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Reinen
ygopro-scripts
Commits
40a5ece7
Commit
40a5ece7
authored
Jun 13, 2017
by
mercury233
Browse files
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Plain Diff
update
parent
dc4d2f13
Changes
4
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4 changed files
with
0 additions
and
60 deletions
+0
-60
c56526564.lua
c56526564.lua
+0
-15
c77610772.lua
c77610772.lua
+0
-15
c84899094.lua
c84899094.lua
+0
-15
c97648103.lua
c97648103.lua
+0
-15
No files found.
c56526564.lua
View file @
40a5ece7
...
@@ -9,21 +9,6 @@ function c56526564.initial_effect(c)
...
@@ -9,21 +9,6 @@ function c56526564.initial_effect(c)
e1
:
SetTarget
(
c56526564
.
target
)
e1
:
SetTarget
(
c56526564
.
target
)
e1
:
SetOperation
(
c56526564
.
activate
)
e1
:
SetOperation
(
c56526564
.
activate
)
c
:
RegisterEffect
(
e1
)
c
:
RegisterEffect
(
e1
)
--
if
not
Card
.
IsLinkState
then
function
Card
.
IsLinkState
(
c
)
if
not
c
then
return
false
end
if
c
:
IsType
(
TYPE_LINK
)
and
c
:
GetLinkedGroupCount
()
>
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
TYPE_LINK
)
local
lc
=
g
:
GetFirst
()
while
lc
do
local
lg
=
lc
:
GetLinkedGroup
()
if
lg
and
lg
:
IsContains
(
c
)
then
return
true
end
lc
=
g
:
GetNext
()
end
return
false
end
end
end
end
function
c56526564
.
cfilter
(
c
)
function
c56526564
.
cfilter
(
c
)
return
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsSummonType
(
SUMMON_TYPE_LINK
)
return
c
:
IsType
(
TYPE_LINK
)
and
c
:
IsSummonType
(
SUMMON_TYPE_LINK
)
...
...
c77610772.lua
View file @
40a5ece7
...
@@ -47,21 +47,6 @@ function c77610772.initial_effect(c)
...
@@ -47,21 +47,6 @@ function c77610772.initial_effect(c)
e5
:
SetTarget
(
c77610772
.
sptg2
)
e5
:
SetTarget
(
c77610772
.
sptg2
)
e5
:
SetOperation
(
c77610772
.
spop2
)
e5
:
SetOperation
(
c77610772
.
spop2
)
c
:
RegisterEffect
(
e5
)
c
:
RegisterEffect
(
e5
)
--
if
not
Card
.
IsLinkState
then
function
Card
.
IsLinkState
(
c
)
if
not
c
then
return
false
end
if
c
:
IsType
(
TYPE_LINK
)
and
c
:
GetLinkedGroupCount
()
>
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
TYPE_LINK
)
local
lc
=
g
:
GetFirst
()
while
lc
do
local
lg
=
lc
:
GetLinkedGroup
()
if
lg
and
lg
:
IsContains
(
c
)
then
return
true
end
lc
=
g
:
GetNext
()
end
return
false
end
end
end
end
function
c77610772
.
linkfilter1
(
c
,
lc
,
tp
)
function
c77610772
.
linkfilter1
(
c
,
lc
,
tp
)
return
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
c77610772
.
linkfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
lc
,
c
,
tp
)
return
c
:
IsFaceup
()
and
Duel
.
IsExistingMatchingCard
(
c77610772
.
linkfilter2
,
tp
,
LOCATION_MZONE
,
0
,
1
,
c
,
lc
,
c
,
tp
)
...
...
c84899094.lua
View file @
40a5ece7
...
@@ -25,21 +25,6 @@ function c84899094.initial_effect(c)
...
@@ -25,21 +25,6 @@ function c84899094.initial_effect(c)
e2
:
SetTarget
(
c84899094
.
sptg
)
e2
:
SetTarget
(
c84899094
.
sptg
)
e2
:
SetOperation
(
c84899094
.
spop
)
e2
:
SetOperation
(
c84899094
.
spop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
if
not
Card
.
IsLinkState
then
function
Card
.
IsLinkState
(
c
)
if
not
c
then
return
false
end
if
c
:
IsType
(
TYPE_LINK
)
and
c
:
GetLinkedGroupCount
()
>
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
TYPE_LINK
)
local
lc
=
g
:
GetFirst
()
while
lc
do
local
lg
=
lc
:
GetLinkedGroup
()
if
lg
and
lg
:
IsContains
(
c
)
then
return
true
end
lc
=
g
:
GetNext
()
end
return
false
end
end
end
end
function
c84899094
.
filter
(
c
,
tp
)
function
c84899094
.
filter
(
c
,
tp
)
return
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsLinkState
()
return
c
:
IsControler
(
tp
)
and
c
:
IsLocation
(
LOCATION_MZONE
)
and
c
:
IsLinkState
()
...
...
c97648103.lua
View file @
40a5ece7
...
@@ -19,21 +19,6 @@ function c97648103.initial_effect(c)
...
@@ -19,21 +19,6 @@ function c97648103.initial_effect(c)
e2
:
SetValue
(
c97648103
.
repval
)
e2
:
SetValue
(
c97648103
.
repval
)
e2
:
SetOperation
(
c97648103
.
repop
)
e2
:
SetOperation
(
c97648103
.
repop
)
c
:
RegisterEffect
(
e2
)
c
:
RegisterEffect
(
e2
)
--
if
not
Card
.
IsLinkState
then
function
Card
.
IsLinkState
(
c
)
if
not
c
then
return
false
end
if
c
:
IsType
(
TYPE_LINK
)
and
c
:
GetLinkedGroupCount
()
>
0
then
return
true
end
local
g
=
Duel
.
GetMatchingGroup
(
Card
.
IsType
,
0
,
LOCATION_MZONE
,
LOCATION_MZONE
,
nil
,
TYPE_LINK
)
local
lc
=
g
:
GetFirst
()
while
lc
do
local
lg
=
lc
:
GetLinkedGroup
()
if
lg
and
lg
:
IsContains
(
c
)
then
return
true
end
lc
=
g
:
GetNext
()
end
return
false
end
end
end
end
function
c97648103
.
thfilter
(
c
,
e
)
function
c97648103
.
thfilter
(
c
,
e
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0xfd
)
and
c
:
IsAbleToHand
()
and
c
:
IsCanBeEffectTarget
(
e
)
return
c
:
IsType
(
TYPE_MONSTER
)
and
c
:
IsSetCard
(
0xfd
)
and
c
:
IsAbleToHand
()
and
c
:
IsCanBeEffectTarget
(
e
)
...
...
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