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Reinen
ygopro-scripts
Commits
68d46afa
Commit
68d46afa
authored
Aug 24, 2020
by
mercury233
Committed by
GitHub
Aug 24, 2020
Browse files
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Plain Diff
add EVENT_BREAK_EFFECT (#1481)
parent
04940115
Changes
3
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Showing
3 changed files
with
54 additions
and
4 deletions
+54
-4
c8736823.lua
c8736823.lua
+12
-1
c94142993.lua
c94142993.lua
+41
-3
constant.lua
constant.lua
+1
-0
No files found.
c8736823.lua
View file @
68d46afa
--電脳堺姫-娘々
--電脳堺姫-娘々
function
c8736823
.
initial_effect
(
c
)
function
c8736823
.
initial_effect
(
c
)
--same effect send this card to grave and spsummon another card check
--same effect send this card to grave and spsummon another card check
--not fully implemented
local
e0
=
Effect
.
CreateEffect
(
c
)
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_TO_GRAVE
)
e0
:
SetCode
(
EVENT_TO_GRAVE
)
...
@@ -47,6 +46,12 @@ function c8736823.checkop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -47,6 +46,12 @@ function c8736823.checkop(e,tp,eg,ep,ev,re,r,rp)
e1
:
SetOperation
(
c8736823
.
resetop
)
e1
:
SetOperation
(
c8736823
.
resetop
)
e1
:
SetLabelObject
(
e
)
e1
:
SetLabelObject
(
e
)
Duel
.
RegisterEffect
(
e1
,
tp
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_BREAK_EFFECT
)
e2
:
SetOperation
(
c8736823
.
resetop2
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetLabelObject
(
e1
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
end
end
function
c8736823
.
resetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c8736823
.
resetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
...
@@ -54,6 +59,12 @@ function c8736823.resetop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -54,6 +59,12 @@ function c8736823.resetop(e,tp,eg,ep,ev,re,r,rp)
e
:
GetLabelObject
():
SetLabelObject
(
nil
)
e
:
GetLabelObject
():
SetLabelObject
(
nil
)
e
:
Reset
()
e
:
Reset
()
end
end
function
c8736823
.
resetop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
e
:
GetLabelObject
()
e1
:
GetLabelObject
():
SetLabelObject
(
nil
)
e1
:
Reset
()
e
:
Reset
()
end
function
c8736823
.
cfilter
(
c
,
tp
,
se
)
function
c8736823
.
cfilter
(
c
,
tp
,
se
)
return
c
:
IsFaceup
()
and
c
:
IsLevel
(
3
)
and
c
:
IsControler
(
tp
)
and
(
se
==
nil
or
c
:
GetReasonEffect
()
~=
se
)
return
c
:
IsFaceup
()
and
c
:
IsLevel
(
3
)
and
c
:
IsControler
(
tp
)
and
(
se
==
nil
or
c
:
GetReasonEffect
()
~=
se
)
end
end
...
...
c94142993.lua
View file @
68d46afa
--ティンダングル・イントルーダー
--ティンダングル・イントルーダー
function
c94142993
.
initial_effect
(
c
)
function
c94142993
.
initial_effect
(
c
)
--same effect send this card to grave and spsummon another card check
local
e0
=
Effect
.
CreateEffect
(
c
)
e0
:
SetType
(
EFFECT_TYPE_SINGLE
+
EFFECT_TYPE_CONTINUOUS
)
e0
:
SetCode
(
EVENT_TO_GRAVE
)
e0
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e0
:
SetOperation
(
c94142993
.
checkop
)
c
:
RegisterEffect
(
e0
)
--flip
--flip
local
e1
=
Effect
.
CreateEffect
(
c
)
local
e1
=
Effect
.
CreateEffect
(
c
)
e1
:
SetDescription
(
aux
.
Stringid
(
94142993
,
0
))
e1
:
SetDescription
(
aux
.
Stringid
(
94142993
,
0
))
...
@@ -28,11 +35,41 @@ function c94142993.initial_effect(c)
...
@@ -28,11 +35,41 @@ function c94142993.initial_effect(c)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetCode
(
EVENT_SPSUMMON_SUCCESS
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetRange
(
LOCATION_GRAVE
)
e3
:
SetCountLimit
(
1
,
94142995
)
e3
:
SetCountLimit
(
1
,
94142995
)
e3
:
SetLabelObject
(
e0
)
e3
:
SetCondition
(
c94142993
.
spcon
)
e3
:
SetCondition
(
c94142993
.
spcon
)
e3
:
SetTarget
(
c94142993
.
sptg
)
e3
:
SetTarget
(
c94142993
.
sptg
)
e3
:
SetOperation
(
c94142993
.
spop
)
e3
:
SetOperation
(
c94142993
.
spop
)
c
:
RegisterEffect
(
e3
)
c
:
RegisterEffect
(
e3
)
end
end
function
c94142993
.
checkop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
if
(
r
&
REASON_EFFECT
)
>
0
then
e
:
SetLabelObject
(
re
)
local
e1
=
Effect
.
CreateEffect
(
e
:
GetHandler
())
e1
:
SetType
(
EFFECT_TYPE_FIELD
+
EFFECT_TYPE_CONTINUOUS
)
e1
:
SetCode
(
EVENT_CHAIN_END
)
e1
:
SetProperty
(
EFFECT_FLAG_CANNOT_DISABLE
)
e1
:
SetOperation
(
c94142993
.
resetop
)
e1
:
SetLabelObject
(
e
)
Duel
.
RegisterEffect
(
e1
,
tp
)
local
e2
=
e1
:
Clone
()
e2
:
SetCode
(
EVENT_BREAK_EFFECT
)
e2
:
SetOperation
(
c94142993
.
resetop2
)
e2
:
SetReset
(
RESET_CHAIN
)
e2
:
SetLabelObject
(
e1
)
Duel
.
RegisterEffect
(
e2
,
tp
)
end
end
function
c94142993
.
resetop
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
--this will run after EVENT_SPSUMMON_SUCCESS
e
:
GetLabelObject
():
SetLabelObject
(
nil
)
e
:
Reset
()
end
function
c94142993
.
resetop2
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
local
e1
=
e
:
GetLabelObject
()
e1
:
GetLabelObject
():
SetLabelObject
(
nil
)
e1
:
Reset
()
e
:
Reset
()
end
function
c94142993
.
thfilter
(
c
)
function
c94142993
.
thfilter
(
c
)
return
c
:
IsSetCard
(
0x10b
)
and
c
:
IsAbleToHand
()
return
c
:
IsSetCard
(
0x10b
)
and
c
:
IsAbleToHand
()
end
end
...
@@ -62,11 +99,12 @@ function c94142993.tgop(e,tp,eg,ep,ev,re,r,rp)
...
@@ -62,11 +99,12 @@ function c94142993.tgop(e,tp,eg,ep,ev,re,r,rp)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
Duel
.
SendtoGrave
(
g
,
REASON_EFFECT
)
end
end
end
end
function
c94142993
.
cfilter
(
c
,
tp
)
function
c94142993
.
cfilter
(
c
,
tp
,
se
)
return
c
:
IsPosition
(
POS_FACEDOWN_DEFENSE
)
and
c
:
IsControler
(
tp
)
return
c
:
IsPosition
(
POS_FACEDOWN_DEFENSE
)
and
c
:
IsControler
(
tp
)
and
(
se
==
nil
or
c
:
GetReasonEffect
()
~=
se
)
end
end
function
c94142993
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
function
c94142993
.
spcon
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
)
return
eg
:
IsExists
(
c94142993
.
cfilter
,
1
,
nil
,
tp
)
local
se
=
e
:
GetLabelObject
():
GetLabelObject
()
return
eg
:
IsExists
(
c94142993
.
cfilter
,
1
,
nil
,
tp
,
se
)
end
end
function
c94142993
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
function
c94142993
.
sptg
(
e
,
tp
,
eg
,
ep
,
ev
,
re
,
r
,
rp
,
chk
)
if
chk
==
0
then
return
true
end
if
chk
==
0
then
return
true
end
...
...
constant.lua
View file @
68d46afa
...
@@ -585,6 +585,7 @@ EVENT_BECOME_TARGET =1028 --成为效果对象时
...
@@ -585,6 +585,7 @@ EVENT_BECOME_TARGET =1028 --成为效果对象时
EVENT_DESTROYED
=
1029
--被破坏时
EVENT_DESTROYED
=
1029
--被破坏时
EVENT_MOVE
=
1030
--移動卡片(急兔馬)
EVENT_MOVE
=
1030
--移動卡片(急兔馬)
EVENT_ADJUST
=
1040
--adjust_all()调整後(御前试合)
EVENT_ADJUST
=
1040
--adjust_all()调整後(御前试合)
EVENT_BREAK_EFFECT
=
1050
--Duel.BreakEffect()被调用时
EVENT_SUMMON_SUCCESS
=
1100
--通常召唤成功时
EVENT_SUMMON_SUCCESS
=
1100
--通常召唤成功时
EVENT_FLIP_SUMMON_SUCCESS
=
1101
--翻转召唤成功时
EVENT_FLIP_SUMMON_SUCCESS
=
1101
--翻转召唤成功时
EVENT_SPSUMMON_SUCCESS
=
1102
--特殊召唤成功时
EVENT_SPSUMMON_SUCCESS
=
1102
--特殊召唤成功时
...
...
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