Skip to content
Projects
Groups
Snippets
Help
Loading...
Help
Support
Keyboard shortcuts
?
Submit feedback
Sign in / Register
Toggle navigation
Y
ygopro-scripts
Project overview
Project overview
Details
Activity
Releases
Repository
Repository
Files
Commits
Branches
Tags
Contributors
Graph
Compare
Locked Files
Issues
0
Issues
0
List
Boards
Labels
Service Desk
Milestones
Merge Requests
0
Merge Requests
0
CI / CD
CI / CD
Pipelines
Jobs
Schedules
Security & Compliance
Security & Compliance
Dependency List
License Compliance
Packages
Packages
List
Container Registry
Analytics
Analytics
CI / CD
Code Review
Insights
Issues
Repository
Value Stream
Wiki
Wiki
Snippets
Snippets
Members
Members
Collapse sidebar
Close sidebar
Activity
Graph
Create a new issue
Jobs
Commits
Issue Boards
Open sidebar
Reinen
ygopro-scripts
Commits
6a4cc7a2
Commit
6a4cc7a2
authored
Nov 04, 2017
by
VanillaSalt
Browse files
Options
Browse Files
Download
Email Patches
Plain Diff
fix
parent
f96f3df4
Changes
11
Hide whitespace changes
Inline
Side-by-side
Showing
11 changed files
with
23 additions
and
28 deletions
+23
-28
c17988746.lua
c17988746.lua
+2
-3
c38522377.lua
c38522377.lua
+1
-1
c54497620.lua
c54497620.lua
+1
-1
c54591086.lua
c54591086.lua
+1
-1
c58383100.lua
c58383100.lua
+5
-12
c64631466.lua
c64631466.lua
+3
-4
c70298454.lua
c70298454.lua
+1
-1
c71133680.lua
c71133680.lua
+6
-2
c77411244.lua
c77411244.lua
+1
-1
c77505534.lua
c77505534.lua
+1
-1
c86516889.lua
c86516889.lua
+1
-1
No files found.
c17988746.lua
View file @
6a4cc7a2
...
@@ -5,16 +5,15 @@ function c17988746.initial_effect(c)
...
@@ -5,16 +5,15 @@ function c17988746.initial_effect(c)
e1
:
SetDescription
(
aux
.
Stringid
(
17988746
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
17988746
,
0
))
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetCategory
(
CATEGORY_SPECIAL_SUMMON
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_TRIGGER_O
)
e1
:
SetProperty
(
EFFECT_FLAG_DAMAGE_STEP
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetRange
(
LOCATION_HAND
)
e1
:
SetCode
(
EVENT_DAMAGE
)
e1
:
SetCode
(
EVENT_
BATTLE_
DAMAGE
)
e1
:
SetCondition
(
c17988746
.
condition
)
e1
:
SetCondition
(
c17988746
.
condition
)
e1
:
SetTarget
(
c17988746
.
target
)
e1
:
SetTarget
(
c17988746
.
target
)
e1
:
SetOperation
(
c17988746
.
operation
)
e1
:
SetOperation
(
c17988746
.
operation
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
end
end
function
c17988746
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c17988746
.
condition
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
ep
==
tp
and
tp
~=
rp
and
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
and
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
return
ep
==
tp
and
tp
~=
rp
and
Duel
.
GetAttacker
():
IsControler
(
1
-
tp
)
end
end
function
c17988746
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c17988746
.
target
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
c
=
e
:
GetHandler
()
local
c
=
e
:
GetHandler
()
...
...
c38522377.lua
View file @
6a4cc7a2
...
@@ -42,7 +42,7 @@ end
...
@@ -42,7 +42,7 @@ end
function
c38522377
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
function
c38522377
.
atktg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
,
chkc
)
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c38522377
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c38522377
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
e
:
GetHandler
())
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c38522377
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
5
,
e
:
GetHandler
())
local
g
=
Duel
.
SelectTarget
(
tp
,
c38522377
.
spfilter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
7
,
e
:
GetHandler
())
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c38522377
.
atkfilter
(
c
,
e
)
function
c38522377
.
atkfilter
(
c
,
e
)
...
...
c54497620.lua
View file @
6a4cc7a2
...
@@ -23,7 +23,7 @@ function c54497620.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -23,7 +23,7 @@ function c54497620.tg(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c54497620
.
filter
(
chkc
)
end
if
chkc
then
return
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsControler
(
tp
)
and
c54497620
.
filter
(
chkc
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c54497620
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
c54497620
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c54497620
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
5
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
c54497620
.
filter
,
tp
,
LOCATION_MZONE
,
0
,
1
,
7
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c54497620
.
tfilter
(
c
,
e
)
function
c54497620
.
tfilter
(
c
,
e
)
...
...
c54591086.lua
View file @
6a4cc7a2
...
@@ -24,7 +24,7 @@ function c54591086.target(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -24,7 +24,7 @@ function c54591086.target(e,tp,eg,ep,ev,re,r,rp,chk)
e
:
SetLabel
(
0
)
e
:
SetLabel
(
0
)
return
Duel
.
CheckReleaseGroup
(
tp
,
c54591086
.
rfilter
,
1
,
nil
)
return
Duel
.
CheckReleaseGroup
(
tp
,
c54591086
.
rfilter
,
1
,
nil
)
end
end
local
rg
=
Duel
.
SelectReleaseGroup
(
tp
,
c54591086
.
rfilter
,
1
,
5
,
nil
)
local
rg
=
Duel
.
SelectReleaseGroup
(
tp
,
c54591086
.
rfilter
,
1
,
7
,
nil
)
e
:
SetLabel
(
rg
:
GetCount
())
e
:
SetLabel
(
rg
:
GetCount
())
Duel
.
Release
(
rg
,
REASON_COST
)
Duel
.
Release
(
rg
,
REASON_COST
)
end
end
...
...
c58383100.lua
View file @
6a4cc7a2
...
@@ -44,26 +44,19 @@ function c58383100.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
...
@@ -44,26 +44,19 @@ function c58383100.spcost(e,tp,eg,ep,ev,re,r,rp,chk)
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
if
chk
==
0
then
return
e
:
GetHandler
():
IsDiscardable
()
end
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
Duel
.
SendtoGrave
(
e
:
GetHandler
(),
REASON_COST
+
REASON_DISCARD
)
end
end
function
c58383100
.
filter
(
c
,
ft
)
function
c58383100
.
filter
(
c
,
tp
)
return
c
:
IsAbleToGrave
()
and
(
ft
>
0
or
c
:
GetSequence
()
<
5
)
return
c
:
IsAbleToGrave
()
and
Duel
.
GetMZoneCount
(
tp
,
c
)
>
0
end
end
function
c58383100
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c58383100
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
chk
==
0
then
return
Duel
.
IsExistingMatchingCard
(
c58383100
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
e
:
GetHandler
(),
tp
)
end
local
loc
=
LOCATION_HAND
+
LOCATION_ONFIELD
if
ft
==
0
then
loc
=
LOCATION_MZONE
end
if
chk
==
0
then
return
ft
>-
1
and
Duel
.
IsExistingMatchingCard
(
c58383100
.
filter
,
tp
,
loc
,
0
,
1
,
e
:
GetHandler
(),
ft
)
end
local
ec
=
eg
:
GetFirst
()
local
ec
=
eg
:
GetFirst
()
Duel
.
SetTargetCard
(
ec
)
Duel
.
SetTargetCard
(
ec
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
loc
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_TOGRAVE
,
nil
,
1
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
ec
,
1
,
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_SPECIAL_SUMMON
,
ec
,
1
,
0
,
0
)
end
end
function
c58383100
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c58383100
.
spop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ft
=
Duel
.
GetLocationCount
(
tp
,
LOCATION_MZONE
)
if
ft
<
0
then
return
end
local
loc
=
LOCATION_HAND
+
LOCATION_ONFIELD
if
ft
==
0
then
loc
=
LOCATION_MZONE
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_TOGRAVE
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c58383100
.
filter
,
tp
,
loc
,
0
,
1
,
1
,
nil
,
ft
)
local
tg
=
Duel
.
SelectMatchingCard
(
tp
,
c58383100
.
filter
,
tp
,
LOCATION_HAND
+
LOCATION_ONFIELD
,
0
,
1
,
1
,
nil
,
tp
)
local
tc
=
tg
:
GetFirst
()
local
tc
=
tg
:
GetFirst
()
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
if
tc
and
Duel
.
SendtoGrave
(
tc
,
REASON_EFFECT
)
~=
0
and
tc
:
IsLocation
(
LOCATION_GRAVE
)
then
local
ec
=
Duel
.
GetFirstTarget
()
local
ec
=
Duel
.
GetFirstTarget
()
...
...
c64631466.lua
View file @
6a4cc7a2
...
@@ -36,7 +36,7 @@ function c64631466.initial_effect(c)
...
@@ -36,7 +36,7 @@ function c64631466.initial_effect(c)
local
e4
=
Effect
.
CreateEffect
(
c
)
local
e4
=
Effect
.
CreateEffect
(
c
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e4
:
SetProperty
(
EFFECT_FLAG_AVAILABLE_BD
)
e4
:
SetProperty
(
EFFECT_FLAG_AVAILABLE_BD
)
e4
:
SetCode
(
EVENT_DAMAGE
)
e4
:
SetCode
(
EVENT_
BATTLE_
DAMAGE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetRange
(
LOCATION_MZONE
)
e4
:
SetCondition
(
c64631466
.
damcon
)
e4
:
SetCondition
(
c64631466
.
damcon
)
e4
:
SetOperation
(
c64631466
.
damop
)
e4
:
SetOperation
(
c64631466
.
damop
)
...
@@ -44,7 +44,6 @@ function c64631466.initial_effect(c)
...
@@ -44,7 +44,6 @@ function c64631466.initial_effect(c)
c
:
RegisterEffect
(
e4
)
c
:
RegisterEffect
(
e4
)
end
end
function
c64631466
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c64631466
.
eqcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
c
=
e
:
GetHandler
()
local
ec
=
e
:
GetLabelObject
()
local
ec
=
e
:
GetLabelObject
()
return
ec
==
nil
or
ec
:
GetFlagEffect
(
64631466
)
==
0
return
ec
==
nil
or
ec
:
GetFlagEffect
(
64631466
)
==
0
end
end
...
@@ -91,13 +90,13 @@ function c64631466.repval(e,re,r,rp)
...
@@ -91,13 +90,13 @@ function c64631466.repval(e,re,r,rp)
end
end
function
c64631466
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c64631466
.
damcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
return
ec
and
ec
:
GetFlagEffect
(
64631466
)
~=
0
and
ep
==
tp
and
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
return
ec
and
ec
:
GetFlagEffect
(
64631466
)
~=
0
and
ep
==
tp
and
(
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
or
Duel
.
GetAttackTarget
()
==
e
:
GetHandler
())
and
(
Duel
.
GetAttacker
()
==
e
:
GetHandler
()
or
Duel
.
GetAttackTarget
()
==
e
:
GetHandler
())
end
end
function
c64631466
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c64631466
.
damop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
Duel
.
Damage
(
1
-
tp
,
ev
,
REASON_EFFECT
)
Duel
.
Damage
(
1
-
tp
,
ev
,
REASON_EFFECT
)
end
end
function
c64631466
.
adcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c64631466
.
adcon
(
e
)
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
local
ec
=
e
:
GetLabelObject
():
GetLabelObject
()
return
ec
and
ec
:
GetFlagEffect
(
64631466
)
~=
0
return
ec
and
ec
:
GetFlagEffect
(
64631466
)
~=
0
end
end
...
...
c70298454.lua
View file @
6a4cc7a2
...
@@ -87,7 +87,7 @@ function c70298454.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -87,7 +87,7 @@ function c70298454.spop(e,tp,eg,ep,ev,re,r,rp)
end
end
end
end
function
c70298454
.
repval
(
e
,
re
,
r
,
rp
)
function
c70298454
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
or
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
return
bit
.
band
(
r
,
REASON_BATTLE
+
REASON_EFFECT
)
~=
0
end
end
function
c70298454
.
eqlimit
(
e
,
c
)
function
c70298454
.
eqlimit
(
e
,
c
)
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
return
e
:
GetHandler
():
GetEquipTarget
()
==
c
...
...
c71133680.lua
View file @
6a4cc7a2
...
@@ -54,15 +54,19 @@ function c71133680.atkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,15 +54,19 @@ function c71133680.atkop(e,tp,eg,ep,ev,re,r,rp)
local
dc
=
Duel
.
SelectMatchingCard
(
tp
,
c71133680
.
desfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
1
,
tc
):
GetFirst
()
local
dc
=
Duel
.
SelectMatchingCard
(
tp
,
c71133680
.
desfilter
,
tp
,
LOCATION_MZONE
+
LOCATION_HAND
,
0
,
1
,
1
,
tc
):
GetFirst
()
if
dc
and
Duel
.
Destroy
(
dc
,
REASON_EFFECT
)
~=
0
then
if
dc
and
Duel
.
Destroy
(
dc
,
REASON_EFFECT
)
~=
0
then
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
if
tc
:
IsFacedown
()
or
not
tc
:
IsRelateToEffect
(
e
)
then
return
end
local
atk
=
dc
:
GetBaseAttack
()
local
def
=
dc
:
GetBaseDefense
()
if
atk
<
0
then
atk
=
0
end
if
def
<
0
then
def
=
0
end
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetType
(
EFFECT_TYPE_SINGLE
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetCode
(
EFFECT_UPDATE_ATTACK
)
e1
:
SetValue
(
dc
:
GetBaseAttack
()
)
e1
:
SetValue
(
atk
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
e1
:
SetReset
(
RESET_EVENT
+
0x1fe0000
+
RESET_PHASE
+
PHASE_END
)
tc
:
RegisterEffect
(
e1
)
tc
:
RegisterEffect
(
e1
)
local
e2
=
e1
:
Clone
()
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetCode
(
EFFECT_UPDATE_DEFENSE
)
e2
:
SetValue
(
d
c
:
GetBaseDefense
()
)
e2
:
SetValue
(
d
ef
)
tc
:
RegisterEffect
(
e2
)
tc
:
RegisterEffect
(
e2
)
end
end
end
end
...
...
c77411244.lua
View file @
6a4cc7a2
...
@@ -88,7 +88,7 @@ function c77411244.spop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -88,7 +88,7 @@ function c77411244.spop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
Duel
.
SpecialSummon
(
c
,
0
,
tp
,
tp
,
true
,
false
,
POS_FACEUP
)
end
end
function
c77411244
.
repval
(
e
,
re
,
r
,
rp
)
function
c77411244
.
repval
(
e
,
re
,
r
,
rp
)
return
bit
.
band
(
r
,
REASON_BATTLE
)
~=
0
or
bit
.
band
(
r
,
REASON_EFFECT
)
~=
0
return
bit
.
band
(
r
,
REASON_BATTLE
+
REASON_EFFECT
)
~=
0
end
end
function
c77411244
.
efilter
(
e
,
te
)
function
c77411244
.
efilter
(
e
,
te
)
return
te
:
GetOwnerPlayer
()
~=
e
:
GetHandlerPlayer
()
and
te
:
GetOwner
()
~=
e
:
GetOwner
()
return
te
:
GetOwnerPlayer
()
~=
e
:
GetHandlerPlayer
()
and
te
:
GetOwner
()
~=
e
:
GetOwner
()
...
...
c77505534.lua
View file @
6a4cc7a2
...
@@ -28,7 +28,7 @@ function c77505534.activate(e,tp,eg,ep,ev,re,r,rp)
...
@@ -28,7 +28,7 @@ function c77505534.activate(e,tp,eg,ep,ev,re,r,rp)
if
tg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
77505534
,
0
))
then
if
tg
:
GetCount
()
>
0
and
Duel
.
SelectYesNo
(
tp
,
aux
.
Stringid
(
77505534
,
0
))
then
Duel
.
BreakEffect
()
Duel
.
BreakEffect
()
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_POSCHANGE
)
local
sg
=
tg
:
Select
(
tp
,
1
,
5
,
nil
)
local
sg
=
tg
:
Select
(
tp
,
1
,
7
,
nil
)
Duel
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENSE
)
Duel
.
ChangePosition
(
sg
,
POS_FACEUP_DEFENSE
)
end
end
end
end
...
...
c86516889.lua
View file @
6a4cc7a2
...
@@ -15,7 +15,7 @@ function c86516889.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
...
@@ -15,7 +15,7 @@ function c86516889.target(e,tp,eg,ep,ev,re,r,rp,chk,chkc)
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsFacedown
()
end
if
chkc
then
return
chkc
:
IsControler
(
tp
)
and
chkc
:
IsLocation
(
LOCATION_MZONE
)
and
chkc
:
IsFacedown
()
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFacedown
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
if
chk
==
0
then
return
Duel
.
IsExistingTarget
(
Card
.
IsFacedown
,
tp
,
LOCATION_MZONE
,
0
,
1
,
nil
)
end
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEDOWN
)
Duel
.
Hint
(
HINT_SELECTMSG
,
tp
,
HINTMSG_FACEDOWN
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFacedown
,
tp
,
LOCATION_MZONE
,
0
,
1
,
5
,
nil
)
local
g
=
Duel
.
SelectTarget
(
tp
,
Card
.
IsFacedown
,
tp
,
LOCATION_MZONE
,
0
,
1
,
7
,
nil
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
Duel
.
SetOperationInfo
(
0
,
CATEGORY_POSITION
,
g
,
g
:
GetCount
(),
0
,
0
)
end
end
function
c86516889
.
filter
(
c
,
e
)
function
c86516889
.
filter
(
c
,
e
)
...
...
Write
Preview
Markdown
is supported
0%
Try again
or
attach a new file
Attach a file
Cancel
You are about to add
0
people
to the discussion. Proceed with caution.
Finish editing this message first!
Cancel
Please
register
or
sign in
to comment