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苍蓝
rd-ygopro
Commits
bef20d8f
Commit
bef20d8f
authored
Jan 19, 2023
by
nanahira
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Plain Diff
5and3
parent
7dc435eb
Changes
2
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2 changed files
with
8 additions
and
8 deletions
+8
-8
gframe/single_duel.cpp
gframe/single_duel.cpp
+4
-4
gframe/tag_duel.cpp
gframe/tag_duel.cpp
+4
-4
No files found.
gframe/single_duel.cpp
View file @
bef20d8f
...
...
@@ -452,11 +452,11 @@ void SingleDuel::StartDuel(DuelPlayer* dp) {
#endif
char
deckbuff
[
12
];
char
*
pbuf
=
deckbuff
;
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
0
].
main
.
size
()
*
10
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
0
].
extra
.
size
()
*
5
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
0
].
main
.
size
()
*
5
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
0
].
extra
.
size
()
*
3
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
0
].
side
.
size
());
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
1
].
main
.
size
()
*
10
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
1
].
extra
.
size
()
*
5
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
1
].
main
.
size
()
*
5
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
1
].
extra
.
size
()
*
3
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
1
].
side
.
size
());
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_DECK_COUNT
,
deckbuff
,
12
);
char
tempbuff
[
6
];
...
...
gframe/tag_duel.cpp
View file @
bef20d8f
...
...
@@ -412,11 +412,11 @@ void TagDuel::StartDuel(DuelPlayer* dp) {
#endif
char
deckbuff
[
12
];
char
*
pbuf
=
deckbuff
;
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
0
].
main
.
size
()
*
10
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
0
].
extra
.
size
()
*
5
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
0
].
main
.
size
()
*
5
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
0
].
extra
.
size
()
*
3
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
0
].
side
.
size
());
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
2
].
main
.
size
()
*
10
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
2
].
extra
.
size
()
*
5
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
2
].
main
.
size
()
*
5
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
2
].
extra
.
size
()
*
3
);
BufferIO
::
WriteInt16
(
pbuf
,
pdeck
[
2
].
side
.
size
());
NetServer
::
SendBufferToPlayer
(
players
[
0
],
STOC_DECK_COUNT
,
deckbuff
,
12
);
NetServer
::
ReSendToPlayer
(
players
[
1
]);
...
...
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