and
chkc
:
IsPosition
(
POS_FACEUP_ATTACK
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
nil
,
POS_FACEUP_ATTACK
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_DESTROY
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsPosition
,
tp
,
0
,
LOCATION_MZONE
,
1
,
1
,
nil
,
POS_FACEUP_ATTACK
)
local
atk
=
math.floor
(
g
:
GetFirst
():
GetBaseAttack
()
/
2
)
if
atk
<
0
then
atk
=
0
end
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DESTROY
,
g
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_DAMAGE
,
nil
,
0
,
1
-
tp
,
atk
)
end
function
c84569886
.
desop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetFirstTarget
()
if
tc
:
IsRelateToEffect
(
e
)
then
local
atk
=
math.floor
(
tc
:
GetBaseAttack
()
/
2
)
if
atk
<
0
then
atk
=
0
end
if
Duel
.
Destroy
(
tc
,
REASON_EFFECT
)
~=
0
then
Duel
.
Damage
(
1
-
tp
,
atk
,
REASON_EFFECT
)
end
end
end
function
c84569886
.
atkcon2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
a
=
Duel
.
GetAttacker
()
local
d
=
a
:
GetBattleTarget
()
if
a
:
IsControler
(
tp
)
then
a
,
d
=
d
,
a
end
return
a
and
a
:
IsControler
(
1
-
tp
)
and
a
:
GetAttack
()
~=
a
:
GetBaseAttack
()
end
function
c84569886
.
atkop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
tc
=
Duel
.
GetAttacker
()
if
tc
:
IsControler
(
tp
)
then
tc
=
tc
:
GetBattleTarget
()
end
if
tc
and
tc
:
IsFaceup
()
and
tc
:
GetAttack
()
~=
tc
:
GetBaseAttack
()
then
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_SET_ATTACK_FINAL
)
e1
:
SetValue
(
tc
:
GetBaseAttack
())
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_DAMAGE_CAL
)
tc
:
RegisterEffect
(
e1
)
end
end
function
c84569886
.
pencon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
return
c
:
IsPreviousLocation
(
LOCATION_MZONE
)
and
c
:
IsFaceup
()
end
function
c84569886
.
pentg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
or
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
end
end
function
c84569886
.
penop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
0
)
and
not
Duel
.
CheckLocation
(
tp
,
LOCATION_PZONE
,
1
)
then
return
false
end
local
c
=
e
:
GetHandler
()
if
c
:
IsRelateToEffect
(
e
)
then
Duel
.
MoveToField
(
c
,
tp
,
tp
,
LOCATION_SZONE
,
POS_FACEUP
,
true
)
end
end
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