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苍蓝
rd-ygopro
Commits
a71beaca
Commit
a71beaca
authored
Jan 28, 2017
by
VanillaSalt
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fix equip
parent
ebef1cce
Changes
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gframe/duelclient.cpp
gframe/duelclient.cpp
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gframe/duelclient.cpp
View file @
a71beaca
...
@@ -2566,10 +2566,16 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
...
@@ -2566,10 +2566,16 @@ int DuelClient::ClientAnalyze(char * msg, unsigned int len) {
ClientCard
*
pc1
=
mainGame
->
dField
.
GetCard
(
c1
,
l1
,
s1
);
ClientCard
*
pc1
=
mainGame
->
dField
.
GetCard
(
c1
,
l1
,
s1
);
ClientCard
*
pc2
=
mainGame
->
dField
.
GetCard
(
c2
,
l2
,
s2
);
ClientCard
*
pc2
=
mainGame
->
dField
.
GetCard
(
c2
,
l2
,
s2
);
if
(
mainGame
->
dInfo
.
isReplay
&&
mainGame
->
dInfo
.
isReplaySkiping
)
{
if
(
mainGame
->
dInfo
.
isReplay
&&
mainGame
->
dInfo
.
isReplaySkiping
)
{
if
(
pc1
->
equipTarget
)
pc1
->
equipTarget
->
equipped
.
erase
(
pc1
);
pc1
->
equipTarget
=
pc2
;
pc1
->
equipTarget
=
pc2
;
pc2
->
equipped
.
insert
(
pc1
);
pc2
->
equipped
.
insert
(
pc1
);
}
else
{
}
else
{
mainGame
->
gMutex
.
Lock
();
mainGame
->
gMutex
.
Lock
();
if
(
pc1
->
equipTarget
)
{
pc1
->
equipTarget
->
is_showequip
=
false
;
pc1
->
equipTarget
->
equipped
.
erase
(
pc1
);
}
pc1
->
equipTarget
=
pc2
;
pc1
->
equipTarget
=
pc2
;
pc2
->
equipped
.
insert
(
pc1
);
pc2
->
equipped
.
insert
(
pc1
);
if
(
mainGame
->
dField
.
hovered_card
==
pc1
)
if
(
mainGame
->
dField
.
hovered_card
==
pc1
)
...
...
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